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|
/*
* Copyright 1997-2008 Sun Microsystems, Inc. All Rights Reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Sun designates this
* particular file as subject to the "Classpath" exception as provided
* by Sun in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
* CA 95054 USA or visit www.sun.com if you need additional information or
* have any questions.
*
*/
package javax.media.j3d;
/**
* The IndexedGeometryArray object contains separate integer arrays
* that index into the arrays of positional coordinates, colors,
* normals, texture coordinates, and vertex attributes.
* These index arrays specify how
* vertices are connected to form geometry primitives. This class is
* extended to create the various indexed primitive types (e.g.,
* lines, triangle strips, etc.).
*/
public abstract class IndexedGeometryArray extends GeometryArray {
// non-public, no parameter constructor
IndexedGeometryArray() {
// set default read capabilities
setDefaultReadCapabilities(readCapabilities);
}
/**
* Specifies that this IndexedGeometryArray allows reading the array of
* coordinate indices.
*/
public static final int
ALLOW_COORDINATE_INDEX_READ = CapabilityBits.INDEXED_GEOMETRY_ARRAY_ALLOW_COORDINATE_INDEX_READ;
/**
* Specifies that this IndexedGeometryArray allows writing the array of
* coordinate indices.
*/
public static final int
ALLOW_COORDINATE_INDEX_WRITE = CapabilityBits.INDEXED_GEOMETRY_ARRAY_ALLOW_COORDINATE_INDEX_WRITE;
/**
* Specifies that this IndexedGeometryArray allows reading the array of
* color indices.
*/
public static final int
ALLOW_COLOR_INDEX_READ = CapabilityBits.INDEXED_GEOMETRY_ARRAY_ALLOW_COLOR_INDEX_READ;
/**
* Specifies that this IndexedGeometryArray allows writing the array of
* color indices.
*/
public static final int
ALLOW_COLOR_INDEX_WRITE = CapabilityBits.INDEXED_GEOMETRY_ARRAY_ALLOW_COLOR_INDEX_WRITE;
/**
* Specifies that this IndexedGeometryArray allows reading the array of
* normal indices.
*/
public static final int
ALLOW_NORMAL_INDEX_READ = CapabilityBits.INDEXED_GEOMETRY_ARRAY_ALLOW_NORMAL_INDEX_READ;
/**
* Specifies that this IndexedGeometryArray allows writing the array of
* normal indices.
*/
public static final int
ALLOW_NORMAL_INDEX_WRITE = CapabilityBits.INDEXED_GEOMETRY_ARRAY_ALLOW_NORMAL_INDEX_WRITE;
/**
* Specifies that this IndexedGeometryArray allows reading the array of
* texture coordinate indices.
*/
public static final int
ALLOW_TEXCOORD_INDEX_READ = CapabilityBits.INDEXED_GEOMETRY_ARRAY_ALLOW_TEXCOORD_INDEX_READ;
/**
* Specifies that this IndexedGeometryArray allows writing the array of
* texture coordinate indices.
*/
public static final int
ALLOW_TEXCOORD_INDEX_WRITE = CapabilityBits.INDEXED_GEOMETRY_ARRAY_ALLOW_TEXCOORD_INDEX_WRITE;
/**
* Specifies that this IndexedGeometryArray allows reading the array of
* vertex attribute indices.
*
* @since Java 3D 1.4
*/
public static final int
ALLOW_VERTEX_ATTR_INDEX_READ = CapabilityBits.INDEXED_GEOMETRY_ARRAY_ALLOW_VERTEX_ATTR_INDEX_READ;
/**
* Specifies that this IndexedGeometryArray allows writing the array of
* vertex attribute indices.
*
* @since Java 3D 1.4
*/
public static final int
ALLOW_VERTEX_ATTR_INDEX_WRITE = CapabilityBits.INDEXED_GEOMETRY_ARRAY_ALLOW_VERTEX_ATTR_INDEX_WRITE;
// Array for setting default read capabilities
private static final int[] readCapabilities = {
ALLOW_COLOR_INDEX_READ,
ALLOW_COORDINATE_INDEX_READ,
ALLOW_NORMAL_INDEX_READ,
ALLOW_TEXCOORD_INDEX_READ,
ALLOW_VERTEX_ATTR_INDEX_READ
};
/**
* Constructs an empty IndexedGeometryArray object with the specified
* number of vertices, vertex format, and number of indices.
* Defaults are used for all other parameters. The default values
* are as follows:
*
* <ul>
* validIndexCount : indexCount<br>
* initialIndexIndex : 0<br>
* all index array values : 0<br>
* </ul>
*
* @param vertexCount
* see {@link GeometryArray#GeometryArray(int,int)}
* for a description of this parameter.
*
* @param vertexFormat
* see {@link GeometryArray#GeometryArray(int,int)}
* for a description of this parameter.
*
* @param indexCount the number of indices in this object. This
* count is the maximum number of vertices that will be rendered.
*
* @exception IllegalArgumentException if <code>indexCount < 0</code>
* ;<br>
* See {@link GeometryArray#GeometryArray(int,int)}
* for more exceptions that can be thrown
*/
public IndexedGeometryArray(int vertexCount,
int vertexFormat,
int indexCount) {
super(vertexCount, vertexFormat);
// set default read capabilities
setDefaultReadCapabilities(readCapabilities);
((IndexedGeometryArrayRetained)this.retained).createIndexedGeometryArrayData(indexCount);
}
/**
* Constructs an empty IndexedGeometryArray object with the specified
* number of vertices, vertex format, number of texture coordinate
* sets, texture coordinate mapping array, and number of indices.
* Defaults are used for all other parameters.
*
* @param vertexCount
* see {@link GeometryArray#GeometryArray(int,int,int,int[])}
* for a description of this parameter.
*
* @param vertexFormat
* see {@link GeometryArray#GeometryArray(int,int,int,int[])}
* for a description of this parameter.
