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diff --git a/src/graphui/classes/com/jogamp/graph/ui/GraphShape.java b/src/graphui/classes/com/jogamp/graph/ui/GraphShape.java
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+/**
+ * Copyright 2010-2023 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+package com.jogamp.graph.ui;
+
+import java.util.ArrayList;
+import java.util.List;
+
+import com.jogamp.graph.curve.OutlineShape;
+import com.jogamp.graph.curve.Region;
+import com.jogamp.graph.curve.opengl.GLRegion;
+import com.jogamp.graph.curve.opengl.RegionRenderer;
+import com.jogamp.graph.geom.Vertex;
+import com.jogamp.graph.geom.Vertex.Factory;
+import com.jogamp.opengl.GL2ES2;
+import com.jogamp.opengl.GLProfile;
+import com.jogamp.opengl.math.geom.AABBox;
+import com.jogamp.opengl.util.texture.TextureSequence;
+
+/**
+ * Graph based {@link GLRegion} UI {@link Shape}
+ * <p>
+ * GraphUI is GPU based and resolution independent.
+ * </p>
+ * <p>
+ * GraphUI is intended to become an immediate- and retained-mode API.
+ * </p>
+ * @see Scene
+ */
+public abstract class GraphShape extends Shape {
+ protected final Factory<? extends Vertex> vertexFactory;
+
+ protected final int renderModes;
+ protected GLRegion region = null;
+ protected float oshapeSharpness = OutlineShape.DEFAULT_SHARPNESS;
+ private int regionQuality = Region.MAX_QUALITY;
+ private final List<GLRegion> dirtyRegions = new ArrayList<GLRegion>();
+
+ /**
+ * Create a Graph based {@link GLRegion} UI {@link Shape}.
+ *
+ * @param renderModes Graph's {@link Region} render modes, see {@link GLRegion#create(GLProfile, int, TextureSequence) create(..)}.
+ */
+ public GraphShape(final int renderModes) {
+ super();
+ this.vertexFactory = OutlineShape.getDefaultVertexFactory();
+ this.renderModes = renderModes;
+ }
+
+ /** Return Graph's {@link Region} render modes, see {@link GLRegion#create(GLProfile, int, TextureSequence) create(..)}. */
+ public final int getRenderModes() { return renderModes; }
+
+ public final int getQuality() { return regionQuality; }
+ public final void setQuality(final int q) {
+ this.regionQuality = q;
+ if( null != region ) {
+ region.setQuality(q);
+ }
+ }
+ public final void setSharpness(final float sharpness) {
+ this.oshapeSharpness = sharpness;
+ markShapeDirty();
+ }
+ public final float getSharpness() {
+ return oshapeSharpness;
+ }
+
+ @Override
+ public boolean hasColorChannel() {
+ return Region.hasColorChannel(renderModes) || Region.hasColorTexture(renderModes);
+ }
+
+ private final void clearDirtyRegions(final GL2ES2 gl) {
+ for(final GLRegion r : dirtyRegions) {
+ r.destroy(gl);
+ }
+ dirtyRegions.clear();
+ }
+
+ @Override
+ protected final void clearImpl0(final GL2ES2 gl, final RegionRenderer renderer) {
+ clearImpl(gl, renderer);
+ clearDirtyRegions(gl);
+ if( null != region ) {
+ region.clear(gl);
+ }
+ }
+
+ @Override
+ protected final void destroyImpl0(final GL2ES2 gl, final RegionRenderer renderer) {
+ destroyImpl(gl, renderer);
+ clearDirtyRegions(gl);
+ if( null != region ) {
+ region.destroy(gl);
+ region = null;
+ }
+ }
+
+ @Override
+ protected final void drawImpl0(final GL2ES2 gl, final RegionRenderer renderer, final int[] sampleCount, final float[] rgba) {
+ if( null != rgba ) {
+ renderer.getRenderState().setColorStatic(rgba);
+ }
+ region.draw(gl, renderer, sampleCount);
+ }
+
+ protected GLRegion createGLRegion(final GLProfile glp) {
+ return GLRegion.create(glp, renderModes, null);
+ }
+
+ @Override
+ protected final void validateImpl(final GLProfile glp, final GL2ES2 gl) {
+ if( null != gl ) {
+ clearDirtyRegions(gl);
+ }
+ if( isShapeDirty() || null == region ) {
+ if( null == region ) {
+ region = createGLRegion(glp);
+ } else if( null == gl ) {
+ dirtyRegions.add(region);
+ region = createGLRegion(glp);
+ } else {
+ region.clear(gl);
+ }
+ addShapeToRegion();
+ if( hasDebugBox() ) {
+ addDebugOutline();
+ }
+ region.setQuality(regionQuality);
+ } else if( isStateDirty() ) {
+ region.markStateDirty();
+ }
+ }
+
+ private final float[] dbgColor = {0.3f, 0.3f, 0.3f, 0.5f};
+
+ protected void addDebugOutline() {
+ final OutlineShape shape = new OutlineShape(vertexFactory);
+ final float x1 = box.getMinX();
+ final float x2 = box.getMaxX();
+ final float y1 = box.getMinY();
+ final float y2 = box.getMaxY();
+ final float z = box.getCenter()[2]; // 0; // box.getMinZ() + 0.025f;
+ {
+ // Outer OutlineShape as Winding.CCW.
+ shape.moveTo(x1, y1, z);
+ shape.lineTo(x2, y1, z);
+ shape.lineTo(x2, y2, z);
+ shape.lineTo(x1, y2, z);
+ shape.lineTo(x1, y1, z);
+ shape.closeLastOutline(true);
+ shape.addEmptyOutline();
+ }
+ {
+ // Inner OutlineShape as Winding.CW.
+ final float dxy0 = box.getWidth() < box.getHeight() ? box.getWidth() : box.getHeight();
+ final float dxy = dxy0 * getDebugBox();
+ shape.moveTo(x1+dxy, y1+dxy, z);
+ shape.lineTo(x1+dxy, y2-dxy, z);
+ shape.lineTo(x2-dxy, y2-dxy, z);
+ shape.lineTo(x2-dxy, y1+dxy, z);
+ shape.lineTo(x1+dxy, y1+dxy, z);
+ shape.closeLastOutline(true);
+ }
+ shape.setIsQuadraticNurbs();
+ shape.setSharpness(oshapeSharpness);
+ region.addOutlineShape(shape, null, dbgColor);
+ }
+
+ protected void clearImpl(final GL2ES2 gl, final RegionRenderer renderer) { }
+
+ protected void destroyImpl(final GL2ES2 gl, final RegionRenderer renderer) { }
+
+ protected abstract void addShapeToRegion();
+
+}