diff options
author | Sven Gothel <[email protected]> | 2010-06-10 09:35:06 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2010-06-10 09:35:06 +0200 |
commit | 1d333a771ce0bc7c8594e21d031703f698f06a46 (patch) | |
tree | 933d470582896320855fa1d98c1a917edc412c24 /src/jogl/classes/com/jogamp/opengl/impl/GLStateTracker.java | |
parent | 4512900ddcb9ce9a498411d257b1b6d6010ec006 (diff) |
Fix: Locking/Threading; Common IntIntHashMap and Buffers; Fix: glMap*Buffer*; GLX/WGL/CgGL: All runtime dynamic; Misc ..
TODO: Compile and test on MacOSX ..
Fix:
=====
Multithreading/Locking:
See jogl/doc/Implementation/MultiThreading.txt
- Locking layer is not platform agnostic, ie GLContextImpl, GLDrawableImpl, ..
and NEWT: Window/Display
- No more use of JAWT global lock necessary, removed.
- No need for X11 Display lock, on the contrary,
this made the NV driver hang.
- Use common window/surface lock
- All NativeWindow surfaceLock's are recursive now
glMapBuffer: If size is 0, don't do cont with the native call.
glMapBufferRange: Fix capacity.
glNamedBufferDataEXT: Track the size.
glMapNamedBufferEXT: Manual impl. - use the tracked size
glXGetVisualFromFBConfig, glXChooseFBConfig, glXChooseVisual: Instead of
ignoring and implement a renamed version (*Copied), we just use ManualImplementation
for the proper copy-result code.
DesktopGLDynamicLookupHelper: Initialize _hasGLBinding* attributes
in the determing loadGLJNILibrary() method, which is called by super().
Otherwise static init will overwrite them after the super() call.
X11GLXDrawableFactory: Don't release anything at shutdown (removed sharedContext.destroy()),
since this caused a freeze/SEGV sometimes.
Fixed NEWT's reparentWindow() functionality incl NewtCanvasAWT usage.
- Native: if not visible, don't focus, etc
- NewtCanvasAWT: Use the container size to start with
- Run the command on the EDT
Using GlueGen's new DynamicLibraryBundle utility:
- X11, Windows and MacOSX OpenGL adapted to DynamicLibraryBundleInfo.
- X11GLXDynamicLookupHelper -> X11GLXDynamicLibraryBundleInfo
- Remove all path from lib names.
- GL order: libGL.so.1, libGL.so, GL
- shallLinkGlobal: true -> to server some 'old' DRI systems
-> http://dri.sourceforge.net/doc/DRIuserguide.html
- shallLookupGlobal: false
- Try both : glXGetProcAddressARB and glXGetProcAddress
- Using bootstrap: GLX.glXGetProcAddress(long glxGetProcAddressHandle, String glFuncName)
Found the issue with LIBGL_DRIVERS_PATH, ie if not set
no valid GL instance can be found (ie ATI fglrx/DRI).
This may happen if using a differen user than the desktop user
for whom the env var is set within some /etc/X11/Xsession.d/ script.
Enhancements:
=============
GLBufferSizeTracker: Use IntIntHashMap and add DirectState size tracking.
GLBufferStateTracker: Use IntIntHashMap.
GLStateTracker: Use IntIntHashMap.
GLDynamicLookupHelper: More generic (global loading/lookup and GetProcAddress function name list),
remove redundant code.
FIXME:
MacOSXCGLDynamicLookupHelper:
- Not tested
- Not using NSImage lookup anymore as recommended by OSX API Doc,
so dlsym is used always (to be tested)
WindowsWGLDynamicLookupHelper:
- Not tested
GLX/WGL/CgGL is all runtime-dynamic as now, ie loaded and looked-up at runtime,
no compile time dependencies to GL anymore, nor a need to specify CgGL.
Split up WGL in GDI and WGL, to allow proper dynamic runtime linkage of OpenGL32
while using static binding to GDI32
NEWT events generated by native code are enqueued and not send directly.
This should ease locking mechanisms .. if any are necessary.
