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-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/GLReadBufferUtil.java223
1 files changed, 141 insertions, 82 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLReadBufferUtil.java b/src/jogl/classes/com/jogamp/opengl/util/GLReadBufferUtil.java
index 368cbc0a2..25a012bb9 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/GLReadBufferUtil.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/GLReadBufferUtil.java
@@ -3,14 +3,14 @@
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
- *
+ *
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
- *
+ *
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
- *
+ *
* THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
@@ -20,23 +20,30 @@
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
+ *
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of JogAmp Community.
*/
-
-package com.jogamp.opengl.util;
-import com.jogamp.common.nio.Buffers;
+package com.jogamp.opengl.util;
import java.io.File;
import java.io.IOException;
-import java.nio.*;
-import javax.media.opengl.*;
+import javax.media.opengl.GL;
+import javax.media.opengl.GL2ES3;
+import javax.media.opengl.GL2GL3;
+import javax.media.opengl.GLAutoDrawable;
+import javax.media.opengl.GLDrawable;
+import javax.media.opengl.GLException;
+
+import com.jogamp.common.nio.Buffers;
import com.jogamp.opengl.util.texture.Texture;
import com.jogamp.opengl.util.texture.TextureData;
+import com.jogamp.opengl.util.GLPixelBuffer;
+import com.jogamp.opengl.util.GLPixelBuffer.GLPixelAttributes;
+import com.jogamp.opengl.util.GLPixelBuffer.GLPixelBufferProvider;
import com.jogamp.opengl.util.texture.TextureIO;
/**
@@ -44,34 +51,46 @@ import com.jogamp.opengl.util.texture.TextureIO;
* <p>May be used directly to write the TextureData to file (screenshot).</p>
*/
public class GLReadBufferUtil {
- protected final int components, alignment;
+ protected final GLPixelBufferProvider pixelBufferProvider;
+ protected final int componentCount, alignment;
protected final Texture readTexture;
protected final GLPixelStorageModes psm;
-
- protected int readPixelSizeLast = 0;
- protected ByteBuffer readPixelBuffer = null;
+
+ protected GLPixelBuffer readPixelBuffer = null;
protected TextureData readTextureData = null;
/**
- * @param alpha true for RGBA readPixels, otherwise RGB readPixels. Disclaimer: Alpha maybe forced on ES platforms!
+ * @param alpha true for RGBA readPixels, otherwise RGB readPixels. Disclaimer: Alpha maybe forced on ES platforms!
* @param write2Texture true if readPixel's TextureData shall be written to a 2d Texture
*/
public GLReadBufferUtil(boolean alpha, boolean write2Texture) {
- components = alpha ? 4 : 3 ;
- alignment = alpha ? 4 : 1 ;
- readTexture = write2Texture ? new Texture(GL.GL_TEXTURE_2D) : null ;
- psm = new GLPixelStorageModes();
+ this(GLPixelBuffer.defaultProviderNoRowStride, alpha, write2Texture);
}
-
+
+ public GLReadBufferUtil(GLPixelBufferProvider pixelBufferProvider, boolean alpha, boolean write2Texture) {
+ this.pixelBufferProvider = pixelBufferProvider;
+ this.componentCount = alpha ? 4 : 3 ;
+ this.alignment = alpha ? 4 : 1 ;
+ this.readTexture = write2Texture ? new Texture(GL.GL_TEXTURE_2D) : null ;
+ this.psm = new GLPixelStorageModes();
+ }
+
+ /** Returns the {@link GLPixelBufferProvider} used by this instance. */
+ public GLPixelBufferProvider getPixelBufferProvider() { return pixelBufferProvider; }
+
public boolean isValid() {
- return null!=readTextureData && null!=readPixelBuffer ;
+ return null!=readTextureData && null!=readPixelBuffer && readPixelBuffer.isValid();
}
-
+
+ public boolean hasAlpha() { return 4 == componentCount ? true : false ; }
+
+ public GLPixelStorageModes getGLPixelStorageModes() { return psm; }
+
/**
- * @return the raw pixel ByteBuffer, filled by {@link #readPixels(GLAutoDrawable, boolean)}
+ * Returns the {@link GLPixelBuffer}, created and filled by {@link #readPixels(GLAutoDrawable, boolean)}.
*/
- public ByteBuffer getPixelBuffer() { return readPixelBuffer; }
-
+ public GLPixelBuffer getPixelBuffer() { return readPixelBuffer; }
+
/**
* rewind the raw pixel ByteBuffer
*/
@@ -81,7 +100,7 @@ public class GLReadBufferUtil {
* @return the resulting TextureData, filled by {@link #readPixels(GLAutoDrawable, boolean)}
*/
public TextureData getTextureData() { return readTextureData; }
-
+
/**
* @return the Texture object filled by {@link #readPixels(GLAutoDrawable, boolean)},
* if this instance writes to a 2d Texture, otherwise null.
