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authorChris Robinson <[email protected]>2018-11-15 03:13:54 -0800
committerChris Robinson <[email protected]>2018-11-15 03:13:54 -0800
commit8f771a03877332f0dcbd6350b57c354a0c5254d3 (patch)
tree5309c4a0d5c199720c6d82817d44ee1c16d7b879 /OpenAL32/alSource.cpp
parent27e7168ad41617d725553bb7234a0149fc711941 (diff)
Convert alSource.c to C++
Diffstat (limited to 'OpenAL32/alSource.cpp')
-rw-r--r--OpenAL32/alSource.cpp3707
1 files changed, 3707 insertions, 0 deletions
diff --git a/OpenAL32/alSource.cpp b/OpenAL32/alSource.cpp
new file mode 100644
index 00000000..158290ef
--- /dev/null
+++ b/OpenAL32/alSource.cpp
@@ -0,0 +1,3707 @@
+/**
+ * OpenAL cross platform audio library
+ * Copyright (C) 1999-2007 by authors.
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ * Or go to http://www.gnu.org/copyleft/lgpl.html
+ */
+
+#include "config.h"
+
+#include <stdlib.h>
+#include <limits.h>
+#include <math.h>
+#include <float.h>
+
+#include "AL/al.h"
+#include "AL/alc.h"
+#include "alMain.h"
+#include "alError.h"
+#include "alSource.h"
+#include "alBuffer.h"
+#include "alFilter.h"
+#include "alAuxEffectSlot.h"
+#include "ringbuffer.h"
+
+#include "backends/base.h"
+
+#include "threads.h"
+#include "almalloc.h"
+
+
+static ALsource *AllocSource(ALCcontext *context);
+static void FreeSource(ALCcontext *context, ALsource *source);
+static void InitSourceParams(ALsource *Source, ALsizei num_sends);
+static void DeinitSource(ALsource *source, ALsizei num_sends);
+static void UpdateSourceProps(ALsource *source, ALvoice *voice, ALsizei num_sends, ALCcontext *context);
+static ALint64 GetSourceSampleOffset(ALsource *Source, ALCcontext *context, ALuint64 *clocktime);
+static ALdouble GetSourceSecOffset(ALsource *Source, ALCcontext *context, ALuint64 *clocktime);
+static ALdouble GetSourceOffset(ALsource *Source, ALenum name, ALCcontext *context);
+static ALboolean GetSampleOffset(ALsource *Source, ALuint *offset, ALsizei *frac);
+static ALboolean ApplyOffset(ALsource *Source, ALvoice *voice);
+
+static inline void LockSourceList(ALCcontext *context)
+{ almtx_lock(&context->SourceLock); }
+static inline void UnlockSourceList(ALCcontext *context)
+{ almtx_unlock(&context->SourceLock); }
+
+static inline ALsource *LookupSource(ALCcontext *context, ALuint id)
+{
+ SourceSubList *sublist;
+ ALuint lidx = (id-1) >> 6;
+ ALsizei slidx = (id-1) & 0x3f;
+
+ if(UNLIKELY(lidx >= VECTOR_SIZE(context->SourceList)))
+ return NULL;
+ sublist = &VECTOR_ELEM(context->SourceList, lidx);
+ if(UNLIKELY(sublist->FreeMask & (U64(1)<<slidx)))
+ return NULL;
+ return sublist->Sources + slidx;
+}
+
+static inline ALbuffer *LookupBuffer(ALCdevice *device, ALuint id)
+{
+ BufferSubList *sublist;
+ ALuint lidx = (id-1) >> 6;
+ ALsizei slidx = (id-1) & 0x3f;
+
+ if(UNLIKELY(lidx >= VECTOR_SIZE(device->BufferList)))
+ return NULL;
+ sublist = &VECTOR_ELEM(device->BufferList, lidx);
+ if(UNLIKELY(sublist->FreeMask & (U64(1)<<slidx)))
+ return NULL;
+ return sublist->Buffers + slidx;
+}
+
+static inline ALfilter *LookupFilter(ALCdevice *device, ALuint id)
+{
+ FilterSubList *sublist;
+ ALuint lidx = (id-1) >> 6;
+ ALsizei slidx = (id-1) & 0x3f;
+
+ if(UNLIKELY(lidx >= VECTOR_SIZE(device->FilterList)))
+ return NULL;
+ sublist = &VECTOR_ELEM(device->FilterList, lidx);
+ if(UNLIKELY(sublist->FreeMask & (U64(1)<<slidx)))
+ return NULL;
+ return sublist->Filters + slidx;
+}
+
+static inline ALeffectslot *LookupEffectSlot(ALCcontext *context, ALuint id)
+{
+ id--;
+ if(UNLIKELY(id >= VECTOR_SIZE(context->EffectSlotList)))
+ return NULL;
+ return VECTOR_ELEM(context->EffectSlotList, id);
+}
+
+
+typedef enum SourceProp {
+ srcPitch = AL_PITCH,
+ srcGain = AL_GAIN,
+ srcMinGain = AL_MIN_GAIN,
+ srcMaxGain = AL_MAX_GAIN,
+ srcMaxDistance = AL_MAX_DISTANCE,
+ srcRolloffFactor = AL_ROLLOFF_FACTOR,
+ srcDopplerFactor = AL_DOPPLER_FACTOR,
+ srcConeOuterGain = AL_CONE_OUTER_GAIN,
+ srcSecOffset = AL_SEC_OFFSET,
+ srcSampleOffset = AL_SAMPLE_OFFSET,
+ srcByteOffset = AL_BYTE_OFFSET,
+ srcConeInnerAngle = AL_CONE_INNER_ANGLE,
+ srcConeOuterAngle = AL_CONE_OUTER_ANGLE,
+ srcRefDistance = AL_REFERENCE_DISTANCE,
+
+ srcPosition = AL_POSITION,
+ srcVelocity = AL_VELOCITY,
+ srcDirection = AL_DIRECTION,
+
+ srcSourceRelative = AL_SOURCE_RELATIVE,
+ srcLooping = AL_LOOPING,
+ srcBuffer = AL_BUFFER,
+ srcSourceState = AL_SOURCE_STATE,
+ srcBuffersQueued = AL_BUFFERS_QUEUED,
+ srcBuffersProcessed = AL_BUFFERS_PROCESSED,
+ srcSourceType = AL_SOURCE_TYPE,
+
+ /* ALC_EXT_EFX */
+ srcConeOuterGainHF = AL_CONE_OUTER_GAINHF,
+ srcAirAbsorptionFactor = AL_AIR_ABSORPTION_FACTOR,
+ srcRoomRolloffFactor = AL_ROOM_ROLLOFF_FACTOR,
+ srcDirectFilterGainHFAuto = AL_DIRECT_FILTER_GAINHF_AUTO,
+ srcAuxSendFilterGainAuto = AL_AUXILIARY_SEND_FILTER_GAIN_AUTO,
+ srcAuxSendFilterGainHFAuto = AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO,
+ srcDirectFilter = AL_DIRECT_FILTER,
+ srcAuxSendFilter = AL_AUXILIARY_SEND_FILTER,
+
+ /* AL_SOFT_direct_channels */
+ srcDirectChannelsSOFT = AL_DIRECT_CHANNELS_SOFT,
+
+ /* AL_EXT_source_distance_model */
+ srcDistanceModel = AL_DISTANCE_MODEL,
+
+ /* AL_SOFT_source_latency */
+ srcSampleOffsetLatencySOFT = AL_SAMPLE_OFFSET_LATENCY_SOFT,
+ srcSecOffsetLatencySOFT = AL_SEC_OFFSET_LATENCY_SOFT,
+
+ /* AL_EXT_STEREO_ANGLES */
+ srcAngles = AL_STEREO_ANGLES,
+
+ /* AL_EXT_SOURCE_RADIUS */
+ srcRadius = AL_SOURCE_RADIUS,
+
+ /* AL_EXT_BFORMAT */
+ srcOrientation = AL_ORIENTATION,
+
+ /* AL_SOFT_source_resampler */
+ srcResampler = AL_SOURCE_RESAMPLER_SOFT,
+
+ /* AL_SOFT_source_spatialize */
+ srcSpatialize = AL_SOURCE_SPATIALIZE_SOFT,
+
+ /* ALC_SOFT_device_clock */
+ srcSampleOffsetClockSOFT = AL_SAMPLE_OFFSET_CLOCK_SOFT,
+ srcSecOffsetClockSOFT = AL_SEC_OFFSET_CLOCK_SOFT,
+} SourceProp;
+
+static ALboolean SetSourcefv(ALsource *Source, ALCcontext *Context, SourceProp prop, const ALfloat *values);
+static ALboolean SetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp prop, const ALint *values);
+static ALboolean SetSourcei64v(ALsource *Source, ALCcontext *Context, SourceProp prop, const ALint64SOFT *values);
+
+static ALboolean GetSourcedv(ALsource *Source, ALCcontext *Context, SourceProp prop, ALdouble *values);
+static ALboolean GetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp prop, ALint *values);
+static ALboolean GetSourcei64v(ALsource *Source, ALCcontext *Context, SourceProp prop, ALint64 *values);
+
+static inline ALvoice *GetSourceVoice(ALsource *source, ALCcontext *context)
+{
+ ALint idx = source->VoiceIdx;
+ if(idx >= 0 && idx < context->VoiceCount)
+ {
+ ALvoice *voice = context->Voices[idx];
+ if(ATOMIC_LOAD(&voice->Source, almemory_order_acquire) == source)
+ return voice;
+ }
+ source->VoiceIdx = -1;
+ return NULL;
+}
+
+/**
+ * Returns if the last known state for the source was playing or paused. Does
+ * not sync with the mixer voice.
+ */
+static inline bool IsPlayingOrPaused(ALsource *source)
+{ return source->state == AL_PLAYING || source->state == AL_PAUSED; }
+
+/**
+ * Returns an updated source state using the matching voice's status (or lack
+ * thereof).
+ */
+static inline ALenum GetSourceState(ALsource *source, ALvoice *voice)
+{
+ if(!voice && source->state == AL_PLAYING)
+ source->state = AL_STOPPED;
+ return source->state;
+}
+
+/**
+ * Returns if the source should specify an update, given the context's
+ * deferring state and the source's last known state.
+ */
+static inline bool SourceShouldUpdate(ALsource *source, ALCcontext *context)
+{
+ return !ATOMIC_LOAD(&context->DeferUpdates, almemory_order_acquire) &&
+ IsPlayingOrPaused(source);
+}
+
+
+/** Can only be called while the mixer is locked! */
+static void SendStateChangeEvent(ALCcontext *context, ALuint id, ALenum state)
+{
+ AsyncEvent evt = ASYNC_EVENT(EventType_SourceStateChange);
+ ALbitfieldSOFT enabledevt;
+
+ enabledevt = ATOMIC_LOAD(&context->EnabledEvts, almemory_order_acquire);
+ if(!(enabledevt&EventType_SourceStateChange)) return;
+
+ evt.u.user.type = AL_EVENT_TYPE_SOURCE_STATE_CHANGED_SOFT;
+ evt.u.user.id = id;
+ evt.u.user.param = state;
+ snprintf(evt.u.user.msg, sizeof(evt.u.user.msg), "Source ID %u state changed to %s", id,
+ (state==AL_INITIAL) ? "AL_INITIAL" :
+ (state==AL_PLAYING) ? "AL_PLAYING" :
+ (state==AL_PAUSED) ? "AL_PAUSED" :
+ (state==AL_STOPPED) ? "AL_STOPPED" : "<unknown>"
+ );
+ /* The mixer may have queued a state change that's not yet been processed,
+ * and we don't want state change messages to occur out of order, so send
+ * it through the async queue to ensure proper ordering.
+ */
+ if(ll_ringbuffer_write(context->AsyncEvents, (const char*)&evt, 1) == 1)
+ alsem_post(&context->EventSem);
+}
+
+
+static ALint FloatValsByProp(ALenum prop)
+{
+ if(prop != (ALenum)((SourceProp)prop))
+ return 0;
+ switch((SourceProp)prop)
+ {
+ case AL_PITCH:
+ case AL_GAIN:
+ case AL_MIN_GAIN:
+ case AL_MAX_GAIN:
+ case AL_MAX_DISTANCE:
+ case AL_ROLLOFF_FACTOR:
+ case AL_DOPPLER_FACTOR:
+ case AL_CONE_OUTER_GAIN:
+ case AL_SEC_OFFSET:
+ case AL_SAMPLE_OFFSET:
+ case AL_BYTE_OFFSET:
+ case AL_CONE_INNER_ANGLE:
+ case AL_CONE_OUTER_ANGLE:
+ case AL_REFERENCE_DISTANCE:
+ case AL_CONE_OUTER_GAINHF:
+ case AL_AIR_ABSORPTION_FACTOR:
+ case AL_ROOM_ROLLOFF_FACTOR:
+ case AL_DIRECT_FILTER_GAINHF_AUTO:
+ case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
+ case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
+ case AL_DIRECT_CHANNELS_SOFT:
+ case AL_DISTANCE_MODEL:
+ case AL_SOURCE_RELATIVE:
+ case AL_LOOPING:
+ case AL_SOURCE_STATE:
+ case AL_BUFFERS_QUEUED:
+ case AL_BUFFERS_PROCESSED:
+ case AL_SOURCE_TYPE:
+ case AL_SOURCE_RADIUS:
+ case AL_SOURCE_RESAMPLER_SOFT:
+ case AL_SOURCE_SPATIALIZE_SOFT:
+ return 1;
+
+ case AL_STEREO_ANGLES:
+ return 2;
+
+ case AL_POSITION:
+ case AL_VELOCITY:
+ case AL_DIRECTION:
+ return 3;
+
+ case AL_ORIENTATION:
+ return 6;
+
+ case AL_SEC_OFFSET_LATENCY_SOFT:
+ case AL_SEC_OFFSET_CLOCK_SOFT:
+ break; /* Double only */
+
+ case AL_BUFFER:
+ case AL_DIRECT_FILTER:
+ case AL_AUXILIARY_SEND_FILTER:
+ break; /* i/i64 only */
+ case AL_SAMPLE_OFFSET_LATENCY_SOFT:
+ case AL_SAMPLE_OFFSET_CLOCK_SOFT:
+ break; /* i64 only */
+ }
+ return 0;
+}
+static ALint DoubleValsByProp(ALenum prop)
+{
+ if(prop != (ALenum)((SourceProp)prop))
+ return 0;
+ switch((SourceProp)prop)
+ {
+ case AL_PITCH:
+ case AL_GAIN:
+ case AL_MIN_GAIN:
+ case AL_MAX_GAIN:
+ case AL_MAX_DISTANCE:
+ case AL_ROLLOFF_FACTOR:
+ case AL_DOPPLER_FACTOR:
+ case AL_CONE_OUTER_GAIN:
+ case AL_SEC_OFFSET:
+ case AL_SAMPLE_OFFSET:
+ case AL_BYTE_OFFSET:
+ case AL_CONE_INNER_ANGLE:
+ case AL_CONE_OUTER_ANGLE:
+ case AL_REFERENCE_DISTANCE:
+ case AL_CONE_OUTER_GAINHF:
+ case AL_AIR_ABSORPTION_FACTOR:
+ case AL_ROOM_ROLLOFF_FACTOR:
+ case AL_DIRECT_FILTER_GAINHF_AUTO:
+ case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
+ case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
