diff options
author | Chris Robinson <[email protected]> | 2018-11-15 03:13:54 -0800 |
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committer | Chris Robinson <[email protected]> | 2018-11-15 03:13:54 -0800 |
commit | 8f771a03877332f0dcbd6350b57c354a0c5254d3 (patch) | |
tree | 5309c4a0d5c199720c6d82817d44ee1c16d7b879 /OpenAL32/alSource.cpp | |
parent | 27e7168ad41617d725553bb7234a0149fc711941 (diff) |
Convert alSource.c to C++
Diffstat (limited to 'OpenAL32/alSource.cpp')
-rw-r--r-- | OpenAL32/alSource.cpp | 3707 |
1 files changed, 3707 insertions, 0 deletions
diff --git a/OpenAL32/alSource.cpp b/OpenAL32/alSource.cpp new file mode 100644 index 00000000..158290ef --- /dev/null +++ b/OpenAL32/alSource.cpp @@ -0,0 +1,3707 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 1999-2007 by authors. + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include <stdlib.h> +#include <limits.h> +#include <math.h> +#include <float.h> + +#include "AL/al.h" +#include "AL/alc.h" +#include "alMain.h" +#include "alError.h" +#include "alSource.h" +#include "alBuffer.h" +#include "alFilter.h" +#include "alAuxEffectSlot.h" +#include "ringbuffer.h" + +#include "backends/base.h" + +#include "threads.h" +#include "almalloc.h" + + +static ALsource *AllocSource(ALCcontext *context); +static void FreeSource(ALCcontext *context, ALsource *source); +static void InitSourceParams(ALsource *Source, ALsizei num_sends); +static void DeinitSource(ALsource *source, ALsizei num_sends); +static void UpdateSourceProps(ALsource *source, ALvoice *voice, ALsizei num_sends, ALCcontext *context); +static ALint64 GetSourceSampleOffset(ALsource *Source, ALCcontext *context, ALuint64 *clocktime); +static ALdouble GetSourceSecOffset(ALsource *Source, ALCcontext *context, ALuint64 *clocktime); +static ALdouble GetSourceOffset(ALsource *Source, ALenum name, ALCcontext *context); +static ALboolean GetSampleOffset(ALsource *Source, ALuint *offset, ALsizei *frac); +static ALboolean ApplyOffset(ALsource *Source, ALvoice *voice); + +static inline void LockSourceList(ALCcontext *context) +{ almtx_lock(&context->SourceLock); } +static inline void UnlockSourceList(ALCcontext *context) +{ almtx_unlock(&context->SourceLock); } + +static inline ALsource *LookupSource(ALCcontext *context, ALuint id) +{ + SourceSubList *sublist; + ALuint lidx = (id-1) >> 6; + ALsizei slidx = (id-1) & 0x3f; + + if(UNLIKELY(lidx >= VECTOR_SIZE(context->SourceList))) + return NULL; + sublist = &VECTOR_ELEM(context->SourceList, lidx); + if(UNLIKELY(sublist->FreeMask & (U64(1)<<slidx))) + return NULL; + return sublist->Sources + slidx; +} + +static inline ALbuffer *LookupBuffer(ALCdevice *device, ALuint id) +{ + BufferSubList *sublist; + ALuint lidx = (id-1) >> 6; + ALsizei slidx = (id-1) & 0x3f; + + if(UNLIKELY(lidx >= VECTOR_SIZE(device->BufferList))) + return NULL; + sublist = &VECTOR_ELEM(device->BufferList, lidx); + if(UNLIKELY(sublist->FreeMask & (U64(1)<<slidx))) + return NULL; + return sublist->Buffers + slidx; +} + +static inline ALfilter *LookupFilter(ALCdevice *device, ALuint id) +{ + FilterSubList *sublist; + ALuint lidx = (id-1) >> 6; + ALsizei slidx = (id-1) & 0x3f; + + if(UNLIKELY(lidx >= VECTOR_SIZE(device->FilterList))) + return NULL; + sublist = &VECTOR_ELEM(device->FilterList, lidx); + if(UNLIKELY(sublist->FreeMask & (U64(1)<<slidx))) + return NULL; + return sublist->Filters + slidx; +} + +static inline ALeffectslot *LookupEffectSlot(ALCcontext *context, ALuint id) +{ + id--; + if(UNLIKELY(id >= VECTOR_SIZE(context->EffectSlotList))) + return NULL; + return VECTOR_ELEM(context->EffectSlotList, id); +} + + +typedef enum SourceProp { + srcPitch = AL_PITCH, + srcGain = AL_GAIN, + srcMinGain = AL_MIN_GAIN, + srcMaxGain = AL_MAX_GAIN, + srcMaxDistance = AL_MAX_DISTANCE, + srcRolloffFactor = AL_ROLLOFF_FACTOR, + srcDopplerFactor = AL_DOPPLER_FACTOR, + srcConeOuterGain = AL_CONE_OUTER_GAIN, + srcSecOffset = AL_SEC_OFFSET, + srcSampleOffset = AL_SAMPLE_OFFSET, + srcByteOffset = AL_BYTE_OFFSET, + srcConeInnerAngle = AL_CONE_INNER_ANGLE, + srcConeOuterAngle = AL_CONE_OUTER_ANGLE, + srcRefDistance = AL_REFERENCE_DISTANCE, + + srcPosition = AL_POSITION, + srcVelocity = AL_VELOCITY, + srcDirection = AL_DIRECTION, + + srcSourceRelative = AL_SOURCE_RELATIVE, + srcLooping = AL_LOOPING, + srcBuffer = AL_BUFFER, + srcSourceState = AL_SOURCE_STATE, + srcBuffersQueued = AL_BUFFERS_QUEUED, + srcBuffersProcessed = AL_BUFFERS_PROCESSED, + srcSourceType = AL_SOURCE_TYPE, + + /* ALC_EXT_EFX */ + srcConeOuterGainHF = AL_CONE_OUTER_GAINHF, + srcAirAbsorptionFactor = AL_AIR_ABSORPTION_FACTOR, + srcRoomRolloffFactor = AL_ROOM_ROLLOFF_FACTOR, + srcDirectFilterGainHFAuto = AL_DIRECT_FILTER_GAINHF_AUTO, + srcAuxSendFilterGainAuto = AL_AUXILIARY_SEND_FILTER_GAIN_AUTO, + srcAuxSendFilterGainHFAuto = AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO, + srcDirectFilter = AL_DIRECT_FILTER, + srcAuxSendFilter = AL_AUXILIARY_SEND_FILTER, + + /* AL_SOFT_direct_channels */ + srcDirectChannelsSOFT = AL_DIRECT_CHANNELS_SOFT, + + /* AL_EXT_source_distance_model */ + srcDistanceModel = AL_DISTANCE_MODEL, + + /* AL_SOFT_source_latency */ + srcSampleOffsetLatencySOFT = AL_SAMPLE_OFFSET_LATENCY_SOFT, + srcSecOffsetLatencySOFT = AL_SEC_OFFSET_LATENCY_SOFT, + + /* AL_EXT_STEREO_ANGLES */ + srcAngles = AL_STEREO_ANGLES, + + /* AL_EXT_SOURCE_RADIUS */ + srcRadius = AL_SOURCE_RADIUS, + + /* AL_EXT_BFORMAT */ + srcOrientation = AL_ORIENTATION, + + /* AL_SOFT_source_resampler */ + srcResampler = AL_SOURCE_RESAMPLER_SOFT, + + /* AL_SOFT_source_spatialize */ + srcSpatialize = AL_SOURCE_SPATIALIZE_SOFT, + + /* ALC_SOFT_device_clock */ + srcSampleOffsetClockSOFT = AL_SAMPLE_OFFSET_CLOCK_SOFT, + srcSecOffsetClockSOFT = AL_SEC_OFFSET_CLOCK_SOFT, +} SourceProp; + +static ALboolean SetSourcefv(ALsource *Source, ALCcontext *Context, SourceProp prop, const ALfloat *values); +static ALboolean SetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp prop, const ALint *values); +static ALboolean SetSourcei64v(ALsource *Source, ALCcontext *Context, SourceProp prop, const ALint64SOFT *values); + +static ALboolean GetSourcedv(ALsource *Source, ALCcontext *Context, SourceProp prop, ALdouble *values); +static ALboolean GetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp prop, ALint *values); +static ALboolean GetSourcei64v(ALsource *Source, ALCcontext *Context, SourceProp prop, ALint64 *values); + +static inline ALvoice *GetSourceVoice(ALsource *source, ALCcontext *context) +{ + ALint idx = source->VoiceIdx; + if(idx >= 0 && idx < context->VoiceCount) + { + ALvoice *voice = context->Voices[idx]; + if(ATOMIC_LOAD(&voice->Source, almemory_order_acquire) == source) + return voice; + } + source->VoiceIdx = -1; + return NULL; +} + +/** + * Returns if the last known state for the source was playing or paused. Does + * not sync with the mixer voice. + */ +static inline bool IsPlayingOrPaused(ALsource *source) +{ return source->state == AL_PLAYING || source->state == AL_PAUSED; } + +/** + * Returns an updated source state using the matching voice's status (or lack + * thereof). + */ +static inline ALenum GetSourceState(ALsource *source, ALvoice *voice) +{ + if(!voice && source->state == AL_PLAYING) + source->state = AL_STOPPED; + return source->state; +} + +/** + * Returns if the source should specify an update, given the context's + * deferring state and the source's last known state. + */ +static inline bool SourceShouldUpdate(ALsource *source, ALCcontext *context) +{ + return !ATOMIC_LOAD(&context->DeferUpdates, almemory_order_acquire) && + IsPlayingOrPaused(source); +} + + +/** Can only be called while the mixer is locked! */ +static void SendStateChangeEvent(ALCcontext *context, ALuint id, ALenum state) +{ + AsyncEvent evt = ASYNC_EVENT(EventType_SourceStateChange); + ALbitfieldSOFT enabledevt; + + enabledevt = ATOMIC_LOAD(&context->EnabledEvts, almemory_order_acquire); + if(!(enabledevt&EventType_SourceStateChange)) return; + + evt.u.user.type = AL_EVENT_TYPE_SOURCE_STATE_CHANGED_SOFT; + evt.u.user.id = id; + evt.u.user.param = state; + snprintf(evt.u.user.msg, sizeof(evt.u.user.msg), "Source ID %u state changed to %s", id, + (state==AL_INITIAL) ? "AL_INITIAL" : + (state==AL_PLAYING) ? "AL_PLAYING" : + (state==AL_PAUSED) ? "AL_PAUSED" : + (state==AL_STOPPED) ? "AL_STOPPED" : "<unknown>" + ); + /* The mixer may have queued a state change that's not yet been processed, + * and we don't want state change messages to occur out of order, so send + * it through the async queue to ensure proper ordering. + */ + if(ll_ringbuffer_write(context->AsyncEvents, (const char*)&evt, 1) == 1) + alsem_post(&context->EventSem); +} + + +static ALint FloatValsByProp(ALenum prop) +{ + if(prop != (ALenum)((SourceProp)prop)) + return 0; + switch((SourceProp)prop) + { + case AL_PITCH: + case AL_GAIN: + case AL_MIN_GAIN: + case AL_MAX_GAIN: + case AL_MAX_DISTANCE: + case AL_ROLLOFF_FACTOR: + case AL_DOPPLER_FACTOR: + case AL_CONE_OUTER_GAIN: + case AL_SEC_OFFSET: + case AL_SAMPLE_OFFSET: + case AL_BYTE_OFFSET: + case AL_CONE_INNER_ANGLE: + case AL_CONE_OUTER_ANGLE: + case AL_REFERENCE_DISTANCE: + case AL_CONE_OUTER_GAINHF: + case AL_AIR_ABSORPTION_FACTOR: + case AL_ROOM_ROLLOFF_FACTOR: + case AL_DIRECT_FILTER_GAINHF_AUTO: + case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO: + case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO: + case AL_DIRECT_CHANNELS_SOFT: + case AL_DISTANCE_MODEL: + case AL_SOURCE_RELATIVE: + case AL_LOOPING: + case AL_SOURCE_STATE: + case AL_BUFFERS_QUEUED: + case AL_BUFFERS_PROCESSED: + case AL_SOURCE_TYPE: + case AL_SOURCE_RADIUS: + case AL_SOURCE_RESAMPLER_SOFT: + case AL_SOURCE_SPATIALIZE_SOFT: + return 1; + + case AL_STEREO_ANGLES: + return 2; + + case AL_POSITION: + case AL_VELOCITY: + case AL_DIRECTION: + return 3; + + case AL_ORIENTATION: + return 6; + + case AL_SEC_OFFSET_LATENCY_SOFT: + case AL_SEC_OFFSET_CLOCK_SOFT: + break; /* Double only */ + + case AL_BUFFER: + case AL_DIRECT_FILTER: + case AL_AUXILIARY_SEND_FILTER: + break; /* i/i64 only */ + case AL_SAMPLE_OFFSET_LATENCY_SOFT: + case AL_SAMPLE_OFFSET_CLOCK_SOFT: + break; /* i64 only */ + } + return 0; +} +static ALint DoubleValsByProp(ALenum prop) +{ + if(prop != (ALenum)((SourceProp)prop)) + return 0; + switch((SourceProp)prop) + { + case AL_PITCH: + case AL_GAIN: + case AL_MIN_GAIN: + case AL_MAX_GAIN: + case AL_MAX_DISTANCE: + case AL_ROLLOFF_FACTOR: + case AL_DOPPLER_FACTOR: + case AL_CONE_OUTER_GAIN: + case AL_SEC_OFFSET: + case AL_SAMPLE_OFFSET: + case AL_BYTE_OFFSET: + case AL_CONE_INNER_ANGLE: + case AL_CONE_OUTER_ANGLE: + case AL_REFERENCE_DISTANCE: + case AL_CONE_OUTER_GAINHF: + case AL_AIR_ABSORPTION_FACTOR: + case AL_ROOM_ROLLOFF_FACTOR: + case AL_DIRECT_FILTER_GAINHF_AUTO: + case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO: + case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO: + case AL_DIRECT_CHANNELS_SOFT: + case AL_DISTANCE_MODEL: + case AL_SOURCE_RELATIVE: + case AL_LOOPING: + case AL_SOURCE_STATE: + case AL_BUFFERS_QUEUED: + case AL_BUFFERS_PROCESSED: + case AL_SOURCE_TYPE: + case AL_SOURCE_RADIUS: + case AL_SOURCE_RESAMPLER_SOFT: + case AL_SOURCE_SPATIALIZE_SOFT: + return 1; + + case AL_SEC_OFFSET_LATENCY_SOFT: + case AL_SEC_OFFSET_CLOCK_SOFT: + case AL_STEREO_ANGLES: + return 2; + + case AL_POSITION: + case AL_VELOCITY: + case AL_DIRECTION: + return 3; + + case AL_ORIENTATION: + return 6; + + case AL_BUFFER: + case AL_DIRECT_FILTER: + case AL_AUXILIARY_SEND_FILTER: + break; /* i/i64 only */ + case AL_SAMPLE_OFFSET_LATENCY_SOFT: + case AL_SAMPLE_OFFSET_CLOCK_SOFT: + break; /* i64 only */ + } + return 0; +} + +static ALint IntValsByProp(ALenum prop) +{ + if(prop != (ALenum)((SourceProp)prop)) + return 0; + switch((SourceProp)prop) + { + case AL_PITCH: + case AL_GAIN: + case AL_MIN_GAIN: + case AL_MAX_GAIN: + case AL_MAX_DISTANCE: + case AL_ROLLOFF_FACTOR: + case AL_DOPPLER_FACTOR: + case AL_CONE_OUTER_GAIN: + case AL_SEC_OFFSET: + case AL_SAMPLE_OFFSET: + case AL_BYTE_OFFSET: + case AL_CONE_INNER_ANGLE: + case AL_CONE_OUTER_ANGLE: + case AL_REFERENCE_DISTANCE: + case AL_CONE_OUTER_GAINHF: + case AL_AIR_ABSORPTION_FACTOR: + case AL_ROOM_ROLLOFF_FACTOR: + case AL_DIRECT_FILTER_GAINHF_AUTO: + case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO: + case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO: + case AL_DIRECT_CHANNELS_SOFT: + case AL_DISTANCE_MODEL: + case AL_SOURCE_RELATIVE: + case AL_LOOPING: + case AL_BUFFER: + case AL_SOURCE_STATE: + case