diff options
author | Sven Gothel <[email protected]> | 2011-04-01 06:48:52 +0200 |
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committer | Sven Gothel <[email protected]> | 2011-04-01 06:48:52 +0200 |
commit | 4b8bd5ec58cb2edfb51bd9ee930beb9c539a8a0b (patch) | |
tree | 5567f56606ea248707fe002015b90a9635250e91 /src/com/jogamp/graph/curve/opengl/RegionRenderer.java | |
parent | e8c69e69374b6650e37594ebf104602fb06b548b (diff) |
Final core and demo changes for jogl merge
Core:
- Region: Cleanup up constant names
- Renderer: Add getRenderType()
- TextRenderer: Add cache size limit
- JavaFontLoader: Add FIXME 'Add cache size to limit memory usage'
- UbuntuFontLoader: Add cache and FIXME 'Add cache size to limit memory usage'
- TypecastFont: Add FIXME 'Add cache size to limit memory usage ??'
Demos:
- Relocated and split (main/listener) for jogl merge
- Add 's' for screenshot
- Text:
- Add 'i' for live editing mode (until CR, backspace supported)
Diffstat (limited to 'src/com/jogamp/graph/curve/opengl/RegionRenderer.java')
-rw-r--r-- | src/com/jogamp/graph/curve/opengl/RegionRenderer.java | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/com/jogamp/graph/curve/opengl/RegionRenderer.java b/src/com/jogamp/graph/curve/opengl/RegionRenderer.java index 746eba636..c1fec10b8 100644 --- a/src/com/jogamp/graph/curve/opengl/RegionRenderer.java +++ b/src/com/jogamp/graph/curve/opengl/RegionRenderer.java @@ -59,7 +59,7 @@ public abstract class RegionRenderer extends Renderer { * @return the resulting Region. */ protected Region createRegion(GL2ES2 gl, OutlineShape outlineShape, float sharpness) { - Region region = RegionFactory.create(gl.getContext(), st, regionType); + Region region = RegionFactory.create(gl.getContext(), st, renderType); outlineShape.transformOutlines(OutlineShape.QUADRATIC_NURBS); @@ -78,7 +78,7 @@ public abstract class RegionRenderer extends Renderer { * @return the resulting Region inclusive the generated region */ protected Region createRegion(GL2ES2 gl, OutlineShape[] outlineShapes, float sharpness) { - Region region = RegionFactory.create(gl.getContext(), st, regionType); + Region region = RegionFactory.create(gl.getContext(), st, renderType); int numVertices = region.getNumVertices(); |