diff options
author | Sven Gothel <[email protected]> | 2010-04-20 11:46:26 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2010-04-20 11:46:26 +0200 |
commit | 32790c376583beccd030eecd7c56cbe66d380172 (patch) | |
tree | 894613c7fc6a598aed59db87e5812ef6a44b83dd /src/jogl/classes/com/jogamp/opengl/impl/ThreadingImpl.java | |
parent | aa7084700bbf74d8bcc98cf0239f57cff2983423 (diff) |
JOGL GL4 preperation (cont):
- All available OpenGL versions (native/platform) are verified at GLProfile
initialization and can be queried ..
A mapping of major,compat -> major,minor,options is created.
- Removal of temp context creation, when creating a context.
This was necessary to query general availability of ARB_create_context.
Due to the shared context of X11GLXDrawableFactory and WindowsWGLDrawableFactory,
this is no more necessary.
Due to the version mapping, the ARB_create_context paramters are known.
- NativeWindow X11Lib: Added X11ErrorHandler, throwing a RuntimeException.
Necessary to catch BadMatch .. etc X11 errors, eg for glXCreateContextAttribsARB
Hence all X11 calls are covered now.
- X11DummyGLXDrawable needs to use an own Window, otherwise GLn n>2 fails
- Flattening the desktop GL* implementation,
all use GL4bcImpl, which reduces the footprint dramatically.
- GL*Impl.isGL*() (desktop) utilizes the GLContext.isGL*(),
hence the results reflect the actual native context version.
- GLContextImpl makeCurrent/create: Added workflow documentation,
clarified code, defined abstract methods to have a protocol.
- Removed moved files (from here to gluegen),
see gluegen a01cb3d59715a41153380f1977ec75263b762dc6
- NativeLibLoader -> <TYPE>JNILibLoader
- Fixed Exception Handling (as in gluegen bce53b52c8638729750c4286dbc04cb14329fd34),
ie removed empty catch Throwable ..
- GLContext.setSwapInterval(): Nop in offscreen case, otherwise X11IOError (NVIDIA Bug)
Test:
Tests
- Junit
- demos.gears.Gears
- demos.jrefract.JRefract
Platforms
- Linux 64/32 ATI/NVidia
- MacOsX
- Windows (virtualbox 3.1.6, offscreen failed)
TODO/BUGS:
- FIXME ATI GLn n>2 with AWT, can't make context current, works well on NVIDIA though
- FIXME GL3GL4: Due to GL3 and GL4 implementation bugs, we still choose GL2 first, if available!
- Add GL 3.3 to GL3/gl3ext.h
- Add GL 4.0 to GL3/gl3ext.h and fix the GL3/GL4 seperation
- Rename jogl.gl2.jar -> jogl.gldesktop.jar (as done with it's native lib already)
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/impl/ThreadingImpl.java')
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/impl/ThreadingImpl.java | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/ThreadingImpl.java b/src/jogl/classes/com/jogamp/opengl/impl/ThreadingImpl.java index b32ed51b6..1a68f38d4 100644 --- a/src/jogl/classes/com/jogamp/opengl/impl/ThreadingImpl.java +++ b/src/jogl/classes/com/jogamp/opengl/impl/ThreadingImpl.java @@ -37,8 +37,9 @@ import java.lang.reflect.InvocationTargetException; import java.security.AccessController; import java.security.PrivilegedAction; +import com.jogamp.common.JogampRuntimeException; +import com.jogamp.common.util.*; import javax.media.nativewindow.NativeWindowFactory; -import com.jogamp.nativewindow.impl.NWReflection; import javax.media.opengl.GLException; /** Implementation of the {@link javax.media.opengl.Threading} class. */ @@ -71,8 +72,8 @@ public class ThreadingImpl { // while holding the AWT lock. The optimization of // makeCurrent / release calls isn't worth these stability // problems. - hasAWT = NWReflection.isClassAvailable("java.awt.Canvas") && - NWReflection.isClassAvailable("javax.media.opengl.awt.GLCanvas"); + hasAWT = ReflectionUtil.isClassAvailable("java.awt.Canvas") && + ReflectionUtil.isClassAvailable("javax.media.opengl.awt.GLCanvas"); String osType = NativeWindowFactory.getNativeWindowType(false); _isX11 = NativeWindowFactory.TYPE_X11.equals(osType); @@ -102,8 +103,8 @@ public class ThreadingImpl { Object threadingPluginObj=null; // try to fetch the AWTThreadingPlugin try { - threadingPluginObj = NWReflection.createInstance("com.jogamp.opengl.impl.awt.AWTThreadingPlugin"); - } catch (Throwable t) { } + threadingPluginObj = ReflectionUtil.createInstance("com.jogamp.opengl.impl.awt.AWTThreadingPlugin"); + } catch (JogampRuntimeException jre) { /* n/a .. */ } return threadingPluginObj; } }); |