*
* @param texCoordSetCount
* see {@link GeometryArray#GeometryArray(int,int,int,int[])}
* for a description of this parameter.
*
* @param texCoordSetMap
* see {@link GeometryArray#GeometryArray(int,int,int,int[])}
* for a description of this parameter.
*
* @param indexCount the number of indices in this object. This
* count is the maximum number of vertices that will be rendered.
*
* @exception IllegalArgumentException if <code>indexCount < 0</code>
* ;<br>
* See {@link GeometryArray#GeometryArray(int,int,int,int[])}
* for more exceptions that can be thrown
*
* @since Java 3D 1.2
*/
public IndexedGeometryArray(int vertexCount,
int vertexFormat,
int texCoordSetCount,
int[] texCoordSetMap,
int indexCount) {
this(vertexCount, vertexFormat, texCoordSetCount, texCoordSetMap, 0, null, indexCount);
}
/**
* Constructs an empty IndexedGeometryArray object with the
* specified number of vertices, vertex format, number of texture
* coordinate sets, texture coordinate mapping array, vertex
* attribute count, vertex attribute sizes array, and number of
* indices.
*
* @param vertexCount
* see {@link GeometryArray#GeometryArray(int,int,int,int[],int,int[])}
* for a description of this parameter.
*
* @param vertexFormat
* see {@link GeometryArray#GeometryArray(int,int,int,int[],int,int[])}
* for a description of this parameter.
*
* @param texCoordSetMap
* see {@link GeometryArray#GeometryArray(int,int,int,int[],int,int[])}
* for a description of this parameter.
*
* @param vertexAttrCount
* see {@link GeometryArray#GeometryArray(int,int,int,int[],int,int[])}
* for a description of this parameter.
*
* @param vertexAttrSizes
* see {@link GeometryArray#GeometryArray(int,int,int,int[],int,int[])}
* for a description of this parameter.
*
* @param indexCount the number of indices in this object. This
* count is the maximum number of vertices that will be rendered.
*
* @exception IllegalArgumentException if <code>indexCount < 0</code>
* ;<br>
* See {@link GeometryArray#GeometryArray(int,int,int,int[],int,int[])}
* for more exceptions that can be thrown
*
* @since Java 3D 1.4
*/
public IndexedGeometryArray(int vertexCount,
int vertexFormat,
int texCoordSetCount,
int[] texCoordSetMap,
int vertexAttrCount,
int[] vertexAttrSizes,
int indexCount) {
super(vertexCount, vertexFormat,
texCoordSetCount, texCoordSetMap,
vertexAttrCount, vertexAttrSizes);
// set default read capabilities
setDefaultReadCapabilities(readCapabilities);
((IndexedGeometryArrayRetained)this.retained).createIndexedGeometryArrayData(indexCount);
}
/**
* Gets number of indices for this IndexedGeometryArray.
* @return indexCount the number of indices
*/
public int getIndexCount(){
if (isLiveOrCompiled())
if(!this.getCapability(GeometryArray.ALLOW_COUNT_READ))
throw new CapabilityNotSetException(J3dI18N.getString("IndexedGeometryArray0"));
return ((IndexedGeometryArrayRetained)this.retained).getIndexCount();
}
/**
* Sets the valid index count for this IndexedGeometryArray object.
* This count specifies the number of indexed vertices actually used
* in rendering or other operations such as picking and collision.
* This attribute is initialized to <code>indexCount</code>.
*
* @param validIndexCount the new valid index count.
*
* @exception CapabilityNotSetException if the appropriate capability is
* not set and this object is part of a live or compiled scene graph
*
* @exception IllegalArgumentException if either of the following is true:
* <ul>
* <code>validIndexCount < 0</code>, or<br>
* <code>initialIndexIndex + validIndexCount > indexCount</code><br>
* </ul>
*
* @exception ArrayIndexOutOfBoundsException if any element in the range
* <code>[initialIndexIndex, initialIndexIndex+validIndexCount-1]</code>
* in the index array associated with any of the enabled vertex
* components (coord, color, normal, texcoord) is out of range.
* An element is out of range if it is less than 0 or is greater
* than or equal to the number of vertices actually defined for
* the particular component's array.
*
* @exception ArrayIndexOutOfBoundsException if the data mode for this geometry
* array object is <code>BY_REFERENCE_INDICES</code> and
* <code>coordIndices.length < (initialIndexIndex + validIndexCount)</code>.
*
* @since Java 3D 1.3
*/
public void setValidIndexCount(int validIndexCount) {
if (isLiveOrCompiled())
if(!this.getCapability(ALLOW_COUNT_WRITE))
throw new CapabilityNotSetException(J3dI18N.getString("IndexedGeometryArray16"));
((IndexedGeometryArrayRetained)this.retained).setValidIndexCount(validIndexCount);
}
/**
* Gets the valid index count for this IndexedGeometryArray
* object. For geometry strip primitives (subclasses of
* IndexedGeometryStripArray), the valid index count is defined
* to be the sum of the stripIndexCounts array.
*
* @return the current valid index count
*
* @exception CapabilityNotSetException if the appropriate capability is
* not set and this object is part of a live or compiled scene graph
*
* @since Java 3D 1.3
*/
public int getValidIndexCount() {
if (isLiveOrCompiled())
if(!this.getCapability(ALLOW_COUNT_READ))
throw new CapabilityNotSetException(J3dI18N.getString("IndexedGeometryArray17"));
return ((IndexedGeometryArrayRetained)this.retained).getValidIndexCount();
}
/**
* Sets the initial index index for this IndexedGeometryArray object.
* This index specifies the first index within this indexed geometry
* array that is actually used in rendering or other operations
* such as picking and collision. This attribute is initialized
* to 0.
*
* @param initialIndexIndex the new initial index index.