+ case AL_DIRECT_CHANNELS_SOFT:
+ case AL_DISTANCE_MODEL:
+ case AL_SOURCE_RELATIVE:
+ case AL_LOOPING:
+ case AL_SOURCE_STATE:
+ case AL_BUFFERS_QUEUED:
+ case AL_BUFFERS_PROCESSED:
+ case AL_SOURCE_TYPE:
+ case AL_SOURCE_RADIUS:
+ case AL_SOURCE_RESAMPLER_SOFT:
+ case AL_SOURCE_SPATIALIZE_SOFT:
+ return 1;
+
+ case AL_SEC_OFFSET_LATENCY_SOFT:
+ case AL_SEC_OFFSET_CLOCK_SOFT:
+ case AL_STEREO_ANGLES:
+ return 2;
+
+ case AL_POSITION:
+ case AL_VELOCITY:
+ case AL_DIRECTION:
+ return 3;
+
+ case AL_ORIENTATION:
+ return 6;
+
+ case AL_BUFFER:
+ case AL_DIRECT_FILTER:
+ case AL_AUXILIARY_SEND_FILTER:
+ break; /* i/i64 only */
+ case AL_SAMPLE_OFFSET_LATENCY_SOFT:
+ case AL_SAMPLE_OFFSET_CLOCK_SOFT:
+ break; /* i64 only */
+ }
+ return 0;
+}
+
+static ALint IntValsByProp(ALenum prop)
+{
+ if(prop != (ALenum)((SourceProp)prop))
+ return 0;
+ switch((SourceProp)prop)
+ {
+ case AL_PITCH:
+ case AL_GAIN:
+ case AL_MIN_GAIN:
+ case AL_MAX_GAIN:
+ case AL_MAX_DISTANCE:
+ case AL_ROLLOFF_FACTOR:
+ case AL_DOPPLER_FACTOR:
+ case AL_CONE_OUTER_GAIN:
+ case AL_SEC_OFFSET:
+ case AL_SAMPLE_OFFSET:
+ case AL_BYTE_OFFSET:
+ case AL_CONE_INNER_ANGLE:
+ case AL_CONE_OUTER_ANGLE:
+ case AL_REFERENCE_DISTANCE:
+ case AL_CONE_OUTER_GAINHF:
+ case AL_AIR_ABSORPTION_FACTOR:
+ case AL_ROOM_ROLLOFF_FACTOR:
+ case AL_DIRECT_FILTER_GAINHF_AUTO:
+ case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
+ case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
+ case AL_DIRECT_CHANNELS_SOFT:
+ case AL_DISTANCE_MODEL:
+ case AL_SOURCE_RELATIVE:
+ case AL_LOOPING:
+ case AL_BUFFER:
+ case AL_SOURCE_STATE:
+ case AL_BUFFERS_QUEUED:
+ case AL_BUFFERS_PROCESSED:
+ case AL_SOURCE_TYPE:
+ case AL_DIRECT_FILTER:
+ case AL_SOURCE_RADIUS:
+ case AL_SOURCE_RESAMPLER_SOFT:
+ case AL_SOURCE_SPATIALIZE_SOFT:
+ return 1;
+
+ case AL_POSITION:
+ case AL_VELOCITY:
+ case AL_DIRECTION:
+ case AL_AUXILIARY_SEND_FILTER:
+ return 3;
+
+ case AL_ORIENTATION:
+ return 6;
+
+ case AL_SAMPLE_OFFSET_LATENCY_SOFT:
+ case AL_SAMPLE_OFFSET_CLOCK_SOFT:
+ break; /* i64 only */
+ case AL_SEC_OFFSET_LATENCY_SOFT:
+ case AL_SEC_OFFSET_CLOCK_SOFT:
+ break; /* Double only */
+ case AL_STEREO_ANGLES:
+ break; /* Float/double only */
+ }
+ return 0;
+}
+static ALint Int64ValsByProp(ALenum prop)
+{
+ if(prop != (ALenum)((SourceProp)prop))
+ return 0;
+ switch((SourceProp)prop)
+ {
+ case AL_PITCH:
+ case AL_GAIN:
+ case AL_MIN_GAIN:
+ case AL_MAX_GAIN:
+ case AL_MAX_DISTANCE:
+ case AL_ROLLOFF_FACTOR:
+ case AL_DOPPLER_FACTOR:
+ case AL_CONE_OUTER_GAIN:
+ case AL_SEC_OFFSET:
+ case AL_SAMPLE_OFFSET:
+ case AL_BYTE_OFFSET:
+ case AL_CONE_INNER_ANGLE:
+ case AL_CONE_OUTER_ANGLE:
+ case AL_REFERENCE_DISTANCE:
+ case AL_CONE_OUTER_GAINHF:
+ case AL_AIR_ABSORPTION_FACTOR:
+ case AL_ROOM_ROLLOFF_FACTOR:
+ case AL_DIRECT_FILTER_GAINHF_AUTO:
+ case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
+ case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
+ case AL_DIRECT_CHANNELS_SOFT:
+ case AL_DISTANCE_MODEL:
+ case AL_SOURCE_RELATIVE:
+ case AL_LOOPING:
+ case AL_BUFFER:
+ case AL_SOURCE_STATE:
+ case AL_BUFFERS_QUEUED:
+ case AL_BUFFERS_PROCESSED:
+ case AL_SOURCE_TYPE:
+ case AL_DIRECT_FILTER:
+ case AL_SOURCE_RADIUS:
+ case AL_SOURCE_RESAMPLER_SOFT:
+ case AL_SOURCE_SPATIALIZE_SOFT:
+ return 1;
+
+ case AL_SAMPLE_OFFSET_LATENCY_SOFT:
+ case AL_SAMPLE_OFFSET_CLOCK_SOFT:
+ return 2;
+
+ case AL_POSITION:
+ case AL_VELOCITY:
+ case AL_DIRECTION:
+ case AL_AUXILIARY_SEND_FILTER:
+ return 3;
+
+ case AL_ORIENTATION:
+ return 6;
+
+ case AL_SEC_OFFSET_LATENCY_SOFT:
+ case AL_SEC_OFFSET_CLOCK_SOFT:
+ break; /* Double only */
+ case AL_STEREO_ANGLES:
+ break; /* Float/double only */
+ }
+ return 0;
+}
+
+
+#define CHECKVAL(x) do { \
+ if(!(x)) \
+ { \
+ alSetError(Context, AL_INVALID_VALUE, "Value out of range"); \
+ return AL_FALSE; \
+ } \
+} while(0)
+
+#define DO_UPDATEPROPS() do { \
+ ALvoice *voice; \
+ if(SourceShouldUpdate(Source, Context) && \
+ (voice=GetSourceVoice(Source, Context)) != NULL) \
+ UpdateSourceProps(Source, voice, device->NumAuxSends, Context); \
+ else \
+ ATOMIC_STORE(&Source->PropsClean, AL_FALSE, almemory_order_release); \
+} while(0)
+
+static ALboolean SetSourcefv(ALsource *Source, ALCcontext *Context, SourceProp prop, const ALfloat *values)
+{
+ ALCdevice *device = Context->Device;
+ ALint ival;
+
+ switch(prop)
+ {
+ case AL_SEC_OFFSET_LATENCY_SOFT:
+ case AL_SEC_OFFSET_CLOCK_SOFT:
+ /* Query only */
+ SETERR_RETURN(Context, AL_INVALID_OPERATION, AL_FALSE,
+ "Setting read-only source property 0x%04x", prop);
+
+ case AL_PITCH:
+ CHECKVAL(*values >= 0.0f);
+
+ Source->Pitch = *values;
+ DO_UPDATEPROPS();
+ return AL_TRUE;
+
+ case AL_CONE_INNER_ANGLE:
+ CHECKVAL(*values >= 0.0f && *values <= 360.0f);
+
+ Source->InnerAngle = *values;
+ DO_UPDATEPROPS();
+ return AL_TRUE;
+
+ case AL_CONE_OUTER_ANGLE:
+ CHECKVAL(*values >= 0.0f && *values <= 360.0f);
+
+ Source->OuterAngle = *values;
+ DO_UPDATEPROPS();
+ return AL_TRUE;
+
+ case AL_GAIN:
+ CHECKVAL(*values >= 0.0f);
+
+ Source->Gain = *values;
+ DO_UPDATEPROPS();
+ return AL_TRUE;
+
+ case AL_MAX_DISTANCE:
+ CHECKVAL(*values >= 0.0f);
+
+ Source->MaxDistance = *values;
+ DO_UPDATEPROPS();
+ return AL_TRUE;
+
+ case AL_ROLLOFF_FACTOR:
+ CHECKVAL(*values >= 0.0f);
+
+ Source->RolloffFactor = *values;
+ DO_UPDATEPROPS();
+ return AL_TRUE;
+
+ case AL_REFERENCE_DISTANCE:
+ CHECKVAL(*values >= 0.0f);
+
+ Source->RefDistance = *values;
+ DO_UPDATEPROPS();
+ return AL_TRUE;
+
+ case AL_MIN_GAIN:
+ CHECKVAL(*values >= 0.0f);
+
+ Source->MinGain = *values;
+ DO_UPDATEPROPS();
+ return AL_TRUE;
+
+ case AL_MAX_GAIN:
+ CHECKVAL(*values >= 0.0f);
+
+ Source->MaxGain = *values;
+ DO_UPDATEPROPS();
+ return AL_TRUE;
+
+ case AL_CONE_OUTER_GAIN:
+ CHECKVAL(*values >= 0.0f && *values <= 1.0f);
+
+ Source->OuterGain = *values;
+ DO_UPDATEPROPS();
+ return AL_TRUE;
+
+ case AL_CONE_OUTER_GAINHF:
+ CHECKVAL(*values >= 0.0f && *values <= 1.0f);
+
+ Source->OuterGainHF = *values;
+ DO_UPDATEPROPS();
+ return AL_TRUE;
+
+ case AL_AIR_ABSORPTION_FACTOR:
+ CHECKVAL(*values >= 0.0f && *values <= 10.0f);
+
+ Source->AirAbsorptionFactor = *values;
+ DO_UPDATEPROPS();
+ return AL_TRUE;
+
+ case AL_ROOM_ROLLOFF_FACTOR:
+ CHECKVAL(*values >= 0.0f && *values <= 10.0f);
+
+ Source->RoomRolloffFactor = *values;
+ DO_UPDATEPROPS();
+ return AL_TRUE;
+
+ case AL_DOPPLER_FACTOR:
+ CHECKVAL(*values >= 0.0f && *values <= 1.0f);
+
+ Source->DopplerFactor = *values;
+ DO_UPDATEPROPS();
+ return AL_TRUE;
+
+ case AL_SEC_OFFSET:
+ case AL_SAMPLE_OFFSET:
+ case AL_BYTE_OFFSET:
+ CHECKVAL(*values >= 0.0f);
+
+ Source->OffsetType = prop;
+ Source->Offset = *values;
+
+ if(IsPlayingOrPaused(Source))
+ {
+ ALvoice *voice;
+
+ ALCdevice_Lock(Context->Device);
+ /* Double-check that the source is still playing while we have
+ * the lock.
+ */
+ voice = GetSourceVoice(Source, Context);
+ if(voice)
+ {
+ if(ApplyOffset(Source, voice) == AL_FALSE)
+ {
+ ALCdevice_Unlock(Context->Device);
+ SETERR_RETURN(Context, AL_INVALID_VALUE, AL_FALSE, "Invalid offset");
+ }
+ }
+ ALCdevice_Unlock(Context->Device);
+ }
+ return AL_TRUE;
+
+ case AL_SOURCE_RADIUS:
+ CHECKVAL(*values >= 0.0f && isfinite(*values));
+
+ Source->Radius = *values;
+ DO_UPDATEPROPS();
+ return AL_TRUE;
+
+ case AL_STEREO_ANGLES:
+ CHECKVAL(isfinite(values[0]) && isfinite(values[1]));
+
+ Source->StereoPan[0] = values[0];
+ Source->StereoPan[1] = values[1];
+ DO_UPDATEPROPS();
+ return AL_TRUE;
+
+
+ case AL_POSITION:
+ CHECKVAL(isfinite(values[0]) && isfinite(values[1]) && isfinite(values[2]));
+
+ Source->Position[0] = values[0];
+ Source->Position[1] = values[1];
+ Source->Position[2] = values[2];
+ DO_UPDATEPROPS();
+ return AL_TRUE;
+
+ case AL_VELOCITY:
+ CHECKVAL(isfinite(values[0]) && isfinite(values[1]) && isfinite(values[2]));
+
+ Source->Velocity[0] = values[0];
+ Source->Velocity[1] = values[1];
+ Source->Velocity[2] = values[2];
+ DO_UPDATEPROPS();
+ return AL_TRUE;
+
+ case AL_DIRECTION:
+ CHECKVAL(isfinite(values[0]) && isfinite(values[1]) && isfinite(values[2]));
+
+ Source->Direction[0] = values[0];
+ Source->Direction[1] = values[1];
+ Source->Direction[2] = values[2];
+ DO_UPDATEPROPS();
+ return AL_TRUE;
+
+ case AL_ORIENTATION:
+ CHECKVAL(isfinite(values[0]) && isfinite(values[1]) && isfinite(values[2]) &&
+ isfinite(values[3]) && isfinite(values[4]) && isfinite(values[5]));
+
+ Source->Orientation[0][0] = values[0];
+ Source->Orientation[0][1] = values[1];
+ Source->Orientation[0][2] = values[2];
+ Source->Orientation[1][0] = values[3];
+ Source->Orientation[1][1] = values[4];
+ Source->Orientation[1][2] = values[5];
+ DO_UPDATEPROPS();
+ return AL_TRUE;
+
+
+ case AL_SOURCE_RELATIVE:
+ case AL_LOOPING:
+ case AL_SOURCE_STATE:
+ case AL_SOURCE_TYPE:
+ case AL_DISTANCE_MODEL:
+ case AL_DIRECT_FILTER_GAINHF_AUTO:
+ case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
+ case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
+ case AL_DIRECT_CHANNELS_SOFT:
+ case AL_SOURCE_RESAMPLER_SOFT:
+ case AL_SOURCE_SPATIALIZE_SOFT:
+ ival = (ALint)values[0];
+ return SetSourceiv(Source, Context, prop, &ival);
+
+ case AL_BUFFERS_QUEUED:
+ case AL_BUFFERS_PROCESSED:
+ ival = (ALint)((ALuint)values[0]);
+ return SetSourceiv(Source, Context, prop, &ival);
+
+ case AL_BUFFER:
+ case AL_DIRECT_FILTER:
+ case AL_AUXILIARY_SEND_FILTER:
+ case AL_SAMPLE_OFFSET_LATENCY_SOFT:
+ case AL_SAMPLE_OFFSET_CLOCK_SOFT:
+ break;
+ }
+
+ ERR("Unexpected property: 0x%04x\n", prop);
+ SETERR_RETURN(Context, AL_INVALID_ENUM, AL_FALSE, "Invalid source float property 0x%04x", prop);
+}
+
+static ALboolean SetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp prop, const ALint *values)
+{
+ ALCdevice *device = Context->Device;
+ ALbuffer *buffer = NULL;
+ ALfilter *filter = NULL;
+ ALeffectslot *slot = NULL;
+ ALbufferlistitem *oldlist;
+ ALfloat fvals[6];
+
+ switch(prop)
+ {
+ case AL_SOURCE_STATE:
+ case AL_SOURCE_TYPE:
+ case AL_BUFFERS_QUEUED:
+ case AL_BUFFERS_PROCESSED:
+ /* Query only */
+ SETERR_RETURN(Context, AL_INVALID_OPERATION, AL_FALSE,
+ "Setting read-only source property 0x%04x", prop);
+
+ case AL_SOURCE_RELATIVE:
+ CHECKVAL(*values == AL_FALSE || *values == AL_TRUE);
+
+ Source->HeadRelative = (ALboolean)*values;
+ DO_UPDATEPROPS();
+ return AL_TRUE;
+
+ case AL_LOOPING:
+ CHECKVAL(*values == AL_FALSE || *values == AL_TRUE);
+
+ Source->Looping = (ALboolean)*values;
+ if(IsPlayingOrPaused(Source))
+ {
+ ALvoice *voice = GetSourceVoice(Source, Context);
+ if(voice)
+ {
+ if(Source->Looping)
+ ATOMIC_STORE(&voice->loop_buffer, Source->queue, almemory_order_release);
+ else
+ ATOMIC_STORE(&voice->loop_buffer, static_cast<ALbufferlistitem*>(nullptr),
+ almemory_order_release);
+
+ /* If the source is playing, wait for the current mix to finish
+ * to ensure it isn't currently looping back or reaching the
+ * end.
