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-rw-r--r--src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXPbufferCGLContext.java95
1 files changed, 0 insertions, 95 deletions
diff --git a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXPbufferCGLContext.java b/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXPbufferCGLContext.java
deleted file mode 100644
index 7e2d8cf10..000000000
--- a/src/jogl/classes/jogamp/opengl/macosx/cgl/MacOSXPbufferCGLContext.java
+++ /dev/null
@@ -1,95 +0,0 @@
-/*
- * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
- * Copyright (c) 2010 JogAmp Community. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * - Redistribution of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * Neither the name of Sun Microsystems, Inc. or the names of
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any kind. ALL
- * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
- * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
- * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
- * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
- * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
- * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
- * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
- * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
- * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
- * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
- * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- */
-
-package jogamp.opengl.macosx.cgl;
-
-import javax.media.opengl.GL;
-import javax.media.opengl.GLContext;
-import javax.media.opengl.GLPbuffer;
-
-import jogamp.opengl.GLContextImpl;
-
-@SuppressWarnings("deprecation")
-public class MacOSXPbufferCGLContext extends MacOSXCGLContext {
-
- // State for render-to-texture and render-to-texture-rectangle support
- private int texture; // actual texture object
-
- public MacOSXPbufferCGLContext(MacOSXPbufferCGLDrawable drawable,
- GLContext shareWith) {
- super(drawable, shareWith);
- }
-
- @Override
- public void bindPbufferToTexture() {
- GL gl = getGL();
- gl.glBindTexture(((MacOSXPbufferCGLDrawable)drawable).getTextureTarget(), texture);
- // FIXME: not clear whether this is really necessary, but since
- // the API docs seem to imply it is and since it doesn't seem to
- // impact performance, leaving it in
- CGL.setContextTextureImageToPBuffer(contextHandle, drawable.getHandle(), GL.GL_FRONT);
- }
-
- @Override
- public void releasePbufferFromTexture() {
- }
-
- @Override
- protected boolean createImpl(GLContextImpl shareWith) {
- boolean res = super.createImpl(shareWith);
- if(res) {
- // Initialize render-to-texture support if requested
- final GL gl = getGL();
- final MacOSXPbufferCGLDrawable osxPDrawable = (MacOSXPbufferCGLDrawable)drawable;
- final int textureTarget = osxPDrawable.getTextureTarget();
-
- int[] tmp = new int[1];
- gl.glGenTextures(1, tmp, 0);
- texture = tmp[0];
- gl.glBindTexture(textureTarget, texture);
- gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_MIN_FILTER, GL.GL_NEAREST);
- gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST);
- gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_WRAP_S, GL.GL_CLAMP_TO_EDGE);
- gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_WRAP_T, GL.GL_CLAMP_TO_EDGE);
- gl.glTexImage2D(textureTarget, 0, GL.GL_RGB, osxPDrawable.getTextureWidth(), osxPDrawable.getTextureHeight(),
- 0, GL.GL_RGB, GL.GL_UNSIGNED_BYTE, null);
- gl.glCopyTexSubImage2D(textureTarget, 0, 0, 0, 0, 0, drawable.getWidth(), drawable.getHeight());
- }
- return res;
- }
-
- @Override
- public int getFloatingPointMode() {
- return GLPbuffer.APPLE_FLOAT;
- }
-}