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* Deleted obsolete source code in preparation for copying JOGL_2_SANDBOXKenneth Russel2009-06-151-101/+0
| | | | | | | on to trunk git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1958 232f8b59-042b-4e1e-8c03-345bb8c30851
* Fixed Issue 224: External context dosen't work with GLCanvas Kenneth Russel2006-05-281-0/+18
| | | | | | | | Added short-circuiting of logic to prevent the current GLContext from being released due to makeCurrent() of an external GLContext. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@784 232f8b59-042b-4e1e-8c03-345bb8c30851
* Completion of initial work on FBO support in Java2D/JOGL bridge. Kenneth Russel2006-02-111-1/+1
| | | | | | | | | | | | | | | | | | | | | Discovered it was necessary to re-attach the color and depth renderbuffers to the FBO in JOGL's context, even though it shared textures and display lists with Java2D's context; this may be a driver problem and merits further investigation. Found it was also necessary to create a new depth renderbuffer; apparently could not use Java2D's. This is almost certainly a driver bug. At this point, with the forthcoming planned changes to Mustang, JOGL works when -Dsun.java2d.opengl.fbobject=true is specified. Problems remain with the HWShadowmapsSimple (extremely slow performance) and InfiniteShadowVolumes (throws exception because of inability to share textures and display lists between pbuffer's context with stencil buffer and Java2D's context) demos. Worked around earlier exceptions with InfiniteShadowvolumes demo by avoiding sharing textures and display lists with dummy GLContexts. Changed build to produce DebugGL and TraceGL earlier so they can be used in e.g. GLJPanel. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@599 232f8b59-042b-4e1e-8c03-345bb8c30851
* Further work on FBO support in Java2D/JOGL bridge. Upgraded JOGL's Kenneth Russel2006-02-111-0/+3
| | | | | | | | | | | | | Java2D class to latest proposed set of APIs in OGLUtilities and changed usage of these APIs to be approximately correct. Left in fallback path for working with non-FBO case in current Mustang builds. Not working yet, and don't yet understand why; checking in at this intermediate point to be able to more easily test on more machines. Added error checking to creation of external GLContexts and GLDrawables on Windows and X11 platforms. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@597 232f8b59-042b-4e1e-8c03-345bb8c30851
* Further work on FBO support in Java2D/JOGL bridge. Recast how Kenneth Russel2006-02-061-0/+3
| | | | | | | | | | | | | | | | | | GLObjectTrackers are specified between contexts and separated this from the maintenance of the GLContextShareSet, although the API (registerForObjectTracking) is in the GLContextShareSet class. If the Java2D/OpenGL pipeline and FBOs are active, causes all JOGL contexts created to share textures and display lists with a context from Java2D (currently acquired from a VolatileImage, but will probably need to change how this is done). GLObjectTrackers however are only shared between JOGL contexts where the user has explicitly requested sharing. This yields the expected semantics of server-side object deletion when the context is destroyed. Upgraded GLJPanel to handle FBO manipulation. Not working yet; more debugging necessary on Java2D side as well. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@585 232f8b59-042b-4e1e-8c03-345bb8c30851
* Merged JSR-231 branch on to the main JOGL trunk. The main trunk now Kenneth Russel2005-10-241-0/+77
contains the evolving JSR-231 Reference Implementation and the JSR-231 branch is permanently closed. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@401 232f8b59-042b-4e1e-8c03-345bb8c30851