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authorSven Gothel <[email protected]>2010-06-04 05:21:32 +0200
committerSven Gothel <[email protected]>2010-06-04 05:21:32 +0200
commit4512900ddcb9ce9a498411d257b1b6d6010ec006 (patch)
treeae9878c82cda41920f46ea639178f7d951d5af8f /src/jogl/classes/com/jogamp/opengl/impl/windows/wgl
parent6bbf70d2f4a06b8aa0b100d83ed9aca6dd80040e (diff)
JOGL: Unify library loading (impl and binding), incl. lookup ; GLAutoDrawable: dispose() calls only with created context.
- Using the EGL approach of DynamicLookupHelper, now generalized in abstract GLDynamicLookupHelper, DesktopGLDynamicLookupHelper and EGLGLDynamicLookupHelper. The implementation of these are self contained. - Sharing common code. - Unifying implementation and binding loading, as well as the function lookup within the impl libs. - Removed DRIHack, since its no more required due to the new DesktopGLDynamicLookupHelper. - Removed compile time link to GL and GLU libs - Removed redundant library OS functions from X11/WGL bindings, GlueGen's common code is being used now. - GLAutoDrawable: dispose() calls only with created context. This cleans up stack traces in case of eventual bugs, where context creation is not successful.
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/impl/windows/wgl')
-rw-r--r--src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLContext.java4
-rw-r--r--src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLDrawable.java5
-rw-r--r--src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLDrawableFactory.java53
-rw-r--r--src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLDynamicLookupHelper.java91
4 files changed, 100 insertions, 53 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLContext.java b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLContext.java
index e52c585de..3ecd3bdbc 100644
--- a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLContext.java
+++ b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLContext.java
@@ -243,8 +243,8 @@ public class WindowsWGLContext extends GLContextImpl {
setGLFunctionAvailability(true, 0, 0, CTX_PROFILE_COMPAT|CTX_OPTION_ANY);
if( createContextARBTried ||
- !isFunctionAvailable("wglCreateContextAttribsARB") ||
- !isExtensionAvailable("WGL_ARB_create_context") ) {
+ !isFunctionAvailable("wglCreateContextAttribsARB") /* ||
+ !isExtensionAvailable("WGL_ARB_create_context") */ ) { // unresolved case where client version is 1.4 without this extension
if(glCaps.getGLProfile().isGL3()) {
WGL.wglMakeCurrent(0, 0);
WGL.wglDeleteContext(temp_ctx);
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLDrawable.java b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLDrawable.java
index 43c1ff5e0..274390b2c 100644
--- a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLDrawable.java
+++ b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLDrawable.java
@@ -39,7 +39,6 @@
package com.jogamp.opengl.impl.windows.wgl;
-import com.jogamp.common.os.DynamicLookupHelper;
import javax.media.nativewindow.*;
import javax.media.opengl.*;
import com.jogamp.opengl.impl.*;
@@ -119,8 +118,8 @@ public abstract class WindowsWGLDrawable extends GLDrawableImpl {
}
}
- public DynamicLookupHelper getDynamicLookupHelper() {
- return (WindowsWGLDrawableFactory) getFactoryImpl() ;
+ public GLDynamicLookupHelper getGLDynamicLookupHelper() {
+ return WindowsWGLDynamicLookupHelper.getWindowsWGLDynamicLookupHelper();
}
protected static String getThreadName() {
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLDrawableFactory.java b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLDrawableFactory.java
index d2eb98bdf..8072ad2de 100644
--- a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLDrawableFactory.java
+++ b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLDrawableFactory.java
@@ -39,7 +39,6 @@
package com.jogamp.opengl.impl.windows.wgl;
-import com.jogamp.common.os.DynamicLookupHelper;
import java.nio.*;
import java.util.*;
import javax.media.nativewindow.*;
@@ -50,15 +49,12 @@ import com.jogamp.common.util.*;
import com.jogamp.opengl.impl.*;
import com.jogamp.nativewindow.impl.NullWindow;
-public class WindowsWGLDrawableFactory extends GLDrawableFactoryImpl implements DynamicLookupHelper {
+public class WindowsWGLDrawableFactory extends GLDrawableFactoryImpl {
private static final boolean VERBOSE = Debug.verbose();
- // Handle to GLU32.dll
- // FIXME: this should go away once we delete support for the C GLU library
- private long hglu32;
-
- // Handle to core OpenGL32.dll
- private long hopengl32;
+ public GLDynamicLookupHelper getGLDynamicLookupHelper(int profile) {
+ return WindowsWGLDynamicLookupHelper.getWindowsWGLDynamicLookupHelper();
+ }
public WindowsWGLDrawableFactory() {
super();
@@ -66,13 +62,12 @@ public class WindowsWGLDrawableFactory extends GLDrawableFactoryImpl implements
// Register our GraphicsConfigurationFactory implementations
// The act of constructing them causes them to be registered
new WindowsWGLGraphicsConfigurationFactory();
+ WindowsWGLDynamicLookupHelper.getWindowsWGLDynamicLookupHelper(); // setup and load ..
