diff options
author | Sven Gothel <[email protected]> | 2015-11-12 18:12:26 +0100 |
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committer | Sven Gothel <[email protected]> | 2015-11-12 18:12:26 +0100 |
commit | 542c4804aafe3f3879cee56d19d7353ed49ee154 (patch) | |
tree | 9c89aeda9ec5d368a1fb016422448e6418fc87db /Alc/effects/equalizer.c | |
parent | 2e8f6a1704dfa0048dbfc2f826847a4aaea3cbe8 (diff) | |
parent | 5d039309b355c350fd087a48c4b896d31871d174 (diff) |
Merge branch 'UPSTREAM'
Diffstat (limited to 'Alc/effects/equalizer.c')
-rw-r--r-- | Alc/effects/equalizer.c | 53 |
1 files changed, 30 insertions, 23 deletions
diff --git a/Alc/effects/equalizer.c b/Alc/effects/equalizer.c index cfe7c46c..244667ab 100644 --- a/Alc/effects/equalizer.c +++ b/Alc/effects/equalizer.c @@ -13,8 +13,8 @@ * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the - * Free Software Foundation, Inc., 59 Temple Place - Suite 330, - * Boston, MA 02111-1307, USA. + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * Or go to http://www.gnu.org/copyleft/lgpl.html */ @@ -75,7 +75,7 @@ typedef struct ALequalizerState { DERIVE_FROM_TYPE(ALeffectState); /* Effect gains for each channel */ - ALfloat Gain[MaxChannels]; + ALfloat Gain[MAX_OUTPUT_CHANNELS]; /* Effect parameters */ ALfilterState filter[4]; @@ -93,33 +93,40 @@ static ALboolean ALequalizerState_deviceUpdate(ALequalizerState *UNUSED(state), static ALvoid ALequalizerState_update(ALequalizerState *state, ALCdevice *device, const ALeffectslot *slot) { ALfloat frequency = (ALfloat)device->Frequency; - ALfloat gain = sqrtf(1.0f / device->NumChan) * slot->Gain; + ALfloat gain, freq_mult; - SetGains(device, gain, state->Gain); + ComputeAmbientGains(device, slot->Gain, state->Gain); - /* Calculate coefficients for the each type of filter */ + /* Calculate coefficients for the each type of filter. Note that the shelf + * filters' gain is for the reference frequency, which is the centerpoint + * of the transition band. + */ + gain = sqrtf(slot->EffectProps.Equalizer.LowGain); + freq_mult = slot->EffectProps.Equalizer.LowCutoff/frequency; ALfilterState_setParams(&state->filter[0], ALfilterType_LowShelf, - sqrtf(slot->EffectProps.Equalizer.LowGain), - slot->EffectProps.Equalizer.LowCutoff/frequency, - 0.0f); + gain, freq_mult, calc_rcpQ_from_slope(gain, 0.75f) + ); + gain = slot->EffectProps.Equalizer.Mid1Gain; + freq_mult = slot->EffectProps.Equalizer.Mid1Center/frequency; ALfilterState_setParams(&state->filter[1], ALfilterType_Peaking, - sqrtf(slot->EffectProps.Equalizer.Mid1Gain), - slot->EffectProps.Equalizer.Mid1Center/frequency, - slot->EffectProps.Equalizer.Mid1Width); + gain, freq_mult, calc_rcpQ_from_bandwidth(freq_mult, slot->EffectProps.Equalizer.Mid1Width) + ); + gain = slot->EffectProps.Equalizer.Mid2Gain; + freq_mult = slot->EffectProps.Equalizer.Mid2Center/frequency; ALfilterState_setParams(&state->filter[2], ALfilterType_Peaking, - sqrtf(slot->EffectProps.Equalizer.Mid2Gain), - slot->EffectProps.Equalizer.Mid2Center/frequency, - slot->EffectProps.Equalizer.Mid2Width); + gain, freq_mult, calc_rcpQ_from_bandwidth(freq_mult, slot->EffectProps.Equalizer.Mid2Width) + ); + gain = sqrtf(slot->EffectProps.Equalizer.HighGain); + freq_mult = slot->EffectProps.Equalizer.HighCutoff/frequency; ALfilterState_setParams(&state->filter[3], ALfilterType_HighShelf, - sqrtf(slot->EffectProps.Equalizer.HighGain), - slot->EffectProps.Equalizer.HighCutoff/frequency, - 0.0f); + gain, freq_mult, calc_rcpQ_from_slope(gain, 0.75f) + ); } -static ALvoid ALequalizerState_process(ALequalizerState *state, ALuint SamplesToDo, const ALfloat *restrict SamplesIn, ALfloat (*restrict SamplesOut)[BUFFERSIZE]) +static ALvoid ALequalizerState_process(ALequalizerState *state, ALuint SamplesToDo, const ALfloat *restrict SamplesIn, ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels) { ALuint base; ALuint it; @@ -128,8 +135,8 @@ static ALvoid ALequalizerState_process(ALequalizerState *state, ALuint SamplesTo for(base = 0;base < SamplesToDo;) { - ALfloat temps[64]; - ALuint td = minu(SamplesToDo-base, 64); + ALfloat temps[256]; + ALuint td = minu(256, SamplesToDo-base); for(it = 0;it < td;it++) { @@ -141,10 +148,10 @@ static ALvoid ALequalizerState_process(ALequalizerState *state, ALuint SamplesTo temps[it] = smp; } - for(kt = 0;kt < MaxChannels;kt++) + for(kt = 0;kt < NumChannels;kt++) { ALfloat gain = state->Gain[kt]; - if(!(gain > GAIN_SILENCE_THRESHOLD)) + if(!(fabsf(gain) > GAIN_SILENCE_THRESHOLD)) continue; for(it = 0;it < td;it++) |