@@ -102,93 +121,134 @@ public class GLReadBufferUtil {
}
/**
- * Read the drawable's pixels to TextureData and Texture, if requested at construction
- *
- * @param gl the current GL object
- * @param drawable the drawable to read from
- * @param flip weather to flip the data vertically or not
- *
+ * Read the drawable's pixels to TextureData and Texture, if requested at construction.
+ *
+ * @param gl the current GL context object. It's read drawable is being used as the pixel source.
+ * @param mustFlipVertically indicates whether to flip the data vertically or not.
+ * The context's drawable {@link GLDrawable#isGLOriented()} state
+ * is taken into account.
+ * Vertical flipping is propagated to TextureData
+ * and handled in a efficient manner there (TextureCoordinates and TextureIO writer).
+ *
* @see #GLReadBufferUtil(boolean, boolean)
*/
- public boolean readPixels(GL gl, GLDrawable drawable, boolean flip) {
- final int textureInternalFormat, textureDataFormat, textureDataType;
- final int[] glImplColorReadVals = new int[] { 0, 0 };
-
- if(gl.isGL2GL3() && 3 == components) {
- textureInternalFormat=GL.GL_RGB;
- textureDataFormat=GL.GL_RGB;
- textureDataType = GL.GL_UNSIGNED_BYTE;
- } else if(gl.isGLES2Compatible() || gl.isExtensionAvailable("GL_OES_read_format")) {
- gl.glGetIntegerv(GL.GL_IMPLEMENTATION_COLOR_READ_FORMAT, glImplColorReadVals, 0);
- gl.glGetIntegerv(GL.GL_IMPLEMENTATION_COLOR_READ_TYPE, glImplColorReadVals, 1);
- textureInternalFormat = (4 == components) ? GL.GL_RGBA : GL.GL_RGB;
- textureDataFormat = glImplColorReadVals[0];
- textureDataType = glImplColorReadVals[1];
+ public boolean readPixels(GL gl, boolean mustFlipVertically) {
+ return readPixels(gl, 0, 0, 0, 0, mustFlipVertically);
+ }
+
+ /**
+ * Read the drawable's pixels to TextureData and Texture, if requested at construction.
+ *
+ * @param gl the current GL context object. It's read drawable is being used as the pixel source.
+ * @param inX readPixel x offset
+ * @param inY readPixel y offset
+ * @param inWidth optional readPixel width value, used if [1 .. drawable.width], otherwise using drawable.width
+ * @param inHeight optional readPixel height, used if [1 .. drawable.height], otherwise using drawable.height
+ * @param mustFlipVertically indicates whether to flip the data vertically or not.
+ * The context's drawable {@link GLDrawable#isGLOriented()} state
+ * is taken into account.
+ * Vertical flipping is propagated to TextureData
+ * and handled in a efficient manner there (TextureCoordinates and TextureIO writer).
+ * @see #GLReadBufferUtil(boolean, boolean)
+ */
+ public boolean readPixels(GL gl, int inX, int inY, int inWidth, int inHeight, boolean mustFlipVertically) {
+ final GLDrawable drawable = gl.getContext().getGLReadDrawable();
+ final int width, height;
+ if( 0 >= inWidth || drawable.getWidth() < inWidth ) {
+ width = drawable.getWidth();
+ } else {
+ width = inWidth;
+ }
+ if( 0 >= inHeight || drawable.getHeight() < inHeight ) {
+ height = drawable.getHeight();
} else {
- // RGBA read is safe for all GL profiles
- textureInternalFormat = (4 == components) ? GL.GL_RGBA : GL.GL_RGB;
- textureDataFormat=GL.GL_RGBA;
- textureDataType = GL.GL_UNSIGNED_BYTE;
+ height= inHeight;
}
-
+ return readPixelsImpl(drawable, gl, inX, inY, width, height, mustFlipVertically);
+ }
+
+ protected boolean readPixelsImpl(final GLDrawable drawable, final GL gl,
+ final int inX, final int inY, final int width, final int height,
+ final boolean mustFlipVertically) {
+ final int glerr0 = gl.glGetError();
+ if(GL.GL_NO_ERROR != glerr0) {
+ System.err.println("Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x"+Integer.toHexString(glerr0));
+ }
+ final GLPixelAttributes pixelAttribs = pixelBufferProvider.getAttributes(gl, componentCount);
+ final int internalFormat;
+ if(gl.isGL2GL3() && 3 == componentCount) {
+ internalFormat = GL.GL_RGB;
+ } else {
+ internalFormat = (4 == componentCount) ? GL.GL_RGBA : GL.GL_RGB;