* @exception CapabilityNotSetException if the appropriate capability is
* not set and this object is part of a live or compiled scene graph
* @exception IllegalArgumentException if either of the following is true:
* <ul>
* <code>initialIndexIndex < 0</code>, or<br>
* <code>initialIndexIndex + validIndexCount > indexCount</code><br>
* </ul>
*
* @exception ArrayIndexOutOfBoundsException if any element in the range
* <code>[initialIndexIndex, initialIndexIndex+validIndexCount-1]</code>
* in the index array associated with any of the enabled vertex
* components (coord, color, normal, texcoord) is out of range.
* An element is out of range if it is less than 0 or is greater
* than or equal to the number of vertices actually defined for
* the particular component's array.
*
* @exception ArrayIndexOutOfBoundsException if the data mode for this geometry
* array object is <code>BY_REFERENCE_INDICES</code> and
* <code>coordIndices.length < (initialIndexIndex + validIndexCount)</code>.
*
* @since Java 3D 1.3
*/
public void setInitialIndexIndex(int initialIndexIndex) {
if (isLiveOrCompiled())
if(!this.getCapability(ALLOW_COUNT_WRITE))
throw new CapabilityNotSetException(J3dI18N.getString("IndexedGeometryArray18"));
if (initialIndexIndex < 0)
throw new IllegalArgumentException(J3dI18N.getString("IndexedGeometryArray20"));
((IndexedGeometryArrayRetained)this.retained).setInitialIndexIndex(initialIndexIndex);
}
/**
* Gets the initial index index for this IndexedGeometryArray object.
* @return the current initial index index
* @exception CapabilityNotSetException if the appropriate capability is
* not set and this object is part of a live or compiled scene graph
*
* @since Java 3D 1.3
*/
public int getInitialIndexIndex() {
if (isLiveOrCompiled())
if(!this.getCapability(ALLOW_COUNT_READ))
throw new CapabilityNotSetException(J3dI18N.getString("IndexedGeometryArray19"));
return ((IndexedGeometryArrayRetained)this.retained).getInitialIndexIndex();
}
/**
* This method is not supported for indexed geometry arrays.
* Indexed primitives use an array of indices to determine how
* to access the vertex array.
* The initialIndexIndex attribute can be used to set the starting
* index within the index arrays.
*
* @exception UnsupportedOperationException this method is not supported
*
* @since Java 3D 1.3
*/
@Override
public void setInitialVertexIndex(int initialVertexIndex) {
throw new UnsupportedOperationException();
}
/**
* This method is not supported for indexed geometry arrays.
* Indexed primitives use an array of indices to determine how
* to access the vertex array.
*
* @exception UnsupportedOperationException this method is not supported
*
* @since Java 3D 1.3
*/
@Override
public void setInitialCoordIndex(int initialCoordIndex) {
throw new UnsupportedOperationException();
}
/**
* This method is not supported for indexed geometry arrays.
* Indexed primitives use an array of indices to determine how
* to access the vertex array.
*
* @exception UnsupportedOperationException this method is not supported
*
* @since Java 3D 1.3
*/
@Override
public void setInitialColorIndex(int initialColorIndex) {
throw new UnsupportedOperationException();
}
/**
* This method is not supported for indexed geometry arrays.
* Indexed primitives use an array of indices to determine how
* to access the vertex array.
*
* @exception UnsupportedOperationException this method is not supported
*
* @since Java 3D 1.3
*/
@Override
public void setInitialNormalIndex(int initialNormalIndex) {
throw new UnsupportedOperationException();
}
/**
* This method is not supported for indexed geometry arrays.
* Indexed primitives use an array of indices to determine how
* to access the vertex array.
*
* @exception UnsupportedOperationException this method is not supported
*
* @since Java 3D 1.3
*/
@Override
public void setInitialTexCoordIndex(int texCoordSet,
int initialTexCoordIndex) {
throw new UnsupportedOperationException();
}
/**
* This method is not supported for indexed geometry arrays.
* Indexed primitives use an array of indices to determine how
* to access the vertex array.
*
* @exception UnsupportedOperationException this method is not supported
*
* @since Java 3D 1.4
*/
@Override
public void setInitialVertexAttrIndex(int vertexAttrNum,
int initialVertexAttrIndex) {
throw new UnsupportedOperationException();
}
/**
* This method is not supported for indexed geometry arrays.
* Indexed primitives use an array of indices to determine how
* to access the vertex array.
* The validIndexCount attribute can be used to set the number of
* valid indexed vertices rendered.
*
* @exception UnsupportedOperationException this method is not supported
*
* @since Java 3D 1.3
*/
@Override
public void setValidVertexCount(int validVertexCount) {
throw new UnsupportedOperationException();
}
//NVaidya
/**
* Sets the coordinate index associated with the vertex at
* the specified index for this object.
* @param index the vertex index
* @param coordinateIndex the new coordinate index
*
* @exception CapabilityNotSetException if appropriate capability is
* not set and this object is part of live or compiled scene graph
*
* @exception ArrayIndexOutOfBoundsException if index is less than 0
* or is greater than or equal to indexCount
*
* @exception ArrayIndexOutOfBoundsException if index is in the range
* <code>[initialIndexIndex, initialIndexIndex+validIndexCount-1]</code>
* and the specified coordinateIndex is out of range. The
* coordinateIndex is out of range if it is less than 0 or is
* greater than or equal to the number of vertices actually
* defined for the coordinate array.
*
* @exception IllegalStateException if the data mode for this geometry
* array object is <code>BY_REFERENCE_INDICES</code>.
