diff options
author | Sven Gothel <sgothel@jausoft.com> | 2012-12-15 23:25:12 +0100 |
---|---|---|
committer | Sven Gothel <sgothel@jausoft.com> | 2012-12-15 23:25:12 +0100 |
commit | e7064ece049705e013d80985eae698ce0ee3c4e3 (patch) | |
tree | d6b7c347f6835f6ead6a0fb2fe1089451db09ed9 /src/jogl/classes/jogamp/opengl/x11/glx/X11PixmapGLXContext.java | |
parent | 36a6cfb5b346f3b0cda7326f61bf22fb60486fd2 (diff) |
Cleanup GLContext special entries: getOffscreenContextPixelDataType(), getOffscreenContextReadBuffer(), .. ; Add GLFBODrawable API entries for multi buffering (no impl. yet); GLJPanel 1st simplification using offscreen drawable
- Cleanup GLContext special entries: getOffscreenContextPixelDataType(), getOffscreenContextReadBuffer(), .. ;
- add: getDefaultReadBuffer() (-> exposed via GLBase as well)
- add: isGLOrientationFlippedVertical()
- add: getDefaultPixelDataType()
- removed impl: getOffscreenContextPixelDataType()
- removed impl: getOffscreenContextReadBuffer()
- removed impl: offscreenImageNeedsVerticalFlip()
- Add GLFBODrawable API entries for multi buffering (no impl. yet);
- TODO: Add implementation code in GLFBODrawableImpl
- GLJPanel 1st simplification using FBO
- Use above new GL/GLContext entries
- Fix: getNativeSurface() and getHandle()
- TODO:
- Remove distinction of 'pbuffer' and 'software',
- Use GLDrawableFactory.createOffscreenDrawable(..)
- Use GL for FBO swapping
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/x11/glx/X11PixmapGLXContext.java')
-rw-r--r-- | src/jogl/classes/jogamp/opengl/x11/glx/X11PixmapGLXContext.java | 17 |
1 files changed, 1 insertions, 16 deletions
diff --git a/src/jogl/classes/jogamp/opengl/x11/glx/X11PixmapGLXContext.java b/src/jogl/classes/jogamp/opengl/x11/glx/X11PixmapGLXContext.java index 96d0f18dc..1cfb7e427 100644 --- a/src/jogl/classes/jogamp/opengl/x11/glx/X11PixmapGLXContext.java +++ b/src/jogl/classes/jogamp/opengl/x11/glx/X11PixmapGLXContext.java @@ -50,24 +50,9 @@ public class X11PixmapGLXContext extends X11GLXContext { } @Override - public int getOffscreenContextPixelDataType() { + public int getDefaultPixelDataType() { GL gl = getGL(); return gl.isGL2GL3()?GL2GL3.GL_UNSIGNED_INT_8_8_8_8_REV:GL.GL_UNSIGNED_SHORT_5_5_5_1; } - @Override - public int getOffscreenContextReadBuffer() { - GLCapabilitiesImmutable caps = (GLCapabilitiesImmutable)drawable.getNativeSurface().getGraphicsConfiguration().getChosenCapabilities(); - if (caps.getDoubleBuffered()) { - return GL.GL_BACK; - } - return GL.GL_FRONT; - } - - @Override - public boolean offscreenImageNeedsVerticalFlip() { - // There doesn't seem to be a way to do this in the construction - // of the Pixmap or GLXPixmap - return true; - } } |