AL_BUFFERS_QUEUED: + case AL_BUFFERS_PROCESSED: + case AL_SOURCE_TYPE: + case AL_DIRECT_FILTER: + case AL_SOURCE_RADIUS: + case AL_SOURCE_RESAMPLER_SOFT: + case AL_SOURCE_SPATIALIZE_SOFT: + return 1; + + case AL_POSITION: + case AL_VELOCITY: + case AL_DIRECTION: + case AL_AUXILIARY_SEND_FILTER: + return 3; + + case AL_ORIENTATION: + return 6; + + case AL_SAMPLE_OFFSET_LATENCY_SOFT: + case AL_SAMPLE_OFFSET_CLOCK_SOFT: + break; /* i64 only */ + case AL_SEC_OFFSET_LATENCY_SOFT: + case AL_SEC_OFFSET_CLOCK_SOFT: + break; /* Double only */ + case AL_STEREO_ANGLES: + break; /* Float/double only */ + } + return 0; +} +static ALint Int64ValsByProp(ALenum prop) +{ + if(prop != (ALenum)((SourceProp)prop)) + return 0; + switch((SourceProp)prop) + { + case AL_PITCH: + case AL_GAIN: + case AL_MIN_GAIN: + case AL_MAX_GAIN: + case AL_MAX_DISTANCE: + case AL_ROLLOFF_FACTOR: + case AL_DOPPLER_FACTOR: + case AL_CONE_OUTER_GAIN: + case AL_SEC_OFFSET: + case AL_SAMPLE_OFFSET: + case AL_BYTE_OFFSET: + case AL_CONE_INNER_ANGLE: + case AL_CONE_OUTER_ANGLE: + case AL_REFERENCE_DISTANCE: + case AL_CONE_OUTER_GAINHF: + case AL_AIR_ABSORPTION_FACTOR: + case AL_ROOM_ROLLOFF_FACTOR: + case AL_DIRECT_FILTER_GAINHF_AUTO: + case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO: + case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO: + case AL_DIRECT_CHANNELS_SOFT: + case AL_DISTANCE_MODEL: + case AL_SOURCE_RELATIVE: + case AL_LOOPING: + case AL_BUFFER: + case AL_SOURCE_STATE: + case AL_BUFFERS_QUEUED: + case AL_BUFFERS_PROCESSED: + case AL_SOURCE_TYPE: + case AL_DIRECT_FILTER: + case AL_SOURCE_RADIUS: + case AL_SOURCE_RESAMPLER_SOFT: + case AL_SOURCE_SPATIALIZE_SOFT: + return 1; + + case AL_SAMPLE_OFFSET_LATENCY_SOFT: + case AL_SAMPLE_OFFSET_CLOCK_SOFT: + return 2; + + case AL_POSITION: + case AL_VELOCITY: + case AL_DIRECTION: + case AL_AUXILIARY_SEND_FILTER: + return 3; + + case AL_ORIENTATION: + return 6; + + case AL_SEC_OFFSET_LATENCY_SOFT: + case AL_SEC_OFFSET_CLOCK_SOFT: + break; /* Double only */ + case AL_STEREO_ANGLES: + break; /* Float/double only */ + } + return 0; +} + + +#define CHECKVAL(x) do { \ + if(!(x)) \ + { \ + alSetError(Context, AL_INVALID_VALUE, "Value out of range"); \ + return AL_FALSE; \ + } \ +} while(0) + +#define DO_UPDATEPROPS() do { \ + ALvoice *voice; \ + if(SourceShouldUpdate(Source, Context) && \ + (voice=GetSourceVoice(Source, Context)) != NULL) \ + UpdateSourceProps(Source, voice, device->NumAuxSends, Context); \ + else \ + ATOMIC_STORE(&Source->PropsClean, AL_FALSE, almemory_order_release); \ +} while(0) + +static ALboolean SetSourcefv(ALsource *Source, ALCcontext *Context, SourceProp prop, const ALfloat *values) +{ + ALCdevice *device = Context->Device; + ALint ival; + + switch(prop) + { + case AL_SEC_OFFSET_LATENCY_SOFT: + case AL_SEC_OFFSET_CLOCK_SOFT: + /* Query only */ + SETERR_RETURN(Context, AL_INVALID_OPERATION, AL_FALSE, + "Setting read-only source property 0x%04x", prop); + + case AL_PITCH: + CHECKVAL(*values >= 0.0f); + + Source->Pitch = *values; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_CONE_INNER_ANGLE: + CHECKVAL(*values >= 0.0f && *values <= 360.0f); + + Source->InnerAngle = *values; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_CONE_OUTER_ANGLE: + CHECKVAL(*values >= 0.0f && *values <= 360.0f); + + Source->OuterAngle = *values; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_GAIN: + CHECKVAL(*values >= 0.0f); + + Source->Gain = *values; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_MAX_DISTANCE: + CHECKVAL(*values >= 0.0f); + + Source->MaxDistance = *values; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_ROLLOFF_FACTOR: + CHECKVAL(*values >= 0.0f); + + Source->RolloffFactor = *values; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_REFERENCE_DISTANCE: + CHECKVAL(*values >= 0.0f); + + Source->RefDistance = *values; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_MIN_GAIN: + CHECKVAL(*values >= 0.0f); + + Source->MinGain = *values; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_MAX_GAIN: + CHECKVAL(*values >= 0.0f); + + Source->MaxGain = *values; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_CONE_OUTER_GAIN: + CHECKVAL(*values >= 0.0f && *values <= 1.0f); + + Source->OuterGain = *values; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_CONE_OUTER_GAINHF: + CHECKVAL(*values >= 0.0f && *values <= 1.0f); + + Source->OuterGainHF = *values; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_AIR_ABSORPTION_FACTOR: + CHECKVAL(*values >= 0.0f && *values <= 10.0f); + + Source->AirAbsorptionFactor = *values; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_ROOM_ROLLOFF_FACTOR: + CHECKVAL(*values >= 0.0f && *values <= 10.0f); + + Source->RoomRolloffFactor = *values; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_DOPPLER_FACTOR: + CHECKVAL(*values >= 0.0f && *values <= 1.0f); + + Source->DopplerFactor = *values; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_SEC_OFFSET: + case AL_SAMPLE_OFFSET: + case AL_BYTE_OFFSET: + CHECKVAL(*values >= 0.0f); + + Source->OffsetType = prop; + Source->Offset = *values; + + if(IsPlayingOrPaused(Source)) + { + ALvoice *voice; + + ALCdevice_Lock(Context->Device); + /* Double-check that the source is still playing while we have + * the lock. + */ + voice = GetSourceVoice(Source, Context); + if(voice) + { + if(ApplyOffset(Source, voice) == AL_FALSE) + { + ALCdevice_Unlock(Context->Device); + SETERR_RETURN(Context, AL_INVALID_VALUE, AL_FALSE, "Invalid offset"); + } + } + ALCdevice_Unlock(Context->Device); + } + return AL_TRUE; + + case AL_SOURCE_RADIUS: + CHECKVAL(*values >= 0.0f && isfinite(*values)); + + Source->Radius = *values; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_STEREO_ANGLES: + CHECKVAL(isfinite(values[0]) && isfinite(values[1])); + + Source->StereoPan[0] = values[0]; + Source->StereoPan[1] = values[1]; + DO_UPDATEPROPS(); + return AL_TRUE; + + + case AL_POSITION: + CHECKVAL(isfinite(values[0]) && isfinite(values[1]) && isfinite(values[2])); + + Source->Position[0] = values[0]; + Source->Position[1] = values[1]; + Source->Position[2] = values[2]; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_VELOCITY: + CHECKVAL(isfinite(values[0]) && isfinite(values[1]) && isfinite(values[2])); + + Source->Velocity[0] = values[0]; + Source->Velocity[1] = values[1]; + Source->Velocity[2] = values[2]; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_DIRECTION: + CHECKVAL(isfinite(values[0]) && isfinite(values[1]) && isfinite(values[2])); + + Source->Direction[0] = values[0]; + Source->Direction[1] = values[1]; + Source->Direction[2] = values[2]; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_ORIENTATION: + CHECKVAL(isfinite(values[0]) && isfinite(values[1]) && isfinite(values[2]) && + isfinite(values[3]) && isfinite(values[4]) && isfinite(values[5])); + + Source->Orientation[0][0] = values[0]; + Source->Orientation[0][1] = values[1]; + Source->Orientation[0][2] = values[2]; + Source->Orientation[1][0] = values[3]; + Source->Orientation[1][1] = values[4]; + Source->Orientation[1][2] = values[5]; + DO_UPDATEPROPS(); + return AL_TRUE; + + + case AL_SOURCE_RELATIVE: + case AL_LOOPING: + case AL_SOURCE_STATE: + case AL_SOURCE_TYPE: + case AL_DISTANCE_MODEL: + case AL_DIRECT_FILTER_GAINHF_AUTO: + case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO: + case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO: + case AL_DIRECT_CHANNELS_SOFT: + case AL_SOURCE_RESAMPLER_SOFT: + case AL_SOURCE_SPATIALIZE_SOFT: + ival = (ALint)values[0]; + return SetSourceiv(Source, Context, prop, &ival); + + case AL_BUFFERS_QUEUED: + case AL_BUFFERS_PROCESSED: + ival = (ALint)((ALuint)values[0]); + return SetSourceiv(Source, Context, prop, &ival); + + case AL_BUFFER: + case AL_DIRECT_FILTER: + case AL_AUXILIARY_SEND_FILTER: + case AL_SAMPLE_OFFSET_LATENCY_SOFT: + case AL_SAMPLE_OFFSET_CLOCK_SOFT: + break; + } + + ERR("Unexpected property: 0x%04x\n", prop); + SETERR_RETURN(Context, AL_INVALID_ENUM, AL_FALSE, "Invalid source float property 0x%04x", prop); +} + +static ALboolean SetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp prop, const ALint *values) +{ + ALCdevice *device = Context->Device; + ALbuffer *buffer = NULL; + ALfilter *filter = NULL; + ALeffectslot *slot = NULL; + ALbufferlistitem *oldlist; + ALfloat fvals[6]; + + switch(prop) + { + case AL_SOURCE_STATE: + case AL_SOURCE_TYPE: + case AL_BUFFERS_QUEUED: + case AL_BUFFERS_PROCESSED: + /* Query only */ + SETERR_RETURN(Context, AL_INVALID_OPERATION, AL_FALSE, + "Setting read-only source property 0x%04x", prop); + + case AL_SOURCE_RELATIVE: + CHECKVAL(*values == AL_FALSE || *values == AL_TRUE); + + Source->HeadRelative = (ALboolean)*values; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_LOOPING: + CHECKVAL(*values == AL_FALSE || *values == AL_TRUE); + + Source->Looping = (ALboolean)*values; + if(IsPlayingOrPaused(Source)) + { + ALvoice *voice = GetSourceVoice(Source, Context); + if(voice) + { + if(Source->Looping) + ATOMIC_STORE(&voice->loop_buffer, Source->queue, almemory_order_release); + else + ATOMIC_STORE(&voice->loop_buffer, static_cast<ALbufferlistitem*>(nullptr), + almemory_order_release); + + /* If the source is playing, wait for the current mix to finish + * to ensure it isn't currently looping back or reaching the + * end. + */ + while((ATOMIC_LOAD(&device->MixCount, almemory_order_acquire)&1)) + althrd_yield(); + } + } + return AL_TRUE; + + case AL_BUFFER: + LockBufferList(device); + if(!(*values == 0 || (buffer=LookupBuffer(device, *values)) != NULL)) + { + UnlockBufferList(device); + SETERR_RETURN(Context, AL_INVALID_VALUE, AL_FALSE, "Invalid buffer ID %u", + *values); + } + + if(buffer && buffer->MappedAccess != 0 && + !(buffer->MappedAccess&AL_MAP_PERSISTENT_BIT_SOFT)) + { + UnlockBufferList(device); + SETERR_RETURN(Context, AL_INVALID_OPERATION, AL_FALSE, + "Setting non-persistently mapped buffer %u", buffer->id); + } + else + { + ALenum state = GetSourceState(Source, GetSourceVoice(Source, Context)); + if(state == AL_PLAYING || state == AL_PAUSED) + { + UnlockBufferList(device); + SETERR_RETURN(Context, AL_INVALID_OPERATION, AL_FALSE, + "Setting buffer on playing or paused source %u", Source->id); + } + } + + oldlist = Source->queue; + if(buffer != NULL) + { + /* Add the selected buffer to a one-item queue */ + ALbufferlistitem *newlist = static_cast<ALbufferlistitem*>(al_calloc(DEF_ALIGN, + FAM_SIZE(ALbufferlistitem, buffers, 1))); + ATOMIC_INIT(&newlist->next, static_cast<ALbufferlistitem*>(nullptr)); + newlist->max_samples = buffer->SampleLen; + newlist->num_buffers = 1; + newlist->buffers[0] = buffer; + IncrementRef(&buffer->ref); + + /* Source is now Static */ + Source->SourceType = AL_STATIC; + Source->queue = newlist; + } + else + { + /* Source is now Undetermined */ + Source->SourceType = AL_UNDETERMINED; + Source->queue = NULL; + } + UnlockBufferList(device); + + /* Delete all elements in the previous queue */ + while(oldlist != NULL) + { + ALsizei i; + ALbufferlistitem *temp = oldlist; + oldlist = ATOMIC_LOAD(&temp->next, almemory_order_relaxed); + + for(i = 0;i < temp->num_buffers;i++) + { + if(temp->buffers[i]) + DecrementRef(&temp->buffers[i]->ref); + } + al_free(temp); + } + return AL_TRUE; + + case AL_SEC_OFFSET: + case AL_SAMPLE_OFFSET: + case AL_BYTE_OFFSET: + CHECKVAL(*values >= 0); + + Source->OffsetType = prop; + Source->Offset = *values; + + if(IsPlayingOrPaused(Source)) + { + ALvoice *voice; + + ALCdevice_Lock(Context->Device); + voice = GetSourceVoice(Source, Context); + if(voice) + { + if(ApplyOffset(Source, voice) == AL_FALSE) + { + ALCdevice_Unlock(Context->Device); + SETERR_RETURN(Context, AL_INVALID_VALUE, AL_FALSE, + "Invalid source offset"); + } + } + ALCdevice_Unlock(Context->Device); + } + return AL_TRUE; + + case AL_DIRECT_FILTER: + LockFilterList(device); + if(!