*/
public void setCoordinateIndex(int index, int coordinateIndex) {
if (isLiveOrCompiled())
if(!this.getCapability(ALLOW_COORDINATE_INDEX_WRITE))
throw new CapabilityNotSetException(J3dI18N.getString("IndexedGeometryArray1"));
//NVaidya
int format = ((IndexedGeometryArrayRetained)this.retained).vertexFormat;
if ((format & BY_REFERENCE_INDICES) != 0)
throw new IllegalStateException(J3dI18N.getString("IndexedGeometryArray31"));
((IndexedGeometryArrayRetained)this.retained).setCoordinateIndex(index, coordinateIndex);
}
//NVaidya
/**
* Sets the coordinate indices associated with the vertices starting at
* the specified index for this object.
* @param index the vertex index
* @param coordinateIndices an array of coordinate indices
*
* @exception CapabilityNotSetException if appropriate capability is
* not set and this object is part of live or compiled scene graph
*
* @exception ArrayIndexOutOfBoundsException if index is less than 0
* or is greater than or equal to indexCount
*
* @exception ArrayIndexOutOfBoundsException if any element of the
* coordinateIndices array whose destination position is in the range
* <code>[initialIndexIndex, initialIndexIndex+validIndexCount-1]</code>
* is out of range. An element is out of range if it is less than 0
* or is greater than or equal to the number of vertices actually
* defined for the coordinate array.
*
* @exception IllegalStateException if the data mode for this geometry
* array object is <code>BY_REFERENCE_INDICES</code>.
*/
public void setCoordinateIndices(int index, int coordinateIndices[]) {
if (isLiveOrCompiled())
if(!this.getCapability(ALLOW_COORDINATE_INDEX_WRITE))
throw new CapabilityNotSetException(J3dI18N.getString("IndexedGeometryArray1"));
//NVaidya
int format = ((IndexedGeometryArrayRetained)this.retained).vertexFormat;
if ((format & BY_REFERENCE_INDICES) != 0)
throw new IllegalStateException(J3dI18N.getString("IndexedGeometryArray31"));
((IndexedGeometryArrayRetained)this.retained).setCoordinateIndices(index, coordinateIndices);
}
//NVaidya
/**
* Sets the coordinate indices array reference to the specified array.
* If the coordinate indices array reference is null, the entire
* geometry array object is treated as if it were null--any
* Shape3D or Morph node that uses this geometry array will not be drawn.
*
* @param coordIndices an array of indices to which a reference
* will be set.
*
* @exception CapabilityNotSetException if appropriate capability is
* not set and this object is part of live or compiled scene graph
*
* @exception IllegalStateException if the data mode for this geometry
* array object is not <code>BY_REFERENCE_INDICES</code>.
*
* @exception ArrayIndexOutOfBoundsException if any element of the
* coordIndices array whose destination position is in the range
* <code>[initialIndexIndex, initialIndexIndex+validIndexCount-1]</code>
* is out of range. An element is out of range if it is less than 0
* or is greater than or equal to the number of vertices actually
* defined for the coordinate array.
*
* @exception ArrayIndexOutOfBoundsException if
* <code>coordIndices.length < (initialIndexIndex + validIndexCount)</code>.
*
* @since Java 3D 1.5
*/
public void setCoordIndicesRef(int coordIndices[]) {
if (isLiveOrCompiled())
if (!this.getCapability(ALLOW_REF_DATA_WRITE))
throw new CapabilityNotSetException(J3dI18N.getString("GeometryArray86"));
//NVaidya
int format = ((IndexedGeometryArrayRetained)this.retained).vertexFormat;
if ((format & BY_REFERENCE_INDICES) == 0)
throw new IllegalStateException(J3dI18N.getString("IndexedGeometryArray32"));
((IndexedGeometryArrayRetained)this.retained).setCoordIndicesRef(coordIndices);
}
/**
* Sets the color index associated with the vertex at
* the specified index for this object.
* @param index the vertex index
* @param colorIndex the new color index
*
* @exception CapabilityNotSetException if appropriate capability is
* not set and this object is part of live or compiled scene graph
*
* @exception ArrayIndexOutOfBoundsException if index is less than 0
* or is greater than or equal to indexCount
*
* @exception ArrayIndexOutOfBoundsException if index is in the range
* <code>[initialIndexIndex, initialIndexIndex+validIndexCount-1]</code>
* and the specified colorIndex is out of range. The
* colorIndex is out of range if it is less than 0 or is
* greater than or equal to the number of vertices actually
* defined for the color array.
*
* @exception NullPointerException if the <code>USE_COORD_INDEX_ONLY</code>
* bit is set in <code>vertexFormat</code>.
*/
public void setColorIndex(int index, int colorIndex) {
if (isLiveOrCompiled())
if(!this.getCapability(ALLOW_COLOR_INDEX_WRITE))
throw new CapabilityNotSetException(J3dI18N.getString("IndexedGeometryArray3"));
((IndexedGeometryArrayRetained)this.retained).setColorIndex(index, colorIndex);
}
/**
* Sets the color indices associated with the vertices starting at
* the specified index for this object.
* @param index the vertex index
* @param colorIndices an array of color indices
*
* @exception CapabilityNotSetException if appropriate capability is
* not set and this object is part of live or compiled scene graph
*
* @exception ArrayIndexOutOfBoundsException if index is less than 0
* or is greater than or equal to indexCount
*
* @exception ArrayIndexOutOfBoundsException if any element of the
* colorIndices array whose destination position is in the range
* <code>[initialIndexIndex, initialIndexIndex+validIndexCount-1]</code>
* is out of range. An element is out of range if it is less than 0
* or is greater than or equal to the number of vertices actually
* defined for the color array.
*
* @exception NullPointerException if the <code>USE_COORD_INDEX_ONLY</code>
* bit is set in <code>vertexFormat</code>.
*/
public void setColorIndices(int index, int colorIndices[]) {
if (isLiveOrCompiled())
if(!this.getCapability(ALLOW_COLOR_INDEX_WRITE))
throw new CapabilityNotSetException(J3dI18N.getString("IndexedGeometryArray3"));
((IndexedGeometryArrayRetained)this.retained).setColorIndices(index, colorIndices);
}
/**
* Sets the normal index associated with the vertex at
* the specified index for this object.
