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-rwxr-xr-xsrc/classes/com/sun/opengl/util/j2d/TextRenderer.java143
1 files changed, 104 insertions, 39 deletions
diff --git a/src/classes/com/sun/opengl/util/j2d/TextRenderer.java b/src/classes/com/sun/opengl/util/j2d/TextRenderer.java
index 7f47c011a..0ad84c90c 100755
--- a/src/classes/com/sun/opengl/util/j2d/TextRenderer.java
+++ b/src/classes/com/sun/opengl/util/j2d/TextRenderer.java
@@ -262,26 +262,23 @@ public class TextRenderer {
@throws GLException If an OpenGL context is not current when this method is called
*/
public void beginRendering(int width, int height) throws GLException {
- if (DEBUG && !debugged) {
- debug();
- }
+ beginRendering(true, width, height);
+ }
- getBackingStore().beginOrthoRendering(width, height);
- GL gl = GLU.getCurrentGL();
+ /** Begins rendering of 2D text in 3D with this {@link TextRenderer
+ TextRenderer} into the current OpenGL drawable. Assumes the end
+ user is responsible for setting up the modelview and projection
+ matrices, and will render text using the {@link #draw3D draw3D}
+ method. This method pushes some OpenGL state bits, binds and
+ enables the internal OpenGL texture object, sets the texture
+ environment mode to GL_MODULATE, and changes the current color
+ to the last color set with this TextRenderer via {@link
+ #setColor setColor}.
- if (!haveMaxSize) {
- // Query OpenGL for the maximum texture size and set it in the
- // RectanglePacker to keep it from expanding too large
- int[] sz = new int[1];
- gl.glGetIntegerv(GL.GL_MAX_TEXTURE_SIZE, sz, 0);
- packer.setMaxSize(sz[0], sz[0]);
- haveMaxSize = true;
- }
-
- // Change texture environment mode to MODULATE
- gl.glTexEnvi(GL.GL_TEXTURE_ENV, GL.GL_TEXTURE_ENV_MODE, GL.GL_MODULATE);
- // Change text color to last saved
- gl.glColor4f(r, g, b, a);
+ @throws GLException If an OpenGL context is not current when this method is called
+ */
+ public void begin3DRendering() throws GLException {
+ beginRendering(false, 0, 0);
}
/** Changes the current color of this TextRenderer to the supplied
@@ -320,6 +317,23 @@ public class TextRenderer {
@throws GLException If an OpenGL context is not current when this method is called
*/
public void draw(String str, int x, int y) throws GLException {
+ draw3D(str, x, y, 0, 1);
+ }
+
+ /** Draws the supplied String at the desired 3D location using the
+ renderer's current color. The baseline of the leftmost character
+ is placed at position (x, y, z) in the current coordinate system.
+
+ @param str the string to draw
+ @param x the x coordinate at which to draw
+ @param y the y coordinate at which to draw
+ @param z the z coordinate at which to draw
+ @param scaleFactor a uniform scale factor applied to the width and height of the drawn rectangle
+ @throws GLException If an OpenGL context is not current when this method is called
+ */
+ public void draw3D(String str,
+ float x, float y, float z,
+ float scaleFactor) {
// Split up the string into space-separated pieces
tokenize(str);
int xOffset = 0;
@@ -369,33 +383,39 @@ public class TextRenderer {
TextData data = (TextData) rect.getUserData();
data.markUsed();
- // Align the leftmost point of the baseline to the (x, y) coordinate requested
- renderer.drawOrthoRect(x - data.origin().x + xOffset,
- y - (rect.h() - data.origin().y),
- rect.x(),
- renderer.getHeight() - rect.y() - rect.h(),
- rect.w(), rect.h());
- xOffset += rect.w();
+ // Align the leftmost point of the baseline to the (x, y, z) coordinate requested
+ renderer.draw3DRect(x - scaleFactor * (data.origin().x + xOffset),
+ y - scaleFactor * ((rect.h() - data.origin().y)),
+ z,
+ rect.x(),
+ renderer.getHeight() - rect.y() - rect.h(),
+ rect.w(), rect.h(),
+ scaleFactor);
+ xOffset += rect.w() * scaleFactor;
}
- xOffset += getSpaceWidth();
+ xOffset += getSpaceWidth() * scaleFactor;
}
}
/** Ends a render cycle with this {@link TextRenderer TextRenderer}.
