diff options
author | Sven Gothel <[email protected]> | 2014-06-20 04:57:46 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2014-06-20 04:57:46 +0200 |
commit | 70e44b846ceaf9eebc336b12a07406c3a418a5c3 (patch) | |
tree | 5a0d3c350b66c20529a059f67c7833683c4cae61 /LibOVR/Src/Kernel/OVR_ThreadsWinAPI.cpp | |
parent | da82e664d359c540e96e4602fd5980003bff3e5c (diff) |
Enable compatibility w/ gcc/mingw64
These changes enable gcc/mingw64 compatibility.
Besides adding fixes of my own, the following changes were considered:
https://github.com/parasti/OculusSDK-MinGW/commit/8fa94f4cc1d7e9d34a1908a4d69df52e5d998a20
https://github.com/parasti/OculusSDK-MinGW/commit/b4681523477b15bea94379eb11b17be9daa7ac17
https://github.com/larspensjo/OculusSDK-MinGW/commit/213118fdc1798a54b4efb930c3427b694abd8b31
Big KUDOS to
- Jānis Rūcis aka 'parasti'
- Lars Pensjö aka 'larspensjo'
Diffstat (limited to 'LibOVR/Src/Kernel/OVR_ThreadsWinAPI.cpp')
-rw-r--r-- | LibOVR/Src/Kernel/OVR_ThreadsWinAPI.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/LibOVR/Src/Kernel/OVR_ThreadsWinAPI.cpp b/LibOVR/Src/Kernel/OVR_ThreadsWinAPI.cpp index 91a5e31..1779fb0 100644 --- a/LibOVR/Src/Kernel/OVR_ThreadsWinAPI.cpp +++ b/LibOVR/Src/Kernel/OVR_ThreadsWinAPI.cpp @@ -821,7 +821,7 @@ unsigned WINAPI Thread_Win32StartFn(void * phandle) // Ensure that ThreadId is assigned once thread is running, in case
// beginthread hasn't filled it in yet.
- pthread->IdValue = (ThreadId)::GetCurrentThreadId();
+ pthread->IdValue = (ThreadId)(intptr_t)::GetCurrentThreadId(); // should be: typedef intptr_t ThreadId;
DWORD result = pthread->PRun();
// Signal the thread as done and release it atomically.
@@ -953,7 +953,8 @@ bool Thread::MSleep(unsigned msecs) void Thread::SetThreadName( const char* name )
{
-#if !defined(OVR_BUILD_SHIPPING) || defined(OVR_BUILD_PROFILING)
+ // MinGW does not support SEH exceptions, hence CPP: && defined(OVR_CC_MSVC)
+#if ( !defined(OVR_BUILD_SHIPPING) || defined(OVR_BUILD_PROFILING) ) && defined(OVR_CC_MSVC)
// Looks ugly, but it is the recommended way to name a thread.
typedef struct tagTHREADNAME_INFO {
DWORD dwType; // Must be 0x1000
@@ -995,7 +996,7 @@ int Thread::GetCPUCount() // comparison purposes.
ThreadId GetCurrentThreadId()
{
- return (ThreadId)::GetCurrentThreadId();
+ return (ThreadId)(intptr_t)::GetCurrentThreadId(); // should be: typedef intptr_t ThreadId;
}
} // OVR
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