NEWT: More platform specific code moved to *Impl method,
simplifying the generic code of the superclass and impl protocol.
Cleanup:
=========
Replace all InternalBufferUtil's with com.jogamp.common.nio.Buffers
Removed all InternalBufferUtil's from repository
Removed GLContextImpl notion of 'optimized' surface locking,
where the surface gets unlocked during makeCurrent/release.
This just makes no sense and would impact multithreading in a horrible way.
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/impl/GLStateTracker.java')
-rwxr-xr-x | src/jogl/classes/com/jogamp/opengl/impl/GLStateTracker.java | 143 |
1 files changed, 42 insertions, 101 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/GLStateTracker.java b/src/jogl/classes/com/jogamp/opengl/impl/GLStateTracker.java index 744e7b924..9d896b7f8 100755 --- a/src/jogl/classes/com/jogamp/opengl/impl/GLStateTracker.java +++ b/src/jogl/classes/com/jogamp/opengl/impl/GLStateTracker.java @@ -39,8 +39,10 @@ package com.jogamp.opengl.impl; -import java.util.*; +import java.util.List; +import java.util.ArrayList; import javax.media.opengl.*; +import com.jogamp.common.util.IntIntHashMap; /** * Tracks as closely as possible OpenGL states. @@ -54,24 +56,27 @@ public class GLStateTracker { private volatile boolean enabled = true; - private Map/*<Integer,Integer>*/ pixelStateMap = new HashMap/*<Integer,Integer>*/(); + private IntIntHashMap pixelStateMap; static class SavedState { SavedState() { this.pixelStateMap = null; } - void putPixelStateMap(Map pixelStateMap) { - this.pixelStateMap = new HashMap(); + void putPixelStateMap(IntIntHashMap pixelStateMap) { + this.pixelStateMap = new IntIntHashMap(); + this.pixelStateMap.setKeyNotFoundValue(-1); this.pixelStateMap.putAll(pixelStateMap); } - Map getPixelStateMap() { return pixelStateMap; } + IntIntHashMap getPixelStateMap() { return pixelStateMap; } - private Map pixelStateMap; + private IntIntHashMap pixelStateMap; // private Map otherStateMap; } private List/*<SavedState>*/ stack = new ArrayList(); public GLStateTracker() { + pixelStateMap = new IntIntHashMap(); + pixelStateMap.setKeyNotFoundValue(-1); resetStates(); } @@ -88,34 +93,26 @@ public class GLStateTracker { return enabled; } + /** @return true if found in our map, otherwise false, + * which forces the caller to query GL. */ public boolean getInt(int pname, int[] params, int params_offset) { if(enabled) { - Integer key = boxKey(pname); - if(null!=key) { - Integer value = (Integer) pixelStateMap.get(key); - if(null!=value) { - params[params_offset] = value.intValue(); - } else { - GLException re = new GLException("Key (0x"+Integer.toHexString(key.intValue())+") is not mapped"); - throw re; - } + int value = pixelStateMap.get(pname); + if(0 <= value) { + params[params_offset] = value; return true; } } return false; } + /** @return true if found in our map, otherwise false, + * which forces the caller to query GL. */ public boolean getInt(int pname, java.nio.IntBuffer params, int dummy) { if(enabled) { - Integer key = boxKey(pname); - if(null!