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authorSven Gothel <[email protected]>2014-07-03 16:21:36 +0200
committerSven Gothel <[email protected]>2014-07-03 16:21:36 +0200
commit556d92b63555a085b25e32b1cd55afce24edd07a (patch)
tree6be2b02c62a77d5aba81ffbe34c46960608be163 /src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java
parenta90f4a51dffec3247278e3c683ed4462b1dd9ab5 (diff)
Code Clean-Up based on our Recommended Settings (jogamp-scripting c47bc86ae2ee268a1f38c5580d11f93d7f8d6e74)
- Change non static accesses to static members using declaring type - Change indirect accesses to static members to direct accesses (accesses through subtypes) - Add final modifier to private fields - Add final modifier to method parameters - Add final modifier to local variables - Remove unnecessary casts - Remove unnecessary '$NON-NLS$' tags - Remove trailing white spaces on all lines
Diffstat (limited to 'src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java')
-rw-r--r--src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java b/src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java
index 754eb56e8..9a175c030 100644
--- a/src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java
+++ b/src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java
@@ -207,7 +207,7 @@ public class RegionRenderer {
initialized = true;
}
- public final void destroy(GL2ES2 gl) {
+ public final void destroy(final GL2ES2 gl) {
if(!initialized){
if(DEBUG_INSTANCE) {
System.err.println("TextRenderer: Not initialized!");
@@ -234,7 +234,7 @@ public class RegionRenderer {
* </p>
* @see #create(RenderState, GLCallback, GLCallback)
*/
- public final void enable(GL2ES2 gl, boolean enable) {
+ public final void enable(final GL2ES2 gl, final boolean enable) {
if( enable ) {
if( null != enableCallback ) {
enableCallback.run(gl, this);
@@ -253,12 +253,12 @@ public class RegionRenderer {
}
/** No PMVMatrix operation is performed here. PMVMatrix is marked dirty. */
- public final void reshapeNotify(int width, int height) {
+ public final void reshapeNotify(final int width, final int height) {
this.vp_width = width;
this.vp_height = height;
}
- public final void reshapePerspective(float angle, int width, int height, float near, float far) {
+ public final void reshapePerspective(final float angle, final int width, final int height, final float near, final float far) {
this.vp_width = width;
this.vp_height = height;
final float ratio = (float)width/(float)height;
@@ -268,7 +268,7 @@ public class RegionRenderer {
p.gluPerspective(angle, ratio, near, far);
}
- public final void reshapeOrtho(int width, int height, float near, float far) {
+ public final void reshapeOrtho(final int width, final int height, final float near, final float far) {
this.vp_width = width;
this.vp_height = height;
final PMVMatrix p = rs.getMatrix();
@@ -298,7 +298,7 @@ public class RegionRenderer {
// FIXME: Really required to have sampler2D def. precision ? If not, we can drop getFragmentShaderPrecision(..) and use default ShaderCode ..
private static final String es2_precision_fp = "\nprecision mediump float;\nprecision mediump int;\nprecision mediump sampler2D;\n";
- private final String getFragmentShaderPrecision(GL2ES2 gl) {
+ private final String getFragmentShaderPrecision(final GL2ES2 gl) {
if( gl.isGLES() ) {
return es2_precision_fp;
}
@@ -489,7 +489,7 @@ public class RegionRenderer {
try {
posFp = rsFp.insertShaderSource(0, posFp, AttributeNames.class, "uniforms.glsl");
posFp = rsFp.insertShaderSource(0, posFp, AttributeNames.class, "varyings.glsl");
- } catch (IOException ioe) {
+ } catch (final IOException ioe) {
throw new RuntimeException("Failed to read: includes", ioe);
}
if( 0 > posFp ) {
@@ -514,7 +514,7 @@ public class RegionRenderer {
}
try {
posFp = rsFp.insertShaderSource(0, posFp, AttributeNames.class, shaderSegment);
- } catch (IOException ioe) {
+ } catch (final IOException ioe) {
throw new RuntimeException("Failed to read: "+shaderSegment, ioe);
}
if( 0 > posFp ) {