+ */
+ while((ATOMIC_LOAD(&device->MixCount, almemory_order_acquire)&1))
+ althrd_yield();
+ }
+ }
+ return AL_TRUE;
+
+ case AL_BUFFER:
+ LockBufferList(device);
+ if(!(*values == 0 || (buffer=LookupBuffer(device, *values)) != NULL))
+ {
+ UnlockBufferList(device);
+ SETERR_RETURN(Context, AL_INVALID_VALUE, AL_FALSE, "Invalid buffer ID %u",
+ *values);
+ }
+
+ if(buffer && buffer->MappedAccess != 0 &&
+ !(buffer->MappedAccess&AL_MAP_PERSISTENT_BIT_SOFT))
+ {
+ UnlockBufferList(device);
+ SETERR_RETURN(Context, AL_INVALID_OPERATION, AL_FALSE,
+ "Setting non-persistently mapped buffer %u", buffer->id);
+ }
+ else
+ {
+ ALenum state = GetSourceState(Source, GetSourceVoice(Source, Context));
+ if(state == AL_PLAYING || state == AL_PAUSED)
+ {
+ UnlockBufferList(device);
+ SETERR_RETURN(Context, AL_INVALID_OPERATION, AL_FALSE,
+ "Setting buffer on playing or paused source %u", Source->id);
+ }
+ }
+
+ oldlist = Source->queue;
+ if(buffer != NULL)
+ {
+ /* Add the selected buffer to a one-item queue */
+ ALbufferlistitem *newlist = static_cast<ALbufferlistitem*>(al_calloc(DEF_ALIGN,
+ FAM_SIZE(ALbufferlistitem, buffers, 1)));
+ ATOMIC_INIT(&newlist->next, static_cast<ALbufferlistitem*>(nullptr));
+ newlist->max_samples = buffer->SampleLen;
+ newlist->num_buffers = 1;
+ newlist->buffers[0] = buffer;
+ IncrementRef(&buffer->ref);
+
+ /* Source is now Static */
+ Source->SourceType = AL_STATIC;
+ Source->queue = newlist;
+ }
+ else
+ {
+ /* Source is now Undetermined */
+ Source->SourceType = AL_UNDETERMINED;
+ Source->queue = NULL;
+ }
+ UnlockBufferList(device);
+
+ /* Delete all elements in the previous queue */
+ while(oldlist != NULL)
+ {
+ ALsizei i;
+ ALbufferlistitem *temp = oldlist;
+ oldlist = ATOMIC_LOAD(&temp->next, almemory_order_relaxed);
+
+ for(i = 0;i < temp->num_buffers;i++)
+ {
+ if(temp->buffers[i])
+ DecrementRef(&temp->buffers[i]->ref);
+ }
+ al_free(temp);
+ }
+ return AL_TRUE;
+
+ case AL_SEC_OFFSET:
+ case AL_SAMPLE_OFFSET:
+ case AL_BYTE_OFFSET:
+ CHECKVAL(*values >= 0);
+
+ Source->OffsetType = prop;
+ Source->Offset = *values;
+
+ if(IsPlayingOrPaused(Source))
+ {
+ ALvoice *voice;
+
+ ALCdevice_Lock(Context->Device);
+ voice = GetSourceVoice(Source, Context);
+ if(voice)
+ {
+ if(ApplyOffset(Source, voice) == AL_FALSE)
+ {
+ ALCdevice_Unlock(Context->Device);
+ SETERR_RETURN(Context, AL_INVALID_VALUE, AL_FALSE,
+ "Invalid source offset");
+ }
+ }
+ ALCdevice_Unlock(Context->Device);
+ }
+ return AL_TRUE;
+
+ case AL_DIRECT_FILTER:
+ LockFilterList(device);
+ if(!(*values == 0 || (filter=LookupFilter(device, *values)) != NULL))
+ {
+ UnlockFilterList(device);
+ SETERR_RETURN(Context, AL_INVALID_VALUE, AL_FALSE, "Invalid filter ID %u",
+ *values);
+ }
+
+ if(!filter)
+ {
+ Source->Direct.Gain = 1.0f;
+ Source->Direct.GainHF = 1.0f;
+ Source->Direct.HFReference = LOWPASSFREQREF;
+ Source->Direct.GainLF = 1.0f;
+ Source->Direct.LFReference = HIGHPASSFREQREF;
+ }
+ else
+ {
+ Source->Direct.Gain = filter->Gain;
+ Source->Direct.GainHF = filter->GainHF;
+ Source->Direct.HFReference = filter->HFReference;
+ Source->Direct.GainLF = filter->GainLF;
+ Source->Direct.LFReference = filter->LFReference;
+ }
+ UnlockFilterList(device);
+ DO_UPDATEPROPS();
+ return AL_TRUE;
+
+ case AL_DIRECT_FILTER_GAINHF_AUTO:
+ CHECKVAL(*values == AL_FALSE || *values == AL_TRUE);
+
+ Source->DryGainHFAuto = *values;
+ DO_UPDATEPROPS();
+ return AL_TRUE;
+
+ case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
+ CHECKVAL(*values == AL_FALSE || *values == AL_TRUE);
+
+ Source->WetGainAuto = *values;
+ DO_UPDATEPROPS();
+ return AL_TRUE;
+
+ case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
+ CHECKVAL(*values == AL_FALSE || *values == AL_TRUE);
+
+ Source->WetGainHFAuto = *values;
+ DO_UPDATEPROPS();
+ return AL_TRUE;
+
+ case AL_DIRECT_CHANNELS_SOFT:
+ CHECKVAL(*values == AL_FALSE || *values == AL_TRUE);
+
+ Source->DirectChannels = *values;
+ DO_UPDATEPROPS();
+ return AL_TRUE;
+
+ case AL_DISTANCE_MODEL:
+ CHECKVAL(*values == AL_NONE ||
+ *values == AL_INVERSE_DISTANCE ||
+ *values == AL_INVERSE_DISTANCE_CLAMPED ||
+ *values == AL_LINEAR_DISTANCE ||
+ *values == AL_LINEAR_DISTANCE_CLAMPED ||
+ *values == AL_EXPONENT_DISTANCE ||
+ *values == AL_EXPONENT_DISTANCE_CLAMPED);
+
+ Source->DistanceModel = static_cast<DistanceModel>(*values);
+ if(Context->SourceDistanceModel)
+ DO_UPDATEPROPS();
+ return AL_TRUE;
+
+ case AL_SOURCE_RESAMPLER_SOFT:
+ CHECKVAL(*values >= 0 && *values <= ResamplerMax);
+
+ Source->Resampler = static_cast<enum Resampler>(*values);
+ DO_UPDATEPROPS();
+ return AL_TRUE;
+
+ case AL_SOURCE_SPATIALIZE_SOFT:
+ CHECKVAL(*values >= AL_FALSE && *values <= AL_AUTO_SOFT);
+
+ Source->Spatialize = static_cast<enum SpatializeMode>(*values);
+ DO_UPDATEPROPS();
+ return AL_TRUE;
+
+
+ case AL_AUXILIARY_SEND_FILTER:
+ LockEffectSlotList(Context);
+ if(!(values[0] == 0 || (slot=LookupEffectSlot(Context, values[0])) != NULL))
+ {
+ UnlockEffectSlotList(Context);
+ SETERR_RETURN(Context, AL_INVALID_VALUE, AL_FALSE, "Invalid effect ID %u",
+ values[0]);
+ }
+ if((ALuint)values[1] >= (ALuint)device->NumAuxSends)
+ {
+ UnlockEffectSlotList(Context);
+ SETERR_RETURN(Context, AL_INVALID_VALUE, AL_FALSE, "Invalid send %u", values[1]);
+ }
+ LockFilterList(device);
+ if(!(values[2] == 0 || (filter=LookupFilter(device, values[2])) != NULL))
+ {
+ UnlockFilterList(device);
+ UnlockEffectSlotList(Context);
+ SETERR_RETURN(Context, AL_INVALID_VALUE, AL_FALSE, "Invalid filter ID %u",
+ values[2]);
+ }
+
+ if(!filter)
+ {
+ /* Disable filter */
+ Source->Send[values[1]].Gain = 1.0f;
+ Source->Send[values[1]].GainHF = 1.0f;
+ Source->Send[values[1]].HFReference = LOWPASSFREQREF;
+ Source->Send[values[1]].GainLF = 1.0f;
+ Source->Send[values[1]].LFReference = HIGHPASSFREQREF;
+ }
+ else
+ {
+ Source->Send[values[1]].Gain = filter->Gain;
+ Source->Send[values[1]].GainHF = filter->GainHF;
+ Source->Send[values[1]].HFReference = filter->HFReference;
+ Source->Send[values[1]].GainLF = filter->GainLF;
+ Source->Send[values[1]].LFReference = filter->LFReference;
+ }
+ UnlockFilterList(device);
+
+ if(slot != Source->Send[values[1]].Slot && IsPlayingOrPaused(Source))
+ {
+ ALvoice *voice;
+ /* Add refcount on the new slot, and release the previous slot */
+ if(slot) IncrementRef(&slot->ref);
+ if(Source->Send[values[1]].Slot)
+ DecrementRef(&Source->Send[values[1]].Slot->ref);
+ Source->Send[values[1]].Slot = slot;
+
+ /* We must force an update if the auxiliary slot changed on an
+ * active source, in case the slot is about to be deleted.
+ */
+ if((voice=GetSourceVoice(Source, Context)) != NULL)
+ UpdateSourceProps(Source, voice, device->NumAuxSends, Context);
+ else
+ ATOMIC_STORE(&Source->PropsClean, AL_FALSE, almemory_order_release);
+ }
+ else
+ {
+ if(slot) IncrementRef(&slot->ref);
+ if(Source->Send[values[1]].Slot)
+ DecrementRef(&Source->Send[values[1]].Slot->ref);
+ Source->Send[values[1]].Slot = slot;
+ DO_UPDATEPROPS();
+ }
+ UnlockEffectSlotList(Context);
+
+ return AL_TRUE;
+
+
+ /* 1x float */
+ case AL_CONE_INNER_ANGLE:
+ case AL_CONE_OUTER_ANGLE:
+ case AL_PITCH:
+ case AL_GAIN:
+ case AL_MIN_GAIN:
+ case AL_MAX_GAIN:
+ case AL_REFERENCE_DISTANCE:
+ case AL_ROLLOFF_FACTOR:
+ case AL_CONE_OUTER_GAIN:
+ case AL_MAX_DISTANCE:
+ case AL_DOPPLER_FACTOR:
+ case AL_CONE_OUTER_GAINHF:
+ case AL_AIR_ABSORPTION_FACTOR:
+ case AL_ROOM_ROLLOFF_FACTOR:
+ case AL_SOURCE_RADIUS:
+ fvals[0] = (ALfloat)*values;
+ return SetSourcefv(Source, Context, prop, fvals);
+
+ /* 3x float */
+ case AL_POSITION:
+ case AL_VELOCITY:
+ case AL_DIRECTION:
+ fvals[0] = (ALfloat)values[0];
+ fvals[1] = (ALfloat)values[1];
+ fvals[2] = (ALfloat)values[2];
+ return SetSourcefv(Source, Context, prop, fvals);
+
+ /* 6x float */
+ case AL_ORIENTATION:
+ fvals[0] = (ALfloat)values[0];
+ fvals[1] = (ALfloat)values[1];
+ fvals[2] = (ALfloat)values[2];
+ fvals[3] = (ALfloat)values[3];
+ fvals[4] = (ALfloat)values[4];
+ fvals[5] = (ALfloat)values[5];
+ return SetSourcefv(Source, Context, prop, fvals);
+
+ case AL_SAMPLE_OFFSET_LATENCY_SOFT:
+ case AL_SEC_OFFSET_LATENCY_SOFT:
+ case AL_SEC_OFFSET_CLOCK_SOFT:
+ case AL_SAMPLE_OFFSET_CLOCK_SOFT:
+ case AL_STEREO_ANGLES:
+ break;
+ }
+
+ ERR("Unexpected property: 0x%04x\n", prop);
+ SETERR_RETURN(Context, AL_INVALID_ENUM, AL_FALSE, "Invalid source integer property 0x%04x",
+ prop);
+}
+
+static ALboolean SetSourcei64v(ALsource *Source, ALCcontext *Context, SourceProp prop, const ALint64SOFT *values)
+{
+ ALfloat fvals[6];
+ ALint ivals[3];
+
+ switch(prop)
+ {
+ case AL_SOURCE_TYPE:
+ case AL_BUFFERS_QUEUED:
+ case AL_BUFFERS_PROCESSED:
+ case AL_SOURCE_STATE:
+ case AL_SAMPLE_OFFSET_LATENCY_SOFT:
+ case AL_SAMPLE_OFFSET_CLOCK_SOFT:
+ /* Query only */
+ SETERR_RETURN(Context, AL_INVALID_OPERATION, AL_FALSE,
+ "Setting read-only source property 0x%04x", prop);
+
+ /* 1x int */
+ case AL_SOURCE_RELATIVE:
+ case AL_LOOPING:
+ case AL_SEC_OFFSET:
+ case AL_SAMPLE_OFFSET:
+ case AL_BYTE_OFFSET:
+ case AL_DIRECT_FILTER_GAINHF_AUTO:
+ case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
+ case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
+ case AL_DIRECT_CHANNELS_SOFT:
+ case AL_DISTANCE_MODEL:
+ case AL_SOURCE_RESAMPLER_SOFT:
+ case AL_SOURCE_SPATIALIZE_SOFT:
+ CHECKVAL(*values <= INT_MAX && *values >= INT_MIN);
+
+ ivals[0] = (ALint)*values;
+ return SetSourceiv(Source, Context, prop, ivals);
+
+ /* 1x uint */
+ case AL_BUFFER:
+ case AL_DIRECT_FILTER:
+ CHECKVAL(*values <= UINT_MAX && *values >= 0);
+
+ ivals[0] = (ALuint)*values;
+ return SetSourceiv(Source, Context, prop, ivals);
+
+ /* 3x uint */
+ case AL_AUXILIARY_SEND_FILTER:
+ CHECKVAL(values[0] <= UINT_MAX && values[0] >= 0 &&
+ values[1] <= UINT_MAX && values[1] >= 0 &&
+ values[2] <= UINT_MAX && values[2] >= 0);
+
+ ivals[0] = (ALuint)values[0];
+ ivals[1] = (ALuint)values[1];
+ ivals[2] = (ALuint)values[2];
+ return SetSourceiv(Source, Context, prop, ivals);
+
+ /* 1x float */
+ case AL_CONE_INNER_ANGLE:
+ case AL_CONE_OUTER_ANGLE:
+ case AL_PITCH:
+ case AL_GAIN:
+ case AL_MIN_GAIN:
+ case AL_MAX_GAIN:
+ case AL_REFERENCE_DISTANCE:
+ case AL_ROLLOFF_FACTOR:
+ case AL_CONE_OUTER_GAIN:
+ case AL_MAX_DISTANCE:
+ case AL_DOPPLER_FACTOR:
+ case AL_CONE_OUTER_GAINHF:
+ case AL_AIR_ABSORPTION_FACTOR:
+ case AL_ROOM_ROLLOFF_FACTOR:
+ case AL_SOURCE_RADIUS:
+ fvals[0] = (ALfloat)*values;
+ return SetSourcefv(Source, Context, prop, fvals);
+
+ /* 3x float */
+ case AL_POSITION:
+ case AL_VELOCITY:
+ case AL_DIRECTION:
+ fvals[0] = (ALfloat)values[0];
+ fvals[1] = (ALfloat)values[1];
+ fvals[2] = (ALfloat)values[2];
+ return SetSourcefv(Source, Context, prop, fvals);
+
+ /* 6x float */
+ case AL_ORIENTATION:
+ fvals[0] = (ALfloat)values[0];
+ fvals[1] = (ALfloat)values[1];
+ fvals[2] = (ALfloat)values[2];
+ fvals[3] = (ALfloat)values[3];
+ fvals[4] = (ALfloat)values[4];
+ fvals[5] = (ALfloat)values[5];
+ return SetSourcefv(Source, Context, prop, fvals);
+
+ case AL_SEC_OFFSET_LATENCY_SOFT:
+ case AL_SEC_OFFSET_CLOCK_SOFT:
+ case AL_STEREO_ANGLES:
+ break;
+ }
+
+ ERR("Unexpected property: 0x%04x\n", prop);
+ SETERR_RETURN(Context, AL_INVALID_ENUM, AL_FALSE, "Invalid source integer64 property 0x%04x",
+ prop);
+}
+
+#undef CHECKVAL
+
+
+static ALboolean GetSourcedv(ALsource *Source, ALCcontext *Context, SourceProp prop, ALdouble *values)
+{
+ ALCdevice *device = Context->Device;
+ ClockLatency clocktime;
+ ALuint64 srcclock;
+ ALint ivals[3];
+ ALboolean err;
+
+ switch(prop)
+ {
+ case AL_GAIN:
+ *values = Source->Gain;
+ return AL_TRUE;
+
+ case AL_PITCH:
+ *values = Source->Pitch;
+ return AL_TRUE;
+
+ case AL_MAX_DISTANCE:
+ *values = Source->MaxDistance;
+ return AL_TRUE;
+
+ case AL_ROLLOFF_FACTOR:
+ *values = Source->RolloffFactor;
+ return AL_TRUE;
+
+ case AL_REFERENCE_DISTANCE:
+ *values = Source->RefDistance;
+ return AL_TRUE;
+
+ case AL_CONE_INNER_ANGLE:
+ *values = Source->InnerAngle;
+ return AL_TRUE;
+
+ case AL_CONE_OUTER_ANGLE:
+ *values = Source->OuterAngle;
+ return AL_TRUE;
+
+ case AL_MIN_GAIN:
+ *values = Source->MinGain;
+ return AL_TRUE;
+
+ case AL_MAX_GAIN:
+ *values = Source->MaxGain;
+ return AL_TRUE;
+
+ case AL_CONE_OUTER_GAIN:
+ *values = Source->OuterGain;
+ return AL_TRUE;
+
+ case AL_SEC_OFFSET:
+ case AL_SAMPLE_OFFSET:
+ case AL_BYTE_OFFSET:
+ *values = GetSourceOffset(Source, prop, Context);
+ return AL_TRUE;
+
+ case AL_CONE_OUTER_GAINHF:
+ *values = Source->OuterGainHF;
+ return AL_TRUE;
+
+ case AL_AIR_ABSORPTION_FACTOR:
+ *values = Source->AirAbsorptionFactor;
+ return AL_TRUE;
+
+ case AL_ROOM_ROLLOFF_FACTOR:
+ *values = Source->RoomRolloffFactor;
+ return AL_TRUE;
+
+ case AL_DOPPLER_FACTOR:
+ *values = Source->DopplerFactor;
+ return AL_TRUE;
+
+ case AL_SOURCE_RADIUS:
+ *values = Source->Radius;
+ return AL_TRUE;
+
+ case AL_STEREO_ANGLES:
+ values[0] = Source->StereoPan[0];
+ values[1] = Source->StereoPan[1];
+ return AL_TRUE;
+
+ case AL_SEC_OFFSET_LATENCY_SOFT:
+ /* Get the source offset with the clock time first. Then get the
+ * clock time with the device latency. Order is important.
+ */
+ values[0] = GetSourceSecOffset(Source, Context, &srcclock);
+ almtx_lock(&device->BackendLock);
+ clocktime = GetClockLatency(device);
+ almtx_unlock(&device->BackendLock);
+ if(srcclock == (ALuint64)clocktime.ClockTime)
+ values[1] = (ALdouble)clocktime.Latency / 1000000000.0;
+ else
+ {
+ /* If the clock time incremented, reduce the latency by that
+ * much since it's that much closer to the source offset it got
+ * earlier.
