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authorSven Gothel <[email protected]>2019-12-12 19:21:00 +0100
committerSven Gothel <[email protected]>2019-12-12 19:21:00 +0100
commit4df06c6894b39af5bf4681c0acf0c1c080084c80 (patch)
tree2505eb6e3b5798db34033c4cac2d4613bf6bda44 /examples/alstream.c
parent8915501ed02eac2b3bce9a7fc06cb1ab562901c3 (diff)
parentc0cf323e1d56ce605e90927324d2fdafcfbb564a (diff)
merge v1.20.0
Diffstat (limited to 'examples/alstream.c')
-rw-r--r--examples/alstream.c24
1 files changed, 11 insertions, 13 deletions
diff --git a/examples/alstream.c b/examples/alstream.c
index 68115e8d..56505ddb 100644
--- a/examples/alstream.c
+++ b/examples/alstream.c
@@ -27,14 +27,13 @@
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
-#include <signal.h>
#include <assert.h>
-#include <SDL_sound.h>
+#include "SDL_sound.h"
+#include "SDL_audio.h"
+#include "SDL_stdinc.h"
#include "AL/al.h"
-#include "AL/alc.h"
-#include "AL/alext.h"
#include "common/alhelpers.h"
@@ -161,10 +160,10 @@ static int OpenPlayerFile(StreamPlayer *player, const char *filename)
fprintf(stderr, "Unsupported channel count: %d\n", player->sample->actual.channels);
goto error;
}
- player->srate = player->sample->actual.rate;
+ player->srate = (ALsizei)player->sample->actual.rate;
frame_size = player->sample->actual.channels *
- SDL_AUDIO_BITSIZE(player->sample->actual.format) / 8;
+ SDL_AUDIO_BITSIZE(player->sample->actual.format) / 8;
/* Set the buffer size, given the desired millisecond length. */
Sound_SetBufferSize(player->sample, (Uint32)((Uint64)player->srate*BUFFER_TIME_MS/1000) *
@@ -192,7 +191,7 @@ static void ClosePlayerFile(StreamPlayer *player)
/* Prebuffers some audio from the file, and starts playing the source */
static int StartPlayer(StreamPlayer *player)
{
- size_t i;
+ ALsizei i;
/* Rewind the source position and clear the buffer queue */
alSourceRewind(player->source);
@@ -205,8 +204,8 @@ static int StartPlayer(StreamPlayer *player)
Uint32 slen = Sound_Decode(player->sample);
if(slen == 0) break;
- alBufferData(player->buffers[i], player->format,
- player->sample->buffer, slen, player->srate);
+ alBufferData(player->buffers[i], player->format, player->sample->buffer, (ALsizei)slen,
+ player->srate);
}
if(alGetError() != AL_NO_ERROR)
{
@@ -256,8 +255,8 @@ static int UpdatePlayer(StreamPlayer *player)
slen = Sound_Decode(player->sample);
if(slen > 0)
{
- alBufferData(bufid, player->format, player->sample->buffer, slen,
- player->srate);
+ alBufferData(bufid, player->format, player->sample->buffer, (ALsizei)slen,
+ player->srate);
alSourceQueueBuffers(player->source, 1, &bufid);
}
if(alGetError() != AL_NO_ERROR)
@@ -324,8 +323,7 @@ int main(int argc, char **argv)
else
namepart = argv[i];
- printf("Playing: %s (%s, %dhz)\n", namepart, FormatName(player->format),
- player->srate);
+ printf("Playing: %s (%s, %dhz)\n", namepart, FormatName(player->format), player->srate);
fflush(stdout);
if(!StartPlayer(player))