1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
|
package com.sun.opengl.impl.nurbs;
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
** Window System(R) (Version 1.3), released October 19, 1998. This software
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
*/
import javax.media.opengl.GL;
import javax.media.opengl.glu.GLU;
/**
* Class rendering surfaces with OpenGL
* @author Tomas Hrasky
*
*/
class OpenGLSurfaceEvaluator {
/**
* JOGL OpenGL object
*/
private GL gl;
/**
* Output triangles (callback)
*/
private boolean output_triangles;
/**
* Number of patch - used for distinguishing bezier plates forming NURBS surface with different colors
*/
private int poradi;
/**
* Creates new evaluator
*/
public OpenGLSurfaceEvaluator() {
gl = GLU.getCurrentGL();
}
/**
* Pushes eval bit
*/
public void bgnmap2f() {
if (output_triangles) {
// TODO outp triangles surfaceevaluator bgnmap2f
// System.out.println("TODO surfaceevaluator.bgnmap2f output triangles");
} else {
gl.glPushAttrib(GL.GL_EVAL_BIT);
// System.out.println("TODO surfaceevaluator.bgnmap2f glgetintegerv");
}
}
/**
* Sets glPolygonMode
* @param style polygon mode (N_MESHFILL/N_MESHLINE/N_MESHPOINT)
*/
public void polymode(int style) {
if (!output_triangles) {
switch (style) {
default:
case NurbsConsts.N_MESHFILL:
gl.glPolygonMode(GL.GL_FRONT_AND_BACK, GL.GL_FILL);
break;
case NurbsConsts.N_MESHLINE:
gl.glPolygonMode(GL.GL_FRONT_AND_BACK, GL.GL_LINE);
break;
case NurbsConsts.N_MESHPOINT:
gl.glPolygonMode(GL.GL_FRONT_AND_BACK, GL.GL_POINT);
break;
}
}
}
/**
* Pops all attributes
*/
public void endmap2f() {
// TODO Auto-generated method stub
if (output_triangles) {
// System.out.println("TODO surfaceevaluator.endmap2f output triangles");
} else {
gl.glPopAttrib();
// TODO use LOD
}
}
/**
* Empty method
* @param ulo
* @param uhi
* @param vlo
* @param vhi
*/
public void domain2f(float ulo, float uhi, float vlo, float vhi) {
// DONE
}
/**
* Defines 2D mesh
* @param nu number of steps in u direction
* @param u0 lowest u
* @param u1 highest u
* @param nv number of steps in v direction
* @param v0 lowest v
* @param v1 highest v
*/
public void mapgrid2f(int nu, float u0, float u1, int nv, float v0, float v1) {
if (output_triangles) {
// System.out.println("TODO openglsurfaceavaluator.mapgrid2f output_triangles");
} else {
gl.glMapGrid2d(nu, u0, u1, nv, v0, v1);
}
}
/**
* Evaluates surface
* @param style surface style
* @param umin minimum U
* @param umax maximum U
* @param vmin minimum V
* @param vmax maximum V
*/
public void mapmesh2f(int style, int umin, int umax, int vmin, int vmax) {
if (output_triangles) {
// System.out.println("TODO openglsurfaceavaluator.mapmesh2f output_triangles");
} else {
/* //DEBUG - draw control points
this.poradi++;
if (poradi % 2 == 0)
gl.glColor3f(1, 0, 0);
else if (poradi % 2 == 1)
gl.glColor3f(0, 1, 0);
*/
switch (style) {
case NurbsConsts.N_MESHFILL:
gl.glEvalMesh2(GL.GL_FILL, umin, umax, vmin, vmax);
break;
case NurbsConsts.N_MESHLINE:
gl.glEvalMesh2(GL.GL_LINE, umin, umax, vmin, vmax);
break;
case NurbsConsts.N_MESHPOINT:
gl.glEvalMesh2(GL.GL_POINT, umin, umax, vmin, vmax);
break;
}
}
}
/**
* Initializes evaluator
* @param type surface type
* @param ulo lowest u
* @param uhi highest u
* @param ustride number of objects between control points in u direction
* @param uorder surface order in u direction
* @param vlo lowest v
* @param vhi highest v
* @param vstride number of control points' coords
* @param vorder surface order in v direction
* @param pts control points
*/
public void map2f(int type, float ulo, float uhi, int ustride, int uorder,
float vlo, float vhi, int vstride, int vorder, CArrayOfFloats pts) {
// TODO Auto-generated method stub
if (output_triangles) {
// System.out.println("TODO openglsurfaceevaluator.map2f output_triangles");
} else {
gl.glMap2f(type, ulo, uhi, ustride, uorder, vlo, vhi, vstride,
vorder, pts.getArray(), pts.getPointer());
}
}
/**
* Calls opengl enable
* @param type what to enable
*/
public void enable(int type) {
//DONE
gl.glEnable(type);
}
}
|