+ */
+ ALuint64 diff = clocktime.ClockTime - srcclock;
+ values[1] = (ALdouble)(clocktime.Latency - minu64(clocktime.Latency, diff)) /
+ 1000000000.0;
+ }
+ return AL_TRUE;
+
+ case AL_SEC_OFFSET_CLOCK_SOFT:
+ values[0] = GetSourceSecOffset(Source, Context, &srcclock);
+ values[1] = srcclock / 1000000000.0;
+ return AL_TRUE;
+
+ case AL_POSITION:
+ values[0] = Source->Position[0];
+ values[1] = Source->Position[1];
+ values[2] = Source->Position[2];
+ return AL_TRUE;
+
+ case AL_VELOCITY:
+ values[0] = Source->Velocity[0];
+ values[1] = Source->Velocity[1];
+ values[2] = Source->Velocity[2];
+ return AL_TRUE;
+
+ case AL_DIRECTION:
+ values[0] = Source->Direction[0];
+ values[1] = Source->Direction[1];
+ values[2] = Source->Direction[2];
+ return AL_TRUE;
+
+ case AL_ORIENTATION:
+ values[0] = Source->Orientation[0][0];
+ values[1] = Source->Orientation[0][1];
+ values[2] = Source->Orientation[0][2];
+ values[3] = Source->Orientation[1][0];
+ values[4] = Source->Orientation[1][1];
+ values[5] = Source->Orientation[1][2];
+ return AL_TRUE;
+
+ /* 1x int */
+ case AL_SOURCE_RELATIVE:
+ case AL_LOOPING:
+ case AL_SOURCE_STATE:
+ case AL_BUFFERS_QUEUED:
+ case AL_BUFFERS_PROCESSED:
+ case AL_SOURCE_TYPE:
+ case AL_DIRECT_FILTER_GAINHF_AUTO:
+ case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
+ case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
+ case AL_DIRECT_CHANNELS_SOFT:
+ case AL_DISTANCE_MODEL:
+ case AL_SOURCE_RESAMPLER_SOFT:
+ case AL_SOURCE_SPATIALIZE_SOFT:
+ if((err=GetSourceiv(Source, Context, prop, ivals)) != AL_FALSE)
+ *values = (ALdouble)ivals[0];
+ return err;
+
+ case AL_BUFFER:
+ case AL_DIRECT_FILTER:
+ case AL_AUXILIARY_SEND_FILTER:
+ case AL_SAMPLE_OFFSET_LATENCY_SOFT:
+ case AL_SAMPLE_OFFSET_CLOCK_SOFT:
+ break;
+ }
+
+ ERR("Unexpected property: 0x%04x\n", prop);
+ SETERR_RETURN(Context, AL_INVALID_ENUM, AL_FALSE, "Invalid source double property 0x%04x",
+ prop);
+}
+
+static ALboolean GetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp prop, ALint *values)
+{
+ ALbufferlistitem *BufferList;
+ ALdouble dvals[6];
+ ALboolean err;
+
+ switch(prop)
+ {
+ case AL_SOURCE_RELATIVE:
+ *values = Source->HeadRelative;
+ return AL_TRUE;
+
+ case AL_LOOPING:
+ *values = Source->Looping;
+ return AL_TRUE;
+
+ case AL_BUFFER:
+ BufferList = (Source->SourceType == AL_STATIC) ? Source->queue : NULL;
+ *values = (BufferList && BufferList->num_buffers >= 1 && BufferList->buffers[0]) ?
+ BufferList->buffers[0]->id : 0;
+ return AL_TRUE;
+
+ case AL_SOURCE_STATE:
+ *values = GetSourceState(Source, GetSourceVoice(Source, Context));
+ return AL_TRUE;
+
+ case AL_BUFFERS_QUEUED:
+ if(!(BufferList=Source->queue))
+ *values = 0;
+ else
+ {
+ ALsizei count = 0;
+ do {
+ count += BufferList->num_buffers;
+ BufferList = ATOMIC_LOAD(&BufferList->next, almemory_order_relaxed);
+ } while(BufferList != NULL);
+ *values = count;
+ }
+ return AL_TRUE;
+
+ case AL_BUFFERS_PROCESSED:
+ if(Source->Looping || Source->SourceType != AL_STREAMING)
+ {
+ /* Buffers on a looping source are in a perpetual state of
+ * PENDING, so don't report any as PROCESSED */
+ *values = 0;
+ }
+ else
+ {
+ const ALbufferlistitem *BufferList = Source->queue;
+ const ALbufferlistitem *Current = NULL;
+ ALsizei played = 0;
+ ALvoice *voice;
+
+ if((voice=GetSourceVoice(Source, Context)) != NULL)
+ Current = ATOMIC_LOAD(&voice->current_buffer, almemory_order_relaxed);
+ else if(Source->state == AL_INITIAL)
+ Current = BufferList;
+
+ while(BufferList && BufferList != Current)
+ {
+ played += BufferList->num_buffers;
+ BufferList = ATOMIC_LOAD(&CONST_CAST(ALbufferlistitem*,BufferList)->next,
+ almemory_order_relaxed);
+ }
+ *values = played;
+ }
+ return AL_TRUE;
+
+ case AL_SOURCE_TYPE:
+ *values = Source->SourceType;
+ return AL_TRUE;
+
+ case AL_DIRECT_FILTER_GAINHF_AUTO:
+ *values = Source->DryGainHFAuto;
+ return AL_TRUE;
+
+ case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
+ *values = Source->WetGainAuto;
+ return AL_TRUE;
+
+ case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
+ *values = Source->WetGainHFAuto;
+ return AL_TRUE;
+
+ case AL_DIRECT_CHANNELS_SOFT:
+ *values = Source->DirectChannels;
+ return AL_TRUE;
+
+ case AL_DISTANCE_MODEL:
+ *values = Source->DistanceModel;
+ return AL_TRUE;
+
+ case AL_SOURCE_RESAMPLER_SOFT:
+ *values = Source->Resampler;
+ return AL_TRUE;
+
+ case AL_SOURCE_SPATIALIZE_SOFT:
+ *values = Source->Spatialize;
+ return AL_TRUE;
+
+ /* 1x float/double */
+ case AL_CONE_INNER_ANGLE:
+ case AL_CONE_OUTER_ANGLE:
+ case AL_PITCH:
+ case AL_GAIN:
+ case AL_MIN_GAIN:
+ case AL_MAX_GAIN:
+ case AL_REFERENCE_DISTANCE:
+ case AL_ROLLOFF_FACTOR:
+ case AL_CONE_OUTER_GAIN:
+ case AL_MAX_DISTANCE:
+ case AL_SEC_OFFSET:
+ case AL_SAMPLE_OFFSET:
+ case AL_BYTE_OFFSET:
+ case AL_DOPPLER_FACTOR:
+ case AL_AIR_ABSORPTION_FACTOR:
+ case AL_ROOM_ROLLOFF_FACTOR:
+ case AL_CONE_OUTER_GAINHF:
+ case AL_SOURCE_RADIUS:
+ if((err=GetSourcedv(Source, Context, prop, dvals)) != AL_FALSE)
+ *values = (ALint)dvals[0];
+ return err;
+
+ /* 3x float/double */
+ case AL_POSITION:
+ case AL_VELOCITY:
+ case AL_DIRECTION:
+ if((err=GetSourcedv(Source, Context, prop, dvals)) != AL_FALSE)
+ {
+ values[0] = (ALint)dvals[0];
+ values[1] = (ALint)dvals[1];
+ values[2] = (ALint)dvals[2];
+ }
+ return err;
+
+ /* 6x float/double */
+ case AL_ORIENTATION:
+ if((err=GetSourcedv(Source, Context, prop, dvals)) != AL_FALSE)
+ {
+ values[0] = (ALint)dvals[0];
+ values[1] = (ALint)dvals[1];
+ values[2] = (ALint)dvals[2];
+ values[3] = (ALint)dvals[3];
+ values[4] = (ALint)dvals[4];
+ values[5] = (ALint)dvals[5];
+ }
+ return err;
+
+ case AL_SAMPLE_OFFSET_LATENCY_SOFT:
+ case AL_SAMPLE_OFFSET_CLOCK_SOFT:
+ break; /* i64 only */
+ case AL_SEC_OFFSET_LATENCY_SOFT:
+ case AL_SEC_OFFSET_CLOCK_SOFT:
+ break; /* Double only */
+ case AL_STEREO_ANGLES:
+ break; /* Float/double only */
+
+ case AL_DIRECT_FILTER:
+ case AL_AUXILIARY_SEND_FILTER:
+ break; /* ??? */
+ }
+
+ ERR("Unexpected property: 0x%04x\n", prop);
+ SETERR_RETURN(Context, AL_INVALID_ENUM, AL_FALSE, "Invalid source integer property 0x%04x",
+ prop);
+}
+
+static ALboolean GetSourcei64v(ALsource *Source, ALCcontext *Context, SourceProp prop, ALint64 *values)
+{
+ ALCdevice *device = Context->Device;
+ ClockLatency clocktime;
+ ALuint64 srcclock;
+ ALdouble dvals[6];
+ ALint ivals[3];
+ ALboolean err;
+
+ switch(prop)
+ {
+ case AL_SAMPLE_OFFSET_LATENCY_SOFT:
+ /* Get the source offset with the clock time first. Then get the
+ * clock time with the device latency. Order is important.
+ */
+ values[0] = GetSourceSampleOffset(Source, Context, &srcclock);
+ almtx_lock(&device->BackendLock);
+ clocktime = GetClockLatency(device);
+ almtx_unlock(&device->BackendLock);
+ if(srcclock == (ALuint64)clocktime.ClockTime)
+ values[1] = clocktime.Latency;
+ else
+ {
+ /* If the clock time incremented, reduce the latency by that
+ * much since it's that much closer to the source offset it got
+ * earlier.
+ */
+ ALuint64 diff = clocktime.ClockTime - srcclock;
+ values[1] = clocktime.Latency - minu64(clocktime.Latency, diff);
+ }
+ return AL_TRUE;
+
+ case AL_SAMPLE_OFFSET_CLOCK_SOFT:
+ values[0] = GetSourceSampleOffset(Source, Context, &srcclock);
+ values[1] = srcclock;
+ return AL_TRUE;
+
+ /* 1x float/double */
+ case AL_CONE_INNER_ANGLE:
+ case AL_CONE_OUTER_ANGLE:
+ case AL_PITCH:
+ case AL_GAIN:
+ case AL_MIN_GAIN:
+ case AL_MAX_GAIN:
+ case AL_REFERENCE_DISTANCE:
+ case AL_ROLLOFF_FACTOR:
+ case AL_CONE_OUTER_GAIN:
+ case AL_MAX_DISTANCE:
+ case AL_SEC_OFFSET:
+ case AL_SAMPLE_OFFSET:
+ case AL_BYTE_OFFSET:
+ case AL_DOPPLER_FACTOR:
+ case AL_AIR_ABSORPTION_FACTOR:
+ case AL_ROOM_ROLLOFF_FACTOR:
+ case AL_CONE_OUTER_GAINHF:
+ case AL_SOURCE_RADIUS:
+ if((err=GetSourcedv(Source, Context, prop, dvals)) != AL_FALSE)
+ *values = (ALint64)dvals[0];
+ return err;
+
+ /* 3x float/double */
+ case AL_POSITION:
+ case AL_VELOCITY:
+ case AL_DIRECTION:
+ if((err=GetSourcedv(Source, Context, prop, dvals)) != AL_FALSE)
+ {
+ values[0] = (ALint64)dvals[0];
+ values[1] = (ALint64)dvals[1];
+ values[2] = (ALint64)dvals[2];
+ }
+ return err;
+
+ /* 6x float/double */
+ case AL_ORIENTATION:
+ if((err=GetSourcedv(Source, Context, prop, dvals)) != AL_FALSE)
+ {
+ values[0] = (ALint64)dvals[0];
+ values[1] = (ALint64)dvals[1];
+ values[2] = (ALint64)dvals[2];
+ values[3] = (ALint64)dvals[3];
+ values[4] = (ALint64)dvals[4];
+ values[5] = (ALint64)dvals[5];
+ }
+ return err;
+
+ /* 1x int */
+ case AL_SOURCE_RELATIVE:
+ case AL_LOOPING:
+ case AL_SOURCE_STATE:
+ case AL_BUFFERS_QUEUED:
+ case AL_BUFFERS_PROCESSED:
+ case AL_SOURCE_TYPE:
+ case AL_DIRECT_FILTER_GAINHF_AUTO:
+ case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
+ case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
+ case AL_DIRECT_CHANNELS_SOFT:
+ case AL_DISTANCE_MODEL:
+ case AL_SOURCE_RESAMPLER_SOFT:
+ case AL_SOURCE_SPATIALIZE_SOFT:
+ if((err=GetSourceiv(Source, Context, prop, ivals)) != AL_FALSE)
+ *values = ivals[0];
+ return err;
+
+ /* 1x uint */
+ case AL_BUFFER:
+ case AL_DIRECT_FILTER:
+ if((err=GetSourceiv(Source, Context, prop, ivals)) != AL_FALSE)
+ *values = (ALuint)ivals[0];
+ return err;
+
+ /* 3x uint */
+ case AL_AUXILIARY_SEND_FILTER:
+ if((err=GetSourceiv(Source, Context, prop, ivals)) != AL_FALSE)
+ {
+ values[0] = (ALuint)ivals[0];
+ values[1] = (ALuint)ivals[1];
+ values[2] = (ALuint)ivals[2];
+ }
+ return err;
+
+ case AL_SEC_OFFSET_LATENCY_SOFT:
+ case AL_SEC_OFFSET_CLOCK_SOFT:
+ break; /* Double only */
+ case AL_STEREO_ANGLES:
+ break; /* Float/double only */
+ }
+
+ ERR("Unexpected property: 0x%04x\n", prop);
+ SETERR_RETURN(Context, AL_INVALID_ENUM, AL_FALSE, "Invalid source integer64 property 0x%04x",
+ prop);
+}
+
+
+AL_API ALvoid AL_APIENTRY alGenSources(ALsizei n, ALuint *sources)
+{
+ ALCcontext *context;
+ ALsizei cur = 0;
+
+ context = GetContextRef();
+ if(!context) return;
+
+ if(n < 0)
+ alSetError(context, AL_INVALID_VALUE, "Generating %d sources", n);
+ else for(cur = 0;cur < n;cur++)
+ {
+ ALsource *source = AllocSource(context);
+ if(!source)
+ {
+ alDeleteSources(cur, sources);
+ break;
+ }
+ sources[cur] = source->id;
+ }
+
+ ALCcontext_DecRef(context);
+}
+
+
+AL_API ALvoid AL_APIENTRY alDeleteSources(ALsizei n, const ALuint *sources)
+{
+ ALCcontext *context;
+ ALsource *Source;
+ ALsizei i;
+
+ context = GetContextRef();
+ if(!context) return;
+
+ LockSourceList(context);
+ if(n < 0)
+ SETERR_GOTO(context, AL_INVALID_VALUE, done, "Deleting %d sources", n);
+
+ /* Check that all Sources are valid */
+ for(i = 0;i < n;i++)
+ {
+ if(LookupSource(context, sources[i]) == NULL)
+ SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid source ID %u", sources[i]);
+ }
+ for(i = 0;i < n;i++)
+ {
+ if((Source=LookupSource(context, sources[i])) != NULL)
+ FreeSource(context, Source);
+ }
+
+done:
+ UnlockSourceList(context);
+ ALCcontext_DecRef(context);
+}
+
+
+AL_API ALboolean AL_APIENTRY alIsSource(ALuint source)
+{
+ ALCcontext *context;
+ ALboolean ret;
+
+ context = GetContextRef();
+ if(!context) return AL_FALSE;
+
+ LockSourceList(context);
+ ret = (LookupSource(context, source) ? AL_TRUE : AL_FALSE);
+ UnlockSourceList(context);
+
+ ALCcontext_DecRef(context);
+
+ return ret;
+}
+
+
+AL_API ALvoid AL_APIENTRY alSourcef(ALuint source, ALenum param, ALfloat value)
+{
+ ALCcontext *Context;
+ ALsource *Source;
+
+ Context = GetContextRef();
+ if(!Context) return;
+
+ almtx_lock(&Context->PropLock);
+ LockSourceList(Context);
+ if((Source=LookupSource(Context, source)) == NULL)
+ alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source);
+ else if(FloatValsByProp(param) != 1)
+ alSetError(Context, AL_INVALID_ENUM, "Invalid float property 0x%04x", param);
+ else
+ SetSourcefv(Source, Context, static_cast<SourceProp>(param), &value);
+ UnlockSourceList(Context);
+ almtx_unlock(&Context->PropLock);
+
+ ALCcontext_DecRef(Context);
+}
+
+AL_API ALvoid AL_APIENTRY alSource3f(ALuint source, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3)
+{
+ ALCcontext *Context;
+ ALsource *Source;
+
+ Context = GetContextRef();
+ if(!Context) return;
+
+ almtx_lock(&Context->PropLock);
+ LockSourceList(Context);
+ if((Source=LookupSource(Context, source)) == NULL)
+ alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source);
+ else if(FloatValsByProp(param) != 3)
+ alSetError(Context, AL_INVALID_ENUM, "Invalid 3-float property 0x%04x", param);
+ else
+ {
+ ALfloat fvals[3] = { value1, value2, value3 };
+ SetSourcefv(Source, Context, static_cast<SourceProp>(param), fvals);
+ }
+ UnlockSourceList(Context);
+ almtx_unlock(&Context->PropLock);
+
+ ALCcontext_DecRef(Context);
+}
+
+AL_API ALvoid AL_APIENTRY alSourcefv(ALuint source, ALenum param, const ALfloat *values)
+{
+ ALCcontext *Context;
+ ALsource *Source;
+
+ Context = GetContextRef();
+ if(!Context) return;
+
+ almtx_lock(&Context->PropLock);
+ LockSourceList(Context);
+ if((Source=LookupSource(Context, source)) == NULL)
+ alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source);
+ else if(!values)
+ alSetError(Context, AL_INVALID_VALUE, "NULL pointer");
+ else if(FloatValsByProp(param) < 1)
+ alSetError(Context, AL_INVALID_ENUM, "Invalid float-vector property 0x%04x", param);
+ else
+ SetSourcefv(Source, Context, static_cast<SourceProp>(param), values);
+ UnlockSourceList(Context);
+ almtx_unlock(&Context->PropLock);
+
+ ALCcontext_DecRef(Context);
+}
+
+
+AL_API ALvoid AL_APIENTRY alSourcedSOFT(ALuint source, ALenum param, ALdouble value)
+{
+ ALCcontext *Context;
+ ALsource *Source;
+
+ Context = GetContextRef();
+ if(!Context) return;
+
+ almtx_lock(&Context->PropLock);
+ LockSourceList(Context);
+ if((Source=LookupSource(Context, source)) == NULL)
+ alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source);
+ else if(DoubleValsByProp(param) != 1)
+ alSetError(Context, AL_INVALID_ENUM, "Invalid double property 0x%04x", param);
+ else
+ {
+ ALfloat fval = (ALfloat)value;
+ SetSourcefv(Source, Context, static_cast<SourceProp>(param), &fval);
+ }
+ UnlockSourceList(Context);
+ almtx_unlock(&Context->PropLock);
+
+ ALCcontext_DecRef(Context);
+}
+
+AL_API ALvoid AL_APIENTRY alSource3dSOFT(ALuint source, ALenum param, ALdouble value1, ALdouble value2, ALdouble value3)
+{
+ ALCcontext *Context;
+ ALsource *Source;
+
+ Context = GetContextRef();
+ if(!Context) return;
+
+ almtx_lock(&Context->PropLock);
+ LockSourceList(Context);
+ if((Source=LookupSource(Context, source)) == NULL)
+ alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source);
+ else if(DoubleValsByProp(param) != 3)
+ alSetError(Context, AL_INVALID_ENUM, "Invalid 3-double property 0x%04x", param);
+ else
+ {
+ ALfloat fvals[3] = { (ALfloat)value1, (ALfloat)value2, (ALfloat)value3 };
+ SetSourcefv(Source, Context, static_cast<SourceProp>(param), fvals);
+ }
+ UnlockSourceList(Context);
+ almtx_unlock(&Context->PropLock);
+
+ ALCcontext_DecRef(Context);
+}
+
+AL_API ALvoid AL_APIENTRY alSourcedvSOFT(ALuint source, ALenum param, const ALdouble *values)
+{
+ ALCcontext *Context;
+ ALsource *Source;
+ ALint count;
+
+ Context = GetContextRef();
+ if(!Context) return;
+
+ almtx_lock(&Context->PropLock);
+ LockSourceList(Context);
+ if((Source=LookupSource(Context, source)) == NULL)
+ alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source);
+ else if(!values)
+ alSetError(Context, AL_INVALID_VALUE, "NULL pointer");
+ else if((count=DoubleValsByProp(param)) < 1 || count > 6)