(*values == 0 || (filter=LookupFilter(device, *values)) != NULL)) + { + UnlockFilterList(device); + SETERR_RETURN(Context, AL_INVALID_VALUE, AL_FALSE, "Invalid filter ID %u", + *values); + } + + if(!filter) + { + Source->Direct.Gain = 1.0f; + Source->Direct.GainHF = 1.0f; + Source->Direct.HFReference = LOWPASSFREQREF; + Source->Direct.GainLF = 1.0f; + Source->Direct.LFReference = HIGHPASSFREQREF; + } + else + { + Source->Direct.Gain = filter->Gain; + Source->Direct.GainHF = filter->GainHF; + Source->Direct.HFReference = filter->HFReference; + Source->Direct.GainLF = filter->GainLF; + Source->Direct.LFReference = filter->LFReference; + } + UnlockFilterList(device); + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_DIRECT_FILTER_GAINHF_AUTO: + CHECKVAL(*values == AL_FALSE || *values == AL_TRUE); + + Source->DryGainHFAuto = *values; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO: + CHECKVAL(*values == AL_FALSE || *values == AL_TRUE); + + Source->WetGainAuto = *values; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO: + CHECKVAL(*values == AL_FALSE || *values == AL_TRUE); + + Source->WetGainHFAuto = *values; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_DIRECT_CHANNELS_SOFT: + CHECKVAL(*values == AL_FALSE || *values == AL_TRUE); + + Source->DirectChannels = *values; + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_DISTANCE_MODEL: + CHECKVAL(*values == AL_NONE || + *values == AL_INVERSE_DISTANCE || + *values == AL_INVERSE_DISTANCE_CLAMPED || + *values == AL_LINEAR_DISTANCE || + *values == AL_LINEAR_DISTANCE_CLAMPED || + *values == AL_EXPONENT_DISTANCE || + *values == AL_EXPONENT_DISTANCE_CLAMPED); + + Source->DistanceModel = static_cast<DistanceModel>(*values); + if(Context->SourceDistanceModel) + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_SOURCE_RESAMPLER_SOFT: + CHECKVAL(*values >= 0 && *values <= ResamplerMax); + + Source->Resampler = static_cast<enum Resampler>(*values); + DO_UPDATEPROPS(); + return AL_TRUE; + + case AL_SOURCE_SPATIALIZE_SOFT: + CHECKVAL(*values >= AL_FALSE && *values <= AL_AUTO_SOFT); + + Source->Spatialize = static_cast<enum SpatializeMode>(*values); + DO_UPDATEPROPS(); + return AL_TRUE; + + + case AL_AUXILIARY_SEND_FILTER: + LockEffectSlotList(Context); + if(!(values[0] == 0 || (slot=LookupEffectSlot(Context, values[0])) != NULL)) + { + UnlockEffectSlotList(Context); + SETERR_RETURN(Context, AL_INVALID_VALUE, AL_FALSE, "Invalid effect ID %u", + values[0]); + } + if((ALuint)values[1] >= (ALuint)device->NumAuxSends) + { + UnlockEffectSlotList(Context); + SETERR_RETURN(Context, AL_INVALID_VALUE, AL_FALSE, "Invalid send %u", values[1]); + } + LockFilterList(device); + if(!(values[2] == 0 || (filter=LookupFilter(device, values[2])) != NULL)) + { + UnlockFilterList(device); + UnlockEffectSlotList(Context); + SETERR_RETURN(Context, AL_INVALID_VALUE, AL_FALSE, "Invalid filter ID %u", + values[2]); + } + + if(!filter) + { + /* Disable filter */ + Source->Send[values[1]].Gain = 1.0f; + Source->Send[values[1]].GainHF = 1.0f; + Source->Send[values[1]].HFReference = LOWPASSFREQREF; + Source->Send[values[1]].GainLF = 1.0f; + Source->Send[values[1]].LFReference = HIGHPASSFREQREF; + } + else + { + Source->Send[values[1]].Gain = filter->Gain; + Source->Send[values[1]].GainHF = filter->GainHF; + Source->Send[values[1]].HFReference = filter->HFReference; + Source->Send[values[1]].GainLF = filter->GainLF; + Source->Send[values[1]].LFReference = filter->LFReference; + } + UnlockFilterList(device); + + if(slot != Source->Send[values[1]].Slot && IsPlayingOrPaused(Source)) + { + ALvoice *voice; + /* Add refcount on the new slot, and release the previous slot */ + if(slot) IncrementRef(&slot->ref); + if(Source->Send[values[1]].Slot) + DecrementRef(&Source->Send[values[1]].Slot->ref); + Source->Send[values[1]].Slot = slot; + + /* We must force an update if the auxiliary slot changed on an + * active source, in case the slot is about to be deleted. + */ + if((voice=GetSourceVoice(Source, Context)) != NULL) + UpdateSourceProps(Source, voice, device->NumAuxSends, Context); + else + ATOMIC_STORE(&Source->PropsClean, AL_FALSE, almemory_order_release); + } + else + { + if(slot) IncrementRef(&slot->ref); + if(Source->Send[values[1]].Slot) + DecrementRef(&Source->Send[values[1]].Slot->ref); + Source->Send[values[1]].Slot = slot; + DO_UPDATEPROPS(); + } + UnlockEffectSlotList(Context); + + return AL_TRUE; + + + /* 1x float */ + case AL_CONE_INNER_ANGLE: + case AL_CONE_OUTER_ANGLE: + case AL_PITCH: + case AL_GAIN: + case AL_MIN_GAIN: + case AL_MAX_GAIN: + case AL_REFERENCE_DISTANCE: + case AL_ROLLOFF_FACTOR: + case AL_CONE_OUTER_GAIN: + case AL_MAX_DISTANCE: + case AL_DOPPLER_FACTOR: + case AL_CONE_OUTER_GAINHF: + case AL_AIR_ABSORPTION_FACTOR: + case AL_ROOM_ROLLOFF_FACTOR: + case AL_SOURCE_RADIUS: + fvals[0] = (ALfloat)*values; + return SetSourcefv(Source, Context, prop, fvals); + + /* 3x float */ + case AL_POSITION: + case AL_VELOCITY: + case AL_DIRECTION: + fvals[0] = (ALfloat)values[0]; + fvals[1] = (ALfloat)values[1]; + fvals[2] = (ALfloat)values[2]; + return SetSourcefv(Source, Context, prop, fvals); + + /* 6x float */ + case AL_ORIENTATION: + fvals[0] = (ALfloat)values[0]; + fvals[1] = (ALfloat)values[1]; + fvals[2] = (ALfloat)values[2]; + fvals[3] = (ALfloat)values[3]; + fvals[4] = (ALfloat)values[4]; + fvals[5] = (ALfloat)values[5]; + return SetSourcefv(Source, Context, prop, fvals); + + case AL_SAMPLE_OFFSET_LATENCY_SOFT: + case AL_SEC_OFFSET_LATENCY_SOFT: + case AL_SEC_OFFSET_CLOCK_SOFT: + case AL_SAMPLE_OFFSET_CLOCK_SOFT: + case AL_STEREO_ANGLES: + break; + } + + ERR("Unexpected property: 0x%04x\n", prop); + SETERR_RETURN(Context, AL_INVALID_ENUM, AL_FALSE, "Invalid source integer property 0x%04x", + prop); +} + +static ALboolean SetSourcei64v(ALsource *Source, ALCcontext *Context, SourceProp prop, const ALint64SOFT *values) +{ + ALfloat fvals[6]; + ALint ivals[3]; + + switch(prop) + { + case AL_SOURCE_TYPE: + case AL_BUFFERS_QUEUED: + case AL_BUFFERS_PROCESSED: + case AL_SOURCE_STATE: + case AL_SAMPLE_OFFSET_LATENCY_SOFT: + case AL_SAMPLE_OFFSET_CLOCK_SOFT: + /* Query only */ + SETERR_RETURN(Context, AL_INVALID_OPERATION, AL_FALSE, + "Setting read-only source property 0x%04x", prop); + + /* 1x int */ + case AL_SOURCE_RELATIVE: + case AL_LOOPING: + case AL_SEC_OFFSET: + case AL_SAMPLE_OFFSET: + case AL_BYTE_OFFSET: + case AL_DIRECT_FILTER_GAINHF_AUTO: + case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO: + case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO: + case AL_DIRECT_CHANNELS_SOFT: + case AL_DISTANCE_MODEL: + case AL_SOURCE_RESAMPLER_SOFT: + case AL_SOURCE_SPATIALIZE_SOFT: + CHECKVAL(*values <= INT_MAX && *values >= INT_MIN); + + ivals[0] = (ALint)*values; + return SetSourceiv(Source, Context, prop, ivals); + + /* 1x uint */ + case AL_BUFFER: + case AL_DIRECT_FILTER: + CHECKVAL(*values <= UINT_MAX && *values >= 0); + + ivals[0] = (ALuint)*values; + return SetSourceiv(Source, Context, prop, ivals); + + /* 3x uint */ + case AL_AUXILIARY_SEND_FILTER: + CHECKVAL(values[0] <= UINT_MAX && values[0] >= 0 && + values[1] <= UINT_MAX && values[1] >= 0 && + values[2] <= UINT_MAX && values[2] >= 0); + + ivals[0] = (ALuint)values[0]; + ivals[1] = (ALuint)values[1]; + ivals[2] = (ALuint)values[2]; + return SetSourceiv(Source, Context, prop, ivals); + + /* 1x float */ + case AL_CONE_INNER_ANGLE: + case AL_CONE_OUTER_ANGLE: + case AL_PITCH: + case AL_GAIN: + case AL_MIN_GAIN: + case AL_MAX_GAIN: + case AL_REFERENCE_DISTANCE: + case AL_ROLLOFF_FACTOR: + case AL_CONE_OUTER_GAIN: + case AL_MAX_DISTANCE: + case AL_DOPPLER_FACTOR: + case AL_CONE_OUTER_GAINHF: + case AL_AIR_ABSORPTION_FACTOR: + case AL_ROOM_ROLLOFF_FACTOR: + case AL_SOURCE_RADIUS: + fvals[0] = (ALfloat)*values; + return SetSourcefv(Source, Context, prop, fvals); + + /* 3x float */ + case AL_POSITION: + case AL_VELOCITY: + case AL_DIRECTION: + fvals[0] = (ALfloat)values[0]; + fvals[1] = (ALfloat)values[1]; + fvals[2] = (ALfloat)values[2]; + return SetSourcefv(Source, Context, prop, fvals); + + /* 6x float */ + case AL_ORIENTATION: + fvals[0] = (ALfloat)values[0]; + fvals[1] = (ALfloat)values[1]; + fvals[2] = (ALfloat)values[2]; + fvals[3] = (ALfloat)values[3]; + fvals[4] = (ALfloat)values[4]; + fvals[5] = (ALfloat)values[5]; + return SetSourcefv(Source, Context, prop, fvals); + + case AL_SEC_OFFSET_LATENCY_SOFT: + case AL_SEC_OFFSET_CLOCK_SOFT: + case AL_STEREO_ANGLES: + break; + } + + ERR("Unexpected property: 0x%04x\n", prop); + SETERR_RETURN(Context, AL_INVALID_ENUM, AL_FALSE, "Invalid source integer64 property 0x%04x", + prop); +} + +#undef CHECKVAL + + +static ALboolean GetSourcedv(ALsource *Source, ALCcontext *Context, SourceProp prop, ALdouble *values) +{ + ALCdevice *device = Context->Device; + ClockLatency clocktime; + ALuint64 srcclock; + ALint ivals[3]; + ALboolean err; + + switch(prop) + { + case AL_GAIN: + *values = Source->Gain; + return AL_TRUE; + + case AL_PITCH: + *values = Source->Pitch; + return AL_TRUE; + + case AL_MAX_DISTANCE: + *values = Source->MaxDistance; + return AL_TRUE; + + case AL_ROLLOFF_FACTOR: + *values = Source->RolloffFactor; + return AL_TRUE; + + case AL_REFERENCE_DISTANCE: + *values = Source->RefDistance; + return AL_TRUE; + + case AL_CONE_INNER_ANGLE: + *values = Source->InnerAngle; + return AL_TRUE; + + case AL_CONE_OUTER_ANGLE: + *values = Source->OuterAngle; + return AL_TRUE; + + case AL_MIN_GAIN: + *values = Source->MinGain; + return AL_TRUE; + + case AL_MAX_GAIN: + *values = Source->MaxGain; + return AL_TRUE; + + case AL_CONE_OUTER_GAIN: + *values = Source->OuterGain; + return AL_TRUE; + + case AL_SEC_OFFSET: + case AL_SAMPLE_OFFSET: + case AL_BYTE_OFFSET: + *values = GetSourceOffset(Source, prop, Context); + return AL_TRUE; + + case AL_CONE_OUTER_GAINHF: + *values = Source->OuterGainHF; + return AL_TRUE; + + case AL_AIR_ABSORPTION_FACTOR: + *values = Source->AirAbsorptionFactor; + return AL_TRUE; + + case AL_ROOM_ROLLOFF_FACTOR: + *values = Source->RoomRolloffFactor; + return AL_TRUE; + + case AL_DOPPLER_FACTOR: + *values = Source->DopplerFactor; + return AL_TRUE; + + case AL_SOURCE_RADIUS: + *values = Source->Radius; + return AL_TRUE; + + case AL_STEREO_ANGLES: + values[0] = Source->StereoPan[0]; + values[1] = Source->StereoPan[1]; + return AL_TRUE; + + case AL_SEC_OFFSET_LATENCY_SOFT: + /* Get the source offset with the clock time first. Then get the + * clock time with the device latency. Order is important. + */ + values[0] = GetSourceSecOffset(Source, Context, &srcclock); + almtx_lock(&device->BackendLock); + clocktime = GetClockLatency(device); + almtx_unlock(&device->BackendLock); + if(srcclock == (ALuint64)clocktime.ClockTime) + values[1] = (ALdouble)clocktime.Latency / 1000000000.0; + else + { + /* If the clock time incremented, reduce the latency by that + * much since it's that much closer to the source offset it got + * earlier. + */ + ALuint64 diff = clocktime.ClockTime - srcclock; + values[1] = (ALdouble)(clocktime.Latency - minu64(clocktime.Latency, diff)) / + 1000000000.0; + } + return AL_TRUE; + + case AL_SEC_OFFSET_CLOCK_SOFT: + values[0] = GetSourceSecOffset(Source, Context, &srcclock); + values[1] = srcclock / 1000000000.0; + return AL_TRUE; + + case AL_POSITION: + values[0] = Source->Position[0]; + values[1] = Source->Position[1]; + values[2] = Source->Position[2]; + return AL_TRUE; + + case AL_VELOCITY: + values[0] = Source->Velocity[0]; + values[1] = Source->Velocity[1]; + values[2] = Source->Velocity[2]; + return AL_TRUE; + + case AL_DIRECTION: + values[0] = Source->Direction[0]; + values[1] = Source->Direction[1]; + values[2] = Source->Direction[2]; + return AL_TRUE; + + case AL_ORIENTATION: + values[0] = Source->Orientation[0][0]; + values[1] = Source->Orientation[0][1]; + values[2] = Source->Orientation[0][2]; + values[3] = Source->Orientation[1][0]; + values[4] = Source->Orientation[1][1]; + values[5] = Source->Orientation[1][2]; + return AL_TRUE; + + /* 1x int */ + case AL_SOURCE_RELATIVE: + case AL_LOOPING: + case AL_SOURCE_STATE: + case AL_BUFFERS_QUEUED: + case AL_BUFFERS_PROCESSED: + case AL_SOURCE_TYPE: + case AL_DIRECT_FILTER_GAINHF_AUTO: + case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO: + case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO: + case AL_DIRECT_CHANNELS_SOFT: + case AL_DISTANCE_MODEL: + case AL_SOURCE_RESAMPLER_SOFT: + case AL_SOURCE_SPATIALIZE_SOFT: + if((err=GetSourceiv(Source, Context, prop, ivals)) != AL_FALSE) + *values = (ALdouble)ivals[0]; + return err; + + case AL_BUFFER: + case AL_DIRECT_FILTER: + case AL_AUXILIARY_SEND_FILTER: + case AL_SAMPLE_OFFSET_LATENCY_SOFT: + case AL_SAMPLE_OFFSET_CLOCK_SOFT: + break; + } + + ERR("Unexpected property: 0x%04x\n", prop); + SETERR_RETURN(Context, AL_INVALID_ENUM, AL_FALSE, "Invalid source double property 0x%04x", + prop); +} + +static ALboolean GetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp prop, ALint *values) +{ + ALbufferlistitem *BufferList; + ALdouble dvals[6]; + ALboolean err; + + switch(prop) + { + case AL_SOURCE_RELATIVE: + *values = Source->HeadRelative; + return AL_TRUE; + + case AL_LOOPING: + *values = Source->Looping; + return AL_TRUE; + + case AL_BUFFER: + BufferList = (Source->SourceType == AL_STATIC) ? Source->queue : NULL; + *values = (BufferList && BufferList->num_buffers >= 1 && BufferList->buffers[0]) ? + BufferList->buffers[0]->id : 0; + return AL_TRUE; + + case AL_SOURCE_STATE: + *values = GetSourceState(Source, GetSourceVoice(Source, Context)); + return AL_TRUE; + + case AL_BUFFERS_QUEUED: + if(!