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authorSven Gothel <[email protected]>2012-07-19 21:15:10 +0200
committerSven Gothel <[email protected]>2012-07-19 21:15:10 +0200
commit20bf031db719f7baa4c6e74734fc999061e08fe2 (patch)
treea5957e2bb4a75ac28513f430bf458a65bf866fe0 /src/jogl/classes/com/jogamp/opengl/util/GLBuffers.java
parent3988e3d7df9b80e9b7058f64758b34a5389f38b0 (diff)
Bug 599 - FBObject / Offscreen Support - Part 1
- New FBObject implementation handling FBO and it's attachments *** API CHANGE: Util -> Core *** while it's size and sample-count can be reconfigured on the fly. - com.jogamp.opengl.util.FBObject -> com.jogamp.opengl.FBObject - agnostic to texture unit - separate attachments using OO hierarchy reflecting FBO - handling MSAA and blitting - no FBO destruction for reconfig (attach/detach) - New GLFBODrawableImpl impl. an FBObject based GLDrawable - Instantiated by a dummy native surface (onscreen and invisible) hooked up to a dummy GLDrawable, which is the delegation for context creation. - Utilizies ProxySurface.UpstreamSurfaceHook for dummy surface avoiding specialization for native platforms. - TODO: Allow to utilize common surface interface as a dummy-surface to supporting API seperation of windowing/GL. The latter allows impl. of createGLDrawable(NativeSurface) with FBO. - New OffscreenAutoDrawable (extends GLAutoDrawableDelegate) for all offscreen drawables. Shall replace GLPbuffer. - New GLCapabilities*.isFBO() / setFBO(boolean) to request FBO offscreen, similar to isPBuffer(). Rule: if both are requested, FBO shall be favored. - GLContext adds raw FBO availability query (min. FBO avail), FBObject contains fine grained queries (TODO: Move parts to GLContext for efficiency). - Add framebuffer tracking, allowing fast querying: - GLBase/GLContext: public int getBoundFramebuffer(int target); public int getDefaultDrawFramebuffer(); public int getDefaultReadFramebuffer(); - GLContextImpl public final void setBoundFramebuffer(int target, int framebufferName) .. called by GL impl bind framebuffer - GL: getDefaultDrawFramebuffer(), getDefaultReadFramebuffer() Adding default framebuffer queries being issued by GL.glBindFramebuffer(target, 0) w/ a default framebuffer, o.e. zero. This allows a transparent use of a custom FBO even in case the applications attempts to reset FBO to zero. Value flow: GL <- GLContext <- GLDrawable, - GLCapabilities handle fbo/pbuffer seperate, don't disable the other - GLContext/GL track read/write framebuffer to be queried by FBObject to determine whether to bind/unbind a framebuffer - Test cases for multiple FBO w/ and w/o MSAA Other Features: - New interface ProxySurface.UpstreamSurfaceHook, allowing to hook an upstream surface of unknown type providing lifecycle and information (size, ..) callbacks. Used for all new dummy NativeSurface impl and SWT GLCanvas. - GLContext -> GLDrawable propagation context/drawable lifecycle via ProxySurface.UpstreamSurfaceHook allowing dynamic resources to react (create, init, ..) - contextRealized() - contextMadeCurrent() - SurfaceChangeable -> MutableSurface currently only contains setting the surface handle. TODO: May need to move ProxySurface.UpstreamSurfaceHook -> MutableSurface.UpstreamSurfaceHook, allowing other impl. classes (NEWT OffscreenWindow) to utilize the new upstream hookup mechanism - will allow FBO/Dummy window to work. - SWT GLCanvas using ProxySurface.UpstreamSurfaceHook for proper size propagation. - New GLAutoDrawable::getUpstreamWidget(), allowing GLEventListener to fetch the owning Java side UI element (NEWT, SWT, AWT, ..). - GLDrawableFactory: Removed createOffscreenSurface() - unused and not GL related - EGLDrawableFactory handles device/profile avail. mapping while actually creating context/drawable. This allows us to learn whether the ES context is software/hardware as well as FBO avail. - EGLDrawable: Removed secret buckets of EGL configs :) Employ native surface (X11, WGL, ..) to EGL 'mapping' in EGLDrawableFactory utilizing new EGLUpstreamSurfaceHook (implements