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-rw-r--r--Alc/effects/reverb.cpp48
1 files changed, 24 insertions, 24 deletions
diff --git a/Alc/effects/reverb.cpp b/Alc/effects/reverb.cpp
index a32447b2..c0a835fc 100644
--- a/Alc/effects/reverb.cpp
+++ b/Alc/effects/reverb.cpp
@@ -452,7 +452,7 @@ struct ReverbState final : public EffectState {
const ALfloat earlyGain, const ALfloat lateGain, const EffectTarget &target);
ALboolean deviceUpdate(const ALCdevice *device) override;
- void update(const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props, const EffectTarget target) override;
+ void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) override;
void process(ALsizei samplesToDo, const ALfloat (*RESTRICT samplesIn)[BUFFERSIZE], const ALsizei numInput, ALfloat (*RESTRICT samplesOut)[BUFFERSIZE], const ALsizei numOutput) override;
DEF_NEWDEL(ReverbState)
@@ -912,7 +912,7 @@ void ReverbState::update3DPanning(const ALfloat *ReflectionsPan, const ALfloat *
}
}
-void ReverbState::update(const ALCcontext *Context, const ALeffectslot *Slot, const ALeffectProps *props, const EffectTarget target)
+void ReverbState::update(const ALCcontext *Context, const ALeffectslot *Slot, const EffectProps *props, const EffectTarget target)
{
const ALCdevice *Device{Context->Device};
const ALlistener &Listener = Context->Listener;
@@ -1462,7 +1462,7 @@ void ReverbState::process(ALsizei samplesToDo, const ALfloat (*RESTRICT samplesI
}
-void EAXReverb_setParami(ALeffectProps *props, ALCcontext *context, ALenum param, ALint val)
+void EAXReverb_setParami(EffectProps *props, ALCcontext *context, ALenum param, ALint val)
{
switch(param)
{
@@ -1477,9 +1477,9 @@ void EAXReverb_setParami(ALeffectProps *props, ALCcontext *context, ALenum param
param);
}
}
-void EAXReverb_setParamiv(ALeffectProps *props, ALCcontext *context, ALenum param, const ALint *vals)
+void EAXReverb_setParamiv(EffectProps *props, ALCcontext *context, ALenum param, const ALint *vals)
{ EAXReverb_setParami(props, context, param, vals[0]); }
-void EAXReverb_setParamf(ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat val)
+void EAXReverb_setParamf(EffectProps *props, ALCcontext *context, ALenum param, ALfloat val)
{
switch(param)
{
@@ -1608,7 +1608,7 @@ void EAXReverb_setParamf(ALeffectProps *props, ALCcontext *context, ALenum param
param);
}
}
-void EAXReverb_setParamfv(ALeffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
+void EAXReverb_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
{
switch(param)
{
@@ -1633,7 +1633,7 @@ void EAXReverb_setParamfv(ALeffectProps *props, ALCcontext *context, ALenum para
}
}
-void EAXReverb_getParami(const ALeffectProps *props, ALCcontext *context, ALenum param, ALint *val)
+void EAXReverb_getParami(const EffectProps *props, ALCcontext *context, ALenum param, ALint *val)
{
switch(param)
{
@@ -1646,9 +1646,9 @@ void EAXReverb_getParami(const ALeffectProps *props, ALCcontext *context, ALenum
param);
}
}
-void EAXReverb_getParamiv(const ALeffectProps *props, ALCcontext *context, ALenum param, ALint *vals)
+void EAXReverb_getParamiv(const EffectProps *props, ALCcontext *context, ALenum param, ALint *vals)
{ EAXReverb_getParami(props, context, param, vals); }
-void EAXReverb_getParamf(const ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat *val)
+void EAXReverb_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *val)
{
switch(param)
{
@@ -1737,7 +1737,7 @@ void EAXReverb_getParamf(const ALeffectProps *props, ALCcontext *context, ALenum
param);
}
}
-void EAXReverb_getParamfv(const ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
+void EAXReverb_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
{
switch(param)
{
@@ -1763,13 +1763,13 @@ DEFINE_ALEFFECT_VTABLE(EAXReverb);
struct ReverbStateFactory final : public EffectStateFactory {
EffectState *create() override { return new ReverbState{}; }
- ALeffectProps getDefaultProps() const noexcept override;
