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Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/math/Vec2i.java')
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/math/Vec2i.java | 153 |
1 files changed, 0 insertions, 153 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/math/Vec2i.java b/src/jogl/classes/com/jogamp/opengl/math/Vec2i.java deleted file mode 100644 index 9e70a502f..000000000 --- a/src/jogl/classes/com/jogamp/opengl/math/Vec2i.java +++ /dev/null @@ -1,153 +0,0 @@ -/** - * Copyright 2022-2023 JogAmp Community. All rights reserved. - * - * Redistribution and use in source and binary forms, with or without modification, are - * permitted provided that the following conditions are met: - * - * 1. Redistributions of source code must retain the above copyright notice, this list of - * conditions and the following disclaimer. - * - * 2. Redistributions in binary form must reproduce the above copyright notice, this list - * of conditions and the following disclaimer in the documentation and/or other materials - * provided with the distribution. - * - * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED - * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND - * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR - * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR - * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON - * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING - * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF - * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - * - * The views and conclusions contained in the software and documentation are those of the - * authors and should not be interpreted as representing official policies, either expressed - * or implied, of JogAmp Community. - */ - -package com.jogamp.opengl.math; - -/** - * 2D Vector based upon two integer components. - */ -public final class Vec2i { - private int x; - private int y; - - public Vec2i() {} - - public Vec2i(final Vec2i o) { - set(o); - } - - public Vec2i copy() { - return new Vec2i(this); - } - - public Vec2i(final int[/*2*/] xy) { - set(xy); - } - - public Vec2i(final int x, final int y) { - set(x, y); - } - - /** this = o, returns this. */ - public void set(final Vec2i o) { - this.x = o.x; - this.y = o.y; - } - - /** this = { x, y }, returns this. */ - public void set(final int x, final int y) { - this.x = x; - this.y = y; - } - - /** this = xy, returns this. */ - public Vec2i set(final int[/*2*/] xy) { - this.x = xy[0]; - this.y = xy[1]; - return this; - } - - /** xy = this, returns xy. */ - public int[] get(final int[/*2*/] xy) { - xy[0] = this.x; - xy[1] = this.y; - return xy; - } - - public int x() { return x; } - public int y() { return y; } - - public void setX(final int x) { this.x = x; } - public void setY(final int y) { this.y = y; } - - /** Return true if all components are zero. */ - public boolean isZero() { - return 0 == x && 0 == y; - } - - /** - * Return the length of this vector, a.k.a the <i>norm</i> or <i>magnitude</i> - */ - public int length() { - return (int) Math.sqrt(lengthSq()); - } - - /** - * Return the squared length of this vector, a.k.a the squared <i>norm</i> or squared <i>magnitude</i> - */ - public int lengthSq() { - return x*x + y*y; - } - - /** - * Return the squared distance between this vector and the given one. - * <p> - * When comparing the relative distance between two points it is usually sufficient to compare the squared - * distances, thus avoiding an expensive square root operation. - * </p> - */ - public int distSq(final Vec2i o) { - final int dx = x - o.x; - final int dy = y - o.y; - return dx*dx + dy*dy; - } - - /** - * Return the distance between this vector and the given one. - */ - public int dist(final Vec2i o) { - return (int)Math.sqrt(distSq(o)); - } - - /** - * Equals check. - * @param o comparison value - * @return true if all components are equal - */ - public boolean isEqual(final Vec2i o) { - if( this == o ) { - return true; - } else { - return x == o.x && y == o.y; - } - } - - @Override - public boolean equals(final Object o) { - if( o instanceof Vec2i ) { - return isEqual((Vec2i)o); - } else { - return false; - } - } - - @Override - public String toString() { - return x + " / " + y; - } -} |