diff options
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/util/GLArrayDataServer.java')
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/util/GLArrayDataServer.java | 95 |
1 files changed, 56 insertions, 39 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataServer.java b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataServer.java index 8b254a9c9..d3bb2e3fd 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataServer.java +++ b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataServer.java @@ -9,14 +9,14 @@ import javax.media.opengl.GLArrayData; import javax.media.opengl.GLException; import javax.media.opengl.fixedfunc.GLPointerFuncUtil; +import jogamp.opengl.util.GLArrayHandler; +import jogamp.opengl.util.GLArrayHandlerInterleaved; import jogamp.opengl.util.GLDataArrayHandler; import jogamp.opengl.util.GLFixedArrayHandler; import jogamp.opengl.util.GLFixedArrayHandlerFlat; -import jogamp.opengl.util.GLFixedArrayHandlerInterleaved; import jogamp.opengl.util.glsl.GLSLArrayHandler; import jogamp.opengl.util.glsl.GLSLArrayHandlerFlat; -import com.jogamp.opengl.util.glsl.ShaderState; public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataEditable { @@ -53,7 +53,7 @@ public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataE GLArrayDataServer ads = new GLArrayDataServer(); GLArrayHandler glArrayHandler = new GLFixedArrayHandler(ads); ads.init(null, index, comps, dataType, normalized, stride, buffer, buffer.limit(), false, glArrayHandler, - 0, 0, vboUsage, GL.GL_ARRAY_BUFFER); + 0, 0, vboUsage, GL.GL_ARRAY_BUFFER, false); return ads; } @@ -85,15 +85,13 @@ public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataE GLArrayDataServer ads = new GLArrayDataServer(); GLArrayHandler glArrayHandler = new GLFixedArrayHandler(ads); ads.init(null, index, comps, dataType, normalized, 0, null, initialSize, false, glArrayHandler, - 0, 0, vboUsage, GL.GL_ARRAY_BUFFER); + 0, 0, vboUsage, GL.GL_ARRAY_BUFFER, false); return ads; } /** * Create a VBO, using a custom GLSL array attribute name * and starting with a new created Buffer object with initialSize size - * - * @param st The ShaderState managing the state of the used shader program, vertex attributes and uniforms * @param name The custom name for the GL attribute * @param comps The array component number * @param dataType The array index GL data type @@ -101,23 +99,20 @@ public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataE * @param initialSize * @param vboUsage {@link GL2ES2#GL_STREAM_DRAW}, {@link GL#GL_STATIC_DRAW} or {@link GL#GL_DYNAMIC_DRAW} */ - public static GLArrayDataServer createGLSL(ShaderState st, String name, - int comps, int dataType, boolean normalized, int initialSize, - int vboUsage) + public static GLArrayDataServer createGLSL(String name, int comps, + int dataType, boolean normalized, int initialSize, int vboUsage) throws GLException { GLArrayDataServer ads = new GLArrayDataServer(); - GLArrayHandler glArrayHandler = new GLSLArrayHandler(st, ads); + GLArrayHandler glArrayHandler = new GLSLArrayHandler(ads); ads.init(name, -1, comps, dataType, normalized, 0, null, initialSize, - true, glArrayHandler, 0, 0, vboUsage, GL.GL_ARRAY_BUFFER); + true, glArrayHandler, 0, 0, vboUsage, GL.GL_ARRAY_BUFFER, true); return ads; } /** * Create a VBO, using a custom GLSL array attribute name * and starting with a given Buffer object incl it's stride - * - * @param st The ShaderState managing the state of the used shader program, vertex attributes and uniforms * @param name The custom name for the GL attribute * @param comps The array component number * @param dataType The array index GL data type @@ -126,15 +121,15 @@ public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataE * @param buffer the user define data * @param vboUsage {@link GL2ES2#GL_STREAM_DRAW}, {@link GL#GL_STATIC_DRAW} or {@link GL#GL_DYNAMIC_DRAW} */ - public static GLArrayDataServer