try {
ReflectionUtil.createInstance("com.jogamp.opengl.impl.windows.wgl.awt.WindowsAWTWGLGraphicsConfigurationFactory",
new Object[] {});
} catch (JogampRuntimeException jre) { /* n/a .. */ }
- loadOpenGL32Library();
-
try {
sharedDrawable = new WindowsDummyWGLDrawable(this, null);
WindowsWGLContext ctx = (WindowsWGLContext) sharedDrawable.createContext(null);
@@ -194,44 +189,6 @@ public class WindowsWGLDrawableFactory extends GLDrawableFactoryImpl implements
return WindowsExternalWGLDrawable.create(this, null);
}
- public void loadOpenGL32Library() {
- if (hopengl32 == 0) {
- hopengl32 = WGL.LoadLibraryA("OpenGL32");
- if (DEBUG) {
- if (hopengl32 == 0) {
- System.err.println("WindowsWGLDrawableFactory: Could not load OpenGL32.dll - maybe an embedded device");
- }
- }
- }
- }
-
- public void loadGLULibrary() {
- if (hglu32 == 0) {
- hglu32 = WGL.LoadLibraryA("GLU32");
- if (hglu32 == 0) {
- throw new GLException("Error loading GLU32.DLL");
- }
- }
- }
-
- public long dynamicLookupFunction(String glFuncName) {
- long res = WGL.wglGetProcAddress(glFuncName);
- if (res == 0) {
- // It may happen that a driver doesn't return the OpenGL32 core function pointer
- // with wglGetProcAddress (e.g. NVidia GL 3.1) - hence we have to look harder.
- if (hopengl32 != 0) {
- res = WGL.GetProcAddress(hopengl32, glFuncName);
- }
- }
- if (res == 0) {
- // GLU routines aren't known to the OpenGL function lookup
- if (hglu32 != 0) {
- res = WGL.GetProcAddress(hglu32, glFuncName);
- }
- }
- return res;
- }
-
static String wglGetLastError() {
long err = WGL.GetLastError();
String detail = null;
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLDynamicLookupHelper.java b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLDynamicLookupHelper.java
new file mode 100644
index 000000000..d0b0acaa3
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/impl/windows/wgl/WindowsWGLDynamicLookupHelper.java
@@ -0,0 +1,91 @@
+/*
+ * Copyright (c) 2010, Sven Gothel
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of Sven Gothel nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL Sven Gothel BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+package com.jogamp.opengl.impl.windows.wgl;
+
+import com.jogamp.opengl.impl.*;
+import com.jogamp.common.os.DynamicLookupHelper;
+import com.jogamp.common.os.NativeLibrary;
+import com.jogamp.common.os.Platform;
+import java.util.*;
+import java.security.*;
+import javax.media.opengl.GLException;
+
+public class WindowsWGLDynamicLookupHelper extends DesktopGLDynamicLookupHelper {
+ private static final WindowsWGLDynamicLookupHelper windowsWGLDynamicLookupHelper;
+
+ static {
+ WindowsWGLDynamicLookupHelper tmp = null;
+ try {
+ tmp = new WindowsWGLDynamicLookupHelper();
+ } catch (GLException gle) {
+ if(DEBUG) {
+ gle.printStackTrace();
+ }
+ }
+ windowsWGLDynamicLookupHelper = tmp;
+ }
+
+ public static WindowsWGLDynamicLookupHelper getWindowsWGLDynamicLookupHelper() {
+ return windowsWGLDynamicLookupHelper;
+ }
+
+ protected WindowsWGLDynamicLookupHelper() {
+ super();
+ }
+
+ public synchronized void loadGLULibrary() {
+ if(null==gluLib) {
+ List/*<String>*/ gluLibNames = new ArrayList();
+ gluLibNames.add("GLU32");
+ gluLib = loadFirstAvailable(gluLibNames, null, false);
+ if(null != gluLib) {
+ glLibraries.add(gluLib);
+ }
+ }
+ }
+ NativeLibrary gluLib = null;
+
+ protected final List/*<String>*/ getGLLibNames() {
+ List/*<String>*/ glesLibNames = new ArrayList();
+ glesLibNames.add("OpenGL32");
+ return glesLibNames;
+ }
+
+ protected final List/*<String>*/ getGLXLibNames() {
+ return null;
+ }
+
+ protected final String getGLXGetProcAddressFuncName() {
+ return "wglGetProcAddress" ;
+ }
+
+ protected long dynamicLookupFunctionOnGLX(long glxGetProcAddressHandle, String glFuncName) {
+ return WGL.wglGetProcAddress(glFuncName);
+ }
+}
+