+ alSetError(Context, AL_INVALID_ENUM, "Invalid double-vector property 0x%04x", param);
+ else
+ {
+ ALfloat fvals[6];
+ ALint i;
+
+ for(i = 0;i < count;i++)
+ fvals[i] = (ALfloat)values[i];
+ SetSourcefv(Source, Context, static_cast<SourceProp>(param), fvals);
+ }
+ UnlockSourceList(Context);
+ almtx_unlock(&Context->PropLock);
+
+ ALCcontext_DecRef(Context);
+}
+
+
+AL_API ALvoid AL_APIENTRY alSourcei(ALuint source, ALenum param, ALint value)
+{
+ ALCcontext *Context;
+ ALsource *Source;
+
+ Context = GetContextRef();
+ if(!Context) return;
+
+ almtx_lock(&Context->PropLock);
+ LockSourceList(Context);
+ if((Source=LookupSource(Context, source)) == NULL)
+ alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source);
+ else if(IntValsByProp(param) != 1)
+ alSetError(Context, AL_INVALID_ENUM, "Invalid integer property 0x%04x", param);
+ else
+ SetSourceiv(Source, Context, static_cast<SourceProp>(param), &value);
+ UnlockSourceList(Context);
+ almtx_unlock(&Context->PropLock);
+
+ ALCcontext_DecRef(Context);
+}
+
+AL_API void AL_APIENTRY alSource3i(ALuint source, ALenum param, ALint value1, ALint value2, ALint value3)
+{
+ ALCcontext *Context;
+ ALsource *Source;
+
+ Context = GetContextRef();
+ if(!Context) return;
+
+ almtx_lock(&Context->PropLock);
+ LockSourceList(Context);
+ if((Source=LookupSource(Context, source)) == NULL)
+ alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source);
+ else if(IntValsByProp(param) != 3)
+ alSetError(Context, AL_INVALID_ENUM, "Invalid 3-integer property 0x%04x", param);
+ else
+ {
+ ALint ivals[3] = { value1, value2, value3 };
+ SetSourceiv(Source, Context, static_cast<SourceProp>(param), ivals);
+ }
+ UnlockSourceList(Context);
+ almtx_unlock(&Context->PropLock);
+
+ ALCcontext_DecRef(Context);
+}
+
+AL_API void AL_APIENTRY alSourceiv(ALuint source, ALenum param, const ALint *values)
+{
+ ALCcontext *Context;
+ ALsource *Source;
+
+ Context = GetContextRef();
+ if(!Context) return;
+
+ almtx_lock(&Context->PropLock);
+ LockSourceList(Context);
+ if((Source=LookupSource(Context, source)) == NULL)
+ alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source);
+ else if(!values)
+ alSetError(Context, AL_INVALID_VALUE, "NULL pointer");
+ else if(IntValsByProp(param) < 1)
+ alSetError(Context, AL_INVALID_ENUM, "Invalid integer-vector property 0x%04x", param);
+ else
+ SetSourceiv(Source, Context, static_cast<SourceProp>(param), values);
+ UnlockSourceList(Context);
+ almtx_unlock(&Context->PropLock);
+
+ ALCcontext_DecRef(Context);
+}
+
+
+AL_API ALvoid AL_APIENTRY alSourcei64SOFT(ALuint source, ALenum param, ALint64SOFT value)
+{
+ ALCcontext *Context;
+ ALsource *Source;
+
+ Context = GetContextRef();
+ if(!Context) return;
+
+ almtx_lock(&Context->PropLock);
+ LockSourceList(Context);
+ if((Source=LookupSource(Context, source)) == NULL)
+ alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source);
+ else if(Int64ValsByProp(param) != 1)
+ alSetError(Context, AL_INVALID_ENUM, "Invalid integer64 property 0x%04x", param);
+ else
+ SetSourcei64v(Source, Context, static_cast<SourceProp>(param), &value);
+ UnlockSourceList(Context);
+ almtx_unlock(&Context->PropLock);
+
+ ALCcontext_DecRef(Context);
+}
+
+AL_API void AL_APIENTRY alSource3i64SOFT(ALuint source, ALenum param, ALint64SOFT value1, ALint64SOFT value2, ALint64SOFT value3)
+{
+ ALCcontext *Context;
+ ALsource *Source;
+
+ Context = GetContextRef();
+ if(!Context) return;
+
+ almtx_lock(&Context->PropLock);
+ LockSourceList(Context);
+ if((Source=LookupSource(Context, source)) == NULL)
+ alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source);
+ else if(Int64ValsByProp(param) != 3)
+ alSetError(Context, AL_INVALID_ENUM, "Invalid 3-integer64 property 0x%04x", param);
+ else
+ {
+ ALint64SOFT i64vals[3] = { value1, value2, value3 };
+ SetSourcei64v(Source, Context, static_cast<SourceProp>(param), i64vals);
+ }
+ UnlockSourceList(Context);
+ almtx_unlock(&Context->PropLock);
+
+ ALCcontext_DecRef(Context);
+}
+
+AL_API void AL_APIENTRY alSourcei64vSOFT(ALuint source, ALenum param, const ALint64SOFT *values)
+{
+ ALCcontext *Context;
+ ALsource *Source;
+
+ Context = GetContextRef();
+ if(!Context) return;
+
+ almtx_lock(&Context->PropLock);
+ LockSourceList(Context);
+ if((Source=LookupSource(Context, source)) == NULL)
+ alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source);
+ else if(!values)
+ alSetError(Context, AL_INVALID_VALUE, "NULL pointer");
+ else if(Int64ValsByProp(param) < 1)
+ alSetError(Context, AL_INVALID_ENUM, "Invalid integer64-vector property 0x%04x", param);
+ else
+ SetSourcei64v(Source, Context, static_cast<SourceProp>(param), values);
+ UnlockSourceList(Context);
+ almtx_unlock(&Context->PropLock);
+
+ ALCcontext_DecRef(Context);
+}
+
+
+AL_API ALvoid AL_APIENTRY alGetSourcef(ALuint source, ALenum param, ALfloat *value)
+{
+ ALCcontext *Context;
+ ALsource *Source;
+
+ Context = GetContextRef();
+ if(!Context) return;
+
+ LockSourceList(Context);
+ if((Source=LookupSource(Context, source)) == NULL)
+ alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source);
+ else if(!value)
+ alSetError(Context, AL_INVALID_VALUE, "NULL pointer");
+ else if(FloatValsByProp(param) != 1)
+ alSetError(Context, AL_INVALID_ENUM, "Invalid float property 0x%04x", param);
+ else
+ {
+ ALdouble dval;
+ if(GetSourcedv(Source, Context, static_cast<SourceProp>(param), &dval))
+ *value = (ALfloat)dval;
+ }
+ UnlockSourceList(Context);
+
+ ALCcontext_DecRef(Context);
+}
+
+
+AL_API ALvoid AL_APIENTRY alGetSource3f(ALuint source, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3)
+{
+ ALCcontext *Context;
+ ALsource *Source;
+
+ Context = GetContextRef();
+ if(!Context) return;
+
+ LockSourceList(Context);
+ if((Source=LookupSource(Context, source)) == NULL)
+ alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source);
+ else if(!(value1 && value2 && value3))
+ alSetError(Context, AL_INVALID_VALUE, "NULL pointer");
+ else if(FloatValsByProp(param) != 3)
+ alSetError(Context, AL_INVALID_ENUM, "Invalid 3-float property 0x%04x", param);
+ else
+ {
+ ALdouble dvals[3];
+ if(GetSourcedv(Source, Context, static_cast<SourceProp>(param), dvals))
+ {
+ *value1 = (ALfloat)dvals[0];
+ *value2 = (ALfloat)dvals[1];
+ *value3 = (ALfloat)dvals[2];
+ }
+ }
+ UnlockSourceList(Context);
+
+ ALCcontext_DecRef(Context);
+}
+
+
+AL_API ALvoid AL_APIENTRY alGetSourcefv(ALuint source, ALenum param, ALfloat *values)
+{
+ ALCcontext *Context;
+ ALsource *Source;
+ ALint count;
+
+ Context = GetContextRef();
+ if(!Context) return;
+
+ LockSourceList(Context);
+ if((Source=LookupSource(Context, source)) == NULL)
+ alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source);
+ else if(!values)
+ alSetError(Context, AL_INVALID_VALUE, "NULL pointer");
+ else if((count=FloatValsByProp(param)) < 1 && count > 6)
+ alSetError(Context, AL_INVALID_ENUM, "Invalid float-vector property 0x%04x", param);
+ else
+ {
+ ALdouble dvals[6];
+ if(GetSourcedv(Source, Context, static_cast<SourceProp>(param), dvals))
+ {
+ ALint i;
+ for(i = 0;i < count;i++)
+ values[i] = (ALfloat)dvals[i];
+ }
+ }
+ UnlockSourceList(Context);
+
+ ALCcontext_DecRef(Context);
+}
+
+
+AL_API void AL_APIENTRY alGetSourcedSOFT(ALuint source, ALenum param, ALdouble *value)
+{
+ ALCcontext *Context;
+ ALsource *Source;
+
+ Context = GetContextRef();
+ if(!Context) return;
+
+ LockSourceList(Context);
+ if((Source=LookupSource(Context, source)) == NULL)
+ alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source);
+ else if(!value)
+ alSetError(Context, AL_INVALID_VALUE, "NULL pointer");
+ else if(DoubleValsByProp(param) != 1)
+ alSetError(Context, AL_INVALID_ENUM, "Invalid double property 0x%04x", param);
+ else
+ GetSourcedv(Source, Context, static_cast<SourceProp>(param), value);
+ UnlockSourceList(Context);
+
+ ALCcontext_DecRef(Context);
+}
+
+AL_API void AL_APIENTRY alGetSource3dSOFT(ALuint source, ALenum param, ALdouble *value1, ALdouble *value2, ALdouble *value3)
+{
+ ALCcontext *Context;
+ ALsource *Source;
+
+ Context = GetContextRef();
+ if(!Context) return;
+
+ LockSourceList(Context);
+ if((Source=LookupSource(Context, source)) == NULL)
+ alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source);
+ else if(!(value1 && value2 && value3))
+ alSetError(Context, AL_INVALID_VALUE, "NULL pointer");
+ else if(DoubleValsByProp(param) != 3)
+ alSetError(Context, AL_INVALID_ENUM, "Invalid 3-double property 0x%04x", param);
+ else
+ {
+ ALdouble dvals[3];
+ if(GetSourcedv(Source, Context, static_cast<SourceProp>(param), dvals))
+ {
+ *value1 = dvals[0];
+ *value2 = dvals[1];
+ *value3 = dvals[2];
+ }
+ }
+ UnlockSourceList(Context);
+
+ ALCcontext_DecRef(Context);
+}
+
+AL_API void AL_APIENTRY alGetSourcedvSOFT(ALuint source, ALenum param, ALdouble *values)
+{
+ ALCcontext *Context;
+ ALsource *Source;
+
+ Context = GetContextRef();
+ if(!Context) return;
+
+ LockSourceList(Context);
+ if((Source=LookupSource(Context, source)) == NULL)
+ alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source);
+ else if(!values)
+ alSetError(Context, AL_INVALID_VALUE, "NULL pointer");
+ else if(DoubleValsByProp(param) < 1)
+ alSetError(Context, AL_INVALID_ENUM, "Invalid double-vector property 0x%04x", param);
+ else
+ GetSourcedv(Source, Context, static_cast<SourceProp>(param), values);
+ UnlockSourceList(Context);
+
+ ALCcontext_DecRef(Context);
+}
+
+
+AL_API ALvoid AL_APIENTRY alGetSourcei(ALuint source, ALenum param, ALint *value)
+{
+ ALCcontext *Context;
+ ALsource *Source;
+
+ Context = GetContextRef();
+ if(!Context) return;
+
+ LockSourceList(Context);
+ if((Source=LookupSource(Context, source)) == NULL)
+ alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source);
+ else if(!value)
+ alSetError(Context, AL_INVALID_VALUE, "NULL pointer");
+ else if(IntValsByProp(param) != 1)
+ alSetError(Context, AL_INVALID_ENUM, "Invalid integer property 0x%04x", param);
+ else
+ GetSourceiv(Source, Context, static_cast<SourceProp>(param), value);
+ UnlockSourceList(Context);
+
+ ALCcontext_DecRef(Context);
+}
+
+
+AL_API void AL_APIENTRY alGetSource3i(ALuint source, ALenum param, ALint *value1, ALint *value2, ALint *value3)
+{
+ ALCcontext *Context;
+ ALsource *Source;
+
+ Context = GetContextRef();
+ if(!Context) return;
+
+ LockSourceList(Context);
+ if((Source=LookupSource(Context, source)) == NULL)
+ alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source);
+ else if(!(value1 && value2 && value3))
+ alSetError(Context, AL_INVALID_VALUE, "NULL pointer");
+ else if(IntValsByProp(param) != 3)
+ alSetError(Context, AL_INVALID_ENUM, "Invalid 3-integer property 0x%04x", param);
+ else
+ {
+ ALint ivals[3];
+ if(GetSourceiv(Source, Context, static_cast<SourceProp>(param), ivals))
+ {
+ *value1 = ivals[0];
+ *value2 = ivals[1];
+ *value3 = ivals[2];
+ }
+ }
+ UnlockSourceList(Context);
+
+ ALCcontext_DecRef(Context);
+}
+
+
+AL_API void AL_APIENTRY alGetSourceiv(ALuint source, ALenum param, ALint *values)
+{
+ ALCcontext *Context;
+ ALsource *Source;
+
+ Context = GetContextRef();
+ if(!Context) return;
+
+ LockSourceList(Context);
+ if((Source=LookupSource(Context, source)) == NULL)
+ alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source);
+ else if(!values)
+ alSetError(Context, AL_INVALID_VALUE, "NULL pointer");
+ else if(IntValsByProp(param) < 1)
+ alSetError(Context, AL_INVALID_ENUM, "Invalid integer-vector property 0x%04x", param);
+ else
+ GetSourceiv(Source, Context, static_cast<SourceProp>(param), values);
+ UnlockSourceList(Context);
+
+ ALCcontext_DecRef(Context);
+}
+
+
+AL_API void AL_APIENTRY alGetSourcei64SOFT(ALuint source, ALenum param, ALint64SOFT *value)
+{
+ ALCcontext *Context;
+ ALsource *Source;
+
+ Context = GetContextRef();
+ if(!Context) return;
+
+ LockSourceList(Context);
+ if((Source=LookupSource(Context, source)) == NULL)
+ alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source);
+ else if(!value)
+ alSetError(Context, AL_INVALID_VALUE, "NULL pointer");
+ else if(Int64ValsByProp(param) != 1)
+ alSetError(Context, AL_INVALID_ENUM, "Invalid integer64 property 0x%04x", param);
+ else
+ GetSourcei64v(Source, Context, static_cast<SourceProp>(param), value);
+ UnlockSourceList(Context);
+
+ ALCcontext_DecRef(Context);
+}
+
+AL_API void AL_APIENTRY alGetSource3i64SOFT(ALuint source, ALenum param, ALint64SOFT *value1, ALint64SOFT *value2, ALint64SOFT *value3)
+{
+ ALCcontext *Context;
+ ALsource *Source;
+
+ Context = GetContextRef();
+ if(!Context) return;
+
+ LockSourceList(Context);
+ if((Source=LookupSource(Context, source)) == NULL)
+ alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source);
+ else if(!(value1 && value2 && value3))
+ alSetError(Context, AL_INVALID_VALUE, "NULL pointer");
+ else if(Int64ValsByProp(param) != 3)
+ alSetError(Context, AL_INVALID_ENUM, "Invalid 3-integer64 property 0x%04x", param);
+ else
+ {
+ ALint64 i64vals[3];
+ if(GetSourcei64v(Source, Context, static_cast<SourceProp>(param), i64vals))
+ {
+ *value1 = i64vals[0];
+ *value2 = i64vals[1];
+ *value3 = i64vals[2];
+ }
+ }
+ UnlockSourceList(Context);
+
+ ALCcontext_DecRef(Context);
+}
+
+AL_API void AL_APIENTRY alGetSourcei64vSOFT(ALuint source, ALenum param, ALint64SOFT *values)
+{
+ ALCcontext *Context;
+ ALsource *Source;
+
+ Context = GetContextRef();
+ if(!Context) return;
+
+ LockSourceList(Context);
+ if((Source=LookupSource(Context, source)) == NULL)
+ alSetError(Context, AL_INVALID_NAME, "Invalid source ID %u", source);
+ else if(!values)
+ alSetError(Context, AL_INVALID_VALUE, "NULL pointer");
+ else if(Int64ValsByProp(param) < 1)
+ alSetError(Context, AL_INVALID_ENUM, "Invalid integer64-vector property 0x%04x", param);
+ else
+ GetSourcei64v(Source, Context, static_cast<SourceProp>(param), values);
+ UnlockSourceList(Context);
+
+ ALCcontext_DecRef(Context);
+}
+
+
+AL_API ALvoid AL_APIENTRY alSourcePlay(ALuint source)
+{
+ alSourcePlayv(1, &source);
+}
+AL_API ALvoid AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources)
+{
+ ALCcontext *context;
+ ALCdevice *device;
+ ALsource *source;
+ ALvoice *voice;
+ ALsizei i, j;
+
+ context = GetContextRef();
+ if(!context) return;
+
+ LockSourceList(context);
+ if(!(n >= 0))
+ SETERR_GOTO(context, AL_INVALID_VALUE, done, "Playing %d sources", n);
+ for(i = 0;i < n;i++)
+ {
+ if(!LookupSource(context, sources[i]))
+ SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid source ID %u", sources[i]);
+ }
+
+ device = context->Device;
+ ALCdevice_Lock(device);
+ /* If the device is disconnected, go right to stopped. */
+ if(!ATOMIC_LOAD(&device->Connected, almemory_order_acquire))
+ {
+ /* TODO: Send state change event? */
+ for(i = 0;i < n;i++)
+ {
+ source = LookupSource(context, sources[i]);
+ source->OffsetType = AL_NONE;
+ source->Offset = 0.0;
+ source->state = AL_STOPPED;
+ }
+ ALCdevice_Unlock(device);
+ goto done;
+ }
+
+ while(n > context->MaxVoices-context->VoiceCount)
+ {
+ ALsizei newcount = context->MaxVoices << 1;
+ if(context->MaxVoices >= newcount)
+ {
+ ALCdevice_Unlock(device);
+ SETERR_GOTO(context, AL_OUT_OF_MEMORY, done,
+ "Overflow increasing voice count %d -> %d", context->MaxVoices, newcount);
+ }
+ AllocateVoices(context, newcount, device->NumAuxSends);
+ }
+
+ for(i = 0;i < n;i++)
+ {
+ ALbufferlistitem *BufferList;
+ bool start_fading = false;
+ ALint vidx = -1;
+
+ source = LookupSource(context, sources[i]);
+ /* Check that there is a queue containing at least one valid, non zero
+ * length buffer.
