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path: root/src/java/jogamp/android/launcher/LauncherUtil.java
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* Code Clean-Up based on our Recommended Settings (jogamp-scripting ↵Sven Gothel2014-07-031-94/+94
| | | | | | | | | | | | | | | c47bc86ae2ee268a1f38c5580d11f93d7f8d6e74) Code Clean-Up based on our Recommended Settings (jogamp-scripting c47bc86ae2ee268a1f38c5580d11f93d7f8d6e74) - Change non static accesses to static members using declaring type - Change indirect accesses to static members to direct accesses (accesses through subtypes) - Add final modifier to private fields - Add final modifier to method parameters - Add final modifier to local variables - Remove unnecessary casts - Remove unnecessary '$NON-NLS$' tags - Remove trailing white spaces on all lines
* Android: Cleanup ClassLoaderUtil/LauncherUtil - Using cached parent ↵Sven Gothel2013-01-311-34/+94
| | | | | | | | | | | | | | | | | | | | | ClassLoader for SYS-Packages w/ native libs, and non cached child ClassLoader for USR-Packages Android's Dalvik VM, like a JVM, cannot load a native library from one location by multiple ClassLoader. Since we don't like to hardcode the system-packages, as it was before, i.e. "com.jogamp.common", "javax.media.opengl", we need to either copy the libs or use parenting of cached ClassLoader. The latter is chosen, since it's faster and uses less resources. - System-packages are passed through from the user 'List<String> LauncherUtil.BaseActivityLauncher::getSysPackages()' to the ActivityLauncher, which instantiates the ClassLoader. - No more hard-reference the system-packages in ClassLoaderUtil ("com.jogamp.common", "javax.media.opengl"), just use the new user provided system-packages. - The system-packages denominate a hash-key for caching, a new ClassLoader is created and mapped if it does not yet exist. - A non-chached user-packages ClassLoader is created using the cached system-packages ClassLoader as it's parent.
* Android Completion for launching main() class via MainLauncher; Fix ↵Sven Gothel2013-01-181-13/+57
| | | | | | | | | | | | | | ActivityLauncher order of delegation/super activity callbacks. - StaticContext: - Add ViewGroup for standalone tests w/ UI - MainLauncher/LauncherUtil: - Complete launching a main() class from our activity launcher - adding main-cmdline-args - ActivityLauncher - Fix order of delegation/super activity callbacks.
* LauncherUtil: Allow no query in URI and no PKG in querySven Gothel2012-05-041-4/+1
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* ActivityLauncher/LauncherUtil: Clear properties 'onDestroy()'Sven Gothel2012-04-091-2/+11
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* Android: New ActivityLauncher (jogamp.android-launcher.apk)Sven Gothel2012-03-141-0/+320
ActivityLauncher provides delegating Activities, allowing the user to: - daisy chain custom APK classes and native libraries to the classpath - name one custom activity which gets delegated to, the downstream activity Overview: [User:a1] -- (usr-data) --> [Launcher] -> [User:a2] + using [other packages..] [User APK] - The user provided APK [JogAmp APK] - JogAmp APKs [User:a1] - The initial user activity, which starts the [Launcher]. Providing data to [Launcher]: [User:a2], [User APK] Resides in [User APK] [User:a2] - The actual downstream 'real' activity, spoiled w/ full fledged ClassLoader having access to all packages as requested, ie. [User APK], .. Resides in [User APK] [Launcher] - The launcher activity. Gets called by [User:a1]. Creates a new ClassLoader, daisy chainging all requested APKs. Instantiates [User:a2] w/ new ClassLoader. Delegates all calls to [User:a2]. Resides in [JogAmp APK].