+ EffectProps getDefaultProps() const noexcept override;
const EffectVtable *getEffectVtable() const noexcept override { return &EAXReverb_vtable; }
};
-ALeffectProps ReverbStateFactory::getDefaultProps() const noexcept
+EffectProps ReverbStateFactory::getDefaultProps() const noexcept
{
- ALeffectProps props{};
+ EffectProps props{};
props.Reverb.Density = AL_EAXREVERB_DEFAULT_DENSITY;
props.Reverb.Diffusion = AL_EAXREVERB_DEFAULT_DIFFUSION;
props.Reverb.Gain = AL_EAXREVERB_DEFAULT_GAIN;
@@ -1801,7 +1801,7 @@ ALeffectProps ReverbStateFactory::getDefaultProps() const noexcept
}
-void StdReverb_setParami(ALeffectProps *props, ALCcontext *context, ALenum param, ALint val)
+void StdReverb_setParami(EffectProps *props, ALCcontext *context, ALenum param, ALint val)
{
switch(param)
{
@@ -1815,9 +1815,9 @@ void StdReverb_setParami(ALeffectProps *props, ALCcontext *context, ALenum param
alSetError(context, AL_INVALID_ENUM, "Invalid reverb integer property 0x%04x", param);
}
}
-void StdReverb_setParamiv(ALeffectProps *props, ALCcontext *context, ALenum param, const ALint *vals)
+void StdReverb_setParamiv(EffectProps *props, ALCcontext *context, ALenum param, const ALint *vals)
{ StdReverb_setParami(props, context, param, vals[0]); }
-void StdReverb_setParamf(ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat val)
+void StdReverb_setParamf(EffectProps *props, ALCcontext *context, ALenum param, ALfloat val)
{
switch(param)
{
@@ -1897,10 +1897,10 @@ void StdReverb_setParamf(ALeffectProps *props, ALCcontext *context, ALenum param
alSetError(context, AL_INVALID_ENUM, "Invalid reverb float property 0x%04x", param);
}
}
-void StdReverb_setParamfv(ALeffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
+void StdReverb_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
{ StdReverb_setParamf(props, context, param, vals[0]); }
-void StdReverb_getParami(const ALeffectProps *props, ALCcontext *context, ALenum param, ALint *val)
+void StdReverb_getParami(const EffectProps *props, ALCcontext *context, ALenum param, ALint *val)
{
switch(param)
{
@@ -1912,9 +1912,9 @@ void StdReverb_getParami(const ALeffectProps *props, ALCcontext *context, ALenum
alSetError(context, AL_INVALID_ENUM, "Invalid reverb integer property 0x%04x", param);
}
}
-void StdReverb_getParamiv(const ALeffectProps *props, ALCcontext *context, ALenum param, ALint *vals)
+void StdReverb_getParamiv(const EffectProps *props, ALCcontext *context, ALenum param, ALint *vals)
{ StdReverb_getParami(props, context, param, vals); }
-void StdReverb_getParamf(const ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat *val)
+void StdReverb_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *val)
{
switch(param)
{
@@ -1970,7 +1970,7 @@ void StdReverb_getParamf(const ALeffectProps *props, ALCcontext *context, ALenum
alSetError(context, AL_INVALID_ENUM, "Invalid reverb float property 0x%04x", param);
}
}
-void StdReverb_getParamfv(const ALeffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
+void StdReverb_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
{ StdReverb_getParamf(props, context, param, vals); }
DEFINE_ALEFFECT_VTABLE(StdReverb);
@@ -1978,13 +1978,13 @@ DEFINE_ALEFFECT_VTABLE(StdReverb);
struct StdReverbStateFactory final : public EffectStateFactory {
EffectState *create() override { return new ReverbState{}; }
- ALeffectProps getDefaultProps() const noexcept override;
+ EffectProps getDefaultProps() const noexcept override;
const EffectVtable *getEffectVtable() const noexcept override { return &StdReverb_vtable; }
};
-ALeffectProps StdReverbStateFactory::getDefaultProps() const noexcept
+EffectProps StdReverbStateFactory::getDefaultProps() const noexcept
{
- ALeffectProps props{};
+ EffectProps props{};
props.Reverb.Density = AL_REVERB_DEFAULT_DENSITY;
props.Reverb.Diffusion = AL_REVERB_DEFAULT_DIFFUSION;
props.Reverb.Gain = AL_REVERB_DEFAULT_GAIN;