diff options
author | Chris Robinson <[email protected]> | 2021-04-24 08:28:13 -0700 |
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committer | Chris Robinson <[email protected]> | 2021-04-24 08:28:13 -0700 |
commit | b54bb388a3dbd92518beef4bda03df5854aad1a9 (patch) | |
tree | 8cde0be5ca02b61ae81bf0c3ccdd3a2439b1923a /alc/effects/pshifter.cpp | |
parent | 519672c8e54585bc6d827dd3efed943e06b3e6cd (diff) |
Create a base the ALCdevice and ALCcontext structs
A base that contains the API-agnostic data, with ALCdevice and ALCcontext being
for AL-specific data.
Diffstat (limited to 'alc/effects/pshifter.cpp')
-rw-r--r-- | alc/effects/pshifter.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/alc/effects/pshifter.cpp b/alc/effects/pshifter.cpp index 5087860f..1cf4861f 100644 --- a/alc/effects/pshifter.cpp +++ b/alc/effects/pshifter.cpp @@ -93,8 +93,8 @@ struct PshifterState final : public EffectState { float mTargetGains[MAX_OUTPUT_CHANNELS]; - void deviceUpdate(const ALCdevice *device, const Buffer &buffer) override; - void update(const ALCcontext *context, const EffectSlot *slot, const EffectProps *props, + void deviceUpdate(const DeviceBase *device, const Buffer &buffer) override; + void update(const ContextBase *context, const EffectSlot *slot, const EffectProps *props, const EffectTarget target) override; void process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn, const al::span<FloatBufferLine> samplesOut) override; @@ -102,7 +102,7 @@ struct PshifterState final : public EffectState { DEF_NEWDEL(PshifterState) }; -void PshifterState::deviceUpdate(const ALCdevice*, const Buffer&) +void PshifterState::deviceUpdate(const DeviceBase*, const Buffer&) { /* (Re-)initializing parameters and clear the buffers. */ mCount = 0; @@ -122,7 +122,7 @@ void PshifterState::deviceUpdate(const ALCdevice*, const Buffer&) std::fill(std::begin(mTargetGains), std::end(mTargetGains), 0.0f); } -void PshifterState::update(const ALCcontext*, const EffectSlot *slot, +void PshifterState::update(const ContextBase*, const EffectSlot *slot, const EffectProps *props, const EffectTarget target) { const int tune{props->Pshifter.CoarseTune*100 + props->Pshifter.FineTune}; |