(BufferList=Source->queue)) + *values = 0; + else + { + ALsizei count = 0; + do { + count += BufferList->num_buffers; + BufferList = ATOMIC_LOAD(&BufferList->next, almemory_order_relaxed); + } while(BufferList != NULL); + *values = count; + } + return AL_TRUE; + + case AL_BUFFERS_PROCESSED: + if(Source->Looping || Source->SourceType != AL_STREAMING) + { + /* Buffers on a looping source are in a perpetual state of + * PENDING, so don't report any as PROCESSED */ + *values = 0; + } + else + { + const ALbufferlistitem *BufferList = Source->queue; + const ALbufferlistitem *Current = NULL; + ALsizei played = 0; + ALvoice *voice; + + if((voice=GetSourceVoice(Source, Context)) != NULL) + Current = ATOMIC_LOAD(&voice->current_buffer, almemory_order_relaxed); + else if(Source->state == AL_INITIAL) + Current = BufferList; + + while(BufferList && BufferList != Current) + { + played += BufferList->num_buffers; + BufferList = ATOMIC_LOAD(&CONST_CAST(ALbufferlistitem*,BufferList)->next, + almemory_order_relaxed); + } + *values = played; + } + return AL_TRUE; + + case AL_SOURCE_TYPE: + *values = Source->SourceType; + return AL_TRUE; + + case AL_DIRECT_FILTER_GAINHF_AUTO: + *values = Source->DryGainHFAuto; + return AL_TRUE; + + case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO: + *values = Source->WetGainAuto; + return AL_TRUE; + + case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO: + *values = Source->WetGainHFAuto; + return AL_TRUE; + + case AL_DIRECT_CHANNELS_SOFT: + *values = Source->DirectChannels; + return AL_TRUE; + + case AL_DISTANCE_MODEL: + *values = Source->DistanceModel; + return AL_TRUE; + + case AL_SOURCE_RESAMPLER_SOFT: + *values = Source->Resampler; + return AL_TRUE; + + case AL_SOURCE_SPATIALIZE_SOFT: + *values = Source->Spatialize; + return AL_TRUE; + + /* 1x float/double */ + case AL_CONE_INNER_ANGLE: + case AL_CONE_OUTER_ANGLE: + case AL_PITCH: + case AL_GAIN: + case AL_MIN_GAIN: + case AL_MAX_GAIN: + case AL_REFERENCE_DISTANCE: + case AL_ROLLOFF_FACTOR: + case AL_CONE_OUTER_GAIN: + case AL_MAX_DISTANCE: + case AL_SEC_OFFSET: + case AL_SAMPLE_OFFSET: + case AL_BYTE_OFFSET: + case AL_DOPPLER_FACTOR: + case AL_AIR_ABSORPTION_FACTOR: + case AL_ROOM_ROLLOFF_FACTOR: + case AL_CONE_OUTER_GAINHF: + case AL_SOURCE_RADIUS: + if((err=GetSourcedv(Source, Context, prop, dvals)) != AL_FALSE) + *values = (ALint)dvals[0]; + return err; + + /* 3x float/double */ + case AL_POSITION: + case AL_VELOCITY: + case AL_DIRECTION: + if((err=GetSourcedv(Source, Context, prop, dvals)) != AL_FALSE) + { + values[0] = (ALint)dvals[0]; + values[1] = (ALint)dvals[1]; + values[2] = (ALint)dvals[2]; + } + return err; + + /* 6x float/double */ + case AL_ORIENTATION: + if((err=GetSourcedv(Source, Context, prop, dvals)) != AL_FALSE) + { + values[0] = (ALint)dvals[0]; + values[1] = (ALint)dvals[1]; + values[2] = (ALint)dvals[2]; + values[3] = (ALint)dvals[3]; + values[4] = (ALint)dvals[4]; + values[5] = (ALint)dvals[5]; + } + return err; + + case AL_SAMPLE_OFFSET_LATENCY_SOFT: + case AL_SAMPLE_OFFSET_CLOCK_SOFT: + break; /* i64 only */ + case AL_SEC_OFFSET_LATENCY_SOFT: + case AL_SEC_OFFSET_CLOCK_SOFT: + break; /* Double only */ + case AL_STEREO_ANGLES: + break; /* Float/double only */ + + case AL_DIRECT_FILTER: + case AL_AUXILIARY_SEND_FILTER: + break; /* ??? */ + } + + ERR("Unexpected property: 0x%04x\n", prop); + SETERR_RETURN(Context, AL_INVALID_ENUM, AL_FALSE, "Invalid source integer property 0x%04x", + prop); +} + +static ALboolean GetSourcei64v(ALsource *Source, ALCcontext *Context, SourceProp prop, ALint64 *values) +{ + ALCdevice *device = Context->Device; + ClockLatency clocktime; + ALuint64 srcclock; + ALdouble dvals[6]; + ALint ivals[3]; + ALboolean err; + + switch(prop) + { + case AL_SAMPLE_OFFSET_LATENCY_SOFT: + /* Get the source offset with the clock time first. Then get the + * clock time with the device latency. Order is important. + */ + values[0] = GetSourceSampleOffset(Source, Context, &srcclock); + almtx_lock(&device->BackendLock); + clocktime = GetClockLatency(device); + almtx_unlock(&device->BackendLock); + if(srcclock == (ALuint64)clocktime.ClockTime) + values[1] = clocktime.Latency; + else + { + /* If the clock time incremented, reduce the latency by that + * much since it's that much closer to the source offset it got + * earlier. + */ + ALuint64 diff = clocktime.ClockTime - srcclock; + values[1] = clocktime.Latency - minu64(clocktime.Latency, diff); + } + return AL_TRUE; + + case AL_SAMPLE_OFFSET_CLOCK_SOFT: + values[0] = GetSourceSampleOffset(Source, Context, &srcclock); + values[1] = srcclock; + return AL_TRUE; + + /* 1x float/double */ + case AL_CONE_INNER_ANGLE: + case AL_CONE_OUTER_ANGLE: + case AL_PITCH: + case AL_GAIN: + case AL_MIN_GAIN: + case AL_MAX_GAIN: + case AL_REFERENCE_DISTANCE: + case AL_ROLLOFF_FACTOR: + case AL_CONE_OUTER_GAIN: + case AL_MAX_DISTANCE: + case AL_SEC_OFFSET: + case AL_SAMPLE_OFFSET: + case AL_BYTE_OFFSET: + case AL_DOPPLER_FACTOR: + case AL_AIR_ABSORPTION_FACTOR: + case AL_ROOM_ROLLOFF_FACTOR: + case AL_CONE_OUTER_GAINHF: + case AL_SOURCE_RADIUS: + if((err=GetSourcedv(Source, Context, prop, dvals)) != AL_FALSE) + *values = (ALint64)dvals[0]; + return err; + + /* 3x float/double */ + case AL_POSITION: + case AL_VELOCITY: + case AL_DIRECTION: + if((err=GetSourcedv(Source, Context, prop, dvals)) != AL_FALSE) + { + values[0] = (ALint64)dvals[0]; + values[1] = (ALint64)dvals[1]; + values[2] = (ALint64)dvals[2]; + } + return err; + + /* 6x float/double */ + case AL_ORIENTATION: + if((err=GetSourcedv(Source, Context, prop, dvals)) != AL_FALSE) + { + values[0] = (ALint64)dvals[0]; + values[1] = (ALint64)dvals[1]; + values[2] = (ALint64)dvals[2]; + values[3] = (ALint64)dvals[3]; + values[4] = (ALint64)dvals[4]; + values[5] = (ALint64)dvals[5]; + } + return err; + + /* 1x int */ + case AL_SOURCE_RELATIVE: + case AL_LOOPING: + case AL_SOURCE_STATE: + case AL_BUFFERS_QUEUED: + case AL_BUFFERS_PROCESSED: + case AL_SOURCE_TYPE: + case AL_DIRECT_FILTER_GAINHF_AUTO: + case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO: + case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO: + case AL_DIRECT_CHANNELS_SOFT: + case AL_DISTANCE_MODEL: + case AL_SOURCE_RESAMPLER_SOFT: + case AL_SOURCE_SPATIALIZE_SOFT: + if((err=GetSourceiv(Source, Context, prop, ivals)) != AL_FALSE) + *values = ivals[0]; + return err; + + /* 1x uint */ + case AL_BUFFER: + case AL_DIRECT_FILTER: + if((err=GetSourceiv(Source, Context, prop, ivals)) != AL_FALSE) + *values = (ALuint)ivals[0]; + return err; + + /* 3x uint */ + case AL_AUXILIARY_SEND_FILTER: + if((err=GetSourceiv(Source, Context, prop, ivals)) != AL_FALSE) + { + values[0] = (ALuint)ivals[0]; + values[1] = (ALuint)ivals[1]; + values[2] = (ALuint)ivals[2]; + } + return err; + + case AL_SEC_OFFSET_LATENCY_SOFT: + case AL_SEC_OFFSET_CLOCK_SOFT: + break; /* Double only */ + case AL_STEREO_ANGLES: + break; /* Float/double only */ + } + + ERR("Unexpected property: 0x%04x\n", prop); + SETERR_RETURN(Context, AL_INVALID_ENUM, AL_FALSE, "Invalid source integer64 property 0x%04x", + prop); +} + + +AL_API ALvoid AL_APIENTRY alGenSources(ALsizei n, ALuint *sources) +{ + ALCcontext *context; + ALsizei cur = 0; + + context = GetContextRef(); + if(!context) return; + + if(n < 0) + alSetError(context, AL_INVALID_VALUE, "Generating %d sources", n); + else for(cur = 0;cur < n;cur++) + { + ALsource *source = AllocSource(context); + if(!source) + { + alDeleteSources(cur, sources); + break; + } + sources[cur] = source->id; + } + + ALCcontext_DecRef(context); +} + + +AL_API ALvoid AL_APIENTRY alDeleteSources(ALsizei n, const ALuint *sources) +{ + ALCcontext *context; + ALsource *Source; + ALsizei i; + + context = GetContextRef(); + if(!context) return; + + LockSourceList(context); + if(n < 0) + SETERR_GOTO(context, AL_INVALID_VALUE, done, "Deleting %d sources", n); + + /* Check that all Sources are valid */ + for(i = 0;i < n;i++) + { + if(LookupSource(context, sources[i]) == NULL) + SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid source ID %u", sources[i]); + } + for(i = 0;i < n;i++) + { + if((Source=LookupSource(context, sources[i])) != NULL) + FreeSource(context, Source); + } + +done: + UnlockSourceList(context); + ALCcontext_DecRef(context); +} + + +AL_API ALboolean AL_APIENTRY alIsSource(ALuint source) +{ + ALCcontext *context; + ALboolean ret; + + context = GetContextRef(); + if(!context) return AL_FALSE; + + LockSourceList(context); + ret = (LookupSource(context, source) ? AL_TRUE : AL_FALSE); + UnlockSourceList(context); + + ALCcontext_DecRef(context); + + return ret; +} + + +AL_API ALvoid AL_APIENTRY alSourcef(ALuint source, ALenum param, ALfloat value) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + almtx_lock(&Context->PropLock); + LockSourceList(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source); + else if(FloatValsByProp(param) != 1) + alSetError(Context, AL_INVALID_ENUM, "Invalid float property 0x%04x", param); + else + SetSourcefv(Source, Context, static_cast<SourceProp>(param), &value); + UnlockSourceList(Context); + almtx_unlock(&Context->PropLock); + + ALCcontext_DecRef(Context); +} + +AL_API ALvoid AL_APIENTRY alSource3f(ALuint source, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + almtx_lock(&Context->PropLock); + LockSourceList(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source); + else if(FloatValsByProp(param) != 3) + alSetError(Context, AL_INVALID_ENUM, "Invalid 3-float property 0x%04x", param); + else + { + ALfloat fvals[3] = { value1, value2, value3 }; + SetSourcefv(Source, Context, static_cast<SourceProp>(param), fvals); + } + UnlockSourceList(Context); + almtx_unlock(&Context->PropLock); + + ALCcontext_DecRef(Context); +} + +AL_API ALvoid AL_APIENTRY alSourcefv(ALuint source, ALenum param, const ALfloat *values) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + almtx_lock(&Context->PropLock); + LockSourceList(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source); + else if(!values) + alSetError(Context, AL_INVALID_VALUE, "NULL pointer"); + else if(FloatValsByProp(param) < 1) + alSetError(Context, AL_INVALID_ENUM, "Invalid float-vector property 0x%04x", param); + else + SetSourcefv(Source, Context, static_cast<SourceProp>(param), values); + UnlockSourceList(Context); + almtx_unlock(&Context->PropLock); + + ALCcontext_DecRef(Context); +} + + +AL_API ALvoid AL_APIENTRY alSourcedSOFT(ALuint source, ALenum param, ALdouble value) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + almtx_lock(&Context->PropLock); + LockSourceList(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source); + else if(DoubleValsByProp(param) != 1) + alSetError(Context, AL_INVALID_ENUM, "Invalid double property 0x%04x", param); + else + { + ALfloat fval = (ALfloat)value; + SetSourcefv(Source, Context, static_cast<SourceProp>(param), &fval); + } + UnlockSourceList(Context); + almtx_unlock(&Context->PropLock); + + ALCcontext_DecRef(Context); +} + +AL_API ALvoid AL_APIENTRY alSource3dSOFT(ALuint source, ALenum param, ALdouble value1, ALdouble value2, ALdouble value3) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + almtx_lock(&Context->PropLock); + LockSourceList(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source); + else if(DoubleValsByProp(param) != 3) + alSetError(Context, AL_INVALID_ENUM, "Invalid 3-double property 0x%04x", param); + else + { + ALfloat fvals[3] = { (ALfloat)value1, (ALfloat)value2, (ALfloat)value3 }; + SetSourcefv(Source, Context, static_cast<SourceProp>(param), fvals); + } + UnlockSourceList(Context); + almtx_unlock(&Context->PropLock); + + ALCcontext_DecRef(Context); +} + +AL_API ALvoid AL_APIENTRY alSourcedvSOFT(ALuint source, ALenum param, const ALdouble *values) +{ + ALCcontext *Context; + ALsource *Source; + ALint count; + + Context = GetContextRef(); + if(!Context) return; + + almtx_lock(&Context->PropLock); + LockSourceList(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source); + else if(!values) + alSetError(Context, AL_INVALID_VALUE, "NULL pointer"); + else if((count=DoubleValsByProp(param)) < 1 || count > 6) + alSetError(Context, AL_INVALID_ENUM, "Invalid double-vector