ProxySurface.UpstreamSurfaceHook). Other Bugs: - Add CTX_OPTION_DEBUG to ctx/extension cache key since only a debug ctx may expose the ARB debug capability. This bug caused lack of ARB/AMD debug functionality. - Fix GLProfile deadlock (debug mode, w/ EGL/ES, no X11), dump availability information _after_ lock. - ImmModeSink draw(): Use GL's glDrawElements(..), don't cast for GL2ES1. Fixes use for GL2ES2. - Fix KeyEvent.getKeyChar() comment (-> only stable for keyTyped(..)) Misc: - Refined alot of API doc - New GLExtensions holds commonly used GL extension strings, allows better referencing and usage lookup. - Move GL (interface) decl. to GLBase - GLBuffers: Cleanup API doc (format, types) - TextureIO: Add PAM and PPM static suffix identifier - GLCapabilities getNumSamples() returns 0 if sampleBuffers is disabled, this seems to be more natural. - finalized a lot
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/util/GLBuffers.java')
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/GLBuffers.java179
1 files changed, 116 insertions, 63 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLBuffers.java b/src/jogl/classes/com/jogamp/opengl/util/GLBuffers.java
index 8401b9cd2..331d6fa4e 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/GLBuffers.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/GLBuffers.java
@@ -39,6 +39,7 @@
package com.jogamp.opengl.util;
import com.jogamp.common.nio.Buffers;
+
import javax.media.opengl.GL;
import javax.media.opengl.GL2;
import javax.media.opengl.GL2ES2;
@@ -56,22 +57,32 @@ import java.nio.*;
public class GLBuffers extends Buffers {
/**
- * @param glType shall be one of
- * GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT,
- * GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE,
- * GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV,
- * GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV,
- * GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV,
- * GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV,
- * GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV,
- * GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV
- * GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV,
- * GL_UNSIGNED_INT_5_9_9_9_REV, GL_FLOAT_32_UNSIGNED_INT_24_8_REV,
- * GL_HILO16_NV, GL_SIGNED_HILO16_NV (27)
+ * @param glType shall be one of (29) <br/>
+ * GL_BYTE, GL_UNSIGNED_BYTE, <br/>
+ * GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, <br/>
+ * <br/>
+ * GL_SHORT, GL_UNSIGNED_SHORT, <br/>
+ * GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, <br/>
+ * GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, <br/>
+ * GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, <br/>
+ * GL.GL_HALF_FLOAT, GLES2.GL_HALF_FLOAT_OES: <br/>
+ * <br/>
+ * GL_FIXED, GL_INT <br/>
+ * GL_UNSIGNED_INT, GL_UNSIGNED_INT_8_8_8_8, <br/>
+ * GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, <br/>
+ * GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, <br/>
+ * GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV <br/>
+ * GL_HILO16_NV, GL_SIGNED_HILO16_NV <br/>
+ * <br/>
+ * GL2GL3.GL_FLOAT_32_UNSIGNED_INT_24_8_REV <br/>
+ * <br/>
+ * GL_FLOAT, GL_DOUBLE <br/>
+ *
* @return -1 if glType is unhandled, otherwise the actual value > 0
*/
public static final int sizeOfGLType(int glType) {
- switch (glType) { // 25
+ switch (glType) { // 29
+ // case GL2.GL_BITMAP:
case GL.GL_BYTE:
case GL.GL_UNSIGNED_BYTE:
case GL2GL3.GL_UNSIGNED_BYTE_3_3_2:
@@ -86,6 +97,8 @@ public class GLBuffers extends Buffers {
case GL2GL3.GL_UNSIGNED_SHORT_4_4_4_4_REV:
case GL2GL3.GL_UNSIGNED_SHORT_5_5_5_1:
case GL2GL3.GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ case GL.GL_HALF_FLOAT:
+ case GLES2.GL_HALF_FLOAT_OES:
return SIZEOF_SHORT;
case GL.GL_FIXED:
@@ -108,29 +121,38 @@ public class GLBuffers extends Buffers {
case GL.GL_FLOAT:
return SIZEOF_FLOAT;
- case GL2.GL_DOUBLE:
+ case GL2GL3.GL_DOUBLE:
return SIZEOF_DOUBLE;
}
return -1;
}
/**
- * @param glType shall be one of
- * GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT,
- * GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE,
- * GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV,
- * GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV,
- * GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV,
- * GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV,
- * GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV,
- * GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV
- * GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV,
- * GL_UNSIGNED_INT_5_9_9_9_REV, GL_FLOAT_32_UNSIGNED_INT_24_8_REV,
- * GL_HILO16_NV, GL_SIGNED_HILO16_NV (27)
+ * @param glType shall be one of (29) <br/>
+ * GL_BYTE, GL_UNSIGNED_BYTE, <br/>
+ * GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, <br/>
+ * <br/>
+ * GL_SHORT, GL_UNSIGNED_SHORT, <br/>
+ * GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, <br/>
+ * GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, <br/>
+ * GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, <br/>
+ * GL_HALF_FLOAT, GL_HALF_FLOAT_OES <br/>
+ * <br/>
+ * GL_FIXED, GL_INT <br/>
+ * GL_UNSIGNED_INT, GL_UNSIGNED_INT_8_8_8_8, <br/>
+ * GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, <br/>
+ * GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, <br/>
+ * GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV <br/>
+ * GL_HILO16_NV, GL_SIGNED_HILO16_NV <br/>
+ * <br/>
+ * GL_FLOAT_32_UNSIGNED_INT_24_8_REV <br/>
+ * <br/>
+ * GL_FLOAT, GL_DOUBLE <br/>
+ *
* @return null if glType is unhandled, otherwise the new Buffer object
*/
public static final Buffer newDirectGLBuffer(int glType, int numElements) {
- switch (glType) {
+ switch (glType) { // 29
case GL.GL_BYTE:
case GL.GL_UNSIGNED_BYTE:
case GL2GL3.GL_UNSIGNED_BYTE_3_3_2:
@@ -145,6 +167,8 @@ public class GLBuffers extends Buffers {
case GL2GL3.GL_UNSIGNED_SHORT_4_4_4_4_REV:
case GL2GL3.GL_UNSIGNED_SHORT_5_5_5_1:
case GL2GL3.GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ case GL.GL_HALF_FLOAT:
+ case GLES2.GL_HALF_FLOAT_OES:
return newDirectShortBuffer(numElements);
case GL.GL_FIXED:
@@ -174,18 +198,26 @@ public class GLBuffers extends Buffers {
}
/**
- * @param glType shall be one of
- * GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT,
- * GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE,
- * GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV,
- * GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV,
- * GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV,
- * GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV,
- * GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV,
- * GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV
- * GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV,
- * GL_UNSIGNED_INT_5_9_9_9_REV, GL_FLOAT_32_UNSIGNED_INT_24_8_REV,
- * GL_HILO16_NV, GL_SIGNED_HILO16_NV (27)
+ * @param glType shall be one of (29) <br/>
+ * GL_BYTE, GL_UNSIGNED_BYTE, <br/>
+ * GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, <br/>
+ * <br/>
+ * GL_SHORT, GL_UNSIGNED_SHORT, <br/>
+ * GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, <br/>
+ * GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, <br/>
+ * GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, <br/>
+ * GL_HALF_FLOAT, GL_HALF_FLOAT_OES <br/>
+ * <br/>
+ * GL_FIXED, GL_INT <br/>
+ * GL_UNSIGNED_INT, GL_UNSIGNED_INT_8_8_8_8, <br/>
+ * GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, <br/>
+ * GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, <br/>
+ * GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV <br/>
+ * GL_HILO16_NV, GL_SIGNED_HILO16_NV <br/>
+ * <br/>
+ * GL_FLOAT_32_UNSIGNED_INT_24_8_REV <br/>
+ * <br/>
+ * GL_FLOAT, GL_DOUBLE <br/>
* @return null if glType is unhandled or parent is null or bufLen is 0, otherwise the new Buffer object
*/
public static final Buffer sliceGLBuffer(ByteBuffer parent, int bytePos, int byteLen, int glType) {
@@ -195,7 +227,7 @@ public class GLBuffers extends Buffers {
parent.position(bytePos);
parent.limit(bytePos + byteLen);
- switch (glType) {
+ switch (glType) { // 29
case GL.GL_BYTE:
