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path: root/src/jogl/classes/com/jogamp/opengl/util/gl2/TileRenderer.java
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* Cleaned up TiledRenderer capable to be used w/ GL2ES3 and TiledRenderer2 to ↵Sven Gothel2013-09-031-601/+0
| | | | | | | | | | | | | | be used w/ GLAutoDrawable. - Remove GL2 dependencies - Only requires PixelStorage ROW_LENGTH -> GL2ES3 - Position target buffer position according to skip [pixels, rows] - Use an interface PMVMatrixCallback, allowing user to reshape the custom 'PMV Matrix' according to the current rendered tile - Properly adjust tile/image buffer to written position and flip for read operation
* Fix file modesSven Gothel2010-07-071-0/+0
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* refactoring: renamed com.sun.opengl -> com.jogamp.opengl.Michael Bien2010-03-271-0/+601