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authorSven Gothel <[email protected]>2011-02-08 06:20:35 +0100
committerSven Gothel <[email protected]>2011-02-08 06:20:35 +0100
commit4cda4b70dbcd21cf57e1e253ddba32b88bcaec18 (patch)
tree6f16d211cb80ebf5dcc8cab6424c70079a38ea7f /src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncHook.java
parenteb7986963c87bc6f33e7f18bb90ddf898b7dd63a (diff)
Move implementation private files from com.jogamp.<module>.impl. to jogamp.<module> (1/2) - rename task
- com.jogamp.opengl.impl -> jogamp.opengl - com.jogamp.opengl.util.glsl.fixedfunc.impl -> jogamp.opengl.util.glsl.fixedfunc - com.jogamp.nativewindow.impl -> jogamp.nativewindow - com.jogamp.newt.impl -> jogamp.newt This sorts implementation details from the top level, ie skipping the public 'com', allowing a better seperation of public classes and implementation details and also reduces strings. This approach of public/private seperation is also used in the OpenJDK.
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncHook.java')
-rw-r--r--src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncHook.java331
1 files changed, 331 insertions, 0 deletions
diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncHook.java b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncHook.java
new file mode 100644
index 000000000..b8e3922a4
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncHook.java
@@ -0,0 +1,331 @@
+/*
+ * Copyright 2009 Sun Microsystems, Inc. All Rights Reserved.
+ */
+
+package com.jogamp.opengl.util.glsl.fixedfunc.impl;
+
+import javax.media.opengl.*;
+import javax.media.opengl.fixedfunc.*;
+import javax.media.opengl.glu.*;
+import com.jogamp.common.nio.Buffers;
+import com.jogamp.opengl.util.*;
+import com.jogamp.opengl.util.glsl.*;
+import java.nio.*;
+
+public class FixedFuncHook implements GLLightingFunc, GLMatrixFunc, GLPointerFunc {
+ public static final int MAX_TEXTURE_UNITS = 8;
+
+ protected FixedFuncPipeline fixedFunction=null;
+ protected PMVMatrix pmvMatrix=null;
+ protected GL2ES2 gl=null;
+
+ public FixedFuncHook (GL2ES2 gl) {
+ this(gl, null);
+ }
+
+ public FixedFuncHook (GL2ES2 gl, PMVMatrix matrix) {
+ this.gl = gl;
+ pmvMatrix = (null!=matrix)?matrix:new PMVMatrix();
+
+ fixedFunction = new FixedFuncPipeline(gl, pmvMatrix);
+ }
+
+ public FixedFuncHook(GL2ES2 gl, PMVMatrix matrix,
+ Class shaderRootClass, String shaderSrcRoot, String shaderBinRoot,
+ String vertexColorFile,
+ String vertexColorLightFile,
+ String fragmentColorFile,
+ String fragmentColorTextureFile) {
+ this.gl = gl;
+ pmvMatrix = matrix;
+
+ fixedFunction = new FixedFuncPipeline(gl, pmvMatrix,
+ shaderRootClass, shaderSrcRoot, shaderBinRoot,
+ vertexColorFile, vertexColorLightFile, fragmentColorFile, fragmentColorTextureFile);
+ }
+
+ public void destroy() {
+ fixedFunction.destroy(gl);
+ fixedFunction = null;
+ }
+
+ public PMVMatrix getMatrix() { return pmvMatrix; }
+
+ //
+ // FixedFuncHookIf - hooks
+ //
+ public void glDrawArrays(int mode, int first, int count) {
+ fixedFunction.validate(gl);