case GL.GL_UNSIGNED_BYTE:
case GL2GL3.GL_UNSIGNED_BYTE_3_3_2:
@@ -210,6 +242,8 @@ public class GLBuffers extends Buffers {
case GL2GL3.GL_UNSIGNED_SHORT_4_4_4_4_REV:
case GL2GL3.GL_UNSIGNED_SHORT_5_5_5_1:
case GL2GL3.GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ case GL.GL_HALF_FLOAT:
+ case GLES2.GL_HALF_FLOAT_OES:
return parent.asShortBuffer();
case GL.GL_FIXED:
@@ -362,28 +396,46 @@ public class GLBuffers extends Buffers {
*
* @param tmp a pass through integer array of size >= 1 used to store temp data (performance)
*
- * @param format must be one of
- * GL_COLOR_INDEX, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL,
- * GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE,
- * GL_RG, GL_LUMINANCE_ALPHA,
- * GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_ABGR_EXT,
- * GL_RED_INTEGER, GL_GREEN_INTEGER, GL_BLUE_INTEGER,
- * GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER,
- * GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_HILO_NV, GL_SIGNED_HILO_NV (26)
+ * @param format must be one of (26) <br/>
+ * GL_COLOR_INDEX GL_STENCIL_INDEX <br/>
+ * GL_DEPTH_COMPONENT GL_DEPTH_STENCIL <br/>
+ * GL_RED GL_RED_INTEGER <br/>
+ * GL_GREEN GL_GREEN_INTEGER <br/>
+ * GL_BLUE GL_BLUE_INTEGER <br/>
+ * GL_ALPHA GL_LUMINANCE (12) <br/>
+ * <br/>
+ * GL_LUMINANCE_ALPHA GL_RG <br/>
+ * GL_RG_INTEGER GL_HILO_NV <br/>
+ * GL_SIGNED_HILO_NV (5) <br/>
+ * <br/>
+ * GL_RGB GL_RGB_INTEGER <br/>
+ * GL_BGR GL_BGR_INTEGER (4)<br/>
+ * <br/>
+ * GL_RGBA GL_RGBA_INTEGER <br/>
+ * GL_BGRA GL_BGRA_INTEGER <br/>
+ * GL_ABGR_EXT (5)<br/>
*
- * @param type must be one of
- * GL_BITMAP,
- * GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT,
- * GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE,
- * GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV,
- * GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV,
- * GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV,
- * GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV,
- * GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV,
- * GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV
- * GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV,
- * GL_UNSIGNED_INT_5_9_9_9_REV, GL_FLOAT_32_UNSIGNED_INT_24_8_REV,
- * GL_HILO16_NV, GL_SIGNED_HILO16_NV (28)
+ * @param type must be one of (30) <br/>
+ * GL_BITMAP, <br/>
+ * GL_BYTE, GL_UNSIGNED_BYTE, <br/>
+ * GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, <br/>
+ * <br/>
+ * GL_SHORT, GL_UNSIGNED_SHORT, <br/>
+ * GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, <br/>
+ * GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, <br/>
+ * GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, <br/>
+ * GL_HALF_FLOAT, GL_HALF_FLOAT_OES <br/>
+ * <br/>
+ * GL_FIXED, GL_INT <br/>
+ * GL_UNSIGNED_INT, GL_UNSIGNED_INT_8_8_8_8, <br/>
+ * GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, <br/>
+ * GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, <br/>
+ * GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV <br/>
+ * GL_HILO16_NV, GL_SIGNED_HILO16_NV <br/>
+ * <br/>
+ * GL_FLOAT_32_UNSIGNED_INT_24_8_REV <br/>
+ * <br/>
+ * GL_FLOAT, GL_DOUBLE <br/>
*
* @param width in pixels
* @param height in pixels
@@ -402,7 +454,7 @@ public class GLBuffers extends Buffers {
if (height < 0) return 0;
if (depth < 0) return 0;
- switch (format) /* 24 */ {
+ switch (format) /* 26 */ {
case GL2.GL_COLOR_INDEX:
case GL2GL3.GL_STENCIL_INDEX:
case GL2GL3.GL_DEPTH_COMPONENT:
@@ -445,7 +497,7 @@ public class GLBuffers extends Buffers {
throw new GLException("format 0x"+Integer.toHexString(format)+" not supported [yet], pls notify the maintainer in case this is our bug.");
}
- switch (type) /* 26 */ {
+ switch (type) /* 30 */ {
case GL2.GL_BITMAP:
if (GL2.GL_COLOR_INDEX == format || GL2GL3.GL_STENCIL_INDEX == format) {
return (depth * (height * ((width+7)/8)));
@@ -460,6 +512,7 @@ public class GLBuffers extends Buffers {
case GLES2.GL_HALF_FLOAT_OES:
esize = 2;
break;
+ case GL.GL_FIXED:
case GL2ES2.GL_INT:
case GL.GL_UNSIGNED_INT:
case GL.GL_FLOAT: