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authorSven Gothel <[email protected]>2013-10-28 03:58:01 +0100
committerSven Gothel <[email protected]>2013-10-28 03:58:01 +0100
commitbcfaa149b9803ce33c5a356cbcb45f7dfd3e4361 (patch)
tree296947e2b5a04874b3ce42ab711e8abc0d588e92 /src/jogl/classes/javax/media/opengl/awt/GLCanvas.java
parentf73c10f71be979d214537679f85f1897c5642e11 (diff)
Bug 776 GLContext Sharing: Add note about driver stability (destruction order) ; Fix unit tests (Shared Gears, wait for created context and destruction order)
- Add note about driver stability (destruction order) - See GLSharedContextSetter: Don't destroy master context before slaves! - Fix spec-overview.html#SHARED links, add link to GLSharedContextSetter in SHARED subsection. - Fix unit tests (Shared Gears, wait for created context and destruction order) - The GearsObject sharing was completly bogus! It simply used the _same_ GLArrayDataServer instance for sharing, but it should use a _copy_ of the shared GLArrayDataServer while only preserving the VBO object! Fixed, while adding required methods to GLArrayDataServer. - Waiting for the created GLContext of a GLAutoDrawable required us to pass the latter _and_ check whether it's GLContext exists and is natively created. - Accomodated the destruction order - see above!
Diffstat (limited to 'src/jogl/classes/javax/media/opengl/awt/GLCanvas.java')
-rw-r--r--src/jogl/classes/javax/media/opengl/awt/GLCanvas.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java b/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java
index c2d8e0535..439a5bd30 100644
--- a/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java
+++ b/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java
@@ -246,7 +246,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
textures, display lists and other OpenGL state, and may be null
if sharing is not desired. See the note in the overview
documentation on <a
- href="../../../spec-summary.html#SHARING">context
+ href="../../../spec-overview.html#SHARING">context
sharing</a>. The passed GraphicsDevice indicates the screen on
which to create the GLCanvas; the GLDrawableFactory uses the
default screen device of the local GraphicsEnvironment if null