* @param index the vertex index
* @param normalIndex the new normal index
*
* @exception CapabilityNotSetException if appropriate capability is
* not set and this object is part of live or compiled scene graph
*
* @exception ArrayIndexOutOfBoundsException if index is less than 0
* or is greater than or equal to indexCount
*
* @exception ArrayIndexOutOfBoundsException if index is in the range
* <code>[initialIndexIndex, initialIndexIndex+validIndexCount-1]</code>
* and the specified normalIndex is out of range. The
* normalIndex is out of range if it is less than 0 or is
* greater than or equal to the number of vertices actually
* defined for the normal array.
*
* @exception NullPointerException if the <code>USE_COORD_INDEX_ONLY</code>
* bit is set in <code>vertexFormat</code>.
*/
public void setNormalIndex(int index, int normalIndex) {
if (isLiveOrCompiled())
if(!this.getCapability(ALLOW_NORMAL_INDEX_WRITE))
throw new CapabilityNotSetException(J3dI18N.getString("IndexedGeometryArray5"));
((IndexedGeometryArrayRetained)this.retained).setNormalIndex(index, normalIndex);
}
/**
* Sets the normal indices associated with the vertices starting at
* the specified index for this object.
* @param index the vertex index
* @param normalIndices an array of normal indices
*
* @exception CapabilityNotSetException if appropriate capability is
* not set and this object is part of live or compiled scene graph
*
* @exception ArrayIndexOutOfBoundsException if index is less than 0
* or is greater than or equal to indexCount
*
* @exception ArrayIndexOutOfBoundsException if any element of the
* normalIndices array whose destination position is in the range
* <code>[initialIndexIndex, initialIndexIndex+validIndexCount-1]</code>
* is out of range. An element is out of range if it is less than 0
* or is greater than or equal to the number of vertices actually
* defined for the normal array.
*
* @exception NullPointerException if the <code>USE_COORD_INDEX_ONLY</code>
* bit is set in <code>vertexFormat</code>.
*/
public void setNormalIndices(int index, int normalIndices[]) {
if (isLiveOrCompiled())
if(!this.getCapability(ALLOW_NORMAL_INDEX_WRITE))
throw new CapabilityNotSetException(J3dI18N.getString("IndexedGeometryArray5"));
((IndexedGeometryArrayRetained)this.retained).setNormalIndices(index, normalIndices);
}
/**
* @deprecated As of Java 3D version 1.2, replaced by
* <code>setTextureCoordinateIndex(int texCoordSet, ...)</code>
*/
public void setTextureCoordinateIndex(int index, int texCoordIndex) {
setTextureCoordinateIndex(0, index, texCoordIndex);
}
/**
* Sets the texture coordinate index associated with the vertex at
* the specified index in the specified texture coordinate set
* for this object.
*
* @param texCoordSet texture coordinate set in this geometry array
* @param index the vertex index
* @param texCoordIndex the new texture coordinate index
*
* @exception CapabilityNotSetException if appropriate capability is
* not set and this object is part of live or compiled scene graph
*
* @exception ArrayIndexOutOfBoundsException if neither of the
* <code>TEXTURE_COORDINATE</code> bits are set in the
* <code>vertexFormat</code> or if the index or
* texCoordSet is out of range.
*
* @exception ArrayIndexOutOfBoundsException if index is in the range
* <code>[initialIndexIndex, initialIndexIndex+validIndexCount-1]</code>
* and the specified texCoordIndex is out of range. The
* texCoordIndex is out of range if it is less than 0 or is
* greater than or equal to the number of vertices actually
* defined for the texture coordinate array.
*
* @exception NullPointerException if the <code>USE_COORD_INDEX_ONLY</code>
* bit is set in <code>vertexFormat</code>.
*
* @since Java 3D 1.2
*/
public void setTextureCoordinateIndex(int texCoordSet,
int index,
int texCoordIndex) {
if (isLiveOrCompiled())
if(!this.getCapability(ALLOW_TEXCOORD_INDEX_WRITE))
throw new CapabilityNotSetException(J3dI18N.getString("IndexedGeometryArray7"));
((IndexedGeometryArrayRetained)this.retained).setTextureCoordinateIndex(texCoordSet, index, texCoordIndex);
}
/**
* @deprecated As of Java 3D version 1.2, replaced by
* <code>setTextureCoordinateIndices(int texCoordSet, ...)</code>
*/
public void setTextureCoordinateIndices(int index, int texCoordIndices[]) {
setTextureCoordinateIndices(0, index, texCoordIndices);
}
/**
* Sets the texture coordinate indices associated with the vertices
* starting at the specified index in the specified texture coordinate set
* for this object.
*
* @param texCoordSet texture coordinate set in this geometry array
* @param index the vertex index
* @param texCoordIndices an array of texture coordinate indices
*
* @exception CapabilityNotSetException if appropriate capability is
* not set and this object is part of live or compiled scene graph
*
* @exception ArrayIndexOutOfBoundsException if neither of the
* <code>TEXTURE_COORDINATE</code> bits are set in the
* <code>vertexFormat</code> or if the index or
* texCoordSet is out of range.
*
* @exception ArrayIndexOutOfBoundsException if any element of the
* texCoordIndices array whose destination position is in the range
* <code>[initialIndexIndex, initialIndexIndex+validIndexCount-1]</code>
* is out of range. An element is out of range if it is less than 0
* or is greater than or equal to the number of vertices actually
* defined for the texture coordinate array.
*
* @exception NullPointerException if the <code>USE_COORD_INDEX_ONLY</code>
* bit is set in <code>vertexFormat</code>.
