Commit message (Expand) | Author | Age | Files | Lines | |
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* | Fix Bug 737: Add shader default precision for GLSL [1.30 .. 1.50[ - See GLSL ... | Sven Gothel | 2013-05-17 | 1 | -2/+2 |
* | GLJPanel: Impl. is GLProfile agnostic; Use GLDrawableFactory.createOffscreenD... | Sven Gothel | 2012-12-16 | 1 | -0/+195 |