property 0x%04x", param); + else + { + ALfloat fvals[6]; + ALint i; + + for(i = 0;i < count;i++) + fvals[i] = (ALfloat)values[i]; + SetSourcefv(Source, Context, static_cast<SourceProp>(param), fvals); + } + UnlockSourceList(Context); + almtx_unlock(&Context->PropLock); + + ALCcontext_DecRef(Context); +} + + +AL_API ALvoid AL_APIENTRY alSourcei(ALuint source, ALenum param, ALint value) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + almtx_lock(&Context->PropLock); + LockSourceList(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source); + else if(IntValsByProp(param) != 1) + alSetError(Context, AL_INVALID_ENUM, "Invalid integer property 0x%04x", param); + else + SetSourceiv(Source, Context, static_cast<SourceProp>(param), &value); + UnlockSourceList(Context); + almtx_unlock(&Context->PropLock); + + ALCcontext_DecRef(Context); +} + +AL_API void AL_APIENTRY alSource3i(ALuint source, ALenum param, ALint value1, ALint value2, ALint value3) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + almtx_lock(&Context->PropLock); + LockSourceList(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source); + else if(IntValsByProp(param) != 3) + alSetError(Context, AL_INVALID_ENUM, "Invalid 3-integer property 0x%04x", param); + else + { + ALint ivals[3] = { value1, value2, value3 }; + SetSourceiv(Source, Context, static_cast<SourceProp>(param), ivals); + } + UnlockSourceList(Context); + almtx_unlock(&Context->PropLock); + + ALCcontext_DecRef(Context); +} + +AL_API void AL_APIENTRY alSourceiv(ALuint source, ALenum param, const ALint *values) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + almtx_lock(&Context->PropLock); + LockSourceList(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source); + else if(!values) + alSetError(Context, AL_INVALID_VALUE, "NULL pointer"); + else if(IntValsByProp(param) < 1) + alSetError(Context, AL_INVALID_ENUM, "Invalid integer-vector property 0x%04x", param); + else + SetSourceiv(Source, Context, static_cast<SourceProp>(param), values); + UnlockSourceList(Context); + almtx_unlock(&Context->PropLock); + + ALCcontext_DecRef(Context); +} + + +AL_API ALvoid AL_APIENTRY alSourcei64SOFT(ALuint source, ALenum param, ALint64SOFT value) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + almtx_lock(&Context->PropLock); + LockSourceList(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source); + else if(Int64ValsByProp(param) != 1) + alSetError(Context, AL_INVALID_ENUM, "Invalid integer64 property 0x%04x", param); + else + SetSourcei64v(Source, Context, static_cast<SourceProp>(param), &value); + UnlockSourceList(Context); + almtx_unlock(&Context->PropLock); + + ALCcontext_DecRef(Context); +} + +AL_API void AL_APIENTRY alSource3i64SOFT(ALuint source, ALenum param, ALint64SOFT value1, ALint64SOFT value2, ALint64SOFT value3) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + almtx_lock(&Context->PropLock); + LockSourceList(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source); + else if(Int64ValsByProp(param) != 3) + alSetError(Context, AL_INVALID_ENUM, "Invalid 3-integer64 property 0x%04x", param); + else + { + ALint64SOFT i64vals[3] = { value1, value2, value3 }; + SetSourcei64v(Source, Context, static_cast<SourceProp>(param), i64vals); + } + UnlockSourceList(Context); + almtx_unlock(&Context->PropLock); + + ALCcontext_DecRef(Context); +} + +AL_API void AL_APIENTRY alSourcei64vSOFT(ALuint source, ALenum param, const ALint64SOFT *values) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + almtx_lock(&Context->PropLock); + LockSourceList(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source); + else if(!values) + alSetError(Context, AL_INVALID_VALUE, "NULL pointer"); + else if(Int64ValsByProp(param) < 1) + alSetError(Context, AL_INVALID_ENUM, "Invalid integer64-vector property 0x%04x", param); + else + SetSourcei64v(Source, Context, static_cast<SourceProp>(param), values); + UnlockSourceList(Context); + almtx_unlock(&Context->PropLock); + + ALCcontext_DecRef(Context); +} + + +AL_API ALvoid AL_APIENTRY alGetSourcef(ALuint source, ALenum param, ALfloat *value) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + LockSourceList(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source); + else if(!value) + alSetError(Context, AL_INVALID_VALUE, "NULL pointer"); + else if(FloatValsByProp(param) != 1) + alSetError(Context, AL_INVALID_ENUM, "Invalid float property 0x%04x", param); + else + { + ALdouble dval; + if(GetSourcedv(Source, Context, static_cast<SourceProp>(param), &dval)) + *value = (ALfloat)dval; + } + UnlockSourceList(Context); + + ALCcontext_DecRef(Context); +} + + +AL_API ALvoid AL_APIENTRY alGetSource3f(ALuint source, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + LockSourceList(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source); + else if(!(value1 && value2 && value3)) + alSetError(Context, AL_INVALID_VALUE, "NULL pointer"); + else if(FloatValsByProp(param) != 3) + alSetError(Context, AL_INVALID_ENUM, "Invalid 3-float property 0x%04x", param); + else + { + ALdouble dvals[3]; + if(GetSourcedv(Source, Context, static_cast<SourceProp>(param), dvals)) + { + *value1 = (ALfloat)dvals[0]; + *value2 = (ALfloat)dvals[1]; + *value3 = (ALfloat)dvals[2]; + } + } + UnlockSourceList(Context); + + ALCcontext_DecRef(Context); +} + + +AL_API ALvoid AL_APIENTRY alGetSourcefv(ALuint source, ALenum param, ALfloat *values) +{ + ALCcontext *Context; + ALsource *Source; + ALint count; + + Context = GetContextRef(); + if(!Context) return; + + LockSourceList(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source); + else if(!values) + alSetError(Context, AL_INVALID_VALUE, "NULL pointer"); + else if((count=FloatValsByProp(param)) < 1 && count > 6) + alSetError(Context, AL_INVALID_ENUM, "Invalid float-vector property 0x%04x", param); + else + { + ALdouble dvals[6]; + if(GetSourcedv(Source, Context, static_cast<SourceProp>(param), dvals)) + { + ALint i; + for(i = 0;i < count;i++) + values[i] = (ALfloat)dvals[i]; + } + } + UnlockSourceList(Context); + + ALCcontext_DecRef(Context); +} + + +AL_API void AL_APIENTRY alGetSourcedSOFT(ALuint source, ALenum param, ALdouble *value) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + LockSourceList(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source); + else if(!value) + alSetError(Context, AL_INVALID_VALUE, "NULL pointer"); + else if(DoubleValsByProp(param) != 1) + alSetError(Context, AL_INVALID_ENUM, "Invalid double property 0x%04x", param); + else + GetSourcedv(Source, Context, static_cast<SourceProp>(param), value); + UnlockSourceList(Context); + + ALCcontext_DecRef(Context); +} + +AL_API void AL_APIENTRY alGetSource3dSOFT(ALuint source, ALenum param, ALdouble *value1, ALdouble *value2, ALdouble *value3) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + LockSourceList(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source); + else if(!(value1 && value2 && value3)) + alSetError(Context, AL_INVALID_VALUE, "NULL pointer"); + else if(DoubleValsByProp(param) != 3) + alSetError(Context, AL_INVALID_ENUM, "Invalid 3-double property 0x%04x", param); + else + { + ALdouble dvals[3]; + if(GetSourcedv(Source, Context, static_cast<SourceProp>(param), dvals)) + { + *value1 = dvals[0]; + *value2 = dvals[1]; + *value3 = dvals[2]; + } + } + UnlockSourceList(Context); + + ALCcontext_DecRef(Context); +} + +AL_API void AL_APIENTRY alGetSourcedvSOFT(ALuint source, ALenum param, ALdouble *values) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + LockSourceList(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source); + else if(!values) + alSetError(Context, AL_INVALID_VALUE, "NULL pointer"); + else if(DoubleValsByProp(param) < 1) + alSetError(Context, AL_INVALID_ENUM, "Invalid double-vector property 0x%04x", param); + else + GetSourcedv(Source, Context, static_cast<SourceProp>(param), values); + UnlockSourceList(Context); + + ALCcontext_DecRef(Context); +} + + +AL_API ALvoid AL_APIENTRY alGetSourcei(ALuint source, ALenum param, ALint *value) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + LockSourceList(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source); + else if(!value) + alSetError(Context, AL_INVALID_VALUE, "NULL pointer"); + else if(IntValsByProp(param) != 1) + alSetError(Context, AL_INVALID_ENUM, "Invalid integer property 0x%04x", param); + else + GetSourceiv(Source, Context, static_cast<SourceProp>(param), value); + UnlockSourceList(Context); + + ALCcontext_DecRef(Context); +} + + +AL_API void AL_APIENTRY alGetSource3i(ALuint source, ALenum param, ALint *value1, ALint *value2, ALint *value3) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + LockSourceList(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source); + else if(!(value1 && value2 && value3)) + alSetError(Context, AL_INVALID_VALUE, "NULL pointer"); + else if(IntValsByProp(param) != 3) + alSetError(Context, AL_INVALID_ENUM, "Invalid 3-integer property 0x%04x", param); + else + { + ALint ivals[3]; + if(GetSourceiv(Source, Context, static_cast<SourceProp>(param), ivals)) + { + *value1 = ivals[0]; + *value2 = ivals[1]; + *value3 = ivals[2]; + } + } + UnlockSourceList(Context); + + ALCcontext_DecRef(Context); +} + + +AL_API void AL_APIENTRY alGetSourceiv(ALuint source, ALenum param, ALint *values) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + LockSourceList(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source); + else if(!values) + alSetError(Context, AL_INVALID_VALUE, "NULL pointer"); + else if(IntValsByProp(param) < 1) + alSetError(Context, AL_INVALID_ENUM, "Invalid integer-vector property 0x%04x", param); + else + GetSourceiv(Source, Context, static_cast<SourceProp>(param), values); + UnlockSourceList(Context); + + ALCcontext_DecRef(Context); +} + + +AL_API void AL_APIENTRY alGetSourcei64SOFT(ALuint source, ALenum param, ALint64SOFT *value) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + LockSourceList(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source); + else if(!value) + alSetError(Context, AL_INVALID_VALUE, "NULL pointer"); + else if(Int64ValsByProp(param) != 1) + alSetError(Context, AL_INVALID_ENUM, "Invalid integer64 property 0x%04x", param); + else + GetSourcei64v(Source, Context, static_cast<SourceProp>(param), value); + UnlockSourceList(Context); + + ALCcontext_DecRef(Context); +} + +AL_API void AL_APIENTRY alGetSource3i64SOFT(ALuint source, ALenum param, ALint64SOFT *value1, ALint64SOFT *value2, ALint64SOFT *value3) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + LockSourceList(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source); + else if(!(value1 && value2 && value3)) + alSetError(Context, AL_INVALID_VALUE, "NULL pointer"); + else if(Int64ValsByProp(param) != 3) + alSetError(Context, AL_INVALID_ENUM, "Invalid 3-integer64 property 0x%04x", param); + else + { + ALint64 i64vals[3]; + if(GetSourcei64v(Source, Context, static_cast<SourceProp>(param), i64vals)) + { + *value1 = i64vals[0]; + *value2 = i64vals[1]; + *value3 = i64vals[2]; + } + } + UnlockSourceList(Context); + + ALCcontext_DecRef(Context); +} + +AL_API void AL_APIENTRY alGetSourcei64vSOFT(ALuint source, ALenum param, ALint64SOFT *values) +{ + ALCcontext *Context; + ALsource *Source; + + Context = GetContextRef(); + if(!Context) return; + + LockSourceList(Context); + if((Source=LookupSource(Context, source)) == NULL) + alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source); + else if(!values) + alSetError(Context, AL_INVALID_VALUE, "NULL pointer"); + else if(Int64ValsByProp(param) < 1) + alSetError(Context, AL_INVALID_ENUM, "Invalid integer64-vector property 0x%04x", param); + else + GetSourcei64v(Source, Context, static_cast<SourceProp>(param), values); + UnlockSourceList(Context); + + ALCcontext_DecRef(Context); +} + + +AL_API ALvoid AL_APIENTRY alSourcePlay(ALuint source) +{ + alSourcePlayv(1, &source); +} +AL_API ALvoid AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources) +{ + ALCcontext *context; + ALCdevice *device; + ALsource *source; + ALvoice *voice; + ALsizei i, j; + + context = GetContextRef(); + if(!context) return; + + LockSourceList(context); + if(!