diff options
author | Chris Robinson <chris.kcat@gmail.com> | 2022-06-18 08:20:34 -0700 |
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committer | Chris Robinson <chris.kcat@gmail.com> | 2022-06-18 08:20:34 -0700 |
commit | 0e7d5736c0b66d0639beb395b512416d252d28fb (patch) | |
tree | 0f57f46f74603b4124cf32efcf66189891685192 /router/al.cpp | |
parent | fcc73d332409c31f55c4387a0a94fa3a2830068f (diff) |
Add EFX functions back to the router
They're necessary for proper exports whem building the router. And if there's
ever a spec update that standardizes them, they'll be needed anyway.
Diffstat (limited to 'router/al.cpp')
-rw-r--r-- | router/al.cpp | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/router/al.cpp b/router/al.cpp index aabb5f30..06c314eb 100644 --- a/router/al.cpp +++ b/router/al.cpp @@ -130,3 +130,42 @@ DECL_THUNK3(void, alGetBufferi, ALuint, ALenum, ALint*) DECL_THUNK5(void, alGetBuffer3i, ALuint, ALenum, ALint*, ALint*, ALint*) DECL_THUNK3(void, alGetBufferiv, ALuint, ALenum, ALint*) DECL_THUNK5(void, alBufferData, ALuint, ALenum, const ALvoid*, ALsizei, ALsizei) + +/* EFX 1.0. Required here to be exported from libOpenAL32.dll.a/OpenAL32.lib + * with the router enabled. + */ +DECL_THUNK2(void, alGenFilters, ALsizei, ALuint*) +DECL_THUNK2(void, alDeleteFilters, ALsizei, const ALuint*) +DECL_THUNK1(ALboolean, alIsFilter, ALuint) +DECL_THUNK3(void, alFilterf, ALuint, ALenum, ALfloat) +DECL_THUNK3(void, alFilterfv, ALuint, ALenum, const ALfloat*) +DECL_THUNK3(void, alFilteri, ALuint, ALenum, ALint) +DECL_THUNK3(void, alFilteriv, ALuint, ALenum, const ALint*) +DECL_THUNK3(void, alGetFilterf, ALuint, ALenum, ALfloat*) +DECL_THUNK3(void, alGetFilterfv, ALuint, ALenum, ALfloat*) +DECL_THUNK3(void, alGetFilteri, ALuint, ALenum, ALint*) +DECL_THUNK3(void, alGetFilteriv, ALuint, ALenum, ALint*) + +DECL_THUNK2(void, alGenEffects, ALsizei, ALuint*) +DECL_THUNK2(void, alDeleteEffects, ALsizei, const ALuint*) +DECL_THUNK1(ALboolean, alIsEffect, ALuint) +DECL_THUNK3(void, alEffectf, ALuint, ALenum, ALfloat) +DECL_THUNK3(void, alEffectfv, ALuint, ALenum, const ALfloat*) +DECL_THUNK3(void, alEffecti, ALuint, ALenum, ALint) +DECL_THUNK3(void, alEffectiv, ALuint, ALenum, const ALint*) +DECL_THUNK3(void, alGetEffectf, ALuint, ALenum, ALfloat*) +DECL_THUNK3(void, alGetEffectfv, ALuint, ALenum, ALfloat*) +DECL_THUNK3(void, alGetEffecti, ALuint, ALenum, ALint*) +DECL_THUNK3(void, alGetEffectiv, ALuint, ALenum, ALint*) + +DECL_THUNK2(void, alGenAuxiliaryEffectSlots, ALsizei, ALuint*) +DECL_THUNK2(void, alDeleteAuxiliaryEffectSlots, ALsizei, const ALuint*) +DECL_THUNK1(ALboolean, alIsAuxiliaryEffectSlot, ALuint) +DECL_THUNK3(void, alAuxiliaryEffectSlotf, ALuint, ALenum, ALfloat) +DECL_THUNK3(void, alAuxiliaryEffectSlotfv, ALuint, ALenum, const ALfloat*) +DECL_THUNK3(void, alAuxiliaryEffectSloti, ALuint, ALenum, ALint) +DECL_THUNK3(void, alAuxiliaryEffectSlotiv, ALuint, ALenum, const ALint*) +DECL_THUNK3(void, alGetAuxiliaryEffectSlotf, ALuint, ALenum, ALfloat*) +DECL_THUNK3(void, alGetAuxiliaryEffectSlotfv, ALuint, ALenum, ALfloat*) +DECL_THUNK3(void, alGetAuxiliaryEffectSloti, ALuint, ALenum, ALint*) +DECL_THUNK3(void, alGetAuxiliaryEffectSlotiv, ALuint, ALenum, ALint*) |