diff options
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java')
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java | 35 |
1 files changed, 25 insertions, 10 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java b/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java index 1825dbd47..a36bce305 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java +++ b/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java @@ -40,12 +40,12 @@ import com.jogamp.opengl.util.texture.TextureSequence; /** * Lifecycle of an GLMediaPlayer: * <table border="1"> - * <tr><th>action</th> <th>state before</th> <th>state after</th></tr> - * <tr><td>{@link #initGLStream(GL, URLConnection)}</td> <td>Uninitialized</td> <td>Stopped</td></tr> - * <tr><td>{@link #start()}</td> <td>Stopped, Paused</td> <td>Playing</td></tr> - * <tr><td>{@link #stop()}</td> <td>Playing, Paused</td> <td>Stopped</td></tr> - * <tr><td>{@link #pause()}</td> <td>Playing</td> <td>Paused</td></tr> - * <tr><td>{@link #destroy(GL)}</td> <td>ANY</td> <td>Uninitialized</td></tr> + * <tr><th>action</th> <th>state before</th> <th>state after</th></tr> + * <tr><td>{@link #initGLStream(GL, int, URLConnection)}</td> <td>Uninitialized</td> <td>Stopped</td></tr> + * <tr><td>{@link #start()}</td> <td>Stopped, Paused</td> <td>Playing</td></tr> + * <tr><td>{@link #stop()}</td> <td>Playing, Paused</td> <td>Stopped</td></tr> + * <tr><td>{@link #pause()}</td> <td>Playing</td> <td>Paused</td></tr> + * <tr><td>{@link #destroy(GL)}</td> <td>ANY</td> <td>Uninitialized</td></tr> * </table> * <p> * Current implementations (check each API doc link for details): @@ -105,8 +105,12 @@ public interface GLMediaPlayer extends TextureSequence { public int getTextureCount(); - /** Defaults to 0 */ + /** Returns the texture target used by implementation. */ + public int getTextureTarget(); + + /** Sets the texture unit. Defaults to 0. */ public void setTextureUnit(int u); + /** Sets the texture min-mag filter, defaults to {@link GL#GL_NEAREST}. */ public void setTextureMinMagFilter(int[] minMagFilter); /** Sets the texture min-mag filter, defaults to {@link GL#GL_CLAMP_TO_EDGE}. */ @@ -119,6 +123,7 @@ public interface GLMediaPlayer extends TextureSequence { * Uninitialized -> Stopped * </p> * @param gl current GL object. If null, no video output and textures will be available. + * @param textureCount desired number of buffered textures to be decoded off-thread, use <code>1</code> for on-thread decoding. * @param urlConn the stream connection * @return the new state * @@ -126,7 +131,7 @@ public interface GLMediaPlayer extends TextureSequence { * @throws IOException in case of difficulties to open or process the stream * @throws GLException in case of difficulties to initialize the GL resources */ - public State initGLStream(GL gl, URLConnection urlConn) throws IllegalStateException, GLException, IOException; + public State initGLStream(GL gl, int textureCount, URLConnection urlConn) throws IllegalStateException, GLException, IOException; /** * Releases the GL and stream resources. @@ -161,11 +166,21 @@ public interface GLMediaPlayer extends TextureSequence { public State getState(); /** - * @return time current position in milliseconds + * @return current streaming position in milliseconds **/ public int getCurrentPosition(); /** + * @return current video PTS in milliseconds of {@link #getLastTexture()} + **/ + public int getVideoPTS(); + + /** + * @return current audio PTS in milliseconds. + **/ + public int getAudioPTS(); + + /** * Allowed in state Stopped, Playing and Paused, otherwise ignored. * * @param msec absolute desired time position in milliseconds @@ -187,7 +202,7 @@ public interface GLMediaPlayer extends TextureSequence { * </p> * * @see #addEventListener(GLMediaEventListener) - * @see GLMediaEventListener#newFrameAvailable(GLMediaPlayer, long) + * @see GLMediaEventListener#newFrameAvailable(GLMediaPlayer, TextureFrame, long) */ @Override public TextureSequence.TextureFrame getNextTexture(GL gl, boolean blocking) throws IllegalStateException; |