(n >= 0)) + SETERR_GOTO(context, AL_INVALID_VALUE, done, "Playing %d sources", n); + for(i = 0;i < n;i++) + { + if(!LookupSource(context, sources[i])) + SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid source ID %u", sources[i]); + } + + device = context->Device; + ALCdevice_Lock(device); + /* If the device is disconnected, go right to stopped. */ + if(!ATOMIC_LOAD(&device->Connected, almemory_order_acquire)) + { + /* TODO: Send state change event? */ + for(i = 0;i < n;i++) + { + source = LookupSource(context, sources[i]); + source->OffsetType = AL_NONE; + source->Offset = 0.0; + source->state = AL_STOPPED; + } + ALCdevice_Unlock(device); + goto done; + } + + while(n > context->MaxVoices-context->VoiceCount) + { + ALsizei newcount = context->MaxVoices << 1; + if(context->MaxVoices >= newcount) + { + ALCdevice_Unlock(device); + SETERR_GOTO(context, AL_OUT_OF_MEMORY, done, + "Overflow increasing voice count %d -> %d", context->MaxVoices, newcount); + } + AllocateVoices(context, newcount, device->NumAuxSends); + } + + for(i = 0;i < n;i++) + { + ALbufferlistitem *BufferList; + bool start_fading = false; + ALint vidx = -1; + + source = LookupSource(context, sources[i]); + /* Check that there is a queue containing at least one valid, non zero + * length buffer. + */ + BufferList = source->queue; + while(BufferList && BufferList->max_samples == 0) + BufferList = ATOMIC_LOAD(&BufferList->next, almemory_order_relaxed); + + /* If there's nothing to play, go right to stopped. */ + if(UNLIKELY(!BufferList)) + { + /* NOTE: A source without any playable buffers should not have an + * ALvoice since it shouldn't be in a playing or paused state. So + * there's no need to look up its voice and clear the source. + */ + ALenum oldstate = GetSourceState(source, NULL); + source->OffsetType = AL_NONE; + source->Offset = 0.0; + if(oldstate != AL_STOPPED) + { + source->state = AL_STOPPED; + SendStateChangeEvent(context, source->id, AL_STOPPED); + } + continue; + } + + voice = GetSourceVoice(source, context); + switch(GetSourceState(source, voice)) + { + case AL_PLAYING: + assert(voice != NULL); + /* A source that's already playing is restarted from the beginning. */ + ATOMIC_STORE(&voice->current_buffer, BufferList, almemory_order_relaxed); + ATOMIC_STORE(&voice->position, 0u, almemory_order_relaxed); + ATOMIC_STORE(&voice->position_fraction, 0, almemory_order_release); + continue; + + case AL_PAUSED: + assert(voice != NULL); + /* A source that's paused simply resumes. */ + ATOMIC_STORE(&voice->Playing, true, almemory_order_release); + source->state = AL_PLAYING; + SendStateChangeEvent(context, source->id, AL_PLAYING); + continue; + + default: + break; + } + + /* Look for an unused voice to play this source with. */ + assert(voice == NULL); + for(j = 0;j < context->VoiceCount;j++) + { + if(ATOMIC_LOAD(&context->Voices[j]->Source, almemory_order_acquire) == NULL) + { + vidx = j; + break; + } + } + if(vidx == -1) + vidx = context->VoiceCount++; + voice = context->Voices[vidx]; + ATOMIC_STORE(&voice->Playing, false, almemory_order_release); + + ATOMIC_EXCHANGE(&source->PropsClean, AL_TRUE, almemory_order_acquire); + UpdateSourceProps(source, voice, device->NumAuxSends, context); + + /* A source that's not playing or paused has any offset applied when it + * starts playing. + */ + if(source->Looping) + ATOMIC_STORE(&voice->loop_buffer, source->queue, almemory_order_relaxed); + else + ATOMIC_STORE(&voice->loop_buffer, static_cast<ALbufferlistitem*>(nullptr), + almemory_order_relaxed); + ATOMIC_STORE(&voice->current_buffer, BufferList, almemory_order_relaxed); + ATOMIC_STORE(&voice->position, 0u, almemory_order_relaxed); + ATOMIC_STORE(&voice->position_fraction, 0, almemory_order_relaxed); + if(ApplyOffset(source, voice) != AL_FALSE) + start_fading = ATOMIC_LOAD(&voice->position, almemory_order_relaxed) != 0 || + ATOMIC_LOAD(&voice->position_fraction, almemory_order_relaxed) != 0 || + ATOMIC_LOAD(&voice->current_buffer, almemory_order_relaxed) != BufferList; + + for(j = 0;j < BufferList->num_buffers;j++) + { + ALbuffer *buffer = BufferList->buffers[j]; + if(buffer) + { + voice->NumChannels = ChannelsFromFmt(buffer->FmtChannels); + voice->SampleSize = BytesFromFmt(buffer->FmtType); + break; + } + } + + /* Clear previous samples. */ + memset(voice->PrevSamples, 0, sizeof(voice->PrevSamples)); + + /* Clear the stepping value so the mixer knows not to mix this until + * the update gets applied. + */ + voice->Step = 0; + + voice->Flags = start_fading ? VOICE_IS_FADING : 0; + if(source->SourceType == AL_STATIC) voice->Flags |= VOICE_IS_STATIC; + memset(voice->Direct.Params, 0, sizeof(voice->Direct.Params[0])*voice->NumChannels); + for(j = 0;j < device->NumAuxSends;j++) + memset(voice->Send[j].Params, 0, sizeof(voice->Send[j].Params[0])*voice->NumChannels); + if(device->AvgSpeakerDist > 0.0f) + { + ALfloat w1 = SPEEDOFSOUNDMETRESPERSEC / + (device->AvgSpeakerDist * device->Frequency); + for(j = 0;j < voice->NumChannels;j++) + NfcFilterCreate(&voice->Direct.Params[j].NFCtrlFilter, 0.0f, w1); + } + + ATOMIC_STORE(&voice->Source, source, almemory_order_relaxed); + ATOMIC_STORE(&voice->Playing, true, almemory_order_release); + source->state = AL_PLAYING; + source->VoiceIdx = vidx; + + SendStateChangeEvent(context, source->id, AL_PLAYING); + } + ALCdevice_Unlock(device); + +done: + UnlockSourceList(context); + ALCcontext_DecRef(context); +} + +AL_API ALvoid AL_APIENTRY alSourcePause(ALuint source) +{ + alSourcePausev(1, &source); +} +AL_API ALvoid AL_APIENTRY alSourcePausev(ALsizei n, const ALuint *sources) +{ + ALCcontext *context; + ALCdevice *device; + ALsource *source; + ALvoice *voice; + ALsizei i; + + context = GetContextRef(); + if(!context) return; + + LockSourceList(context); + if(n < 0) + SETERR_GOTO(context, AL_INVALID_VALUE, done, "Pausing %d sources", n); + for(i = 0;i < n;i++) + { + if(!LookupSource(context, sources[i])) + SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid source ID %u", sources[i]); + } + + device = context->Device; + ALCdevice_Lock(device); + for(i = 0;i < n;i++) + { + source = LookupSource(context, sources[i]); + if((voice=GetSourceVoice(source, context)) != NULL) + ATOMIC_STORE(&voice->Playing, false, almemory_order_release); + if(GetSourceState(source, voice) == AL_PLAYING) + { + source->state = AL_PAUSED; + SendStateChangeEvent(context, source->id, AL_PAUSED); + } + } + ALCdevice_Unlock(device); + +done: + UnlockSourceList(context); + ALCcontext_DecRef(context); +} + +AL_API ALvoid AL_APIENTRY alSourceStop(ALuint source) +{ + alSourceStopv(1, &source); +} +AL_API ALvoid AL_APIENTRY alSourceStopv(ALsizei n, const ALuint *sources) +{ + ALCcontext *context; + ALCdevice *device; + ALsource *source; + ALvoice *voice; + ALsizei i; + + context = GetContextRef(); + if(!context) return; + + LockSourceList(context); + if(n < 0) + SETERR_GOTO(context, AL_INVALID_VALUE, done, "Stopping %d sources", n); + for(i = 0;i < n;i++) + { + if(!LookupSource(context, sources[i])) + SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid source ID %u", sources[i]); + } + + device = context->Device; + ALCdevice_Lock(device); + for(i = 0;i < n;i++) + { + ALenum oldstate; + source = LookupSource(context, sources[i]); + if((voice=GetSourceVoice(source, context)) != NULL) + { + ATOMIC_STORE(&voice->Source, static_cast<ALsource*>(nullptr), almemory_order_relaxed); + ATOMIC_STORE(&voice->Playing, false, almemory_order_release); + voice = NULL; + } + oldstate = GetSourceState(source, voice); + if(oldstate != AL_INITIAL && oldstate != AL_STOPPED) + { + source->state = AL_STOPPED; + SendStateChangeEvent(context, source->id, AL_STOPPED); + } + source->OffsetType = AL_NONE; + source->Offset = 0.0; + } + ALCdevice_Unlock(device); + +done: + UnlockSourceList(context); + ALCcontext_DecRef(context); +} + +AL_API ALvoid AL_APIENTRY alSourceRewind(ALuint source) +{ + alSourceRewindv(1, &source); +} +AL_API ALvoid AL_APIENTRY alSourceRewindv(ALsizei n, const ALuint *sources) +{ + ALCcontext *context; + ALCdevice *device; + ALsource *source; + ALvoice *voice; + ALsizei i; + + context = GetContextRef(); + if(!context) return; + + LockSourceList(context); + if(n < 0) + SETERR_GOTO(context, AL_INVALID_VALUE, done, "Rewinding %d sources", n); + for(i = 0;i < n;i++) + { + if(!LookupSource(context, sources[i])) + SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid source ID %u", sources[i]); + } + + device = context->Device; + ALCdevice_Lock(device); + for(i = 0;i < n;i++) + { + source = LookupSource(context, sources[i]); + if((voice=GetSourceVoice(source, context)) != NULL) + { + ATOMIC_STORE(&voice->Source, static_cast<ALsource*>(nullptr), almemory_order_relaxed); + ATOMIC_STORE(&voice->Playing, false, almemory_order_release); + voice = NULL; + } + if(GetSourceState(source, voice) != AL_INITIAL) + { + source->state = AL_INITIAL; + SendStateChangeEvent(context, source->id, AL_INITIAL); + } + source->OffsetType = AL_NONE; + source->Offset = 0.0; + } + ALCdevice_Unlock(device); + +done: + UnlockSourceList(context); + ALCcontext_DecRef(context); +} + + +AL_API ALvoid AL_APIENTRY alSourceQueueBuffers(ALuint src, ALsizei nb, const ALuint *buffers) +{ + ALCdevice *device; + ALCcontext *context; + ALsource *source; + ALsizei i; + ALbufferlistitem *BufferListStart; + ALbufferlistitem *BufferList; + ALbuffer *BufferFmt = NULL; + + if(nb == 0) + return; + + context = GetContextRef(); + if(!context) return; + + device = context->Device; + + LockSourceList(context); + if(!(nb >= 0)) + SETERR_GOTO(context, AL_INVALID_VALUE, done, "Queueing %d buffers", nb); + if((source=LookupSource(context, src)) == NULL) + SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid source ID %u", src); + + if(source->SourceType == AL_STATIC) + { + /* Can't queue on a Static Source */ + SETERR_GOTO(context, AL_INVALID_OPERATION, done, "Queueing onto static source %u", src); + } + + /* Check for a valid Buffer, for its frequency and format */ + BufferList = source->queue; + while(BufferList) + { + for(i = 0;i < BufferList->num_buffers;i++) + { + if((BufferFmt=BufferList->buffers[i]) != NULL) + break; + } + if(BufferFmt) break; + BufferList = ATOMIC_LOAD(&BufferList->next, almemory_order_relaxed); + } + + LockBufferList(device); + BufferListStart = NULL; + BufferList = NULL; + for(i = 0;i < nb;i++) + { + ALbuffer *buffer = NULL; + if(buffers[i] && (buffer=LookupBuffer(device, buffers[i])) == NULL) + SETERR_GOTO(context, AL_INVALID_NAME, buffer_error, "Queueing invalid buffer ID %u", + buffers[i]); + + if(!BufferListStart) + { + BufferListStart = static_cast<ALbufferlistitem*>(al_calloc(DEF_ALIGN, + FAM_SIZE(ALbufferlistitem, buffers, 1))); + BufferList = BufferListStart; + } + else + { + ALbufferlistitem *item = static_cast<ALbufferlistitem*>(al_calloc(DEF_ALIGN, + FAM_SIZE(ALbufferlistitem, buffers, 1))); + ATOMIC_STORE(&BufferList->next, item, almemory_order_relaxed); + BufferList = item; + } + ATOMIC_INIT(&BufferList->next, static_cast<ALbufferlistitem*>(nullptr)); + BufferList->max_samples = buffer ? buffer->SampleLen : 0; + BufferList->num_buffers = 1; + BufferList->buffers[0] = buffer; + if(!buffer) continue; + + IncrementRef(&buffer->ref); + + if(buffer->MappedAccess != 0 && !(buffer->MappedAccess&AL_MAP_PERSISTENT_BIT_SOFT)) + SETERR_GOTO(context, AL_INVALID_OPERATION, buffer_error, + "Queueing non-persistently mapped buffer %u", buffer->id); + + if(BufferFmt == NULL) + BufferFmt = buffer; + else if(BufferFmt->Frequency != buffer->Frequency || + BufferFmt->FmtChannels != buffer->FmtChannels || + BufferFmt->OriginalType != buffer->OriginalType) + { + alSetError(context, AL_INVALID_OPERATION, "Queueing buffer with mismatched format"); + + buffer_error: + /* A buffer failed (invalid ID or format), so unlock and release + * each buffer we had. */ + while(BufferListStart) + { + ALbufferlistitem *next = ATOMIC_LOAD(&BufferListStart->next, + almemory_order_relaxed); + for(i = 0;i < BufferListStart->num_buffers;i++) + { + if((buffer=BufferListStart->buffers[i]) != NULL) + DecrementRef(&buffer->ref); + } + al_free(BufferListStart); + BufferListStart = next; + } + UnlockBufferList(device); + goto done; + } + } + /* All buffers good. */ + UnlockBufferList(device); + + /* Source is now streaming */ + source->SourceType = AL_STREAMING; + + if(!(BufferList=source->queue)) + source->queue = BufferListStart; + else + { + ALbufferlistitem *next; + while((next=ATOMIC_LOAD(&BufferList->next, almemory_order_relaxed)) != NULL) + BufferList = next; + ATOMIC_STORE(&BufferList->next, BufferListStart, almemory_order_release); + } + +done: + UnlockSourceList(context); + ALCcontext_DecRef(context); +} + +AL_API void AL_APIENTRY alSourceQueueBufferLayersSOFT(ALuint src, ALsizei nb, const ALuint *buffers) +{ + ALCdevice *device; + ALCcontext *context; + ALbufferlistitem *BufferListStart; + ALbufferlistitem *BufferList; + ALbuffer *BufferFmt = NULL; + ALsource *source; + ALsizei i; + + if(nb == 0) + return; + + context = GetContextRef(); + if(!context) return; + + device = context->Device; + + LockSourceList(context); + if(!