+ */
+ BufferList = source->queue;
+ while(BufferList && BufferList->max_samples == 0)
+ BufferList = ATOMIC_LOAD(&BufferList->next, almemory_order_relaxed);
+
+ /* If there's nothing to play, go right to stopped. */
+ if(UNLIKELY(!BufferList))
+ {
+ /* NOTE: A source without any playable buffers should not have an
+ * ALvoice since it shouldn't be in a playing or paused state. So
+ * there's no need to look up its voice and clear the source.
+ */
+ ALenum oldstate = GetSourceState(source, NULL);
+ source->OffsetType = AL_NONE;
+ source->Offset = 0.0;
+ if(oldstate != AL_STOPPED)
+ {
+ source->state = AL_STOPPED;
+ SendStateChangeEvent(context, source->id, AL_STOPPED);
+ }
+ continue;
+ }
+
+ voice = GetSourceVoice(source, context);
+ switch(GetSourceState(source, voice))
+ {
+ case AL_PLAYING:
+ assert(voice != NULL);
+ /* A source that's already playing is restarted from the beginning. */
+ ATOMIC_STORE(&voice->current_buffer, BufferList, almemory_order_relaxed);
+ ATOMIC_STORE(&voice->position, 0u, almemory_order_relaxed);
+ ATOMIC_STORE(&voice->position_fraction, 0, almemory_order_release);
+ continue;
+
+ case AL_PAUSED:
+ assert(voice != NULL);
+ /* A source that's paused simply resumes. */
+ ATOMIC_STORE(&voice->Playing, true, almemory_order_release);
+ source->state = AL_PLAYING;
+ SendStateChangeEvent(context, source->id, AL_PLAYING);
+ continue;
+
+ default:
+ break;
+ }
+
+ /* Look for an unused voice to play this source with. */
+ assert(voice == NULL);
+ for(j = 0;j < context->VoiceCount;j++)
+ {
+ if(ATOMIC_LOAD(&context->Voices[j]->Source, almemory_order_acquire) == NULL)
+ {
+ vidx = j;
+ break;
+ }
+ }
+ if(vidx == -1)
+ vidx = context->VoiceCount++;
+ voice = context->Voices[vidx];
+ ATOMIC_STORE(&voice->Playing, false, almemory_order_release);
+
+ ATOMIC_EXCHANGE(&source->PropsClean, AL_TRUE, almemory_order_acquire);
+ UpdateSourceProps(source, voice, device->NumAuxSends, context);
+
+ /* A source that's not playing or paused has any offset applied when it
+ * starts playing.
+ */
+ if(source->Looping)
+ ATOMIC_STORE(&voice->loop_buffer, source->queue, almemory_order_relaxed);
+ else
+ ATOMIC_STORE(&voice->loop_buffer, static_cast<ALbufferlistitem*>(nullptr),
+ almemory_order_relaxed);
+ ATOMIC_STORE(&voice->current_buffer, BufferList, almemory_order_relaxed);
+ ATOMIC_STORE(&voice->position, 0u, almemory_order_relaxed);
+ ATOMIC_STORE(&voice->position_fraction, 0, almemory_order_relaxed);
+ if(ApplyOffset(source, voice) != AL_FALSE)
+ start_fading = ATOMIC_LOAD(&voice->position, almemory_order_relaxed) != 0 ||
+ ATOMIC_LOAD(&voice->position_fraction, almemory_order_relaxed) != 0 ||
+ ATOMIC_LOAD(&voice->current_buffer, almemory_order_relaxed) != BufferList;
+
+ for(j = 0;j < BufferList->num_buffers;j++)
+ {
+ ALbuffer *buffer = BufferList->buffers[j];
+ if(buffer)
+ {
+ voice->NumChannels = ChannelsFromFmt(buffer->FmtChannels);
+ voice->SampleSize = BytesFromFmt(buffer->FmtType);
+ break;
+ }
+ }
+
+ /* Clear previous samples. */
+ memset(voice->PrevSamples, 0, sizeof(voice->PrevSamples));
+
+ /* Clear the stepping value so the mixer knows not to mix this until
+ * the update gets applied.
+ */
+ voice->Step = 0;
+
+ voice->Flags = start_fading ? VOICE_IS_FADING : 0;
+ if(source->SourceType == AL_STATIC) voice->Flags |= VOICE_IS_STATIC;
+ memset(voice->Direct.Params, 0, sizeof(voice->Direct.Params[0])*voice->NumChannels);
+ for(j = 0;j < device->NumAuxSends;j++)
+ memset(voice->Send[j].Params, 0, sizeof(voice->Send[j].Params[0])*voice->NumChannels);
+ if(device->AvgSpeakerDist > 0.0f)
+ {
+ ALfloat w1 = SPEEDOFSOUNDMETRESPERSEC /
+ (device->AvgSpeakerDist * device->Frequency);
+ for(j = 0;j < voice->NumChannels;j++)
+ NfcFilterCreate(&voice->Direct.Params[j].NFCtrlFilter, 0.0f, w1);
+ }
+
+ ATOMIC_STORE(&voice->Source, source, almemory_order_relaxed);
+ ATOMIC_STORE(&voice->Playing, true, almemory_order_release);
+ source->state = AL_PLAYING;
+ source->VoiceIdx = vidx;
+
+ SendStateChangeEvent(context, source->id, AL_PLAYING);
+ }
+ ALCdevice_Unlock(device);
+
+done:
+ UnlockSourceList(context);
+ ALCcontext_DecRef(context);
+}
+
+AL_API ALvoid AL_APIENTRY alSourcePause(ALuint source)
+{
+ alSourcePausev(1, &source);
+}
+AL_API ALvoid AL_APIENTRY alSourcePausev(ALsizei n, const ALuint *sources)
+{
+ ALCcontext *context;
+ ALCdevice *device;
+ ALsource *source;
+ ALvoice *voice;
+ ALsizei i;
+
+ context = GetContextRef();
+ if(!context) return;
+
+ LockSourceList(context);
+ if(n < 0)
+ SETERR_GOTO(context, AL_INVALID_VALUE, done, "Pausing %d sources", n);
+ for(i = 0;i < n;i++)
+ {
+ if(!LookupSource(context, sources[i]))
+ SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid source ID %u", sources[i]);
+ }
+
+ device = context->Device;
+ ALCdevice_Lock(device);
+ for(i = 0;i < n;i++)
+ {
+ source = LookupSource(context, sources[i]);
+ if((voice=GetSourceVoice(source, context)) != NULL)
+ ATOMIC_STORE(&voice->Playing, false, almemory_order_release);
+ if(GetSourceState(source, voice) == AL_PLAYING)
+ {
+ source->state = AL_PAUSED;
+ SendStateChangeEvent(context, source->id, AL_PAUSED);
+ }
+ }
+ ALCdevice_Unlock(device);
+
+done:
+ UnlockSourceList(context);
+ ALCcontext_DecRef(context);
+}
+
+AL_API ALvoid AL_APIENTRY alSourceStop(ALuint source)
+{
+ alSourceStopv(1, &source);
+}
+AL_API ALvoid AL_APIENTRY alSourceStopv(ALsizei n, const ALuint *sources)
+{
+ ALCcontext *context;
+ ALCdevice *device;
+ ALsource *source;
+ ALvoice *voice;
+ ALsizei i;
+
+ context = GetContextRef();
+ if(!context) return;
+
+ LockSourceList(context);
+ if(n < 0)
+ SETERR_GOTO(context, AL_INVALID_VALUE, done, "Stopping %d sources", n);
+ for(i = 0;i < n;i++)
+ {
+ if(!LookupSource(context, sources[i]))
+ SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid source ID %u", sources[i]);
+ }
+
+ device = context->Device;
+ ALCdevice_Lock(device);
+ for(i = 0;i < n;i++)
+ {
+ ALenum oldstate;
+ source = LookupSource(context, sources[i]);
+ if((voice=GetSourceVoice(source, context)) != NULL)
+ {
+ ATOMIC_STORE(&voice->Source, static_cast<ALsource*>(nullptr), almemory_order_relaxed);
+ ATOMIC_STORE(&voice->Playing, false, almemory_order_release);
+ voice = NULL;
+ }
+ oldstate = GetSourceState(source, voice);
+ if(oldstate != AL_INITIAL && oldstate != AL_STOPPED)
+ {
+ source->state = AL_STOPPED;
+ SendStateChangeEvent(context, source->id, AL_STOPPED);
+ }
+ source->OffsetType = AL_NONE;
+ source->Offset = 0.0;
+ }
+ ALCdevice_Unlock(device);
+
+done:
+ UnlockSourceList(context);
+ ALCcontext_DecRef(context);
+}
+
+AL_API ALvoid AL_APIENTRY alSourceRewind(ALuint source)
+{
+ alSourceRewindv(1, &source);
+}
+AL_API ALvoid AL_APIENTRY alSourceRewindv(ALsizei n, const ALuint *sources)
+{
+ ALCcontext *context;
+ ALCdevice *device;
+ ALsource *source;
+ ALvoice *voice;
+ ALsizei i;
+
+ context = GetContextRef();
+ if(!context) return;
+
+ LockSourceList(context);
+ if(n < 0)
+ SETERR_GOTO(context, AL_INVALID_VALUE, done, "Rewinding %d sources", n);
+ for(i = 0;i < n;i++)
+ {
+ if(!LookupSource(context, sources[i]))
+ SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid source ID %u", sources[i]);
+ }
+
+ device = context->Device;
+ ALCdevice_Lock(device);
+ for(i = 0;i < n;i++)
+ {
+ source = LookupSource(context, sources[i]);
+ if((voice=GetSourceVoice(source, context)) != NULL)
+ {
+ ATOMIC_STORE(&voice->Source, static_cast<ALsource*>(nullptr), almemory_order_relaxed);
+ ATOMIC_STORE(&voice->Playing, false, almemory_order_release);
+ voice = NULL;
+ }
+ if(GetSourceState(source, voice) != AL_INITIAL)
+ {
+ source->state = AL_INITIAL;
+ SendStateChangeEvent(context, source->id, AL_INITIAL);
+ }
+ source->OffsetType = AL_NONE;
+ source->Offset = 0.0;
+ }
+ ALCdevice_Unlock(device);
+
+done:
+ UnlockSourceList(context);
+ ALCcontext_DecRef(context);
+}
+
+
+AL_API ALvoid AL_APIENTRY alSourceQueueBuffers(ALuint src, ALsizei nb, const ALuint *buffers)
+{
+ ALCdevice *device;
+ ALCcontext *context;
+ ALsource *source;
+ ALsizei i;
+ ALbufferlistitem *BufferListStart;
+ ALbufferlistitem *BufferList;
+ ALbuffer *BufferFmt = NULL;
+
+ if(nb == 0)
+ return;
+
+ context = GetContextRef();
+ if(!context) return;
+
+ device = context->Device;
+
+ LockSourceList(context);
+ if(!(nb >= 0))
+ SETERR_GOTO(context, AL_INVALID_VALUE, done, "Queueing %d buffers", nb);
+ if((source=LookupSource(context, src)) == NULL)
+ SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid source ID %u", src);
+
+ if(source->SourceType == AL_STATIC)
+ {
+ /* Can't queue on a Static Source */
+ SETERR_GOTO(context, AL_INVALID_OPERATION, done, "Queueing onto static source %u", src);
+ }
+
+ /* Check for a valid Buffer, for its frequency and format */
+ BufferList = source->queue;
+ while(BufferList)
+ {
+ for(i = 0;i < BufferList->num_buffers;i++)
+ {
+ if((BufferFmt=BufferList->buffers[i]) != NULL)
+ break;
+ }
+ if(BufferFmt) break;
+ BufferList = ATOMIC_LOAD(&BufferList->next, almemory_order_relaxed);
+ }
+
+ LockBufferList(device);
+ BufferListStart = NULL;
+ BufferList = NULL;
+ for(i = 0;i < nb;i++)
+ {
+ ALbuffer *buffer = NULL;
+ if(buffers[i] && (buffer=LookupBuffer(device, buffers[i])) == NULL)
+ SETERR_GOTO(context, AL_INVALID_NAME, buffer_error, "Queueing invalid buffer ID %u",
+ buffers[i]);
+
+ if(!BufferListStart)
+ {
+ BufferListStart = static_cast<ALbufferlistitem*>(al_calloc(DEF_ALIGN,
+ FAM_SIZE(ALbufferlistitem, buffers, 1)));
+ BufferList = BufferListStart;
+ }
+ else
+ {
+ ALbufferlistitem *item = static_cast<ALbufferlistitem*>(al_calloc(DEF_ALIGN,
+ FAM_SIZE(ALbufferlistitem, buffers, 1)));
+ ATOMIC_STORE(&BufferList->next, item, almemory_order_relaxed);
+ BufferList = item;
+ }
+ ATOMIC_INIT(&BufferList->next, static_cast<ALbufferlistitem*>(nullptr));
+ BufferList->max_samples = buffer ? buffer->SampleLen : 0;
+ BufferList->num_buffers = 1;
+ BufferList->buffers[0] = buffer;
+ if(!buffer) continue;
+
+ IncrementRef(&buffer->ref);
+
+ if(buffer->MappedAccess != 0 && !(buffer->MappedAccess&AL_MAP_PERSISTENT_BIT_SOFT))
+ SETERR_GOTO(context, AL_INVALID_OPERATION, buffer_error,
+ "Queueing non-persistently mapped buffer %u", buffer->id);
+
+ if(BufferFmt == NULL)
+ BufferFmt = buffer;
+ else if(BufferFmt->Frequency != buffer->Frequency ||
+ BufferFmt->FmtChannels != buffer->FmtChannels ||
+ BufferFmt->OriginalType != buffer->OriginalType)
+ {
+ alSetError(context, AL_INVALID_OPERATION, "Queueing buffer with mismatched format");
+
+ buffer_error:
+ /* A buffer failed (invalid ID or format), so unlock and release
+ * each buffer we had. */
+ while(BufferListStart)
+ {
+ ALbufferlistitem *next = ATOMIC_LOAD(&BufferListStart->next,
+ almemory_order_relaxed);
+ for(i = 0;i < BufferListStart->num_buffers;i++)
+ {
+ if((buffer=BufferListStart->buffers[i]) != NULL)
+ DecrementRef(&buffer->ref);
+ }
+ al_free(BufferListStart);
+ BufferListStart = next;
+ }
+ UnlockBufferList(device);
+ goto done;
+ }
+ }
+ /* All buffers good. */
+ UnlockBufferList(device);
+
+ /* Source is now streaming */
+ source->SourceType = AL_STREAMING;
+
+ if(!(BufferList=source->queue))
+ source->queue = BufferListStart;
+ else
+ {
+ ALbufferlistitem *next;
+ while((next=ATOMIC_LOAD(&BufferList->next, almemory_order_relaxed)) != NULL)
+ BufferList = next;
+ ATOMIC_STORE(&BufferList->next, BufferListStart, almemory_order_release);
+ }
+
+done:
+ UnlockSourceList(context);
+ ALCcontext_DecRef(context);
+}
+
+AL_API void AL_APIENTRY alSourceQueueBufferLayersSOFT(ALuint src, ALsizei nb, const ALuint *buffers)
+{
+ ALCdevice *device;
+ ALCcontext *context;
+ ALbufferlistitem *BufferListStart;
+ ALbufferlistitem *BufferList;
+ ALbuffer *BufferFmt = NULL;
+ ALsource *source;
+ ALsizei i;
+
+ if(nb == 0)