=key) { - Integer value = (Integer) pixelStateMap.get(key); - if(null!=value) { - params.put(params.position(), value.intValue()); - } else { - GLException re = new GLException("Key (0x"+Integer.toHexString(key.intValue())+") is not mapped"); - throw re; - } + int value = pixelStateMap.get(pname); + if(0 <= value) { + params.put(params.position(), value); return true; } } @@ -124,10 +121,7 @@ public class GLStateTracker { public void setInt(int pname, int param) { if(enabled) { - Integer key = boxKey(pname); - if(null!=key) { - pixelStateMap.put(key, boxInt(param)); - } + pixelStateMap.put(pname, param); } } @@ -151,7 +145,8 @@ public class GLStateTracker { throw new GLException("null stack element (remaining stack size "+stack.size()+")"); } - Map/*<Integer,Integer>*/ pixelStateMapNew = new HashMap/*<Integer,Integer>*/(); + IntIntHashMap pixelStateMapNew = new IntIntHashMap(); + pixelStateMapNew.setKeyNotFoundValue(-1); if ( null != state.getPixelStateMap() ) { pixelStateMapNew.putAll(state.getPixelStateMap()); } @@ -159,80 +154,26 @@ public class GLStateTracker { } } - private static final Integer GL_PACK_SWAP_BYTES = new Integer(GL2GL3.GL_PACK_SWAP_BYTES); - private static final Integer GL_PACK_LSB_FIRST = new Integer(GL2GL3.GL_PACK_LSB_FIRST); - private static final Integer GL_PACK_ROW_LENGTH = new Integer(GL2GL3.GL_PACK_ROW_LENGTH); - private static final Integer GL_PACK_SKIP_ROWS = new Integer(GL2GL3.GL_PACK_SKIP_ROWS); - private static final Integer GL_PACK_SKIP_PIXELS = new Integer(GL2GL3.GL_PACK_SKIP_PIXELS); - private static final Integer GL_PACK_ALIGNMENT = new Integer(GL.GL_PACK_ALIGNMENT); - private static final Integer GL_PACK_IMAGE_HEIGHT = new Integer(GL2GL3.GL_PACK_IMAGE_HEIGHT); - private static final Integer GL_PACK_SKIP_IMAGES = new Integer(GL2GL3.GL_PACK_SKIP_IMAGES); - - private static final Integer GL_UNPACK_SWAP_BYTES = new Integer(GL2GL3.GL_UNPACK_SWAP_BYTES); - private static final Integer GL_UNPACK_LSB_FIRST = new Integer(GL2GL3.GL_UNPACK_LSB_FIRST); - private static final Integer GL_UNPACK_ROW_LENGTH = new Integer(GL2GL3.GL_UNPACK_ROW_LENGTH); - private static final Integer GL_UNPACK_SKIP_ROWS = new Integer(GL2GL3.GL_UNPACK_SKIP_ROWS); - private static final Integer GL_UNPACK_SKIP_PIXELS = new Integer(GL2GL3.GL_UNPACK_SKIP_PIXELS); - private static final Integer GL_UNPACK_ALIGNMENT = new Integer(GL.GL_UNPACK_ALIGNMENT); - private static final Integer GL_UNPACK_IMAGE_HEIGHT = new Integer(GL2GL3.GL_UNPACK_IMAGE_HEIGHT); - private static final Integer GL_UNPACK_SKIP_IMAGES = new Integer(GL2GL3.GL_UNPACK_SKIP_IMAGES); - - private static final Integer zero = new Integer(0); - private static final Integer one = new Integer(1); - - private static Integer boxKey(int key) { - switch (key) { - case 0: return zero; - case GL2GL3.GL_PACK_SWAP_BYTES: return