(nb >= 0 && nb < 16)) + SETERR_GOTO(context, AL_INVALID_VALUE, done, "Queueing %d buffer layers", nb); + if((source=LookupSource(context, src)) == NULL) + SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid source ID %u", src); + + if(source->SourceType == AL_STATIC) + { + /* Can't queue on a Static Source */ + SETERR_GOTO(context, AL_INVALID_OPERATION, done, "Queueing onto static source %u", src); + } + + /* Check for a valid Buffer, for its frequency and format */ + BufferList = source->queue; + while(BufferList) + { + for(i = 0;i < BufferList->num_buffers;i++) + { + if((BufferFmt=BufferList->buffers[i]) != NULL) + break; + } + if(BufferFmt) break; + BufferList = ATOMIC_LOAD(&BufferList->next, almemory_order_relaxed); + } + + LockBufferList(device); + BufferListStart = static_cast<ALbufferlistitem*>(al_calloc(DEF_ALIGN, + FAM_SIZE(ALbufferlistitem, buffers, nb))); + BufferList = BufferListStart; + ATOMIC_INIT(&BufferList->next, static_cast<ALbufferlistitem*>(nullptr)); + BufferList->max_samples = 0; + BufferList->num_buffers = 0; + for(i = 0;i < nb;i++) + { + ALbuffer *buffer = NULL; + if(buffers[i] && (buffer=LookupBuffer(device, buffers[i])) == NULL) + SETERR_GOTO(context, AL_INVALID_NAME, buffer_error, "Queueing invalid buffer ID %u", + buffers[i]); + + BufferList->buffers[BufferList->num_buffers++] = buffer; + if(!buffer) continue; + + IncrementRef(&buffer->ref); + + BufferList->max_samples = maxi(BufferList->max_samples, buffer->SampleLen); + + if(buffer->MappedAccess != 0 && !(buffer->MappedAccess&AL_MAP_PERSISTENT_BIT_SOFT)) + SETERR_GOTO(context, AL_INVALID_OPERATION, buffer_error, + "Queueing non-persistently mapped buffer %u", buffer->id); + + if(BufferFmt == NULL) + BufferFmt = buffer; + else if(BufferFmt->Frequency != buffer->Frequency || + BufferFmt->FmtChannels != buffer->FmtChannels || + BufferFmt->OriginalType != buffer->OriginalType) + { + alSetError(context, AL_INVALID_OPERATION, "Queueing buffer with mismatched format"); + + buffer_error: + /* A buffer failed (invalid ID or format), so unlock and release + * each buffer we had. */ + while(BufferListStart) + { + ALbufferlistitem *next = ATOMIC_LOAD(&BufferListStart->next, + almemory_order_relaxed); + for(i = 0;i < BufferListStart->num_buffers;i++) + { + if((buffer=BufferListStart->buffers[i]) != NULL) + DecrementRef(&buffer->ref); + } + al_free(BufferListStart); + BufferListStart = next; + } + UnlockBufferList(device); + goto done; + } + } + /* All buffers good. */ + UnlockBufferList(device); + + /* Source is now streaming */ + source->SourceType = AL_STREAMING; + + if(!(BufferList=source->queue)) + source->queue = BufferListStart; + else + { + ALbufferlistitem *next; + while((next=ATOMIC_LOAD(&BufferList->next, almemory_order_relaxed)) != NULL) + BufferList = next; + ATOMIC_STORE(&BufferList->next, BufferListStart, almemory_order_release); + } + +done: + UnlockSourceList(context); + ALCcontext_DecRef(context); +} + +AL_API ALvoid AL_APIENTRY alSourceUnqueueBuffers(ALuint src, ALsizei nb, ALuint *buffers) +{ + ALCcontext *context; + ALsource *source; + ALbufferlistitem *BufferList; + ALbufferlistitem *Current; + ALvoice *voice; + ALsizei i; + + context = GetContextRef(); + if(!context) return; + + LockSourceList(context); + if(!(nb >= 0)) + SETERR_GOTO(context, AL_INVALID_VALUE, done, "Unqueueing %d buffers", nb); + if((source=LookupSource(context, src)) == NULL) + SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid source ID %u", src); + + /* Nothing to unqueue. */ + if(nb == 0) goto done; + + if(source->Looping) + SETERR_GOTO(context, AL_INVALID_VALUE, done, "Unqueueing from looping source %u", src); + if(source->SourceType != AL_STREAMING) + SETERR_GOTO(context, AL_INVALID_VALUE, done, "Unqueueing from a non-streaming source %u", + src); + + /* Make sure enough buffers have been processed to unqueue. */ + BufferList = source->queue; + Current = NULL; + if((voice=GetSourceVoice(source, context)) != NULL) + Current = ATOMIC_LOAD(&voice->current_buffer, almemory_order_relaxed); + else if(source->state == AL_INITIAL) + Current = BufferList; + if(BufferList == Current) + SETERR_GOTO(context, AL_INVALID_VALUE, done, "Unqueueing pending buffers"); + + i = BufferList->num_buffers; + while(i < nb) + { + /* If the next bufferlist to check is NULL or is the current one, it's + * trying to unqueue pending buffers. + */ + ALbufferlistitem *next = ATOMIC_LOAD(&BufferList->next, almemory_order_relaxed); + if(!next || next == Current) + SETERR_GOTO(context, AL_INVALID_VALUE, done, "Unqueueing pending buffers"); + BufferList = next; + + i += BufferList->num_buffers; + } + + while(nb > 0) + { + ALbufferlistitem *head = source->queue; + ALbufferlistitem *next = ATOMIC_LOAD(&head->next, almemory_order_relaxed); + for(i = 0;i < head->num_buffers && nb > 0;i++,nb--) + { + ALbuffer *buffer = head->buffers[i]; + if(!buffer) + *(buffers++) = 0; + else + { + *(buffers++) = buffer->id; + DecrementRef(&buffer->ref); + } + } + if(i < head->num_buffers) + { + /* This head has some buffers left over, so move them to the front + * and update the sample and buffer count. + */ + ALsizei max_length = 0; + ALsizei j = 0; + while(i < head->num_buffers) + { + ALbuffer *buffer = head->buffers[i++]; + if(buffer) max_length = maxi(max_length, buffer->SampleLen); + head->buffers[j++] = buffer; + } + head->max_samples = max_length; + head->num_buffers = j; + break; + } + + /* Otherwise, free this item and set the source queue head to the next + * one. + */ + al_free(head); + source->queue = next; + } + +done: + UnlockSourceList(context); + ALCcontext_DecRef(context); +} + + +static void InitSourceParams(ALsource *Source, ALsizei num_sends) +{ + ALsizei i; + + Source->InnerAngle = 360.0f; + Source->OuterAngle = 360.0f; + Source->Pitch = 1.0f; + Source->Position[0] = 0.0f; + Source->Position[1] = 0.0f; + Source->Position[2] = 0.0f; + Source->Velocity[0] = 0.0f; + Source->Velocity[1] = 0.0f; + Source->Velocity[2] = 0.0f; + Source->Direction[0] = 0.0f; + Source->Direction[1] = 0.0f; + Source->Direction[2] = 0.0f; + Source->Orientation[0][0] = 0.0f; + Source->Orientation[0][1] = 0.0f; + Source->Orientation[0][2] = -1.0f; + Source->Orientation[1][0] = 0.0f; + Source->Orientation[1][1] = 1.0f; + Source->Orientation[1][2] = 0.0f; + Source->RefDistance = 1.0f; + Source->MaxDistance = FLT_MAX; + Source->RolloffFactor = 1.0f; + Source->Gain = 1.0f; + Source->MinGain = 0.0f; + Source->MaxGain = 1.0f; + Source->OuterGain = 0.0f; + Source->OuterGainHF = 1.0f; + + Source->DryGainHFAuto = AL_TRUE; + Source->WetGainAuto = AL_TRUE; + Source->WetGainHFAuto = AL_TRUE; + Source->AirAbsorptionFactor = 0.0f; + Source->RoomRolloffFactor = 0.0f; + Source->DopplerFactor = 1.0f; + Source->HeadRelative = AL_FALSE; + Source->Looping = AL_FALSE; + Source->DistanceModel = DefaultDistanceModel; + Source->Resampler = ResamplerDefault; + Source->DirectChannels = AL_FALSE; + Source->Spatialize = SpatializeAuto; + + Source->StereoPan[0] = DEG2RAD( 30.0f); + Source->StereoPan[1] = DEG2RAD(-30.0f); + + Source->Radius = 0.0f; + + Source->Direct.Gain = 1.0f; + Source->Direct.GainHF = 1.0f; + Source->Direct.HFReference = LOWPASSFREQREF; + Source->Direct.GainLF = 1.0f; + Source->Direct.LFReference = HIGHPASSFREQREF; + Source->Send = static_cast<decltype(Source->Send)>(al_calloc(16, + num_sends*sizeof(Source->Send[0]))); + for(i = 0;i < num_sends;i++) + { + Source->Send[i].Slot = NULL; + Source->Send[i].Gain = 1.0f; + Source->Send[i].GainHF = 1.0f; + Source->Send[i].HFReference = LOWPASSFREQREF; + Source->Send[i].GainLF = 1.0f; + Source->Send[i].LFReference = HIGHPASSFREQREF; + } + + Source->Offset = 0.0; + Source->OffsetType = AL_NONE; + Source->SourceType = AL_UNDETERMINED; + Source->state = AL_INITIAL; + + Source->queue = NULL; + + ATOMIC_INIT(&Source->PropsClean, AL_TRUE); + + Source->VoiceIdx = -1; +} + +static void DeinitSource(ALsource *source, ALsizei num_sends) +{ + ALbufferlistitem *BufferList; + ALsizei i; + + BufferList = source->queue; + while(BufferList != NULL) + { + ALbufferlistitem *next = ATOMIC_LOAD(&BufferList->next, almemory_order_relaxed); + for(i = 0;i < BufferList->num_buffers;i++) + { + if(BufferList->buffers[i] != NULL) + DecrementRef(&BufferList->buffers[i]->ref); + } + al_free(BufferList); + BufferList = next; + } + source->queue = NULL; + + if(source->Send) + { + for(i = 0;i < num_sends;i++) + { + if(source->Send[i].Slot) + DecrementRef(&source->Send[i].Slot->ref); + source->Send[i].Slot = NULL; + } + al_free(source->Send); + source->Send = NULL; + } +} + +static void UpdateSourceProps(ALsource *source, ALvoice *voice, ALsizei num_sends, ALCcontext *context) +{ + struct ALvoiceProps *props; + ALsizei i; + + /* Get an unused property container, or allocate a new one as needed. */ + props = ATOMIC_LOAD(&context->FreeVoiceProps, almemory_order_acquire); + if(!props) + props = static_cast<ALvoiceProps*>(al_calloc(16, + FAM_SIZE(struct ALvoiceProps, Send, num_sends))); + else + { + struct ALvoiceProps *next; + do { + next = ATOMIC_LOAD(&props->next, almemory_order_relaxed); + } while(ATOMIC_COMPARE_EXCHANGE_PTR_WEAK(&context->FreeVoiceProps, &props, next, + almemory_order_acq_rel, almemory_order_acquire) == 0); + } + + /* Copy in current property values. */ + props->Pitch = source->Pitch; + props->Gain = source->Gain; + props->OuterGain = source->OuterGain; + props->MinGain = source->MinGain; + props->MaxGain = source->MaxGain; + props->InnerAngle = source->InnerAngle; + props->OuterAngle = source->OuterAngle; + props->RefDistance = source->RefDistance; + props->MaxDistance = source->MaxDistance; + props->RolloffFactor = source->RolloffFactor; + for(i = 0;i < 3;i++) + props->Position[i] = source->Position[i]; + for(i = 0;i < 3;i++) + props->Velocity[i] = source->Velocity[i]; + for(i = 0;i < 3;i++) + props->Direction[i] = source->Direction[i]; + for(i = 0;i < 2;i++) + { + ALsizei j; + for(j = 0;j < 3;j++) + props->Orientation[i][j] = source->Orientation[i][j]; + } + props->HeadRelative = source->HeadRelative; + props->DistanceModel = source->DistanceModel; + props->Resampler = source->Resampler; + props->DirectChannels = source->DirectChannels; + props->SpatializeMode = source->Spatialize; + + props->DryGainHFAuto = source->DryGainHFAuto; + props->WetGainAuto = source->WetGainAuto; + props->WetGainHFAuto = source->WetGainHFAuto; + props->OuterGainHF = source->OuterGainHF; + + props->AirAbsorptionFactor = source->AirAbsorptionFactor; + props->RoomRolloffFactor = source->RoomRolloffFactor; + props->DopplerFactor = source->DopplerFactor; + + props->StereoPan[0] = source->StereoPan[0]; + props->StereoPan[1] = source->StereoPan[1]; + + props->Radius = source->Radius; + + props->Direct.Gain = source->Direct.Gain; + props->Direct.GainHF = source->Direct.GainHF; + props->Direct.HFReference = source->Direct.HFReference; + props->Direct.GainLF = source->Direct.GainLF; + props->Direct.LFReference = source->Direct.LFReference; + + for(i = 0;i < num_sends;i++) + { + props->Send[i].Slot = source->Send[i].Slot; + props->Send[i].Gain = source->Send[i].Gain; + props->Send[i].GainHF = source->Send[i].GainHF; + props->Send[i].HFReference = source->Send[i].HFReference; + props->Send[i].GainLF = source->Send[i].GainLF; + props->Send[i].LFReference = source->Send[i].LFReference; + } + + /* Set the new container for updating internal parameters. */ + props = ATOMIC_EXCHANGE_PTR(&voice->Update, props, almemory_order_acq_rel); + if(props) + { + /* If there was an unused update container, put it back in the + * freelist. + */ + ATOMIC_REPLACE_HEAD(struct ALvoiceProps*, &context->FreeVoiceProps, props); + } +} + +void UpdateAllSourceProps(ALCcontext *context) +{ + ALsizei num_sends = context->Device->NumAuxSends; + ALsizei pos; + + for(pos = 0;pos < context->VoiceCount;pos++) + { + ALvoice *voice = context->Voices[pos]; + ALsource *source = ATOMIC_LOAD(&voice->Source, almemory_order_acquire); + if(source && !ATOMIC_EXCHANGE(&source->PropsClean, AL_TRUE, almemory_order_acq_rel)) + UpdateSourceProps(source, voice, num_sends, context); + } +} + + +/* GetSourceSampleOffset + * + * Gets the current read offset for the given Source, in 32.32 fixed-point + * samples. The offset is relative to the start of the queue (not the start of + * the current buffer). + */ +static ALint64 