+ return;
+
+ context = GetContextRef();
+ if(!context) return;
+
+ device = context->Device;
+
+ LockSourceList(context);
+ if(!(nb >= 0 && nb < 16))
+ SETERR_GOTO(context, AL_INVALID_VALUE, done, "Queueing %d buffer layers", nb);
+ if((source=LookupSource(context, src)) == NULL)
+ SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid source ID %u", src);
+
+ if(source->SourceType == AL_STATIC)
+ {
+ /* Can't queue on a Static Source */
+ SETERR_GOTO(context, AL_INVALID_OPERATION, done, "Queueing onto static source %u", src);
+ }
+
+ /* Check for a valid Buffer, for its frequency and format */
+ BufferList = source->queue;
+ while(BufferList)
+ {
+ for(i = 0;i < BufferList->num_buffers;i++)
+ {
+ if((BufferFmt=BufferList->buffers[i]) != NULL)
+ break;
+ }
+ if(BufferFmt) break;
+ BufferList = ATOMIC_LOAD(&BufferList->next, almemory_order_relaxed);
+ }
+
+ LockBufferList(device);
+ BufferListStart = static_cast<ALbufferlistitem*>(al_calloc(DEF_ALIGN,
+ FAM_SIZE(ALbufferlistitem, buffers, nb)));
+ BufferList = BufferListStart;
+ ATOMIC_INIT(&BufferList->next, static_cast<ALbufferlistitem*>(nullptr));
+ BufferList->max_samples = 0;
+ BufferList->num_buffers = 0;
+ for(i = 0;i < nb;i++)
+ {
+ ALbuffer *buffer = NULL;
+ if(buffers[i] && (buffer=LookupBuffer(device, buffers[i])) == NULL)
+ SETERR_GOTO(context, AL_INVALID_NAME, buffer_error, "Queueing invalid buffer ID %u",
+ buffers[i]);
+
+ BufferList->buffers[BufferList->num_buffers++] = buffer;
+ if(!buffer) continue;
+
+ IncrementRef(&buffer->ref);
+
+ BufferList->max_samples = maxi(BufferList->max_samples, buffer->SampleLen);
+
+ if(buffer->MappedAccess != 0 && !(buffer->MappedAccess&AL_MAP_PERSISTENT_BIT_SOFT))
+ SETERR_GOTO(context, AL_INVALID_OPERATION, buffer_error,
+ "Queueing non-persistently mapped buffer %u", buffer->id);
+
+ if(BufferFmt == NULL)
+ BufferFmt = buffer;
+ else if(BufferFmt->Frequency != buffer->Frequency ||
+ BufferFmt->FmtChannels != buffer->FmtChannels ||
+ BufferFmt->OriginalType != buffer->OriginalType)
+ {
+ alSetError(context, AL_INVALID_OPERATION, "Queueing buffer with mismatched format");
+
+ buffer_error:
+ /* A buffer failed (invalid ID or format), so unlock and release
+ * each buffer we had. */
+ while(BufferListStart)
+ {
+ ALbufferlistitem *next = ATOMIC_LOAD(&BufferListStart->next,
+ almemory_order_relaxed);
+ for(i = 0;i < BufferListStart->num_buffers;i++)
+ {
+ if((buffer=BufferListStart->buffers[i]) != NULL)
+ DecrementRef(&buffer->ref);
+ }
+ al_free(BufferListStart);
+ BufferListStart = next;
+ }
+ UnlockBufferList(device);
+ goto done;
+ }
+ }
+ /* All buffers good. */
+ UnlockBufferList(device);
+
+ /* Source is now streaming */
+ source->SourceType = AL_STREAMING;
+
+ if(!(BufferList=source->queue))
+ source->queue = BufferListStart;
+ else
+ {
+ ALbufferlistitem *next;
+ while((next=ATOMIC_LOAD(&BufferList->next, almemory_order_relaxed)) != NULL)
+ BufferList = next;
+ ATOMIC_STORE(&BufferList->next, BufferListStart, almemory_order_release);
+ }
+
+done:
+ UnlockSourceList(context);
+ ALCcontext_DecRef(context);
+}
+
+AL_API ALvoid AL_APIENTRY alSourceUnqueueBuffers(ALuint src, ALsizei nb, ALuint *buffers)
+{
+ ALCcontext *context;
+ ALsource *source;
+ ALbufferlistitem *BufferList;
+ ALbufferlistitem *Current;
+ ALvoice *voice;
+ ALsizei i;
+
+ context = GetContextRef();
+ if(!context) return;
+
+ LockSourceList(context);
+ if(!(nb >= 0))
+ SETERR_GOTO(context, AL_INVALID_VALUE, done, "Unqueueing %d buffers", nb);
+ if((source=LookupSource(context, src)) == NULL)
+ SETERR_GOTO(context, AL_INVALID_NAME, done, "Invalid source ID %u", src);
+
+ /* Nothing to unqueue. */
+ if(nb == 0) goto done;
+
+ if(source->Looping)
+ SETERR_GOTO(context, AL_INVALID_VALUE, done, "Unqueueing from looping source %u", src);
+ if(source->SourceType != AL_STREAMING)
+ SETERR_GOTO(context, AL_INVALID_VALUE, done, "Unqueueing from a non-streaming source %u",
+ src);
+
+ /* Make sure enough buffers have been processed to unqueue. */
+ BufferList = source->queue;
+ Current = NULL;
+ if((voice=GetSourceVoice(source, context)) != NULL)
+ Current = ATOMIC_LOAD(&voice->current_buffer, almemory_order_relaxed);
+ else if(source->state == AL_INITIAL)
+ Current = BufferList;
+ if(BufferList == Current)
+ SETERR_GOTO(context, AL_INVALID_VALUE, done, "Unqueueing pending buffers");
+
+ i = BufferList->num_buffers;
+ while(i < nb)
+ {
+ /* If the next bufferlist to check is NULL or is the current one, it's
+ * trying to unqueue pending buffers.
+ */
+ ALbufferlistitem *next = ATOMIC_LOAD(&BufferList->next, almemory_order_relaxed);
+ if(!next || next == Current)
+ SETERR_GOTO(context, AL_INVALID_VALUE, done, "Unqueueing pending buffers");
+ BufferList = next;
+
+ i += BufferList->num_buffers;
+ }
+
+ while(nb > 0)
+ {
+ ALbufferlistitem *head = source->queue;
+ ALbufferlistitem *next = ATOMIC_LOAD(&head->next, almemory_order_relaxed);
+ for(i = 0;i < head->num_buffers && nb > 0;i++,nb--)
+ {
+ ALbuffer *buffer = head->buffers[i];
+ if(!buffer)
+ *(buffers++) = 0;
+ else
+ {
+ *(buffers++) = buffer->id;
+ DecrementRef(&buffer->ref);
+ }
+ }
+ if(i < head->num_buffers)
+ {
+ /* This head has some buffers left over, so move them to the front
+ * and update the sample and buffer count.
+ */
+ ALsizei max_length = 0;
+ ALsizei j = 0;
+ while(i < head->num_buffers)
+ {
+ ALbuffer *buffer = head->buffers[i++];
+ if(buffer) max_length = maxi(max_length, buffer->SampleLen);
+ head->buffers[j++] = buffer;
+ }
+ head->max_samples = max_length;
+ head->num_buffers = j;
+ break;
+ }
+
+ /* Otherwise, free this item and set the source queue head to the next
+ * one.
+ */
+ al_free(head);
+ source->queue = next;
+ }
+
+done:
+ UnlockSourceList(context);
+ ALCcontext_DecRef(context);
+}
+
+
+static void InitSourceParams(ALsource *Source, ALsizei num_sends)
+{
+ ALsizei i;
+
+ Source->InnerAngle = 360.0f;
+ Source->OuterAngle = 360.0f;
+ Source->Pitch = 1.0f;
+ Source->Position[0] = 0.0f;
+ Source->Position[1] = 0.0f;
+ Source->Position[2] = 0.0f;
+ Source->Velocity[0] = 0.0f;
+ Source->Velocity[1] = 0.0f;
+ Source->Velocity[2] = 0.0f;
+ Source->Direction[0] = 0.0f;
+ Source->Direction[1] = 0.0f;
+ Source->Direction[2] = 0.0f;
+ Source->Orientation[0][0] = 0.0f;
+ Source->Orientation[0][1] = 0.0f;
+ Source->Orientation[0][2] = -1.0f;
+ Source->Orientation[1][0] = 0.0f;
+ Source->Orientation[1][1] = 1.0f;
+ Source->Orientation[1][2] = 0.0f;
+ Source->RefDistance = 1.0f;
+ Source->MaxDistance = FLT_MAX;
+ Source->RolloffFactor = 1.0f;
+ Source->Gain = 1.0f;
+ Source->MinGain = 0.0f;
+ Source->MaxGain = 1.0f;
+ Source->OuterGain = 0.0f;
+ Source->OuterGainHF = 1.0f;
+
+ Source->DryGainHFAuto = AL_TRUE;
+ Source->WetGainAuto = AL_TRUE;
+ Source->WetGainHFAuto = AL_TRUE;
+ Source->AirAbsorptionFactor = 0.0f;
+ Source->RoomRolloffFactor = 0.0f;
+ Source->DopplerFactor = 1.0f;
+ Source->HeadRelative = AL_FALSE;
+ Source->Looping = AL_FALSE;
+ Source->DistanceModel = DefaultDistanceModel;
+ Source->Resampler = ResamplerDefault;
+ Source->DirectChannels = AL_FALSE;
+ Source->Spatialize = SpatializeAuto;
+
+ Source->StereoPan[0] = DEG2RAD( 30.0f);
+ Source->StereoPan[1] = DEG2RAD(-30.0f);
+
+ Source->Radius = 0.0f;
+
+ Source->Direct.Gain = 1.0f;
+ Source->Direct.GainHF = 1.0f;
+ Source->Direct.HFReference = LOWPASSFREQREF;
+ Source->Direct.GainLF = 1.0f;
+ Source->Direct.LFReference = HIGHPASSFREQREF;
+ Source->Send = static_cast<decltype(Source->Send)>(al_calloc(16,
+ num_sends*sizeof(Source->Send[0])));
+ for(i = 0;i < num_sends;i++)
+ {
+ Source->Send[i].Slot = NULL;
+ Source->Send[i].Gain = 1.0f;
+ Source->Send[i].GainHF = 1.0f;
+ Source->Send[i].HFReference = LOWPASSFREQREF;
+ Source->Send[i].GainLF = 1.0f;
+ Source->Send[i].LFReference = HIGHPASSFREQREF;
+ }
+
+ Source->Offset = 0.0;
+ Source->OffsetType = AL_NONE;
+ Source->SourceType = AL_UNDETERMINED;
+ Source->state = AL_INITIAL;
+
+ Source->queue = NULL;
+
+ ATOMIC_INIT(&Source->PropsClean, AL_TRUE);
+
+ Source->VoiceIdx = -1;
+}
+
+static void DeinitSource(ALsource *source, ALsizei num_sends)
+{
+ ALbufferlistitem *BufferList;
+ ALsizei i;
+
+ BufferList = source->queue;
+ while(BufferList != NULL)
+ {
+ ALbufferlistitem *next = ATOMIC_LOAD(&BufferList->next, almemory_order_relaxed);
+ for(i = 0;i < BufferList->num_buffers;i++)
+ {
+ if(BufferList->buffers[i] != NULL)
+ DecrementRef(&BufferList->buffers[i]->ref);
+ }
+ al_free(BufferList);
+ BufferList = next;
+ }
+ source->queue = NULL;
+
+ if(source->Send)
+ {
+ for(i = 0;i < num_sends;i++)
+ {
+ if(source->Send[i].Slot)
+ DecrementRef(&source->Send[i].Slot->ref);
+ source->Send[i].Slot = NULL;
+ }
+ al_free(source->Send);
+ source->Send = NULL;
+ }
+}
+
+static void UpdateSourceProps(ALsource *source, ALvoice *voice, ALsizei num_sends, ALCcontext *context)
+{
+ struct ALvoiceProps *props;
+ ALsizei i;
+
+ /* Get an unused property container, or allocate a new one as needed. */
+ props = ATOMIC_LOAD(&context->FreeVoiceProps, almemory_order_acquire);
+ if(!props)
+ props = static_cast<ALvoiceProps*>(al_calloc(16,
+ FAM_SIZE(struct ALvoiceProps, Send, num_sends)));
+ else
+ {
+ struct ALvoiceProps *next;
+ do {
+ next = ATOMIC_LOAD(&props->next, almemory_order_relaxed);
+ } while(ATOMIC_COMPARE_EXCHANGE_PTR_WEAK(&context->FreeVoiceProps, &props, next,
+ almemory_order_acq_rel, almemory_order_acquire) == 0);
+ }
+
+ /* Copy in current property values. */
+ props->Pitch = source->Pitch;
+ props->Gain = source->Gain;
+ props->OuterGain = source->OuterGain;
+ props->MinGain = source->MinGain;
+ props->MaxGain = source->MaxGain;
+ props->InnerAngle = source->InnerAngle;
+ props->OuterAngle = source->OuterAngle;
+ props->RefDistance = source->RefDistance;
+ props->MaxDistance = source->MaxDistance;
+ props->RolloffFactor = source->RolloffFactor;
+ for(i = 0;i < 3;i++)
+ props->Position[i] = source->Position[i];
+ for(i = 0;i < 3;i++)
+ props->Velocity[i] = source->Velocity[i];
+ for(i = 0;i < 3;i++)
+ props->Direction[i] = source->Direction[i];
+ for(i = 0;i < 2;i++)
+ {
+ ALsizei j;
+ for(j = 0;j < 3;j++)
+ props->Orientation[i][j] = source->Orientation[i][j];
+ }
+ props->HeadRelative = source->HeadRelative;
+ props->DistanceModel = source->DistanceModel;
+ props->Resampler = source->Resampler;
+ props->DirectChannels = source->DirectChannels;
+ props->SpatializeMode = source->Spatialize;
+
+ props->DryGainHFAuto = source->DryGainHFAuto;
+ props->WetGainAuto = source->WetGainAuto;
+ props->WetGainHFAuto = source->WetGainHFAuto;
+ props->OuterGainHF = source->OuterGainHF;
+
+ props->AirAbsorptionFactor = source->AirAbsorptionFactor;
+ props->RoomRolloffFactor = source->RoomRolloffFactor;
+ props->DopplerFactor = source->DopplerFactor;
+
+ props->StereoPan[0] = source->StereoPan[0];
+ props->StereoPan[1] = source->StereoPan[1];
+
+ props->Radius = source->Radius;
+
+ props->Direct.Gain = source->Direct.Gain;
+ props->Direct.GainHF = source->Direct.GainHF;
+ props->Direct.HFReference = source->Direct.HFReference;
+ props->Direct.GainLF = source->Direct.GainLF;
+ props->Direct.LFReference = source->Direct.LFReference;
+
+ for(i = 0;i < num_sends;i++)
+ {
+ props->Send[i].Slot = source->Send[i].Slot;
+ props->Send[i].Gain = source->Send[i].Gain;
+ props->Send[i].GainHF = source->Send[i].GainHF;
+ props->Send[i].HFReference = source->Send[i].HFReference;
+ props->Send[i].GainLF = source->Send[i].GainLF;
+ props->Send[i].LFReference = source->Send[i].LFReference;
+ }
+
+ /* Set the new container for updating internal parameters. */
+ props = ATOMIC_EXCHANGE_PTR(&voice->Update, props, almemory_order_acq_rel);
+ if(props)
+ {
+ /* If there was an unused update container, put it back in the
+ * freelist.