createGLSL(ShaderState st, String name, - int comps, int dataType, boolean normalized, int stride, - Buffer buffer, int vboUsage) + public static GLArrayDataServer createGLSL(String name, int comps, + int dataType, boolean normalized, int stride, Buffer buffer, + int vboUsage) throws GLException { GLArrayDataServer ads = new GLArrayDataServer(); - GLArrayHandler glArrayHandler = new GLSLArrayHandler(st, ads); + GLArrayHandler glArrayHandler = new GLSLArrayHandler(ads); ads.init(name, -1, comps, dataType, normalized, stride, buffer, buffer.limit(), true, glArrayHandler, - 0, 0, vboUsage, GL.GL_ARRAY_BUFFER); + 0, 0, vboUsage, GL.GL_ARRAY_BUFFER, true); return ads; } @@ -158,7 +153,7 @@ public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataE GLArrayDataServer ads = new GLArrayDataServer(); GLArrayHandler glArrayHandler = new GLDataArrayHandler(ads); ads.init(null, -1, comps, dataType, false, stride, buffer, buffer.limit(), false, glArrayHandler, - 0, 0, vboUsage, vboTarget); + 0, 0, vboUsage, vboTarget, false); return ads; } @@ -180,17 +175,15 @@ public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataE GLArrayDataServer ads = new GLArrayDataServer(); GLArrayHandler glArrayHandler = new GLDataArrayHandler(ads); ads.init(null, -1, comps, dataType, false, 0, null, initialSize, false, glArrayHandler, - 0, 0, vboUsage, vboTarget); + 0, 0, vboUsage, vboTarget, false); return ads; } /** - * Create a VBO for interleaved array data + * Create a VBO for fixed function interleaved array data * starting with a new created Buffer object with initialSize size. - * <p>User needs to <i>configure</i> the interleaved segments via {@link #addFixedSubArray(int, int, int)} - * for fixed function arrays or via {@link #addGLSLSubArray(ShaderState, String, int, int)} for GLSL - * attributes.</p> + * <p>User needs to <i>configure</i> the interleaved segments via {@link #addFixedSubArray(int, int, int)}.</p> * * @param comps The total number of all interleaved components. * @param dataType The array index GL data type @@ -198,22 +191,19 @@ public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataE * @param initialSize * @param vboUsage {@link GL2ES2#GL_STREAM_DRAW}, {@link GL#GL_STATIC_DRAW} or {@link GL#GL_DYNAMIC_DRAW} */ - public static GLArrayDataServer createInterleaved(int comps, int dataType, boolean normalized, int initialSize, + public static GLArrayDataServer createFixedInterleaved(int comps, int dataType, boolean normalized, int initialSize, int vboUsage) throws GLException { GLArrayDataServer ads = new GLArrayDataServer(); - GLArrayHandler glArrayHandler = new GLFixedArrayHandlerInterleaved(ads); + GLArrayHandler glArrayHandler = new GLArrayHandlerInterleaved(ads); ads.init(GLPointerFuncUtil.mgl_InterleaveArray, -1, comps, dataType, false, 0, null, initialSize, false, glArrayHandler, - 0, 0, vboUsage, GL.GL_ARRAY_BUFFER); + 0, 0, vboUsage, GL.GL_ARRAY_BUFFER, false); return ads; } - int interleavedOffset = 0; - /** - * Configure a segment of this interleaved array (see {@link #createInterleaved(int, int, boolean, int, int)}) - * for fixed function usage. + * Configure a segment of this fixed function interleaved array (see {@link #createFixedInterleaved(int, int, boolean, int, int)}). * <p> * This method may be called several times as long the sum of interleaved components does not * exceed the total number of components of the created interleaved array.</p> @@ -231,6 +221,9 @@ public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataE final int iOffC = interleavedOffset / getComponentSizeInBytes(); throw new GLException("Interleaved offset > total components ("+iOffC+" > "+getComponentCount()+")"); } + if(usesGLSL) { + throw new GLException("buffer uses GLSL"); + } GLArrayDataWrapper ad = GLArrayDataWrapper.createFixed( index, comps, getComponentType(), getNormalized(), getStride(), getBuffer(), @@ -245,8 +238,29 @@ public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataE } /** - * Configure a segment of this interleaved array (see {@link #createInterleaved(int, int, boolean, int, int)}) - * for GLSL usage. + * Create a VBO for GLSL interleaved array data + * starting with a new created Buffer object with initialSize size. + * <p>User needs to <i>configure</i> the interleaved segments via {@link #addGLSLSubArray(int, int, int)}.