GetSourceSampleOffset(ALsource *Source, ALCcontext *context, ALuint64 *clocktime) +{ + ALCdevice *device = context->Device; + const ALbufferlistitem *Current; + ALuint64 readPos; + ALuint refcount; + ALvoice *voice; + + do { + Current = NULL; + readPos = 0; + while(((refcount=ATOMIC_LOAD(&device->MixCount, almemory_order_acquire))&1)) + althrd_yield(); + *clocktime = GetDeviceClockTime(device); + + voice = GetSourceVoice(Source, context); + if(voice) + { + Current = ATOMIC_LOAD(&voice->current_buffer, almemory_order_relaxed); + + readPos = (ALuint64)ATOMIC_LOAD(&voice->position, almemory_order_relaxed) << 32; + readPos |= (ALuint64)ATOMIC_LOAD(&voice->position_fraction, almemory_order_relaxed) << + (32-FRACTIONBITS); + } + ATOMIC_THREAD_FENCE(almemory_order_acquire); + } while(refcount != ATOMIC_LOAD(&device->MixCount, almemory_order_relaxed)); + + if(voice) + { + const ALbufferlistitem *BufferList = Source->queue; + while(BufferList && BufferList != Current) + { + readPos += (ALuint64)BufferList->max_samples << 32; + BufferList = ATOMIC_LOAD(&CONST_CAST(ALbufferlistitem*,BufferList)->next, + almemory_order_relaxed); + } + readPos = minu64(readPos, U64(0x7fffffffffffffff)); + } + + return (ALint64)readPos; +} + +/* GetSourceSecOffset + * + * Gets the current read offset for the given Source, in seconds. The offset is + * relative to the start of the queue (not the start of the current buffer). + */ +static ALdouble GetSourceSecOffset(ALsource *Source, ALCcontext *context, ALuint64 *clocktime) +{ + ALCdevice *device = context->Device; + const ALbufferlistitem *Current; + ALuint64 readPos; + ALuint refcount; + ALdouble offset; + ALvoice *voice; + + do { + Current = NULL; + readPos = 0; + while(((refcount=ATOMIC_LOAD(&device->MixCount, almemory_order_acquire))&1)) + althrd_yield(); + *clocktime = GetDeviceClockTime(device); + + voice = GetSourceVoice(Source, context); + if(voice) + { + Current = ATOMIC_LOAD(&voice->current_buffer, almemory_order_relaxed); + + readPos = (ALuint64)ATOMIC_LOAD(&voice->position, almemory_order_relaxed) << + FRACTIONBITS; + readPos |= ATOMIC_LOAD(&voice->position_fraction, almemory_order_relaxed); + } + ATOMIC_THREAD_FENCE(almemory_order_acquire); + } while(refcount != ATOMIC_LOAD(&device->MixCount, almemory_order_relaxed)); + + offset = 0.0; + if(voice) + { + const ALbufferlistitem *BufferList = Source->queue; + const ALbuffer *BufferFmt = NULL; + while(BufferList && BufferList != Current) + { + ALsizei i = 0; + while(!BufferFmt && i < BufferList->num_buffers) + BufferFmt = BufferList->buffers[i++]; + readPos += (ALuint64)BufferList->max_samples << FRACTIONBITS; + BufferList = ATOMIC_LOAD(&CONST_CAST(ALbufferlistitem*,BufferList)->next, + almemory_order_relaxed); + } + + while(BufferList && !BufferFmt) + { + ALsizei i = 0; + while(!BufferFmt && i < BufferList->num_buffers) + BufferFmt = BufferList->buffers[i++]; + BufferList = ATOMIC_LOAD(&CONST_CAST(ALbufferlistitem*,BufferList)->next, + almemory_order_relaxed); + } + assert(BufferFmt != NULL); + + offset = (ALdouble)readPos / (ALdouble)FRACTIONONE / + (ALdouble)BufferFmt->Frequency; + } + + return offset; +} + +/* GetSourceOffset + * + * Gets the current read offset for the given Source, in the appropriate format + * (Bytes, Samples or Seconds). The offset is relative to the start of the + * queue (not the start of the current buffer). + */ +static ALdouble GetSourceOffset(ALsource *Source, ALenum name, ALCcontext *context) +{ + ALCdevice *device = context->Device; + const ALbufferlistitem *Current; + ALuint readPos; + ALsizei readPosFrac; + ALuint refcount; + ALdouble offset; + ALvoice *voice; + + do { + Current = NULL; + readPos = readPosFrac = 0; + while(((refcount=ATOMIC_LOAD(&device->MixCount, almemory_order_acquire))&1)) + althrd_yield(); + voice = GetSourceVoice(Source, context); + if(voice) + { + Current = ATOMIC_LOAD(&voice->current_buffer, almemory_order_relaxed); + + readPos = ATOMIC_LOAD(&voice->position, almemory_order_relaxed); + readPosFrac = ATOMIC_LOAD(&voice->position_fraction, almemory_order_relaxed); + } + ATOMIC_THREAD_FENCE(almemory_order_acquire); + } while(refcount != ATOMIC_LOAD(&device->MixCount, almemory_order_relaxed)); + + offset = 0.0; + if(voice) + { + const ALbufferlistitem *BufferList = Source->queue; + const ALbuffer *BufferFmt = NULL; + ALboolean readFin = AL_FALSE; + ALuint totalBufferLen = 0; + + while(BufferList != NULL) + { + ALsizei i = 0; + while(!BufferFmt && i < BufferList->num_buffers) + BufferFmt = BufferList->buffers[i++]; + + readFin |= (BufferList == Current); + totalBufferLen += BufferList->max_samples; + if(!readFin) readPos += BufferList->max_samples; + + BufferList = ATOMIC_LOAD(&CONST_CAST(ALbufferlistitem*,BufferList)->next, + almemory_order_relaxed); + } + assert(BufferFmt != NULL); + + if(Source->Looping) + readPos %= totalBufferLen; + else + { + /* Wrap back to 0 */ + if(readPos >= totalBufferLen) + readPos = readPosFrac = 0; + } + + offset = 0.0; + switch(name) + { + case AL_SEC_OFFSET: + offset = (readPos + (ALdouble)readPosFrac/FRACTIONONE) / BufferFmt->Frequency; + break; + + case AL_SAMPLE_OFFSET: + offset = readPos + (ALdouble)readPosFrac/FRACTIONONE; + break; + + case AL_BYTE_OFFSET: + if(BufferFmt->OriginalType == UserFmtIMA4) + { + ALsizei align = (BufferFmt->OriginalAlign-1)/2 + 4; + ALuint BlockSize = align * ChannelsFromFmt(BufferFmt->FmtChannels); + ALuint FrameBlockSize = BufferFmt->OriginalAlign; + + /* Round down to nearest ADPCM block */ + offset = (ALdouble)(readPos / FrameBlockSize * BlockSize); + } + else if(BufferFmt->OriginalType == UserFmtMSADPCM) + { + ALsizei align = (BufferFmt->OriginalAlign-2)/2 + 7; + ALuint BlockSize = align * ChannelsFromFmt(BufferFmt->FmtChannels); + ALuint FrameBlockSize = BufferFmt->OriginalAlign; + + /* Round down to nearest ADPCM block */ + offset = (ALdouble)(readPos / FrameBlockSize * BlockSize); + } + else + { + ALuint FrameSize = FrameSizeFromFmt(BufferFmt->FmtChannels, + BufferFmt->FmtType); + offset = (ALdouble)(readPos * FrameSize); + } + break; + } + } + + return offset; +} + + +/* ApplyOffset + * + * Apply the stored playback offset to the Source. This function will update + * the number of buffers "played" given the stored offset. + */ +static ALboolean ApplyOffset(ALsource *Source, ALvoice *voice) +{ + ALbufferlistitem *BufferList; + ALuint totalBufferLen; + ALuint offset = 0; + ALsizei frac = 0; + + /* Get sample frame offset */ + if(!GetSampleOffset(Source, &offset, &frac)) + return AL_FALSE; + + totalBufferLen = 0; + BufferList = Source->queue; + while(BufferList && totalBufferLen <= offset) + { + if((ALuint)BufferList->max_samples > offset-totalBufferLen) + { + /* Offset is in this buffer */ + ATOMIC_STORE(&voice->position, offset - totalBufferLen, almemory_order_relaxed); + ATOMIC_STORE(&voice->position_fraction, frac, almemory_order_relaxed); + ATOMIC_STORE(&voice->current_buffer, BufferList, almemory_order_release); + return AL_TRUE; + } + totalBufferLen += BufferList->max_samples; + + BufferList = ATOMIC_LOAD(&BufferList->next, almemory_order_relaxed); + } + + /* Offset is out of range of the queue */ + return AL_FALSE; +} + + +/* GetSampleOffset + * + * Retrieves the sample offset into the Source's queue (from the Sample, Byte + * or Second offset supplied by the application). This takes into account the + * fact that the buffer format may have been modifed since. + */ +static ALboolean GetSampleOffset(ALsource *Source, ALuint *offset, ALsizei *frac) +{ + const ALbuffer *BufferFmt = NULL; + const ALbufferlistitem *BufferList; + ALdouble dbloff, dblfrac; + + /* Find the first valid Buffer in the Queue */ + BufferList = Source->queue; + while(BufferList) + { + ALsizei i; + for(i = 0;i < BufferList->num_buffers && !BufferFmt;i++) + BufferFmt = BufferList->buffers[i]; + if(BufferFmt) break; + BufferList = ATOMIC_LOAD(&CONST_CAST(ALbufferlistitem*,BufferList)->next, + almemory_order_relaxed); + } + if(!BufferFmt) + { + Source->OffsetType = AL_NONE; + Source->Offset = 0.0; + return AL_FALSE; + } + + switch(Source->OffsetType) + { + case AL_BYTE_OFFSET: + /* Determine the ByteOffset (and ensure it is block aligned) */ + *offset = (ALuint)Source->Offset; + if(BufferFmt->OriginalType == UserFmtIMA4) + { + ALsizei align = (BufferFmt->OriginalAlign-1)/2 + 4; + *offset /= align * ChannelsFromFmt(BufferFmt->FmtChannels); + *offset *= BufferFmt->OriginalAlign; + } + else if(BufferFmt->OriginalType == UserFmtMSADPCM) + { + ALsizei align = (BufferFmt->OriginalAlign-2)/2 + 7; + *offset /= align * ChannelsFromFmt(BufferFmt->FmtChannels); + *offset *= BufferFmt->OriginalAlign; + } + else + *offset /= FrameSizeFromFmt(BufferFmt->FmtChannels, BufferFmt->FmtType); + *frac = 0; + break; + + case AL_SAMPLE_OFFSET: + dblfrac = modf(Source->Offset, &dbloff); + *offset = (ALuint)mind(dbloff, UINT_MAX); + *frac = (ALsizei)mind(dblfrac*FRACTIONONE, FRACTIONONE-1.0); + break; + + case AL_SEC_OFFSET: + dblfrac = modf(Source->Offset*BufferFmt->Frequency, &dbloff); + *offset = (ALuint)mind(dbloff, UINT_MAX); + *frac = (ALsizei)mind(dblfrac*FRACTIONONE, FRACTIONONE-1.0); + break; + } + Source->OffsetType = AL_NONE; + Source->Offset = 0.0; + + return AL_TRUE; +} + + +static ALsource *AllocSource(ALCcontext *context) +{ + ALCdevice *device = context->Device; + SourceSubList *sublist, *subend; + ALsource *source = NULL; + ALsizei lidx = 0; + ALsizei slidx; + + almtx_lock(&context->SourceLock); + if(context->NumSources >= device->SourcesMax) + { + almtx_unlock(&context->SourceLock); + alSetError(context, AL_OUT_OF_MEMORY, "Exceeding %u source limit", device->SourcesMax); + return NULL; + } + sublist = VECTOR_BEGIN(context->SourceList); + subend = VECTOR_END(context->SourceList); + for(;sublist != subend;++sublist) + { + if(sublist->FreeMask) + { + slidx = CTZ64(sublist->FreeMask); + source = sublist->Sources + slidx; + break; + } + ++lidx; + } + if(UNLIKELY(!source)) + { + const SourceSubList empty_sublist = { 0, NULL }; + /* Don't allocate so many list entries that the 32-bit ID could + * overflow... + */ + if(UNLIKELY(VECTOR_SIZE(context->SourceList) >= 1<<25)) + { + almtx_unlock(&device->BufferLock); + alSetError(context, AL_OUT_OF_MEMORY, "Too many sources allocated"); + return NULL; + } + lidx = (ALsizei)VECTOR_SIZE(context->SourceList); + VECTOR_PUSH_BACK(context->SourceList, empty_sublist); + sublist = &VECTOR_BACK(context->SourceList); + sublist->FreeMask = ~U64(0); + sublist->Sources = static_cast<ALsource*>(al_calloc(16, sizeof(ALsource)*64)); + if(UNLIKELY(!sublist->Sources)) + { + VECTOR_POP_BACK(context->SourceList); + almtx_unlock(&context->SourceLock); + alSetError(context, AL_OUT_OF_MEMORY, "Failed to allocate source batch"); + return NULL; + } + + slidx = 0; + source = sublist->Sources + slidx; + } + + memset(source, 0, sizeof(*source)); + InitSourceParams(source, device->NumAuxSends); + + /* Add 1 to avoid source ID 0. */ + source->id = ((lidx<<6) | slidx) + 1; + + context->NumSources++; + sublist->FreeMask &= ~(U64(1)<<slidx); + almtx_unlock(&context->SourceLock); + + return source; +} + +static void FreeSource(ALCcontext *context, ALsource *source) +{ + ALCdevice *device = context->Device; + ALuint id = source->id - 1; + ALsizei lidx = id >> 6; + ALsizei slidx = id & 0x3f; + ALvoice *voice; + + ALCdevice_Lock(device); + if((voice=GetSourceVoice(source, context)) != NULL) + { + ATOMIC_STORE(&voice->Source, static_cast<ALsource*>(nullptr), almemory_order_relaxed); + ATOMIC_STORE(&voice->Playing, false, almemory_order_release); + } + ALCdevice_Unlock(device); + + DeinitSource(source, device->NumAuxSends); + memset(source, 0, sizeof(*source)); + + VECTOR_ELEM(context->SourceList, lidx).FreeMask |= U64(1) << slidx; + context->NumSources--; +} + +/* ReleaseALSources + * + * Destroys all sources in the source map. + */ +ALvoid ReleaseALSources(ALCcontext *context) +{ + ALCdevice *device = context->Device; + SourceSubList *sublist = VECTOR_BEGIN(context->SourceList); + SourceSubList *subend = VECTOR_END(context->SourceList); + size_t leftover = 0; + for(;sublist != subend;++sublist) + { + ALuint64 usemask = ~sublist->FreeMask; + while(usemask) + { + ALsizei idx = CTZ64(usemask); + ALsource *source = sublist->Sources + idx; + + DeinitSource(source, device->NumAuxSends); + memset(source, 0, sizeof(*source)); + ++leftover; + + usemask &= ~(U64(1) << idx); + } + sublist->FreeMask = ~usemask; + } + if(leftover > 0) + WARN("(%p) Deleted " SZFMT " Source%s\n", device, leftover, (leftover==1)?"":"s"); +} |