diff options
author | Sven Gothel <[email protected]> | 2010-06-10 09:35:06 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2010-06-10 09:35:06 +0200 |
commit | 1d333a771ce0bc7c8594e21d031703f698f06a46 (patch) | |
tree | 933d470582896320855fa1d98c1a917edc412c24 /src/jogl/classes/com/jogamp/opengl/impl/GLBufferStateTracker.java | |
parent | 4512900ddcb9ce9a498411d257b1b6d6010ec006 (diff) |
Fix: Locking/Threading; Common IntIntHashMap and Buffers; Fix: glMap*Buffer*; GLX/WGL/CgGL: All runtime dynamic; Misc ..
TODO: Compile and test on MacOSX ..
Fix:
=====
Multithreading/Locking:
See jogl/doc/Implementation/MultiThreading.txt
- Locking layer is not platform agnostic, ie GLContextImpl, GLDrawableImpl, ..
and NEWT: Window/Display
- No more use of JAWT global lock necessary, removed.
- No need for X11 Display lock, on the contrary,
this made the NV driver hang.
- Use common window/surface lock
- All NativeWindow surfaceLock's are recursive now
glMapBuffer: If size is 0, don't do cont with the native call.
glMapBufferRange: Fix capacity.
glNamedBufferDataEXT: Track the size.
glMapNamedBufferEXT: Manual impl. - use the tracked size
glXGetVisualFromFBConfig, glXChooseFBConfig, glXChooseVisual: Instead of
ignoring and implement a renamed version (*Copied), we just use ManualImplementation
for the proper copy-result code.
DesktopGLDynamicLookupHelper: Initialize _hasGLBinding* attributes
in the determing loadGLJNILibrary() method, which is called by super().
Otherwise static init will overwrite them after the super() call.
X11GLXDrawableFactory: Don't release anything at shutdown (removed sharedContext.destroy()),
since this caused a freeze/SEGV sometimes.
Fixed NEWT's reparentWindow() functionality incl NewtCanvasAWT usage.
- Native: if not visible, don't focus, etc
- NewtCanvasAWT: Use the container size to start with
- Run the command on the EDT
Using GlueGen's new DynamicLibraryBundle utility:
- X11, Windows and MacOSX OpenGL adapted to DynamicLibraryBundleInfo.
- X11GLXDynamicLookupHelper -> X11GLXDynamicLibraryBundleInfo
- Remove all path from lib names.
- GL order: libGL.so.1, libGL.so, GL
- shallLinkGlobal: true -> to server some 'old' DRI systems
-> http://dri.sourceforge.net/doc/DRIuserguide.html
- shallLookupGlobal: false
- Try both : glXGetProcAddressARB and glXGetProcAddress
- Using bootstrap: GLX.glXGetProcAddress(long glxGetProcAddressHandle, String glFuncName)
Found the issue with LIBGL_DRIVERS_PATH, ie if not set
no valid GL instance can be found (ie ATI fglrx/DRI).
This may happen if using a differen user than the desktop user
for whom the env var is set within some /etc/X11/Xsession.d/ script.
Enhancements:
=============
GLBufferSizeTracker: Use IntIntHashMap and add DirectState size tracking.
GLBufferStateTracker: Use IntIntHashMap.
GLStateTracker: Use IntIntHashMap.
GLDynamicLookupHelper: More generic (global loading/lookup and GetProcAddress function name list),
remove redundant code.
FIXME:
MacOSXCGLDynamicLookupHelper:
- Not tested
- Not using NSImage lookup anymore as recommended by OSX API Doc,
so dlsym is used always (to be tested)
WindowsWGLDynamicLookupHelper:
- Not tested
GLX/WGL/CgGL is all runtime-dynamic as now, ie loaded and looked-up at runtime,
no compile time dependencies to GL anymore, nor a need to specify CgGL.
Split up WGL in GDI and WGL, to allow proper dynamic runtime linkage of OpenGL32
while using static binding to GDI32
NEWT events generated by native code are enqueued and not send directly.
This should ease locking mechanisms .. if any are necessary.
NEWT: More platform specific code moved to *Impl method,
simplifying the generic code of the superclass and impl protocol.
Cleanup:
=========
Replace all InternalBufferUtil's with com.jogamp.common.nio.Buffers
Removed all InternalBufferUtil's from repository
Removed GLContextImpl notion of 'optimized' surface locking,
where the surface gets unlocked during makeCurrent/release.
This just makes no sense and would impact multithreading in a horrible way.