GL_PACK_SWAP_BYTES; - case GL2GL3.GL_PACK_LSB_FIRST: return GL_PACK_LSB_FIRST; - case GL2GL3.GL_PACK_ROW_LENGTH: return GL_PACK_ROW_LENGTH; - case GL2GL3.GL_PACK_SKIP_ROWS: return GL_PACK_SKIP_ROWS; - case GL2GL3.GL_PACK_SKIP_PIXELS: return GL_PACK_SKIP_PIXELS; - case GL.GL_PACK_ALIGNMENT: return GL_PACK_ALIGNMENT; - case GL2GL3.GL_PACK_IMAGE_HEIGHT: return GL_PACK_IMAGE_HEIGHT; - case GL2GL3.GL_PACK_SKIP_IMAGES: return GL_PACK_SKIP_IMAGES; - - case GL2GL3.GL_UNPACK_SWAP_BYTES: return GL_UNPACK_SWAP_BYTES; - case GL2GL3.GL_UNPACK_LSB_FIRST: return GL_UNPACK_LSB_FIRST; - case GL2GL3.GL_UNPACK_ROW_LENGTH: return GL_UNPACK_ROW_LENGTH; - case GL2GL3.GL_UNPACK_SKIP_ROWS: return GL_UNPACK_SKIP_ROWS; - case GL2GL3.GL_UNPACK_SKIP_PIXELS: return GL_UNPACK_SKIP_PIXELS; - case GL.GL_UNPACK_ALIGNMENT: return GL_UNPACK_ALIGNMENT; - case GL2GL3.GL_UNPACK_IMAGE_HEIGHT: return GL_UNPACK_IMAGE_HEIGHT; - case GL2GL3.GL_UNPACK_SKIP_IMAGES: return GL_UNPACK_SKIP_IMAGES; - - default: return null; - } - } - public void resetStates() { pixelStateMap.clear(); - pixelStateMap.put(GL_PACK_SWAP_BYTES, zero /* GL_FALSE */); - pixelStateMap.put(GL_PACK_LSB_FIRST, zero /* GL_FALSE */); - pixelStateMap.put(GL_PACK_ROW_LENGTH, zero); - pixelStateMap.put(GL_PACK_SKIP_ROWS, zero); - pixelStateMap.put(GL_PACK_SKIP_PIXELS, zero); - pixelStateMap.put(GL_PACK_ALIGNMENT, new Integer(4)); - pixelStateMap.put(GL_PACK_IMAGE_HEIGHT, zero); - pixelStateMap.put(GL_PACK_SKIP_IMAGES, zero); - - pixelStateMap.put(GL_UNPACK_SWAP_BYTES, zero /* GL_FALSE */); - pixelStateMap.put(GL_UNPACK_LSB_FIRST, zero /* GL_FALSE */); - pixelStateMap.put(GL_UNPACK_ROW_LENGTH, zero); - pixelStateMap.put(GL_UNPACK_SKIP_ROWS, zero); - pixelStateMap.put(GL_UNPACK_SKIP_PIXELS, zero); - pixelStateMap.put(GL_UNPACK_ALIGNMENT, new Integer(4)); - pixelStateMap.put(GL_UNPACK_IMAGE_HEIGHT, zero); - pixelStateMap.put(GL_UNPACK_SKIP_IMAGES, zero); - } - - private static Integer boxInt(int value) { - switch (value) { - case 0: return zero; - case 1: return one; - - default: return new Integer(value); - } + pixelStateMap.put(GL.GL_PACK_ALIGNMENT, 4); + pixelStateMap.put(GL2GL3.GL_PACK_SWAP_BYTES, 0 /* GL_FALSE */); + pixelStateMap.put(GL2GL3.GL_PACK_LSB_FIRST, 0 /* GL_FALSE */); + pixelStateMap.put(GL2GL3.GL_PACK_ROW_LENGTH, 0); + pixelStateMap.put(GL2GL3.GL_PACK_SKIP_ROWS, 0); + pixelStateMap.put(GL2GL3.GL_PACK_SKIP_PIXELS, 0); + pixelStateMap.put(GL2GL3.GL_PACK_IMAGE_HEIGHT, 0); + pixelStateMap.put(GL2GL3.GL_PACK_SKIP_IMAGES, 0); + + pixelStateMap.put(GL.GL_UNPACK_ALIGNMENT, 4); + pixelStateMap.put(GL2GL3.GL_UNPACK_SWAP_BYTES, 0 /* GL_FALSE */); + pixelStateMap.put(GL2GL3.GL_UNPACK_LSB_FIRST, 0 /* GL_FALSE */); + pixelStateMap.put(GL2GL3.GL_UNPACK_ROW_LENGTH, 0); + pixelStateMap.put(GL2GL3.GL_UNPACK_SKIP_ROWS, 0); + pixelStateMap.put(GL2GL3.GL_UNPACK_SKIP_PIXELS, 0); + pixelStateMap.put(GL2GL3.GL_UNPACK_IMAGE_HEIGHT, 0); + pixelStateMap.put(GL2GL3.GL_UNPACK_SKIP_IMAGES, 0); } } + |