</p> + * + * @param comps The total number of all interleaved components. + * @param dataType The array index GL data type + * @param normalized Whether the data shall be normalized + * @param initialSize + * @param vboUsage {@link GL2ES2#GL_STREAM_DRAW}, {@link GL#GL_STATIC_DRAW} or {@link GL#GL_DYNAMIC_DRAW} + */ + public static GLArrayDataServer createGLSLInterleaved(int comps, int dataType, boolean normalized, int initialSize, + int vboUsage) + throws GLException + { + GLArrayDataServer ads = new GLArrayDataServer(); + GLArrayHandler glArrayHandler = new GLArrayHandlerInterleaved(ads); + ads.init(GLPointerFuncUtil.mgl_InterleaveArray, -1, comps, dataType, false, 0, null, initialSize, false, glArrayHandler, + 0, 0, vboUsage, GL.GL_ARRAY_BUFFER, true); + return ads; + } + + /** + * Configure a segment of this GLSL interleaved array (see {@link #createGLSLInterleaved(int, int, boolean, int, int)}). * <p> * This method may be called several times as long the sum of interleaved components does not * exceed the total number of components of the created interleaved array.</p> @@ -254,17 +268,18 @@ public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataE * The memory of the the interleaved array is being used.</p> * <p> * Must be called before using the array, eg: {@link #seal(boolean)}, {@link #putf(float)}, .. </p> - * - * @param st The ShaderState managing the state of the used shader program, vertex attributes and uniforms * @param name The custom name for the GL attribute, maybe null if vboTarget is {@link GL#GL_ELEMENT_ARRAY_BUFFER} * @param comps This interleaved array segment's component number * @param vboTarget {@link GL#GL_ARRAY_BUFFER} or {@link GL#GL_ELEMENT_ARRAY_BUFFER} */ - public GLArrayData addGLSLSubArray(ShaderState st, String name, int comps, int vboTarget) { + public GLArrayData addGLSLSubArray(String name, int comps, int vboTarget) { if(interleavedOffset >= getComponentCount() * getComponentSizeInBytes()) { final int iOffC = interleavedOffset / getComponentSizeInBytes(); throw new GLException("Interleaved offset > total components ("+iOffC+" > "+getComponentCount()+")"); } + if(!usesGLSL) { + throw new GLException("buffer uses fixed function"); + } GLArrayDataWrapper ad = GLArrayDataWrapper.createGLSL( name, comps, getComponentType(), getNormalized(), getStride(), getBuffer(), @@ -272,7 +287,7 @@ public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataE ad.setVBOEnabled(isVBO()); interleavedOffset += comps * getComponentSizeInBytes(); if(GL.GL_ARRAY_BUFFER == vboTarget) { - GLArrayHandler handler = new GLSLArrayHandlerFlat(st, ad); + GLArrayHandler handler = new GLSLArrayHandlerFlat(ad); glArrayHandler.addSubHandler(handler); } return ad; @@ -341,11 +356,11 @@ public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataE protected void init(String name, int index, int comps, int dataType, boolean normalized, int stride, Buffer data, int initialSize, boolean isVertexAttribute, GLArrayHandler glArrayHandler, - int vboName, long vboOffset, int vboUsage, int vboTarget) + int vboName, long vboOffset, int vboUsage, int vboTarget, boolean usesGLSL) throws GLException { super.init(name, index, comps, dataType, normalized, stride, data, initialSize, isVertexAttribute, glArrayHandler, - vboName, vboOffset, vboUsage, vboTarget); + vboName, vboOffset, vboUsage, vboTarget, usesGLSL); vboEnabled=true; } @@ -358,5 +373,7 @@ public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataE vboName = tmp[0]; } } + + private int interleavedOffset = 0; } |