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/impl/GLBufferStateTracker.java')
-rwxr-xr-x | src/jogl/classes/com/jogamp/opengl/impl/GLBufferStateTracker.java | 53 |
1 files changed, 20 insertions, 33 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/impl/GLBufferStateTracker.java b/src/jogl/classes/com/jogamp/opengl/impl/GLBufferStateTracker.java index df8d673a1..05b2a2fa9 100755 --- a/src/jogl/classes/com/jogamp/opengl/impl/GLBufferStateTracker.java +++ b/src/jogl/classes/com/jogamp/opengl/impl/GLBufferStateTracker.java @@ -39,8 +39,8 @@ package com.jogamp.opengl.impl; -import java.util.*; import javax.media.opengl.*; +import com.jogamp.common.util.IntIntHashMap; /** * Tracks as closely as possible which OpenGL buffer object is bound @@ -77,29 +77,28 @@ import javax.media.opengl.*; public class GLBufferStateTracker { private static final boolean DEBUG = Debug.debug("GLBufferStateTracker"); - private static final Integer arrayBufferEnum = new Integer(GL.GL_ARRAY_BUFFER); - private static final Integer elementArrayBufferEnum = new Integer(GL.GL_ELEMENT_ARRAY_BUFFER); - private static final Integer pixelPackBufferEnum = new Integer(GL2.GL_PIXEL_PACK_BUFFER); - private static final Integer pixelUnpackBufferEnum = new Integer(GL2.GL_PIXEL_UNPACK_BUFFER); - private static final Integer zero = new Integer(0); - // Maps binding targets to buffer objects. A null value indicates // that the binding is unknown. A zero value indicates that it is - // known that no buffer is bound to the target. - private Map/*<Integer,Integer>*/ bindingMap = new HashMap/*<Integer,Integer>*/(); + // known that no buffer is bound to the target, according to the + // OpenGL specifications. + // http://www.opengl.org/sdk/docs/man/xhtml/glBindBuffer.xml + private IntIntHashMap bindingMap; private int[] bufTmp = new int[1]; public GLBufferStateTracker() { + bindingMap = new IntIntHashMap(); + bindingMap.setKeyNotFoundValue(-1); + // Start with known unbound targets for known keys - bindingMap.put(arrayBufferEnum, zero); - bindingMap.put(elementArrayBufferEnum, zero); - bindingMap.put(pixelPackBufferEnum, zero); - bindingMap.put(pixelUnpackBufferEnum, zero); + bindingMap.put(GL.GL_ARRAY_BUFFER, 0); + bindingMap.put(GL.GL_ELEMENT_ARRAY_BUFFER, 0); + bindingMap.put(GL2.GL_PIXEL_PACK_BUFFER, 0); + bindingMap.put(GL2.GL_PIXEL_UNPACK_BUFFER, 0); } public void setBoundBufferObject(int target, int buffer) { - bindingMap.put(box(target), box(buffer)); + bindingMap.put(target, buffer); } /** Note: returns an unspecified value if the binding for the @@ -107,8 +106,8 @@ public class GLBufferStateTracker { You must use isBoundBufferObjectKnown() to see whether the return value is valid. */ public int getBoundBufferObject(int target, GL caller) { - Integer value = (Integer) bindingMap.get(box(target)); - if (value == null) { + int value = bindingMap.get(target); + if (0 > value) { // User probably either called glPushClientAttrib / // glPopClientAttrib or is querying an unknown target. See // whether we know how to fetch this state. @@ -129,19 +128,19 @@ public class GLBufferStateTracker { " for query target 0x" + Integer.toHexString(queryTarget)); } setBoundBufferObject(target, bufTmp[0]); - // Try once more - return getBoundBufferObject(target, caller); + return bufTmp[0]; } return 0; } - return value.intValue(); + return value; } /** Indicates whether the binding state for the specified target is - currently known. Should be called after getBoundBufferObject() + currently known, ie it could be bound or not but it must be tracked.<br> + Should be called after getBoundBufferObject() because that method may change the answer for a given target. */ public boolean isBoundBufferObjectKnown(int target) { - return (bindingMap.get(box(target)) != null); + return 0 < bindingMap.get(target) ; } /** Clears out the known/unknown state of the various buffer object @@ -154,16 +153,4 @@ public class GLBufferStateTracker { public void clearBufferObjectState() { bindingMap.clear(); } - - // FIXME: could largely remove this and use Integer.valueOf() in JDK 5 - private static Integer box(int key) { - switch (key) { - case 0: return zero; - case GL.GL_ARRAY_BUFFER: return arrayBufferEnum; - case GL.GL_ELEMENT_ARRAY_BUFFER: return elementArrayBufferEnum; - case GL2.GL_PIXEL_PACK_BUFFER: return pixelPackBufferEnum; - case GL2.GL_PIXEL_UNPACK_BUFFER: return pixelUnpackBufferEnum; - default: return new Integer(key); - } - } } |