Restores the projection and modelview matrices as well as
- several OpenGL state bits.
+ several OpenGL state bits. Should be paired with {@link
+ #beginRendering beginRendering}.
@throws GLException If an OpenGL context is not current when this method is called
*/
public void endRendering() throws GLException {
- getBackingStore().endOrthoRendering();
- if (++numRenderCycles >= CYCLES_PER_FLUSH) {
- numRenderCycles = 0;
- if (DEBUG) {
- System.err.println("Clearing unused entries in endRendering()");
- }
- clearUnusedEntries();
- }
+ endRendering(true);
+ }
+
+ /** Ends a 3D render cycle with this {@link TextRenderer TextRenderer}.
+ Restores several OpenGL state bits. Should be paired with {@link
+ #begin3DRendering begin3DRendering}.
+
+ @throws GLException If an OpenGL context is not current when this method is called
+ */
+ public void end3DRendering() throws GLException {
+ endRendering(false);
}
/** Disposes of all resources this TextRenderer is using. It is not
@@ -416,10 +436,13 @@ public class TextRenderer {
//
private static Rectangle2D normalize(Rectangle2D src) {
- return new Rectangle2D.Double((int) Math.floor(src.getMinX()),
- (int) Math.floor(src.getMinY()),
- (int) Math.ceil(src.getWidth()),
- (int) Math.ceil(src.getHeight()));
+ // Give ourselves a one-pixel boundary around each string in order
+ // to prevent bleeding of nearby Strings due to the fact that we
+ // use linear filtering
+ return new Rectangle2D.Double((int) Math.floor(src.getMinX() - 1),
+ (int) Math.floor(src.getMinY() - 1),
+ (int) Math.ceil(src.getWidth() + 2),
+ (int) Math.ceil(src.getHeight()) + 2);
}
private TextureRenderer getBackingStore() {
@@ -454,6 +477,48 @@ public class TextRenderer {
return cachedGraphics;
}
+ private void beginRendering(boolean ortho, int width, int height) {
+ if (DEBUG && !debugged) {
+ debug();
+ }
+
+ if (ortho) {
+ getBackingStore().beginOrthoRendering(width, height);
+ } else {
+ getBackingStore().begin3DRendering();
+ }
+ GL gl = GLU.getCurrentGL();
+
+ if (!haveMaxSize) {
+ // Query OpenGL for the maximum texture size and set it in the
+ // RectanglePacker to keep it from expanding too large
+ int[] sz = new int[1];
+ gl.glGetIntegerv(GL.GL_MAX_TEXTURE_SIZE, sz, 0);
+ packer.setMaxSize(sz[0], sz[0]);
+ haveMaxSize = true;
+ }
+
+ // Change texture environment mode to MODULATE
+ gl.glTexEnvi(GL.GL_TEXTURE_ENV, GL.GL_TEXTURE_ENV_MODE, GL.GL_MODULATE);
+ // Change text color to last saved
+ gl.glColor4f(r, g, b, a);
+ }
+
+ private void endRendering(boolean ortho) throws GLException {
+ if (ortho) {
+ getBackingStore().endOrthoRendering();
+ } else {
+ getBackingStore().end3DRendering();
+ }
+ if (++numRenderCycles >= CYCLES_PER_FLUSH) {
+ numRenderCycles = 0;
+ if (DEBUG) {
+ System.err.println("Clearing unused entries in endRendering()");
+ }
+ clearUnusedEntries();
+ }
+ }
+
private int getSpaceWidth() {
if (spaceWidth < 0) {
Graphics2D g = getGraphics2D();