diff options
author | Sven Gothel <[email protected]> | 2015-03-21 23:01:12 +0100 |
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committer | Sven Gothel <[email protected]> | 2015-03-21 23:01:12 +0100 |
commit | 0c5c4be020c2d55540058a49b2a879f46d5a1e13 (patch) | |
tree | 00f84c2ca18cc233b826014094b9cad0769a3ea5 /LibOVR/Src/Displays/OVR_Win32_FocusReader.h | |
parent | cbbd775b6c754927632c333ff01424a0d2048c7c (diff) | |
parent | e490c3c7f7bb5461cfa78a214827aa534fb43a3e (diff) |
Merge branch 'vanilla_0.4.4' and resolve conflicts
TODO: Validate for removed patches due to relocation
Resolved Conflicts:
LibOVR/Src/Kernel/OVR_ThreadsWinAPI.cpp
LibOVR/Src/OVR_Linux_HMDDevice.cpp
LibOVR/Src/OVR_OSX_HMDDevice.cpp
LibOVR/Src/OVR_Profile.cpp
LibOVR/Src/OVR_Sensor2Impl.cpp
LibOVR/Src/OVR_SensorFusion.cpp
LibOVR/Src/OVR_SensorImpl.cpp
LibOVR/Src/OVR_Win32_DeviceStatus.cpp
LibOVR/Src/OVR_Win32_HIDDevice.cpp
LibOVR/Src/OVR_Win32_HIDDevice.h
LibOVR/Src/OVR_Win32_HMDDevice.cpp
Diffstat (limited to 'LibOVR/Src/Displays/OVR_Win32_FocusReader.h')
-rw-r--r-- | LibOVR/Src/Displays/OVR_Win32_FocusReader.h | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/LibOVR/Src/Displays/OVR_Win32_FocusReader.h b/LibOVR/Src/Displays/OVR_Win32_FocusReader.h new file mode 100644 index 0000000..358ab38 --- /dev/null +++ b/LibOVR/Src/Displays/OVR_Win32_FocusReader.h @@ -0,0 +1,81 @@ +/************************************************************************************
+
+Filename : OVR_Win32_FocusReader.h
+Content : Reader for current app with focus on Windows
+Created : July 2, 2014
+Authors : Chris Taylor
+
+Copyright : Copyright 2014 Oculus VR, LLC All Rights reserved.
+
+Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License");
+you may not use the Oculus VR Rift SDK except in compliance with the License,
+which is provided at the time of installation or download, or which
+otherwise accompanies this software in either electronic or hard copy form.
+
+You may obtain a copy of the License at
+
+http://www.oculusvr.com/licenses/LICENSE-3.2
+
+Unless required by applicable law or agreed to in writing, the Oculus VR SDK
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+
+*************************************************************************************/
+
+#ifndef OVR_Win32_FocusReader_h
+#define OVR_Win32_FocusReader_h
+
+#include "../Kernel/OVR_System.h"
+#include "../Kernel/OVR_Lockless.h"
+#include "../Kernel/OVR_Array.h"
+#include "../Kernel/OVR_SharedMemory.h"
+
+namespace OVR { namespace Win32 {
+
+
+#define OVR_FOCUS_OBSERVER_SHARE_NAME "OVRAppFocus"
+
+//-----------------------------------------------------------------------------
+// LocklessFocusState
+
+#pragma pack(push, 8)
+
+// Focus state data
+struct LocklessFocusState
+{
+ LocklessFocusState(DWORD pid = 0) :
+ ActiveProcessId(pid),
+ ActiveWindowHandle(NULL)
+ {
+ }
+
+ DWORD ActiveProcessId;
+ void * POINTER_64 ActiveWindowHandle;
+};
+
+#pragma pack(pop)
+
+typedef SharedObjectWriter< LocklessFocusState > SharedFocusWriter;
+typedef SharedObjectReader< LocklessFocusState > SharedFocusReader;
+
+
+//-----------------------------------------------------------------------------
+// RenderFocusReader
+
+class RenderFocusReader : public OVR::SystemSingletonBase<RenderFocusReader>, public NewOverrideBase
+{
+ OVR_DECLARE_SINGLETON(RenderFocusReader);
+
+ SharedFocusReader Reader; // Shared memory reader
+ bool NoSharedMemory; // Flag reporting that no shared memory has been detected;
+
+public:
+ HWND ReadActiveWindow();
+};
+
+
+}} // namespace OVR::Win32
+
+#endif // OVR_Win32_FocusReader_h
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