*
* @since Java 3D 1.2
*/
public void setTextureCoordinateIndices(int texCoordSet,
int index,
int texCoordIndices[]) {
if (isLiveOrCompiled())
if(!this.getCapability(ALLOW_TEXCOORD_INDEX_WRITE))
throw new CapabilityNotSetException(J3dI18N.getString("IndexedGeometryArray7"));
((IndexedGeometryArrayRetained)this.retained).setTextureCoordinateIndices(texCoordSet, index, texCoordIndices);
}
/**
* Sets the vertex attribute index associated with the vertex at
* the specified index for the specified vertex attribute number
* for this object.
*
* @param vertexAttrNum vertex attribute number in this geometry array
* @param index the vertex index
* @param vertexAttrIndex the new vertex attribute index
*
* @exception CapabilityNotSetException if appropriate capability is
* not set and this object is part of live or compiled scene graph
*
* @exception ArrayIndexOutOfBoundsException if the index or
* vertexAttrNum is out of range.
*
* @exception ArrayIndexOutOfBoundsException if index is in the range
* <code>[initialIndexIndex, initialIndexIndex+validIndexCount-1]</code>
* and the specified vertexAttrIndex is out of range. The
* vertexAttrIndex is out of range if it is less than 0 or is
* greater than or equal to the number of vertices actually
* defined for the vertex attribute array.
*
* @exception NullPointerException if the <code>USE_COORD_INDEX_ONLY</code>
* bit is set in <code>vertexFormat</code>.
*
* @since Java 3D 1.4
*/
public void setVertexAttrIndex(int vertexAttrNum,
int index,
int vertexAttrIndex) {
if (isLiveOrCompiled()) {
if(!this.getCapability(ALLOW_VERTEX_ATTR_INDEX_WRITE)) {
throw new CapabilityNotSetException(J3dI18N.getString("IndexedGeometryArray28"));
}
}
((IndexedGeometryArrayRetained)this.retained).setVertexAttrIndex(vertexAttrNum, index, vertexAttrIndex);
}
/**
* Sets the vertex attribute indices associated with the vertices
* starting at the specified index for the specified vertex attribute number
* for this object.
*
* @param vertexAttrNum vertex attribute number in this geometry array
* @param index the vertex index
* @param vertexAttrIndices an array of vertex attribute indices
*
* @exception CapabilityNotSetException if appropriate capability is
* not set and this object is part of live or compiled scene graph
*
* @exception ArrayIndexOutOfBoundsException if the index or
* vertexAttrNum is out of range.
*
* @exception ArrayIndexOutOfBoundsException if any element of the
* vertexAttrIndices array whose destination position is in the range
* <code>[initialIndexIndex, initialIndexIndex+validIndexCount-1]</code>
* is out of range. An element is out of range if it is less than 0
* or is greater than or equal to the number of vertices actually
* defined for the vertex attribute array.
*
* @exception NullPointerException if the <code>USE_COORD_INDEX_ONLY</code>
* bit is set in <code>vertexFormat</code>.
*
* @since Java 3D 1.4
*/
public void setVertexAttrIndices(int vertexAttrNum,
int index,
int[] vertexAttrIndices) {
if (isLiveOrCompiled()) {
if(!this.getCapability(ALLOW_VERTEX_ATTR_INDEX_WRITE)) {
throw new CapabilityNotSetException(J3dI18N.getString("IndexedGeometryArray28"));
}
}
((IndexedGeometryArrayRetained)this.retained).setVertexAttrIndices(vertexAttrNum, index, vertexAttrIndices);
}
//NVaidya
/**
* Retrieves the coordinate index associated with the vertex at
* the specified index for this object.
* @param index the vertex index
* @return the coordinate index
* @exception CapabilityNotSetException if appropriate capability is
* not set and this object is part of live or compiled scene graph
*
* @exception IllegalStateException if the data mode for this geometry
* array object is <code>BY_REFERENCE_INDICES</code>.
*/
public int getCoordinateIndex(int index) {
if (isLiveOrCompiled())
if(!this.getCapability(ALLOW_COORDINATE_INDEX_READ))
throw new CapabilityNotSetException(J3dI18N.getString("IndexedGeometryArray9"));
//NVaidya
int format = ((IndexedGeometryArrayRetained)this.retained).vertexFormat;
if ((format & BY_REFERENCE_INDICES) != 0)
throw new IllegalStateException(J3dI18N.getString("IndexedGeometryArray31"));
return ((IndexedGeometryArrayRetained)this.retained).getCoordinateIndex(index);
}
//NVaidya
/**
* Retrieves the coordinate indices associated with the vertices starting at
* the specified index for this object.
* @param index the vertex index
* @param coordinateIndices array that will receive the coordinate indices
* @exception CapabilityNotSetException if appropriate capability is
* not set and this object is part of live or compiled scene graph
*
* @exception IllegalStateException if the data mode for this geometry
* array object is <code>BY_REFERENCE_INDICES</code>.
*/
public void getCoordinateIndices(int index, int coordinateIndices[]) {
if (isLiveOrCompiled())
if(!this.getCapability(ALLOW_COORDINATE_INDEX_READ))
throw new CapabilityNotSetException(J3dI18N.getString("IndexedGeometryArray9"));
//NVaidya
int format = ((IndexedGeometryArrayRetained)this.retained).vertexFormat;
if ((format & BY_REFERENCE_INDICES) != 0)
throw new IllegalStateException(J3dI18N.getString("IndexedGeometryArray31"));
((IndexedGeometryArrayRetained)this.retained).getCoordinateIndices(index, coordinateIndices);
}
//NVaidya
/**
* Returns a reference to the coordinate indices associated with
* the vertices
* @return the coordinate indices array
* @exception CapabilityNotSetException if appropriate capability is
* not set and this object is part of live or compiled scene graph
*
* @exception IllegalStateException if the data mode for this geometry
* array object is not <code>BY_REFERENCE_INDICES</code>.
