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authorSven Gothel <sgothel@jausoft.com>2012-07-19 21:15:10 +0200
committerSven Gothel <sgothel@jausoft.com>2012-07-19 21:15:10 +0200
commit20bf031db719f7baa4c6e74734fc999061e08fe2 (patch)
treea5957e2bb4a75ac28513f430bf458a65bf866fe0 /src/jogl/classes/jogamp/opengl/windows/wgl/WindowsPbufferWGLDrawable.java
parent3988e3d7df9b80e9b7058f64758b34a5389f38b0 (diff)
Bug 599 - FBObject / Offscreen Support - Part 1
- New FBObject implementation handling FBO and it's attachments *** API CHANGE: Util -> Core *** while it's size and sample-count can be reconfigured on the fly. - com.jogamp.opengl.util.FBObject -> com.jogamp.opengl.FBObject - agnostic to texture unit - separate attachments using OO hierarchy reflecting FBO - handling MSAA and blitting - no FBO destruction for reconfig (attach/detach) - New GLFBODrawableImpl impl. an FBObject based GLDrawable - Instantiated by a dummy native surface (onscreen and invisible) hooked up to a dummy GLDrawable, which is the delegation for context creation. - Utilizies ProxySurface.UpstreamSurfaceHook for dummy surface avoiding specialization for native platforms. - TODO: Allow to utilize common surface interface as a dummy-surface to supporting API seperation of windowing/GL. The latter allows impl. of createGLDrawable(NativeSurface) with FBO. - New OffscreenAutoDrawable (extends GLAutoDrawableDelegate) for all offscreen drawables. Shall replace GLPbuffer. - New GLCapabilities*.isFBO() / setFBO(boolean) to request FBO offscreen, similar to isPBuffer(). Rule: if both are requested, FBO shall be favored. - GLContext adds raw FBO availability query (min. FBO avail), FBObject contains fine grained queries (TODO: Move parts to GLContext for efficiency). - Add framebuffer tracking, allowing fast querying: - GLBase/GLContext: public int getBoundFramebuffer(int target); public int getDefaultDrawFramebuffer(); public int getDefaultReadFramebuffer(); - GLContextImpl public final void setBoundFramebuffer(int target, int framebufferName) .. called by GL impl bind framebuffer - GL: getDefaultDrawFramebuffer(), getDefaultReadFramebuffer() Adding default framebuffer queries being issued by GL.glBindFramebuffer(target, 0) w/ a default framebuffer, o.e. zero. This allows a transparent use of a custom FBO even in case the applications attempts to reset FBO to zero. Value flow: GL <- GLContext <- GLDrawable, - GLCapabilities handle fbo/pbuffer seperate, don't disable the other - GLContext/GL track read/write framebuffer to be queried by FBObject to determine whether to bind/unbind a framebuffer - Test cases for multiple FBO w/ and w/o MSAA Other Features: - New interface ProxySurface.UpstreamSurfaceHook, allowing to hook an upstream surface of unknown type providing lifecycle and information (size, ..) callbacks. Used for all new dummy NativeSurface impl and SWT GLCanvas. - GLContext -> GLDrawable propagation context/drawable lifecycle via ProxySurface.UpstreamSurfaceHook allowing dynamic resources to react (create, init, ..) - contextRealized() - contextMadeCurrent() - SurfaceChangeable -> MutableSurface currently only contains setting the surface handle. TODO: May need to move ProxySurface.UpstreamSurfaceHook -> MutableSurface.UpstreamSurfaceHook, allowing other impl. classes (NEWT OffscreenWindow) to utilize the new upstream hookup mechanism - will allow FBO/Dummy window to work. - SWT GLCanvas using ProxySurface.UpstreamSurfaceHook for proper size propagation. - New GLAutoDrawable::getUpstreamWidget(), allowing GLEventListener to fetch the owning Java side UI element (NEWT, SWT, AWT, ..). - GLDrawableFactory: Removed createOffscreenSurface() - unused and not GL related - EGLDrawableFactory handles device/profile avail. mapping while actually creating context/drawable. This allows us to learn whether the ES context is software/hardware as well as FBO avail. - EGLDrawable: Removed secret buckets of EGL configs :) Employ native surface (X11, WGL, ..) to EGL 'mapping' in EGLDrawableFactory utilizing new EGLUpstreamSurfaceHook (implements ProxySurface.UpstreamSurfaceHook). Other Bugs: - Add CTX_OPTION_DEBUG to