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-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/SyncAction.java47
1 files changed, 0 insertions, 47 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/SyncAction.java b/src/jogl/classes/com/jogamp/opengl/util/SyncAction.java
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index fbf55e683..000000000
--- a/src/jogl/classes/com/jogamp/opengl/util/SyncAction.java
+++ /dev/null
@@ -1,47 +0,0 @@
-/**
- * Copyright 2023 JogAmp Community. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without modification, are
- * permitted provided that the following conditions are met:
- *
- * 1. Redistributions of source code must retain the above copyright notice, this list of
- * conditions and the following disclaimer.
- *
- * 2. Redistributions in binary form must reproduce the above copyright notice, this list
- * of conditions and the following disclaimer in the documentation and/or other materials
- * provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
- * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
- * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
- * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
- * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- * The views and conclusions contained in the software and documentation are those of the
- * authors and should not be interpreted as representing official policies, either expressed
- * or implied, of JogAmp Community.
- */
-package com.jogamp.opengl.util;
-
-/**
- * Specific data synchronization action implemented by the data provider
- * to update the buffer with the underlying data before usage, e.g. uploading the {@link com.jogamp.opengl.GLUniformData GLUniformData} data to the GPU.
- * <p>
- * Example: Invoked before delivering {@link com.jogamp.opengl.GLUniformData GLUniformData}'s data via {@link com.jogamp.opengl.GLUniformData#getObject() getObject()}
- * or {@link com.jogamp.opengl.GLUniformData#getBuffer() getBuffer()}.
- * </p>
- */
-public interface SyncAction {
- /**
- * Synchronizes the buffer with the underlying data before usage.
- * <p>
- * Example: {@link com.jogamp.opengl.GLUniformData GLUniformData} issues this method before delivering data via {@link com.jogamp.opengl.GLUniformData#getObject() getObject()}
- * or {@link com.jogamp.opengl.GLUniformData#getBuffer() getBuffer()}.
- * </p>
- */
- void sync();
-} \ No newline at end of file