+ gl.glDrawArrays(mode, first, count);
+ }
+ public void glDrawElements(int mode, int count, int type, java.nio.Buffer indices) {
+ fixedFunction.validate(gl);
+ gl.glDrawElements(mode, count, type, indices);
+ }
+ public void glDrawElements(int mode, int count, int type, long indices_buffer_offset) {
+ fixedFunction.validate(gl);
+ gl.glDrawElements(mode, count, type, indices_buffer_offset);
+ }
+
+ public void glActiveTexture(int texture) {
+ fixedFunction.glActiveTexture(gl, texture);
+ gl.glActiveTexture(texture);
+ }
+ public void glEnable(int cap) {
+ if(fixedFunction.glEnable(gl, cap, true)) {
+ gl.glEnable(cap);
+ }
+ }
+ public void glDisable(int cap) {
+ if(fixedFunction.glEnable(gl, cap, false)) {
+ gl.glDisable(cap);
+ }
+ }
+ public void glCullFace(int faceName) {
+ fixedFunction.glCullFace(gl, faceName);
+ gl.glCullFace(faceName);
+ }
+
+ public void glGetFloatv(int pname, java.nio.FloatBuffer params) {
+ if(pmvMatrix.isMatrixGetName(pname)) {
+ pmvMatrix.glGetFloatv(pname, params);
+ return;
+ }
+ gl.glGetFloatv(pname, params);
+ }
+ public void glGetFloatv(int pname, float[] params, int params_offset) {
+ if(pmvMatrix.isMatrixGetName(pname)) {
+ pmvMatrix.glGetFloatv(pname, params, params_offset);
+ return;
+ }
+ gl.glGetFloatv(pname, params, params_offset);
+ }
+ public void glGetIntegerv(int pname, IntBuffer params) {
+ if(pmvMatrix.isMatrixGetName(pname)) {
+ pmvMatrix.glGetIntegerv(pname, params);
+ return;
+ }
+ gl.glGetIntegerv(pname, params);
+ }
+ public void glGetIntegerv(int pname, int[] params, int params_offset) {
+ if(pmvMatrix.isMatrixGetName(pname)) {
+ pmvMatrix.glGetIntegerv(pname, params, params_offset);
+ return;
+ }
+ gl.glGetIntegerv(pname, params, params_offset);
+ }
+
+ //
+ // MatrixIf
+ //
+ public int glGetMatrixMode() {
+ return pmvMatrix.glGetMatrixMode();
+ }
+ public void glMatrixMode(int mode) {
+ pmvMatrix.glMatrixMode(mode);
+ }
+ public void glLoadMatrixf(java.nio.FloatBuffer m) {
+ pmvMatrix.glLoadMatrixf(m);
+ }
+ public void glLoadMatrixf(float[] m, int m_offset) {
+ glLoadMatrixf(GLBuffers.newDirectFloatBuffer(m, m_offset));
+ }
+ public void glPopMatrix() {
+ pmvMatrix.glPopMatrix();
+ }
+ public void glPushMatrix() {
+ pmvMatrix.glPushMatrix();
+ }
+ public void glLoadIdentity() {
+ pmvMatrix.glLoadIdentity();
+ }
+ public void glMultMatrixf(java.nio.FloatBuffer m) {
+ pmvMatrix.glMultMatrixf(m);
+ }
+ public void glMultMatrixf(float[] m, int m_offset) {
+ glMultMatrixf(GLBuffers.newDirectFloatBuffer(m, m_offset));
+ }
+ public void glTranslatef(float x, float y, float z) {
+ pmvMatrix.glTranslatef(x, y, z);
+ }
+ public void glRotatef(float angdeg, float x, float y, float z) {
+ pmvMatrix.glRotatef(angdeg, x, y, z);
+ }
+ public void glScalef(float x, float y, float z) {
+ pmvMatrix.glScalef(x, y, z);
+ }
+ public void glOrthof(float left, float right, float bottom, float top, float zNear, float zFar) {
+ pmvMatrix.glOrthof(left, right, bottom, top, zNear, zFar);
+ }
+ public void glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar) {
+ pmvMatrix.glFrustumf(left, right, bottom, top, zNear, zFar);