+ */
+ ATOMIC_REPLACE_HEAD(struct ALvoiceProps*, &context->FreeVoiceProps, props);
+ }
+}
+
+void UpdateAllSourceProps(ALCcontext *context)
+{
+ ALsizei num_sends = context->Device->NumAuxSends;
+ ALsizei pos;
+
+ for(pos = 0;pos < context->VoiceCount;pos++)
+ {
+ ALvoice *voice = context->Voices[pos];
+ ALsource *source = ATOMIC_LOAD(&voice->Source, almemory_order_acquire);
+ if(source && !ATOMIC_EXCHANGE(&source->PropsClean, AL_TRUE, almemory_order_acq_rel))
+ UpdateSourceProps(source, voice, num_sends, context);
+ }
+}
+
+
+/* GetSourceSampleOffset
+ *
+ * Gets the current read offset for the given Source, in 32.32 fixed-point
+ * samples. The offset is relative to the start of the queue (not the start of
+ * the current buffer).
+ */
+static ALint64 GetSourceSampleOffset(ALsource *Source, ALCcontext *context, ALuint64 *clocktime)
+{
+ ALCdevice *device = context->Device;
+ const ALbufferlistitem *Current;
+ ALuint64 readPos;
+ ALuint refcount;
+ ALvoice *voice;
+
+ do {
+ Current = NULL;
+ readPos = 0;
+ while(((refcount=ATOMIC_LOAD(&device->MixCount, almemory_order_acquire))&1))
+ althrd_yield();
+ *clocktime = GetDeviceClockTime(device);
+
+ voice = GetSourceVoice(Source, context);
+ if(voice)
+ {
+ Current = ATOMIC_LOAD(&voice->current_buffer, almemory_order_relaxed);
+
+ readPos = (ALuint64)ATOMIC_LOAD(&voice->position, almemory_order_relaxed) << 32;
+ readPos |= (ALuint64)ATOMIC_LOAD(&voice->position_fraction, almemory_order_relaxed) <<
+ (32-FRACTIONBITS);
+ }
+ ATOMIC_THREAD_FENCE(almemory_order_acquire);
+ } while(refcount != ATOMIC_LOAD(&device->MixCount, almemory_order_relaxed));
+
+ if(voice)
+ {
+ const ALbufferlistitem *BufferList = Source->queue;
+ while(BufferList && BufferList != Current)
+ {
+ readPos += (ALuint64)BufferList->max_samples << 32;
+ BufferList = ATOMIC_LOAD(&CONST_CAST(ALbufferlistitem*,BufferList)->next,
+ almemory_order_relaxed);
+ }
+ readPos = minu64(readPos, U64(0x7fffffffffffffff));
+ }
+
+ return (ALint64)readPos;
+}
+
+/* GetSourceSecOffset
+ *
+ * Gets the current read offset for the given Source, in seconds. The offset is
+ * relative to the start of the queue (not the start of the current buffer).
+ */
+static ALdouble GetSourceSecOffset(ALsource *Source, ALCcontext *context, ALuint64 *clocktime)
+{
+ ALCdevice *device = context->Device;
+ const ALbufferlistitem *Current;
+ ALuint64 readPos;
+ ALuint refcount;
+ ALdouble offset;
+ ALvoice *voice;
+
+ do {
+ Current = NULL;
+ readPos = 0;
+ while(((refcount=ATOMIC_LOAD(&device->MixCount, almemory_order_acquire))&1))
+ althrd_yield();
+ *clocktime = GetDeviceClockTime(device);
+
+ voice = GetSourceVoice(Source, context);
+ if(voice)
+ {
+ Current = ATOMIC_LOAD(&voice->current_buffer, almemory_order_relaxed);
+
+ readPos = (ALuint64)ATOMIC_LOAD(&voice->position, almemory_order_relaxed) <<
+ FRACTIONBITS;
+ readPos |= ATOMIC_LOAD(&voice->position_fraction, almemory_order_relaxed);
+ }
+ ATOMIC_THREAD_FENCE(almemory_order_acquire);
+ } while(refcount != ATOMIC_LOAD(&device->MixCount, almemory_order_relaxed));
+
+ offset = 0.0;
+ if(voice)
+ {
+ const ALbufferlistitem *BufferList = Source->queue;
+ const ALbuffer *BufferFmt = NULL;
+ while(BufferList && BufferList != Current)
+ {
+ ALsizei i = 0;
+ while(!BufferFmt && i < BufferList->num_buffers)
+ BufferFmt = BufferList->buffers[i++];
+ readPos += (ALuint64)BufferList->max_samples << FRACTIONBITS;
+ BufferList = ATOMIC_LOAD(&CONST_CAST(ALbufferlistitem*,BufferList)->next,
+ almemory_order_relaxed);
+ }
+
+ while(BufferList && !BufferFmt)
+ {
+ ALsizei i = 0;
+ while(!BufferFmt && i < BufferList->num_buffers)
+ BufferFmt = BufferList->buffers[i++];
+ BufferList = ATOMIC_LOAD(&CONST_CAST(ALbufferlistitem*,BufferList)->next,
+ almemory_order_relaxed);
+ }
+ assert(BufferFmt != NULL);
+
+ offset = (ALdouble)readPos / (ALdouble)FRACTIONONE /
+ (ALdouble)BufferFmt->Frequency;
+ }
+
+ return offset;
+}
+
+/* GetSourceOffset
+ *
+ * Gets the current read offset for the given Source, in the appropriate format
+ * (Bytes, Samples or Seconds). The offset is relative to the start of the
+ * queue (not the start of the current buffer).
+ */
+static ALdouble GetSourceOffset(ALsource *Source, ALenum name, ALCcontext *context)
+{
+ ALCdevice *device = context->Device;
+ const ALbufferlistitem *Current;
+ ALuint readPos;
+ ALsizei readPosFrac;
+ ALuint refcount;
+ ALdouble offset;
+ ALvoice *voice;
+
+ do {
+ Current = NULL;
+ readPos = readPosFrac = 0;
+ while(((refcount=ATOMIC_LOAD(&device->MixCount, almemory_order_acquire))&1))
+ althrd_yield();
+ voice = GetSourceVoice(Source, context);
+ if(voice)
+ {
+ Current = ATOMIC_LOAD(&voice->current_buffer, almemory_order_relaxed);
+
+ readPos = ATOMIC_LOAD(&voice->position, almemory_order_relaxed);
+ readPosFrac = ATOMIC_LOAD(&voice->position_fraction, almemory_order_relaxed);
+ }
+ ATOMIC_THREAD_FENCE(almemory_order_acquire);
+ } while(refcount != ATOMIC_LOAD(&device->MixCount, almemory_order_relaxed));
+
+ offset = 0.0;
+ if(voice)
+ {
+ const ALbufferlistitem *BufferList = Source->queue;
+ const ALbuffer *BufferFmt = NULL;
+ ALboolean readFin = AL_FALSE;
+ ALuint totalBufferLen = 0;
+
+ while(BufferList != NULL)
+ {
+ ALsizei i = 0;
+ while(!BufferFmt && i < BufferList->num_buffers)
+ BufferFmt = BufferList->buffers[i++];
+
+ readFin |= (BufferList == Current);
+ totalBufferLen += BufferList->max_samples;
+ if(!readFin) readPos += BufferList->max_samples;
+
+ BufferList = ATOMIC_LOAD(&CONST_CAST(ALbufferlistitem*,BufferList)->next,
+ almemory_order_relaxed);
+ }
+ assert(BufferFmt != NULL);
+
+ if(Source->Looping)
+ readPos %= totalBufferLen;
+ else
+ {
+ /* Wrap back to 0 */
+ if(readPos >= totalBufferLen)
+ readPos = readPosFrac = 0;
+ }
+
+ offset = 0.0;
+ switch(name)
+ {
+ case AL_SEC_OFFSET:
+ offset = (readPos + (ALdouble)readPosFrac/FRACTIONONE) / BufferFmt->Frequency;
+ break;
+
+ case AL_SAMPLE_OFFSET:
+ offset = readPos + (ALdouble)readPosFrac/FRACTIONONE;
+ break;
+
+ case AL_BYTE_OFFSET:
+ if(BufferFmt->OriginalType == UserFmtIMA4)
+ {
+ ALsizei align = (BufferFmt->OriginalAlign-1)/2 + 4;
+ ALuint BlockSize = align * ChannelsFromFmt(BufferFmt->FmtChannels);
+ ALuint FrameBlockSize = BufferFmt->OriginalAlign;
+
+ /* Round down to nearest ADPCM block */
+ offset = (ALdouble)(readPos / FrameBlockSize * BlockSize);
+ }
+ else if(BufferFmt->OriginalType == UserFmtMSADPCM)
+ {
+ ALsizei align = (BufferFmt->OriginalAlign-2)/2 + 7;
+ ALuint BlockSize = align * ChannelsFromFmt(BufferFmt->FmtChannels);
+ ALuint FrameBlockSize = BufferFmt->OriginalAlign;
+
+ /* Round down to nearest ADPCM block */
+ offset = (ALdouble)(readPos / FrameBlockSize * BlockSize);
+ }
+ else
+ {
+ ALuint FrameSize = FrameSizeFromFmt(BufferFmt->FmtChannels,
+ BufferFmt->FmtType);
+ offset = (ALdouble)(readPos * FrameSize);
+ }
+ break;
+ }
+ }
+
+ return offset;
+}
+
+
+/* ApplyOffset
+ *
+ * Apply the stored playback offset to the Source. This function will update
+ * the number of buffers "played" given the stored offset.
+ */
+static ALboolean ApplyOffset(ALsource *Source, ALvoice *voice)
+{
+ ALbufferlistitem *BufferList;
+ ALuint totalBufferLen;
+ ALuint offset = 0;
+ ALsizei frac = 0;
+
+ /* Get sample frame offset */
+ if(!GetSampleOffset(Source, &offset, &frac))
+ return AL_FALSE;
+
+ totalBufferLen = 0;
+ BufferList = Source->queue;
+ while(BufferList && totalBufferLen <= offset)
+ {
+ if((ALuint)BufferList->max_samples > offset-totalBufferLen)
+ {
+ /* Offset is in this buffer */
+ ATOMIC_STORE(&voice->position, offset - totalBufferLen, almemory_order_relaxed);
+ ATOMIC_STORE(&voice->position_fraction, frac, almemory_order_relaxed);
+ ATOMIC_STORE(&voice->current_buffer, BufferList, almemory_order_release);
+ return AL_TRUE;
+ }
+ totalBufferLen += BufferList->max_samples;
+
+ BufferList = ATOMIC_LOAD(&BufferList->next, almemory_order_relaxed);
+ }
+
+ /* Offset is out of range of the queue */
+ return AL_FALSE;
+}
+
+
+/* GetSampleOffset
+ *
+ * Retrieves the sample offset into the Source's queue (from the Sample, Byte
+ * or Second offset supplied by the application). This takes into account the
+ * fact that the buffer format may have been modifed since.
+ */
+static ALboolean GetSampleOffset(ALsource *Source, ALuint *offset, ALsizei *frac)
+{
+ const ALbuffer *BufferFmt = NULL;
+ const ALbufferlistitem *BufferList;
+ ALdouble dbloff, dblfrac;
+
+ /* Find the first valid Buffer in the Queue */
+ BufferList = Source->queue;
+ while(BufferList)
+ {
+ ALsizei i;
+ for(i = 0;i < BufferList->num_buffers && !BufferFmt;i++)
+ BufferFmt = BufferList->buffers[i];
+ if(BufferFmt) break;
+ BufferList = ATOMIC_LOAD(&CONST_CAST(ALbufferlistitem*,BufferList)->next,
+ almemory_order_relaxed);
+ }
+ if(!BufferFmt)
+ {
+ Source->OffsetType = AL_NONE;
+ Source->Offset = 0.0;
+ return AL_FALSE;
+ }
+
+ switch(Source->OffsetType)
+ {
+ case AL_BYTE_OFFSET:
+ /* Determine the ByteOffset (and ensure it is block aligned) */
+ *offset = (ALuint)Source->Offset;
+ if(BufferFmt->OriginalType == UserFmtIMA4)
+ {
+ ALsizei align = (BufferFmt->OriginalAlign-1)/2 + 4;
+ *offset /= align * ChannelsFromFmt(BufferFmt->FmtChannels);
+ *offset *= BufferFmt->OriginalAlign;
+ }
+ else if(BufferFmt->OriginalType == UserFmtMSADPCM)
+ {
+ ALsizei align = (BufferFmt->OriginalAlign-2)/2 + 7;
+ *offset /= align * ChannelsFromFmt(BufferFmt->FmtChannels);
+ *offset *= BufferFmt->OriginalAlign;
+ }
+ else
+ *offset /= FrameSizeFromFmt(BufferFmt->FmtChannels, BufferFmt->FmtType);
+ *frac = 0;
+ break;
+
+ case AL_SAMPLE_OFFSET:
+ dblfrac = modf(Source->Offset, &dbloff);
+ *offset = (ALuint)mind(dbloff, UINT_MAX);
+ *frac = (ALsizei)mind(dblfrac*FRACTIONONE, FRACTIONONE-1.0);
+ break;
+
+ case AL_SEC_OFFSET:
+ dblfrac = modf(Source->Offset*BufferFmt->Frequency, &dbloff);
+ *offset = (ALuint)mind(dbloff, UINT_MAX);
+ *frac = (ALsizei)mind(dblfrac*FRACTIONONE, FRACTIONONE-1.0);
+ break;
+ }
+ Source->OffsetType = AL_NONE;
+ Source->Offset = 0.0;
+
+ return AL_TRUE;
+}
+
+
+static ALsource *AllocSource(ALCcontext *context)
+{
+ ALCdevice *device = context->Device;
+ SourceSubList *sublist, *subend;
+ ALsource *source = NULL;
+ ALsizei lidx = 0;
+ ALsizei slidx;
+
+ almtx_lock(&context->SourceLock);
+ if(context->NumSources >= device->SourcesMax)
+ {
+ almtx_unlock(&context->SourceLock);
+ alSetError(context, AL_OUT_OF_MEMORY, "Exceeding %u source limit", device->SourcesMax);
+ return NULL;
+ }
+ sublist = VECTOR_BEGIN(context->SourceList);
+ subend = VECTOR_END(context->SourceList);
+ for(;sublist != subend;++sublist)
+ {
+ if(sublist->FreeMask)
+ {
+ slidx = CTZ64(sublist->FreeMask);
+ source = sublist->Sources + slidx;
+ break;
+ }
+ ++lidx;
+ }
+ if(UNLIKELY(!source))
+ {
+ const SourceSubList empty_sublist = { 0, NULL };
+ /* Don't allocate so many list entries that the 32-bit ID could
+ * overflow...
+ */
+ if(UNLIKELY(VECTOR_SIZE(context->SourceList) >= 1<<25))
+ {
+ almtx_unlock(&device->BufferLock);
+ alSetError(context, AL_OUT_OF_MEMORY, "Too many sources allocated");
+ return NULL;
+ }
+ lidx = (ALsizei)VECTOR_SIZE(context->SourceList);
+ VECTOR_PUSH_BACK(context->SourceList, empty_sublist);
+ sublist = &VECTOR_BACK(context->SourceList);
+ sublist->FreeMask = ~U64(0);
+ sublist->Sources = static_cast<ALsource*>(al_calloc(16, sizeof(ALsource)*64));
+ if(UNLIKELY(!sublist->Sources))
+ {
+ VECTOR_POP_BACK(context->SourceList);
+ almtx_unlock(&context->SourceLock);
+ alSetError(context, AL_OUT_OF_MEMORY, "Failed to allocate source batch");
+ return NULL;
+ }
+
+ slidx = 0;
+ source = sublist->Sources + slidx;
+ }
+
+ memset(source, 0, sizeof(*source));
+ InitSourceParams(source, device->NumAuxSends);
+
+ /* Add 1 to avoid source ID 0. */
+ source->id = ((lidx<<6) | slidx) + 1;
+
+ context->NumSources++;
+ sublist->FreeMask &= ~(U64(1)<<slidx);
+ almtx_unlock(&context->SourceLock);
+
+ return source;
+}
+
+static void FreeSource(ALCcontext *context, ALsource *source)
+{
+ ALCdevice *device = context->Device;
+ ALuint id = source->id - 1;
+ ALsizei lidx = id >> 6;
+ ALsizei slidx = id & 0x3f;
+ ALvoice *voice;
+
+ ALCdevice_Lock(device);
+ if((voice=GetSourceVoice(source, context)) != NULL)
+ {
+ ATOMIC_STORE(&voice->Source, static_cast<ALsource*>(nullptr), almemory_order_relaxed);
+ ATOMIC_STORE(&voice->Playing, false, almemory_order_release);
+ }
+ ALCdevice_Unlock(device);
+
+ DeinitSource(source, device->NumAuxSends);
+ memset(source, 0, sizeof(*source));
+
+ VECTOR_ELEM(context->SourceList, lidx).FreeMask |= U64(1) << slidx;
+ context->NumSources--;
+}
+
+/* ReleaseALSources
+ *
+ * Destroys all sources in the source map.
+ */
+ALvoid ReleaseALSources(ALCcontext *context)
+{
+ ALCdevice *device = context->Device;
+ SourceSubList *sublist = VECTOR_BEGIN(context->SourceList);
+ SourceSubList *subend = VECTOR_END(context->SourceList);
+ size_t leftover = 0;
+ for(;sublist != subend;++sublist)
+ {
+ ALuint64 usemask = ~sublist->FreeMask;
+ while(usemask)
+ {
+ ALsizei idx = CTZ64(usemask);
+ ALsource *source = sublist->Sources + idx;
+
+ DeinitSource(source, device->NumAuxSends);
+ memset(source, 0, sizeof(*source));
+ ++leftover;
+
+ usemask &= ~(U64(1) << idx);
+ }
+ sublist->FreeMask = ~usemask;
+ }
+ if(leftover > 0)
+ WARN("(%p) Deleted " SZFMT " Source%s\n", device, leftover, (leftover==1)?"":"s");
+}