diff options
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/util/awt/AWTGLPixelBuffer.java')
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/util/awt/AWTGLPixelBuffer.java | 49 |
1 files changed, 37 insertions, 12 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/awt/AWTGLPixelBuffer.java b/src/jogl/classes/com/jogamp/opengl/util/awt/AWTGLPixelBuffer.java index 2af48cefd..aceb609a1 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/awt/AWTGLPixelBuffer.java +++ b/src/jogl/classes/com/jogamp/opengl/util/awt/AWTGLPixelBuffer.java @@ -54,7 +54,8 @@ import com.jogamp.opengl.util.GLPixelBuffer.GLPixelAttributes; * </p> */ public class AWTGLPixelBuffer extends GLPixelBuffer { - public static final GLPixelAttributes awtPixelAttributesIntRGB = new GLPixelAttributes(GL.GL_BGRA, GL.GL_UNSIGNED_BYTE); + public static final GLPixelAttributes awtPixelAttributesIntRGBA4 = new GLPixelAttributes(4, GL.GL_BGRA, GL.GL_UNSIGNED_BYTE); + public static final GLPixelAttributes awtPixelAttributesIntRGB3 = new GLPixelAttributes(3, GL.GL_BGRA, GL.GL_UNSIGNED_BYTE); /** Allow {@link GL2GL3#GL_PACK_ROW_LENGTH}, or {@link GL2GL3#GL_UNPACK_ROW_LENGTH}. See {@link #requiresNewBuffer(GL, int, int, int)}. */ public final boolean allowRowStride; @@ -92,6 +93,9 @@ public class AWTGLPixelBuffer extends GLPixelBuffer { */ @Override public boolean requiresNewBuffer(GL gl, int newWidth, int newHeight, int minByteSize) { + if( !isValid() ) { + return true; + } if( allowRowStride && gl.isGL2GL3() ) { return width < newWidth || height < newHeight; } else { @@ -129,7 +133,7 @@ public class AWTGLPixelBuffer extends GLPixelBuffer { } @Override public GLPixelAttributes getAttributes(GL gl, int componentCount) { - return awtPixelAttributesIntRGB; + return 4 == componentCount ? awtPixelAttributesIntRGBA4 : awtPixelAttributesIntRGB3; } /** @@ -157,8 +161,9 @@ public class AWTGLPixelBuffer extends GLPixelBuffer { * The latter is true if size are compatible, hence <code>allowRowStride</code> should be enabled, if possible. * </p> */ - public static class SingleAWTGLPixelBufferProvider extends AWTGLPixelBufferProvider { - private AWTGLPixelBuffer single = null; + public static class SingleAWTGLPixelBufferProvider extends AWTGLPixelBufferProvider implements SingletonGLPixelBufferProvider { + private AWTGLPixelBuffer singleRGBA4 = null; + private AWTGLPixelBuffer singleRGB3 = null; /** * @param allowRowStride If <code>true</code>, allow row-stride, otherwise not. See {@link AWTGLPixelBuffer#requiresNewBuffer(GL, int, int, int)}. @@ -175,10 +180,17 @@ public class AWTGLPixelBuffer extends GLPixelBuffer { */ @Override public AWTGLPixelBuffer allocate(GL gl, GLPixelAttributes pixelAttributes, int width, int height, int depth, boolean pack, int minByteSize) { - if( null == single || single.requiresNewBuffer(gl, width, height, minByteSize) ) { - single = allocateImpl(pixelAttributes, width, height, depth, pack, minByteSize); + if( 4 == pixelAttributes.componentCount ) { + if( null == singleRGBA4 || singleRGBA4.requiresNewBuffer(gl, width, height, minByteSize) ) { + singleRGBA4 = allocateImpl(pixelAttributes, width, height, depth, pack, minByteSize); + } + return singleRGBA4; + } else { + if( null == singleRGB3 || singleRGB3.requiresNewBuffer(gl, width, height, minByteSize) ) { + singleRGB3 = allocateImpl(pixelAttributes, width, height, depth, pack, minByteSize); + } + return singleRGB3; } - return single; } private AWTGLPixelBuffer allocateImpl(GLPixelAttributes pixelAttributes, int width, int height, int depth, boolean pack, int minByteSize) { @@ -188,16 +200,29 @@ public class AWTGLPixelBuffer extends GLPixelBuffer { return new AWTGLPixelBuffer(pixelAttributes, width, height, depth, pack, image, ibuffer, allowRowStride); } + /** Return the last {@link #allocate(GL, GLPixelAttributes, int, int, int, boolean, int) allocated} {@link AWTGLPixelBuffer} w/ {@link GLPixelAttributes#componentCount}. */ + public AWTGLPixelBuffer getSingleBuffer(GLPixelAttributes pixelAttributes) { + return 4 == pixelAttributes.componentCount ? singleRGBA4 : singleRGB3; + } + /** * Initializes the single {@link AWTGLPixelBuffer} w/ a given size, if not yet {@link #allocate(GL, GLPixelAttributes, int, int, int, boolean, int) allocated}. * @return the newly initialized single {@link AWTGLPixelBuffer}, or null if already allocated. */ - public AWTGLPixelBuffer initSingleton(int width, int height, int depth, boolean pack) { - if( null != single ) { - return null; + public AWTGLPixelBuffer initSingleton(int componentCount, int width, int height, int depth, boolean pack) { + if( 4 == componentCount ) { + if( null != singleRGBA4 ) { + return null; + } + singleRGBA4 = allocateImpl(AWTGLPixelBuffer.awtPixelAttributesIntRGBA4, width, height, depth, pack, 0); + return singleRGBA4; + } else { + if( null != singleRGB3 ) { + return null; + } + singleRGB3 = allocateImpl(AWTGLPixelBuffer.awtPixelAttributesIntRGB3, width, height, depth, pack, 0); + return singleRGB3; } - single = allocateImpl(AWTGLPixelBuffer.awtPixelAttributesIntRGB, width, height, depth, pack, 0); - return single; } } }
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