*
* @since Java 3D 1.5
*/
public int[] getCoordIndicesRef() {
if (isLiveOrCompiled())
if (!this.getCapability(ALLOW_REF_DATA_READ))
throw new CapabilityNotSetException(J3dI18N.getString("GeometryArray87"));
int format = ((IndexedGeometryArrayRetained)this.retained).vertexFormat;
if ((format & BY_REFERENCE_INDICES) == 0)
throw new IllegalStateException(J3dI18N.getString("IndexedGeometryArray32"));
return ((IndexedGeometryArrayRetained)this.retained).getCoordIndicesRef();
}
/**
* Retrieves the color index associated with the vertex at
* the specified index for this object.
* @param index the vertex index
* @return the color index
* @exception CapabilityNotSetException if appropriate capability is
* not set and this object is part of live or compiled scene graph
*
* @exception NullPointerException if the <code>USE_COORD_INDEX_ONLY</code>
* bit is set in <code>vertexFormat</code>.
*/
public int getColorIndex(int index) {
if (isLiveOrCompiled())
if(!this.getCapability(ALLOW_COLOR_INDEX_READ))
throw new CapabilityNotSetException(J3dI18N.getString("IndexedGeometryArray11"));
return ((IndexedGeometryArrayRetained)this.retained).getColorIndex(index);
}
/**
* Retrieves the color indices associated with the vertices starting at
* the specified index for this object. The color indicies are
* copied into the specified array. The array must be large enough
* to hold all of the indices.
* @param index the vertex index
* @param colorIndices array that will receive the color indices
* @exception CapabilityNotSetException if appropriate capability is
* not set and this object is part of live or compiled scene graph
*
* @exception NullPointerException if the <code>USE_COORD_INDEX_ONLY</code>
* bit is set in <code>vertexFormat</code>.
*/
public void getColorIndices(int index, int colorIndices[]) {
if (isLiveOrCompiled())
if(!this.getCapability(ALLOW_COLOR_INDEX_READ))
throw new CapabilityNotSetException(J3dI18N.getString("IndexedGeometryArray11"));
((IndexedGeometryArrayRetained)this.retained).getColorIndices(index, colorIndices);
}
/**
* Retrieves the normal index associated with the vertex at
* the specified index for this object.
* @param index the vertex index
* @return the normal index
* @exception CapabilityNotSetException if appropriate capability is
* not set and this object is part of live or compiled scene graph
*
* @exception NullPointerException if the <code>USE_COORD_INDEX_ONLY</code>
* bit is set in <code>vertexFormat</code>.
*/
public int getNormalIndex(int index) {
if (isLiveOrCompiled())
if(!this.getCapability(ALLOW_NORMAL_INDEX_READ))
throw new CapabilityNotSetException(J3dI18N.getString("IndexedGeometryArray13"));
return ((IndexedGeometryArrayRetained)this.retained).getNormalIndex(index);
}
/**
* Retrieves the normal indices associated with the vertices starting at
* the specified index for this object. The normal indicies are
* copied into the specified array. The array must be large enough
* to hold all of the normal indicies.
*
* @param index the vertex index
* @param normalIndices array that will receive the normal indices
* @exception CapabilityNotSetException if appropriate capability is
* not set and this object is part of live or compiled scene graph
*
* @exception NullPointerException if the <code>USE_COORD_INDEX_ONLY</code>
* bit is set in <code>vertexFormat</code>.
*/
public void getNormalIndices(int index, int normalIndices[]) {
if (isLiveOrCompiled())
if(!this.getCapability(ALLOW_NORMAL_INDEX_READ))
throw new CapabilityNotSetException(J3dI18N.getString("IndexedGeometryArray13"));
((IndexedGeometryArrayRetained)this.retained).getNormalIndices(index, normalIndices);
}
/**
* @deprecated As of Java 3D version 1.2, replaced by
* <code>getTextureCoordinateIndex(int texCoordSet, ...)</code>
*/
public int getTextureCoordinateIndex(int index) {
return (getTextureCoordinateIndex(0, index));
}
/**
* Retrieves the texture coordinate index associated with the vertex at
* the specified index in the specified texture coordinate set
* for this object.
*
* @param texCoordSet texture coordinate set in this geometry array
* @param index the vertex index
*
* @return the texture coordinate index
*
* @exception CapabilityNotSetException if appropriate capability is
* not set and this object is part of live or compiled scene graph
*
* @exception ArrayIndexOutOfBoundsException if neither of the
* <code>TEXTURE_COORDINATE</code> bits are set in the
* <code>vertexFormat</code> or if the index or
* texCoordSet is out of range.
*
* @exception NullPointerException if the <code>USE_COORD_INDEX_ONLY</code>
* bit is set in <code>vertexFormat</code>.
*
* @since Java 3D 1.2
*/
public int getTextureCoordinateIndex(int texCoordSet, int index) {
if (isLiveOrCompiled())
if(!this.getCapability(ALLOW_COORDINATE_INDEX_READ))
throw new CapabilityNotSetException(J3dI18N.getString("IndexedGeometryArray15"));
return ((IndexedGeometryArrayRetained)this.retained).getTextureCoordinateIndex(texCoordSet, index);
}
/**
* @deprecated As of Java 3D version 1.2, replaced by
* <code>getTextureCoordinateIndices(int texCoordSet, ...)</code>
*/
public void getTextureCoordinateIndices(int index, int texCoordIndices[]) {
getTextureCoordinateIndices(0, index, texCoordIndices);
}
/**
* Retrieves the texture coordinate indices associated with the vertices
* starting at the specified index in the specified texture coordinate set
* for this object. The texture
* coordinate indices are copied into the specified array. The array
* must be large enough to hold all of the indices.
