| Commit message (Expand) | Author | Age | Files | Lines |
* | GLArrayData* VBO binding: Properly document and impl. bindBuffer(..) in detai... | Sven Gothel | 2012-10-12 | 1 | -11/+7 |
* | GLArrayData* VBO binding: Adding explicit bindBuffer(..) method, since VBO is... | Sven Gothel | 2012-10-12 | 1 | -2/+6 |
* | Bug 599 - FBObject / Offscreen Support - Part 1 | Sven Gothel | 2012-07-19 | 1 | -16/+16 |
* | GLArrayData: Fix 'growBuffer()' / clarify 'initialSize' -> 'initialElementCount' | Sven Gothel | 2012-04-11 | 1 | -7/+7 |
* | Min. Graph Parameter type change: texSize/width/.. for multipass-renderer: in... | Sven Gothel | 2012-02-25 | 1 | -11/+15 |
* | Fix VBORegion2PES2: Don't exceed MAQX_TEXTURE_SIZE | Sven Gothel | 2012-02-22 | 1 | -0/+8 |
* | GLSL DataArray/Handler: Remove ShaderState state and pass it through: ShaderS... | Sven Gothel | 2011-08-30 | 1 | -8/+8 |
* | Misc Rename/Reloc; GLArrayData*/PMVMatrix enhancments; Test fixes/adds (Gears... | Sven Gothel | 2011-08-22 | 1 | -2/+2 |
* | Graph: updated inclass documentations | Rami Santina | 2011-06-05 | 1 | -5/+4 |
* | FIX graph FBObject usage - 526ea7a3fb579f88a0c0a1e597387aae29d5aa06 | Sven Gothel | 2011-05-17 | 1 | -15/+10 |
* | Graph VBORegion*: Lazy GL alloc of resources at update(GL, ..) not constructor | Sven Gothel | 2011-05-08 | 1 | -129/+92 |
* | ShaderState: Add 'ownUniform()/ownAttribute()'; rename glFunction -> function... | Sven Gothel | 2011-04-26 | 1 | -19/+15 |
* | Refactored graph: Reduce/remove data copy/recreation; Shader cleanup | Sven Gothel | 2011-04-23 | 1 | -103/+117 |
* | Fix TAB: Replace all TAB with 4 spaces | Sven Gothel | 2011-04-08 | 1 | -184/+184 |
* | Merge remote-tracking branch 'rsantina/graph' into graph | Sven Gothel | 2011-04-08 | 1 | -0/+4 |
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| * | Merge: merged with sgothel | Rami Santina | 2011-04-08 | 1 | -158/+164 |
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| * | | Added getBounds impl to region, returning AABBox | Rami Santina | 2011-04-08 | 1 | -0/+5 |
* | | | destroy: clear vertices/triangle arrays | Sven Gothel | 2011-04-08 | 1 | -2/+2 |
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* | | Use GLArrayDataServer to handle shader attributes/data using VBO | Sven Gothel | 2011-04-08 | 1 | -157/+164 |
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* | Fix: Use new FBObject; Use shaderProgram.program() instead of shaderProgram.id() | Sven Gothel | 2011-04-05 | 1 | -65/+30 |
* | Folded turtle2d into jogl folders | Sven Gothel | 2011-04-01 | 1 | -0/+385 |