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+/**
+ * Copyright 2013 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+package com.jogamp.opengl.util.awt;
+
+import java.awt.image.BufferedImage;
+
+import javax.media.opengl.GL;
+import javax.media.opengl.GLDrawable;
+import javax.media.opengl.GLProfile;
+
+import com.jogamp.opengl.util.GLReadBufferUtil;
+
+/**
+ * {@link GLReadBufferUtil} specialization allowing to
+ * read out a frambuffer to an AWT BufferedImage
+ * utilizing {@link AWTPixelBufferProviderInt} for further AWT processing.
+ */
+public class AWTGLReadBufferUtil extends GLReadBufferUtil {
+ /**
+ * {@inheritDoc}
+ *
+ * @param alpha
+ */
+ public AWTGLReadBufferUtil(GLProfile glp, boolean alpha) {
+ super(new AWTGLPixelBuffer.AWTGLPixelBufferProvider( glp.isGL2ES3() /* allowRowStride */ ), alpha, false);
+ }
+
+ public AWTGLPixelBuffer getAWTGLPixelBuffer() { return (AWTGLPixelBuffer)this.getPixelBuffer(); }
+
+ /**
+ * Read the drawable's pixels to TextureData and Texture, if requested at construction,
+ * and returns an aligned {@link BufferedImage}.
+ *
+ * @param gl the current GL context object. It's read drawable is being used as the pixel source.
+ * @param awtOrientation flips the data vertically if <code>true</code>.
+ * The context's drawable {@link GLDrawable#isGLOriented()} state
+ * is taken into account.
+ * Vertical flipping is propagated to TextureData
+ * and handled in a efficient manner there (TextureCoordinates and TextureIO writer).
+ * @see #AWTGLReadBufferUtil(GLProfile, boolean)
+ */
+ public BufferedImage readPixelsToBufferedImage(GL gl, boolean awtOrientation) {
+ return readPixelsToBufferedImage(gl, 0, 0, 0, 0, awtOrientation);
+ }
+
+ /**
+ * Read the drawable's pixels to TextureData and Texture, if requested at construction,
+ * and returns an aligned {@link BufferedImage}.
+ *
+ * @param gl the current GL context object. It's read drawable is being used as the pixel source.
+ * @param inX readPixel x offset
+ * @param inY readPixel y offset
+ * @param inWidth optional readPixel width value, used if [1 .. drawable.width], otherwise using drawable.width
+ * @param inHeight optional readPixel height, used if [1 .. drawable.height], otherwise using drawable.height
+ * @param awtOrientation flips the data vertically if <code>true</code>.
+ * The context's drawable {@link GLDrawable#isGLOriented()} state
+ * is taken into account.
+ * Vertical flipping is propagated to TextureData
+ * and handled in a efficient manner there (TextureCoordinates and TextureIO writer).
+ * @see #AWTGLReadBufferUtil(GLProfile, boolean)
+ */
+ public BufferedImage readPixelsToBufferedImage(GL gl, int inX, int inY, int inWidth, int inHeight, boolean awtOrientation) {
+ final GLDrawable drawable = gl.getContext().getGLReadDrawable();
+ final int width, height;
+ if( 0 >= inWidth || drawable.getWidth() < inWidth ) {
+ width = drawable.getWidth();
+ } else {
+ width = inWidth;
+ }
+ if( 0 >= inHeight || drawable.getHeight() < inHeight ) {
+ height = drawable.getHeight();
+ } else {
+ height= inHeight;
+ }
+ if( readPixelsImpl(drawable, gl, inX, inY, width, height, awtOrientation) ) {
+ final BufferedImage image = getAWTGLPixelBuffer().getAlignedImage(width, height);
+ if( getTextureData().getMustFlipVertically() ) {
+ ImageUtil.flipImageVertically(image);
+ }
+ return image;
+ }
+ return null;
+ }
+}