+ }
+
+ //
+ // LightingIf
+ //
+ public void glColor4f(float red, float green, float blue, float alpha) {
+ fixedFunction.glColor4fv(gl, GLBuffers.newDirectFloatBuffer(new float[] { red, green, blue, alpha }));
+ }
+
+ public void glLightfv(int light, int pname, java.nio.FloatBuffer params) {
+ fixedFunction.glLightfv(gl, light, pname, params);
+ }
+ public void glLightfv(int light, int pname, float[] params, int params_offset) {
+ glLightfv(light, pname, GLBuffers.newDirectFloatBuffer(params, params_offset));
+ }
+ public void glMaterialfv(int face, int pname, java.nio.FloatBuffer params) {
+ fixedFunction.glMaterialfv(gl, face, pname, params);
+ }
+ public void glMaterialfv(int face, int pname, float[] params, int params_offset) {
+ glMaterialfv(face, pname, GLBuffers.newDirectFloatBuffer(params, params_offset));
+ }
+ public void glMaterialf(int face, int pname, float param) {
+ glMaterialfv(face, pname, GLBuffers.newDirectFloatBuffer(new float[] { param }));
+ }
+ public void glShadeModel(int mode) {
+ fixedFunction.glShadeModel(gl, mode);
+ }
+
+ //
+ // PointerIf
+ //
+ public void glEnableClientState(int glArrayIndex) {
+ fixedFunction.glEnableClientState(gl, glArrayIndex);
+ }
+ public void glDisableClientState(int glArrayIndex) {
+ fixedFunction.glDisableClientState(gl, glArrayIndex);
+ }
+
+ public void glVertexPointer(GLArrayData array) {
+ if(array.isVBO()) {
+ if(!gl.glIsVBOArrayEnabled()) {
+ throw new GLException("VBO array is not enabled: "+array);
+ }
+ } else {
+ if(gl.glIsVBOArrayEnabled()) {
+ throw new GLException("VBO array is not disabled: "+array);
+ }
+ Buffers.rangeCheck(array.getBuffer(), 1);
+ if (!Buffers.isDirect(array.getBuffer())) {
+ throw new GLException("Argument \"pointer\" was not a direct buffer"); }
+ }
+ fixedFunction.glVertexPointer(gl, array);
+ }
+
+ public void glVertexPointer(int size, int type, int stride, java.nio.Buffer pointer) {
+ glVertexPointer(GLArrayDataWrapper.createFixed(gl, GL_VERTEX_ARRAY, size, type, false, stride, pointer, 0, 0));
+ }
+ public void glVertexPointer(int size, int type, int stride, long pointer_buffer_offset) {
+ int vboName = gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER);
+ if(vboName==0) {
+ throw new GLException("no GL_ARRAY_BUFFER VBO bound");
+ }
+ glVertexPointer(GLArrayDataWrapper.createFixed(gl, GL_VERTEX_ARRAY, size, type, false,
+ stride, null, vboName, pointer_buffer_offset));
+ }
+
+ public void glColorPointer(GLArrayData array) {
+ if(array.isVBO()) {
+ if(!gl.glIsVBOArrayEnabled()) {
+ throw new GLException("VBO array is not enabled: "+array);
+ }
+ } else {
+ if(gl.glIsVBOArrayEnabled()) {
+ throw new GLException("VBO array is not disabled: "+array);
+ }
+ Buffers.rangeCheck(array.getBuffer(), 1);
+ if (!Buffers.isDirect(array.getBuffer())) {
+ throw new GLException("Argument \"pointer\" was not a direct buffer"); }
+ }
+ fixedFunction.glColorPointer(gl, array);
+ }
+ public void glColorPointer(int size, int type, int stride, java.nio.Buffer pointer) {
+ glColorPointer(GLArrayDataWrapper.createFixed(gl, GL_COLOR_ARRAY, size, type, false,