ctx/extension cache key since only a debug ctx may expose the ARB debug capability. This bug caused lack of ARB/AMD debug functionality. - Fix GLProfile deadlock (debug mode, w/ EGL/ES, no X11), dump availability information _after_ lock. - ImmModeSink draw(): Use GL's glDrawElements(..), don't cast for GL2ES1. Fixes use for GL2ES2. - Fix KeyEvent.getKeyChar() comment (-> only stable for keyTyped(..)) Misc: - Refined alot of API doc - New GLExtensions holds commonly used GL extension strings, allows better referencing and usage lookup. - Move GL (interface) decl. to GLBase - GLBuffers: Cleanup API doc (format, types) - TextureIO: Add PAM and PPM static suffix identifier - GLCapabilities getNumSamples() returns 0 if sampleBuffers is disabled, this seems to be more natural. - finalized a lot
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/windows/wgl/WindowsPbufferWGLDrawable.java')
-rw-r--r--src/jogl/classes/jogamp/opengl/windows/wgl/WindowsPbufferWGLDrawable.java19
1 files changed, 5 insertions, 14 deletions
diff --git a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsPbufferWGLDrawable.java b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsPbufferWGLDrawable.java
index b00c796ec..175622343 100644
--- a/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsPbufferWGLDrawable.java
+++ b/src/jogl/classes/jogamp/opengl/windows/wgl/WindowsPbufferWGLDrawable.java
@@ -42,7 +42,7 @@ package jogamp.opengl.windows.wgl;
import javax.media.nativewindow.NativeSurface;
import javax.media.nativewindow.NativeWindowException;
-import javax.media.nativewindow.SurfaceChangeable;
+import javax.media.nativewindow.MutableSurface;
import javax.media.opengl.GL;
import javax.media.opengl.GLCapabilitiesImmutable;
import javax.media.opengl.GLContext;
@@ -92,7 +92,7 @@ public class WindowsPbufferWGLDrawable extends WindowsWGLDrawable {
if (wglExt.wglReleasePbufferDCARB(buffer, ns.getSurfaceHandle()) == 0) {
throw new GLException("Error releasing pbuffer device context: error code " + GDI.GetLastError());
}
- ((SurfaceChangeable)ns).setSurfaceHandle(0);
+ ((MutableSurface)ns).setSurfaceHandle(0);
}
if (!wglExt.wglDestroyPbufferARB(buffer)) {
throw new GLException("Error destroying pbuffer: error code " + GDI.GetLastError());
@@ -121,7 +121,7 @@ public class WindowsPbufferWGLDrawable extends WindowsWGLDrawable {
}
try {
long sharedHdc = sharedSurface.getSurfaceHandle();
- WGLExt wglExt = sharedResource.getContext().getWGLExt();
+ WGLExt wglExt = ((WindowsWGLContext)sharedResource.getContext()).getWGLExt();
if (DEBUG) {
System.out.println("Pbuffer config: " + config);
@@ -131,7 +131,6 @@ public class WindowsPbufferWGLDrawable extends WindowsWGLDrawable {
float[] fattributes = new float[1];
int[] floatModeTmp = new int[1];
int niattribs = 0;
- int width, height;
GLCapabilitiesImmutable chosenCaps = (GLCapabilitiesImmutable)config.getChosenCapabilities();
GLProfile glProfile = chosenCaps.getGLProfile();
@@ -206,7 +205,7 @@ public class WindowsPbufferWGLDrawable extends WindowsWGLDrawable {
iattributes[niattribs++] = WGLExt.WGL_MIPMAP_TEXTURE_ARB;
iattributes[niattribs++] = GL.GL_FALSE;
- iattributes[niattribs++] = WGLExt.WGL_PBUFFER_LARGEST_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_PBUFFER_LARGEST_ARB; // exact
iattributes[niattribs++] = GL.GL_FALSE;
}
@@ -235,7 +234,7 @@ public class WindowsPbufferWGLDrawable extends WindowsWGLDrawable {
NativeSurface ns = getNativeSurface();
// Set up instance variables
buffer = tmpBuffer;
- ((SurfaceChangeable)ns).setSurfaceHandle(tmpHdc);
+ ((MutableSurface)ns).setSurfaceHandle(tmpHdc);
cachedWGLExt = wglExt;
// Re-query chosen pixel format
@@ -249,14 +248,6 @@ public class WindowsPbufferWGLDrawable extends WindowsWGLDrawable {
}
config.setCapsPFD(newCaps);
}
-
- // Determine the actual width and height we were able to create.
- int[] tmp = new int[1];
- wglExt.wglQueryPbufferARB( buffer, WGLExt.WGL_PBUFFER_WIDTH_ARB, tmp, 0 );
- width = tmp[0];
- wglExt.wglQueryPbufferARB( buffer, WGLExt.WGL_PBUFFER_HEIGHT_ARB, tmp, 0 );
- height = tmp[0];
- ((SurfaceChangeable)ns).surfaceSizeChanged(width, height);
} finally {
sharedSurface.unlockSurface();
}