diff options
Diffstat (limited to 'src/jogl/classes/com/jogamp/graph/curve/opengl/TextRegionUtil.java')
-rw-r--r-- | src/jogl/classes/com/jogamp/graph/curve/opengl/TextRegionUtil.java | 128 |
1 files changed, 34 insertions, 94 deletions
diff --git a/src/jogl/classes/com/jogamp/graph/curve/opengl/TextRegionUtil.java b/src/jogl/classes/com/jogamp/graph/curve/opengl/TextRegionUtil.java index f9db8c655..714be1998 100644 --- a/src/jogl/classes/com/jogamp/graph/curve/opengl/TextRegionUtil.java +++ b/src/jogl/classes/com/jogamp/graph/curve/opengl/TextRegionUtil.java @@ -1,5 +1,5 @@ /** - * Copyright 2014 JogAmp Community. All rights reserved. + * Copyright 2014-2023 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: @@ -33,10 +33,10 @@ import java.util.Iterator; import com.jogamp.opengl.GL2ES2; import com.jogamp.opengl.GLException; +import com.jogamp.opengl.math.geom.AABBox; import com.jogamp.graph.curve.OutlineShape; import com.jogamp.graph.curve.Region; import com.jogamp.graph.font.Font; -import com.jogamp.graph.font.Font.Glyph; import com.jogamp.graph.geom.Vertex; import com.jogamp.graph.geom.Vertex.Factory; import com.jogamp.graph.geom.plane.AffineTransform; @@ -55,18 +55,6 @@ public class TextRegionUtil { this.renderModes = renderModes; } - public static interface ShapeVisitor { - /** - * Visiting the given {@link OutlineShape} with it's corresponding {@link AffineTransform}. - * <p> - * The shape is in font em-size [0..1]. - * </p> - * @param shape may be used as is, otherwise a copy shall be made if intended to be modified. - * @param t may be used immediately as is, otherwise a copy shall be made if stored. - */ - public void visit(final OutlineShape shape, final AffineTransform t); - } - public static int getCharCount(final String s, final char c) { final int sz = s.length(); int count = 0; @@ -79,65 +67,6 @@ public class TextRegionUtil { } /** - * Visit each {@link Font.Glyph}'s {@link OutlineShape} with the given {@link ShapeVisitor} - * additionally passing the progressed {@link AffineTransform}. - * <p> - * The produced shapes are in font em-size [0..1], but can be adjusted with the given transform, progressed and passed to the visitor. - * </p> - * @param visitor - * @param transform optional given transform - * @param font the target {@link Font} - * @param str string text - * @param temp1 temporary AffineTransform storage, mandatory - * @param temp2 temporary AffineTransform storage, mandatory - */ - public static void processString(final ShapeVisitor visitor, final AffineTransform transform, - final Font font, final CharSequence str, - final AffineTransform temp1, final AffineTransform temp2) { - final int charCount = str.length(); - - // region.setFlipped(true); - final float lineHeight = font.getLineHeight(); - - float y = 0; - float advanceTotal = 0; - Font.Glyph left_glyph = null; - - for(int i=0; i< charCount; i++) { - final char character = str.charAt(i); - if( '\n' == character ) { - y -= lineHeight; - advanceTotal = 0; - left_glyph = null; - } else if (character == ' ') { - advanceTotal += font.getAdvanceWidth(Glyph.ID_SPACE); - left_glyph = null; - } else { - // reset transform - if( null != transform ) { - temp1.setTransform(transform); - } else { - temp1.setToIdentity(); - } - final int glyph_id = font.getGlyphID(character); - final Font.Glyph glyph = font.getGlyph(glyph_id); - final OutlineShape glyphShape = glyph.getShape(); - if( null == glyphShape ) { - left_glyph = null; - continue; - } - if( null != left_glyph ) { - advanceTotal += left_glyph.getKerning(glyph_id); - } - temp1.translate(advanceTotal, y, temp2); - visitor.visit(glyphShape, temp1); - advanceTotal += glyph.getAdvance(); - left_glyph = glyph; - } - } - } - - /** * Add the string in 3D space w.r.t. the font in font em-size [0..1] at the end of the {@link GLRegion}. * <p> * The shapes added to the GLRegion are in font em-size [0..1]. @@ -149,16 +78,17 @@ public class TextRegionUtil { * @param rgbaColor if {@link Region#hasColorChannel()} RGBA color must be passed, otherwise value is ignored. * @param temp1 temporary AffineTransform storage, mandatory * @param temp2 temporary AffineTransform storage, mandatory + * @return the bounding box of the given string by taking each glyph's font em-sized [0..1] OutlineShape into account. */ - public static void addStringToRegion(final GLRegion region, final Factory<? extends Vertex> vertexFactory, - final Font font, final CharSequence str, final float[] rgbaColor, - final AffineTransform temp1, final AffineTransform temp2) { - final ShapeVisitor visitor = new ShapeVisitor() { + public static AABBox addStringToRegion(final GLRegion region, final Factory<? extends Vertex> vertexFactory, + final Font font, final CharSequence str, final float[] rgbaColor, + final AffineTransform temp1, final AffineTransform temp2) { + final OutlineShape.Visitor visitor = new OutlineShape.Visitor() { @Override public final void visit(final OutlineShape shape, final AffineTransform t) { region.addOutlineShape(shape, t, region.hasColorChannel() ? rgbaColor : null); } }; - processString(visitor, null, font, str, temp1, temp2); + return font.processString(visitor, null, str, temp1, temp2); } /** @@ -176,11 +106,12 @@ public class TextRegionUtil { * @param rgbaColor if {@link Region#hasColorChannel()} RGBA color must be passed, otherwise value is ignored. * @param sampleCount desired multisampling sample count for msaa-rendering. * The actual used scample-count is written back when msaa-rendering is enabled, otherwise the store is untouched. + * @return the bounding box of the given string from the produced and rendered GLRegion * @throws Exception if TextRenderer not initialized */ - public void drawString3D(final GL2ES2 gl, - final RegionRenderer renderer, final Font font, final CharSequence str, - final float[] rgbaColor, final int[/*1*/] sampleCount) { + public AABBox drawString3D(final GL2ES2 gl, + final RegionRenderer renderer, final Font font, final CharSequence str, + final float[] rgbaColor, final int[/*1*/] sampleCount) { if( !renderer.isInitialized() ) { throw new GLException("TextRendererImpl01: not initialized!"); } @@ -191,7 +122,10 @@ public class TextRegionUtil { addStringToRegion(region, renderer.getRenderState().getVertexFactory(), font, str, rgbaColor, tempT1, tempT2); addCachedRegion(gl, font, str, special, region); } + final AABBox res = new AABBox(); + res.copy(region.getBounds()); region.draw(gl, renderer, sampleCount); + return res; } /** @@ -202,7 +136,7 @@ public class TextRegionUtil { * <p> * In case of a multisampling region renderer, i.e. {@link Region#VBAA_RENDERING_BIT}, recreating the {@link GLRegion} * is a huge performance impact. - * In such case better use {@link #drawString3D(GL2ES2, GLRegion, RegionRenderer, Font, CharSequence, float[], int[], AffineTransform, AffineTransform)} + * In such case better use {@link #drawString3D(GL2ES2, GLRegion, RegionRenderer, Font, CharSequence, float[], int[])} * instead. * </p> * @param gl the current GL state @@ -212,21 +146,24 @@ public class TextRegionUtil { * @param rgbaColor if {@link Region#hasColorChannel()} RGBA color must be passed, otherwise value is ignored. * @param sampleCount desired multisampling sample count for msaa-rendering. * The actual used scample-count is written back when msaa-rendering is enabled, otherwise the store is untouched. - * @param temp1 temporary AffineTransform storage, mandatory - * @param temp2 temporary AffineTransform storage, mandatory * @throws Exception if TextRenderer not initialized + * @return the bounding box of the given string from the produced and rendered GLRegion */ - public static void drawString3D(final GL2ES2 gl, final int renderModes, - final RegionRenderer renderer, final Font font, final CharSequence str, - final float[] rgbaColor, final int[/*1*/] sampleCount, final AffineTransform temp1, - final AffineTransform temp2) { + public static AABBox drawString3D(final GL2ES2 gl, final int renderModes, + final RegionRenderer renderer, final Font font, final CharSequence str, + final float[] rgbaColor, final int[/*1*/] sampleCount) { if(!renderer.isInitialized()){ throw new GLException("TextRendererImpl01: not initialized!"); } + final AffineTransform temp1 = new AffineTransform(); + final AffineTransform temp2 = new AffineTransform(); final GLRegion region = GLRegion.create(renderModes, null); addStringToRegion(region, renderer.getRenderState().getVertexFactory(), font, str, rgbaColor, temp1, temp2); + final AABBox res = new AABBox(); + res.copy(region.getBounds()); region.draw(gl, renderer, sampleCount); region.destroy(gl); + return res; } /** @@ -241,20 +178,23 @@ public class TextRegionUtil { * @param rgbaColor if {@link Region#hasColorChannel()} RGBA color must be passed, otherwise value is ignored. * @param sampleCount desired multisampling sample count for msaa-rendering. * The actual used scample-count is written back when msaa-rendering is enabled, otherwise the store is untouched. - * @param temp1 temporary AffineTransform storage, mandatory - * @param temp2 temporary AffineTransform storage, mandatory + * @return the bounding box of the given string from the produced and rendered GLRegion * @throws Exception if TextRenderer not initialized */ - public static void drawString3D(final GL2ES2 gl, final GLRegion region, final RegionRenderer renderer, - final Font font, final CharSequence str, final float[] rgbaColor, - final int[/*1*/] sampleCount, final AffineTransform temp1, - final AffineTransform temp2) { + public static AABBox drawString3D(final GL2ES2 gl, final GLRegion region, final RegionRenderer renderer, + final Font font, final CharSequence str, final float[] rgbaColor, + final int[/*1*/] sampleCount) { if(!renderer.isInitialized()){ throw new GLException("TextRendererImpl01: not initialized!"); } + final AffineTransform temp1 = new AffineTransform(); + final AffineTransform temp2 = new AffineTransform(); region.clear(gl); addStringToRegion(region, renderer.getRenderState().getVertexFactory(), font, str, rgbaColor, temp1, temp2); + final AABBox res = new AABBox(); + res.copy(region.getBounds()); region.draw(gl, renderer, sampleCount); + return res; } /** |