+ }
+
+ final boolean flipVertically;
+ if( drawable.isGLOriented() ) {
+ flipVertically = mustFlipVertically;
+ } else {
+ flipVertically = !mustFlipVertically;
+ }
+
final int tmp[] = new int[1];
- final int readPixelSize = GLBuffers.sizeof(gl, tmp, textureDataFormat, textureDataType,
- drawable.getWidth(), drawable.getHeight(), 1, true);
-
+ final int readPixelSize = GLBuffers.sizeof(gl, tmp, pixelAttribs.bytesPerPixel, width, height, 1, true);
+
boolean newData = false;
- if(readPixelSize>readPixelSizeLast) {
- readPixelBuffer = Buffers.newDirectByteBuffer(readPixelSize);
- readPixelSizeLast = readPixelSize ;
+ if( null == readPixelBuffer || readPixelBuffer.requiresNewBuffer(gl, width, height, readPixelSize) ) {
+ readPixelBuffer = pixelBufferProvider.allocate(gl, pixelAttribs, width, height, 1, true, readPixelSize);
+ Buffers.rangeCheckBytes(readPixelBuffer.buffer, readPixelSize);
try {
readTextureData = new TextureData(
gl.getGLProfile(),
- textureInternalFormat,
- drawable.getWidth(), drawable.getHeight(),
- 0,
- textureDataFormat,
- textureDataType,
- false, false,
- flip,
- readPixelBuffer,
+ internalFormat,
+ width, height,
+ 0,
+ pixelAttribs,
+ false, false,
+ flipVertically,
+ readPixelBuffer.buffer,
null /* Flusher */);
newData = true;
} catch (Exception e) {
readTextureData = null;
readPixelBuffer = null;
- readPixelSizeLast = 0;
throw new RuntimeException("can not fetch offscreen texture", e);
}
} else {
- readTextureData.setInternalFormat(textureInternalFormat);
- readTextureData.setWidth(drawable.getWidth());
- readTextureData.setHeight(drawable.getHeight());
- readTextureData.setPixelFormat(textureDataFormat);
- readTextureData.setPixelType(textureDataType);
+ readTextureData.setInternalFormat(internalFormat);
+ readTextureData.setWidth(width);
+ readTextureData.setHeight(height);
+ readTextureData.setPixelAttributes(pixelAttribs);
}
- boolean res = null!=readPixelBuffer;
+ boolean res = null!=readPixelBuffer && readPixelBuffer.isValid();
if(res) {
psm.setAlignment(gl, alignment, alignment);
+ if(gl.isGL2ES3()) {
+ final GL2ES3 gl2es3 = gl.getGL2ES3();
+ gl2es3.glPixelStorei(GL2ES3.GL_PACK_ROW_LENGTH, width);
+ gl2es3.glReadBuffer(gl2es3.getDefaultReadBuffer());
+ }
readPixelBuffer.clear();
- gl.glReadPixels(0, 0, drawable.getWidth(), drawable.getHeight(), textureDataFormat, textureDataType, readPixelBuffer);
- readPixelBuffer.position(readPixelSize);
+ try {
+ gl.glReadPixels(inX, inY, width, height, pixelAttribs.format, pixelAttribs.type, readPixelBuffer.buffer);
+ } catch(GLException gle) { res = false; gle.printStackTrace(); }
+ readPixelBuffer.position( readPixelSize );
readPixelBuffer.flip();
final int glerr1 = gl.glGetError();
if(GL.GL_NO_ERROR != glerr1) {
System.err.println("GLReadBufferUtil.readPixels: readPixels error 0x"+Integer.toHexString(glerr1)+
- " "+drawable.getWidth()+"x"+drawable.getHeight()+
- ", fmt 0x"+Integer.toHexString(textureDataFormat)+", type 0x"+Integer.toHexString(textureDataType)+
- ", impl-fmt 0x"+Integer.toHexString(glImplColorReadVals[0])+", impl-type 0x"+Integer.toHexString(glImplColorReadVals[1])+
+ " "+width+"x"+height+
+ ", "+pixelAttribs+
", "+readPixelBuffer+", sz "+readPixelSize);
- res = false;
+ res = false;
}
if(res && null != readTexture) {
if(newData) {
readTexture.updateImage(gl, readTextureData);
} else {
- readTexture.updateSubImage(gl, readTextureData, 0,
+ readTexture.updateSubImage(gl, readTextureData, 0,
0, 0, // src offset
0, 0, // dst offset
- drawable.getWidth(), drawable.getHeight());
+ width, height);
}
readPixelBuffer.rewind();
}
@@ -197,16 +257,15 @@ public class GLReadBufferUtil {
return res;
}
- public void dispose(GL gl) {
+ public void dispose(GL gl) {
if(null != readTexture) {
readTexture.destroy(gl);
readTextureData = null;
}
if(null != readPixelBuffer) {
- readPixelBuffer.clear();
+ readPixelBuffer.dispose();
readPixelBuffer = null;
}
- readPixelSizeLast = 0;
}
}