+ stride, pointer, 0, 0));
+ }
+ public void glColorPointer(int size, int type, int stride, long pointer_buffer_offset) {
+ int vboName = gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER);
+ if(vboName==0) {
+ throw new GLException("no GL_ARRAY_BUFFER VBO bound");
+ }
+ glColorPointer(GLArrayDataWrapper.createFixed(gl, GL_COLOR_ARRAY, size, type, false,
+ stride, null, vboName, pointer_buffer_offset));
+ }
+
+ public void glNormalPointer(GLArrayData array) {
+ if(array.getComponentNumber()!=3) {
+ throw new GLException("Only 3 components per normal allowed");
+ }
+ if(array.isVBO()) {
+ if(!gl.glIsVBOArrayEnabled()) {
+ throw new GLException("VBO array is not enabled: "+array);
+ }
+ } else {
+ if(gl.glIsVBOArrayEnabled()) {
+ throw new GLException("VBO array is not disabled: "+array);
+ }
+ Buffers.rangeCheck(array.getBuffer(), 1);
+ if (!Buffers.isDirect(array.getBuffer())) {
+ throw new GLException("Argument \"pointer\" was not a direct buffer"); }
+ }
+ fixedFunction.glNormalPointer(gl, array);
+ }
+ public void glNormalPointer(int type, int stride, java.nio.Buffer pointer) {
+ glNormalPointer(GLArrayDataWrapper.createFixed(gl, GL_NORMAL_ARRAY, 3, type, false,
+ stride, pointer, 0, 0));
+ }
+ public void glNormalPointer(int type, int stride, long pointer_buffer_offset) {
+ int vboName = gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER);
+ if(vboName==0) {
+ throw new GLException("no GL_ARRAY_BUFFER VBO bound");
+ }
+ glNormalPointer(GLArrayDataWrapper.createFixed(gl, GL_NORMAL_ARRAY, 3, type, false,
+ stride, null, vboName, pointer_buffer_offset));
+ }
+
+ public void glTexCoordPointer(GLArrayData array) {
+ if(array.isVBO()) {
+ if(!gl.glIsVBOArrayEnabled()) {
+ throw new GLException("VBO array is not enabled: "+array);
+ }
+ } else {
+ if(gl.glIsVBOArrayEnabled()) {
+ throw new GLException("VBO array is not disabled: "+array);
+ }
+ Buffers.rangeCheck(array.getBuffer(), 1);
+ if (!Buffers.isDirect(array.getBuffer())) {
+ throw new GLException("Argument \"pointer\" was not a direct buffer"); }
+ }
+ fixedFunction.glTexCoordPointer(gl, array);
+ }
+ public void glTexCoordPointer(int size, int type, int stride, java.nio.Buffer pointer) {
+ glTexCoordPointer(
+ GLArrayDataWrapper.createFixed(gl, GL_TEXTURE_COORD_ARRAY, size, type, false, stride, pointer, 0,0));
+ }
+ public void glTexCoordPointer(int size, int type, int stride, long pointer_buffer_offset) {
+ int vboName = gl.glGetBoundBuffer(GL.GL_ARRAY_BUFFER);
+ if(vboName==0) {
+ throw new GLException("no GL_ARRAY_BUFFER VBO bound");
+ }
+ glTexCoordPointer(
+ GLArrayDataWrapper.createFixed(gl, GL_TEXTURE_COORD_ARRAY, size, type, false,
+ stride, null, vboName, pointer_buffer_offset) );
+ }
+
+ public final String toString() {
+ StringBuffer buf = new StringBuffer();
+ buf.append(getClass().getName()+" (");
+ if(null!=pmvMatrix) {
+ buf.append(", matrixDirty: "+pmvMatrix.isDirty());
+ }
+ buf.append("\n\t, FixedFunction: "+fixedFunction);
+ buf.append(gl);
+ buf.append(" )");
+
+ return buf.toString();
+ }
+
+}
+
+