*
* @param texCoordSet texture coordinate set in this geometry array
* @param index the vertex index
* @param texCoordIndices array that will receive the texture coordinate
* indices
*
* @exception CapabilityNotSetException if appropriate capability is
* not set and this object is part of live or compiled scene graph
*
* @exception ArrayIndexOutOfBoundsException if neither of the
* <code>TEXTURE_COORDINATE</code> bits are set in the
* <code>vertexFormat</code> or if the index or
* texCoordSet is out of range.
*
* @exception NullPointerException if the <code>USE_COORD_INDEX_ONLY</code>
* bit is set in <code>vertexFormat</code>.
*
* @since Java 3D 1.2
*/
public void getTextureCoordinateIndices(int texCoordSet,
int index,
int texCoordIndices[]) {
if (isLiveOrCompiled())
if(!this.getCapability(ALLOW_COORDINATE_INDEX_READ))
throw new CapabilityNotSetException(J3dI18N.getString("IndexedGeometryArray15"));
((IndexedGeometryArrayRetained)this.retained).getTextureCoordinateIndices(texCoordSet, index, texCoordIndices);
}
/**
* Retrieves the vertex attribute index associated with the vertex at
* the specified index for the specified vertex attribute number
* for this object.
*
* @param vertexAttrNum vertex attribute number in this geometry array
* @param index the vertex index
*
* @return the vertex attribute index
*
* @exception CapabilityNotSetException if appropriate capability is
* not set and this object is part of live or compiled scene graph
*
* @exception ArrayIndexOutOfBoundsException if the index or
* vertexAttrNum is out of range.
*
* @exception NullPointerException if the <code>USE_COORD_INDEX_ONLY</code>
* bit is set in <code>vertexFormat</code>.
*
* @since Java 3D 1.4
*/
public int getVertexAttrIndex(int vertexAttrNum,
int index) {
if (isLiveOrCompiled()) {
if(!this.getCapability(ALLOW_VERTEX_ATTR_INDEX_READ)) {
throw new CapabilityNotSetException(J3dI18N.getString("IndexedGeometryArray29"));
}
}
return ((IndexedGeometryArrayRetained)this.retained).getVertexAttrIndex(vertexAttrNum, index);
}
/**
* Retrieves the vertex attribute indices associated with the vertices
* starting at the specified index for the specified vertex attribute number
* for this object. The vertex attribute indices
* are copied into the specified array. The array
* must be large enough to hold all of the indices.
*
* @param vertexAttrNum vertex attribute number in this geometry array
* @param index the vertex index
* @param vertexAttrIndices array that will receive the vertex attribute indices
*
* @exception CapabilityNotSetException if appropriate capability is
* not set and this object is part of live or compiled scene graph
*
* @exception ArrayIndexOutOfBoundsException if the index or
* vertexAttrNum is out of range.
*
* @exception NullPointerException if the <code>USE_COORD_INDEX_ONLY</code>
* bit is set in <code>vertexFormat</code>.
*
* @since Java 3D 1.4
*/
public void getVertexAttrIndices(int vertexAttrNum,
int index,
int[] vertexAttrIndices) {
if (isLiveOrCompiled()) {
if(!this.getCapability(ALLOW_VERTEX_ATTR_INDEX_READ)) {
throw new CapabilityNotSetException(J3dI18N.getString("IndexedGeometryArray29"));
}
}
((IndexedGeometryArrayRetained)this.retained).getVertexAttrIndices(vertexAttrNum, index, vertexAttrIndices);
}
/**
* Copies all node information from <code>originalNodeComponent</code> into
* the current node. This method is called from the
* <code>duplicateNode</code> method. This routine does
* the actual duplication of all "local data" (any data defined in
* this object).
*
* @param originalNodeComponent the original node to duplicate.
* @param forceDuplicate when set to <code>true</code>, causes the
* <code>duplicateOnCloneTree</code> flag to be ignored. When
* <code>false</code>, the value of each node's
* <code>duplicateOnCloneTree</code> variable determines whether
* NodeComponent data is duplicated or copied.
*
* @see Node#cloneTree
* @see NodeComponent#setDuplicateOnCloneTree
*/
@Override
void duplicateAttributes(NodeComponent originalNodeComponent,
boolean forceDuplicate) {
super.duplicateAttributes(originalNodeComponent, forceDuplicate);
// vertexFormat, vertexCount and indexCount are copied in
// subclass when constructor
// public IndexedGeometryArray(int vertexCount, int vertexFormat,
// int indexCount)
// is used in cloneNodeComponent()
IndexedGeometryArrayRetained ga =
(IndexedGeometryArrayRetained) originalNodeComponent.retained;
IndexedGeometryArrayRetained rt =
(IndexedGeometryArrayRetained) retained;
int vformat = ga.getVertexFormat();
int buffer[] = new int[ga.getIndexCount()];
if ((vformat & COORDINATES) != 0) {
ga.getCoordinateIndices(0, buffer);
rt.setCoordinateIndices(0, buffer);
}
if ((vformat & USE_COORD_INDEX_ONLY) == 0) {
if ((vformat & NORMALS) != 0) {
ga.getNormalIndices(0, buffer);
rt.setNormalIndices(0, buffer);
}
if ((vformat & COLOR) != 0) {
ga.getColorIndices(0, buffer);
rt.setColorIndices(0, buffer);
}
if ((vformat & VERTEX_ATTRIBUTES) != 0) {
for (int i = 0; i < ga.vertexAttrCount; i++) {
ga.getVertexAttrIndices(i, 0, buffer);
rt.setVertexAttrIndices(i, 0, buffer);
}
}
if ((vformat & TEXTURE_COORDINATE) != 0) {
for (int i = 0; i < ga.texCoordSetCount; i++) {
ga.getTextureCoordinateIndices(i, 0, buffer);
rt.setTextureCoordinateIndices(i, 0, buffer);
}
}
}
}
}
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