diff options
author | Sven Gothel <[email protected]> | 2014-02-23 14:51:06 +0100 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2014-02-23 14:51:06 +0100 |
commit | 3352601e0860584509adf2b76f993d03893ded4b (patch) | |
tree | 974fccc8c0eb2f5ad9d4ffd741dfc35869ed67b5 /src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandlerFlat.java | |
parent | f51933f0ebe9ae030c26c066e59a728ce08b8559 (diff) | |
parent | c67de337a8aaf52e36104c3f13e273aa19d21f1f (diff) |
Merge branch 'master' into stash_glyphcache
Conflicts:
make/scripts/tests.sh
src/jogl/classes/com/jogamp/graph/curve/OutlineShape.java
src/jogl/classes/com/jogamp/graph/curve/Region.java
src/jogl/classes/com/jogamp/graph/curve/opengl/GLRegion.java
src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java
src/jogl/classes/com/jogamp/graph/curve/opengl/Renderer.java
src/jogl/classes/com/jogamp/graph/curve/opengl/TextRenderer.java
src/jogl/classes/com/jogamp/graph/font/Font.java
src/jogl/classes/com/jogamp/opengl/math/VectorUtil.java
src/jogl/classes/jogamp/graph/curve/text/GlyphShape.java
src/jogl/classes/jogamp/graph/curve/text/GlyphString.java
src/jogl/classes/jogamp/graph/font/typecast/TypecastFont.java
src/jogl/classes/jogamp/graph/font/typecast/TypecastGlyph.java
src/jogl/classes/jogamp/graph/font/typecast/TypecastRenderer.java
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandlerFlat.java')
-rw-r--r-- | src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandlerFlat.java | 70 |
1 files changed, 42 insertions, 28 deletions
diff --git a/src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandlerFlat.java b/src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandlerFlat.java index c4b761b13..34a381d7d 100644 --- a/src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandlerFlat.java +++ b/src/jogl/classes/jogamp/opengl/util/glsl/GLSLArrayHandlerFlat.java @@ -37,7 +37,7 @@ import com.jogamp.opengl.util.GLArrayDataWrapper; import com.jogamp.opengl.util.glsl.ShaderState; /** - * Used for interleaved GLSL arrays, i.e. where the buffer data itself is handled + * Used for interleaved GLSL arrays, i.e. where the buffer data itself is handled * separately and interleaves many arrays. */ public class GLSLArrayHandlerFlat implements GLArrayHandlerFlat { @@ -47,43 +47,57 @@ public class GLSLArrayHandlerFlat implements GLArrayHandlerFlat { this.ad = ad; } + @Override public GLArrayDataWrapper getData() { return ad; } - - public final void syncData(GL gl, boolean enable, boolean force, Object ext) { - if(enable) { - final GL2ES2 glsl = gl.getGL2ES2(); - final ShaderState st = (ShaderState) ext; + @Override + public final void syncData(GL gl, Object ext) { + final GL2ES2 glsl = gl.getGL2ES2(); + if( null != ext ) { + ((ShaderState)ext).vertexAttribPointer(glsl, ad); + } else { + if( 0 <= ad.getLocation() ) { + glsl.glVertexAttribPointer(ad); + } + } + /** + * Due to probable application VBO switching, this might not make any sense .. + * + if(!written) { st.vertexAttribPointer(glsl, ad); - /** - * Due to probable application VBO switching, this might not make any sense .. - * - if(force) { + } else if(st.getAttribLocation(glsl, ad) >= 0) { + final int[] qi = new int[1]; + glsl.glGetVertexAttribiv(ad.getLocation(), GL2ES2.GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, qi, 0); + if(ad.getVBOName() != qi[0]) { + System.err.println("XXX1: "+ad.getName()+", vbo ad "+ad.getVBOName()+", gl "+qi[0]+", "+ad); st.vertexAttribPointer(glsl, ad); - } else if(st.getAttribLocation(glsl, ad) >= 0) { - final int[] qi = new int[1]; - glsl.glGetVertexAttribiv(ad.getLocation(), GL2ES2.GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, qi, 0); - if(ad.getVBOName() != qi[0]) { - System.err.println("XXX1: "+ad.getName()+", vbo ad "+ad.getVBOName()+", gl "+qi[0]+", "+ad); - st.vertexAttribPointer(glsl, ad); - } else { - System.err.println("XXX0: "+ad.getName()+", vbo ad "+ad.getVBOName()+", gl "+qi[0]+", "+ad); - } - }*/ - } + } else { + System.err.println("XXX0: "+ad.getName()+", vbo ad "+ad.getVBOName()+", gl "+qi[0]+", "+ad); + } + }*/ } + @Override public final void enableState(GL gl, boolean enable, Object ext) { final GL2ES2 glsl = gl.getGL2ES2(); - final ShaderState st = (ShaderState) ext; - - if(enable) { - st.enableVertexAttribArray(glsl, ad); + if( null != ext ) { + final ShaderState st = (ShaderState)ext; + if(enable) { + st.enableVertexAttribArray(glsl, ad); + } else { + st.disableVertexAttribArray(glsl, ad); + } } else { - st.disableVertexAttribArray(glsl, ad); + final int location = ad.getLocation(); + if( 0 <= location ) { + if(enable) { + glsl.glEnableVertexAttribArray(location); + } else { + glsl.glDisableVertexAttribArray(location); + } + } } - } + } } - |