diff options
author | Kenneth Russel <[email protected]> | 2009-06-15 22:57:38 +0000 |
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committer | Kenneth Russel <[email protected]> | 2009-06-15 22:57:38 +0000 |
commit | a959c53b7ac91e489bf0959391e892790b9ff248 (patch) | |
tree | 4664742a4f9f6daa694364292e376ad2e6ee97d1 /src/jogl/classes/javax/media/opengl/GLDrawableFactory.java | |
parent | 506b634b780dcd23aa61015c2ceba3e687196abf (diff) |
Copied JOGL_2_SANDBOX r1957 on to trunk; JOGL_2_SANDBOX branch is now closed
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1959 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/jogl/classes/javax/media/opengl/GLDrawableFactory.java')
-rw-r--r-- | src/jogl/classes/javax/media/opengl/GLDrawableFactory.java | 291 |
1 files changed, 291 insertions, 0 deletions
diff --git a/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java b/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java new file mode 100644 index 000000000..5da62c30a --- /dev/null +++ b/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java @@ -0,0 +1,291 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package javax.media.opengl; + +import javax.media.nativewindow.*; + +import java.lang.reflect.*; +import java.security.*; +import com.sun.opengl.impl.*; +import com.sun.nativewindow.impl.NWReflection; + +/** <P> Provides a virtual machine- and operating system-independent + mechanism for creating {@link GLDrawable}s. </P> + + <P> The {@link javax.media.opengl.GLCapabilities} objects passed + in to the various factory methods are used as a hint for the + properties of the returned drawable. The default capabilities + selection algorithm (equivalent to passing in a null {@link + GLCapabilitiesChooser}) is described in {@link + DefaultGLCapabilitiesChooser}. Sophisticated applications needing + to change the selection algorithm may pass in their own {@link + GLCapabilitiesChooser} which can select from the available pixel + formats. The GLCapabilitiesChooser mechanism may not be supported + by all implementations or on all platforms, in which case any + passed GLCapabilitiesChooser will be ignored. </P> + + <P> Because of the multithreaded nature of the Java platform's + Abstract Window Toolkit, it is typically not possible to immediately + reject a given {@link GLCapabilities} as being unsupportable by + either returning <code>null</code> from the creation routines or + raising a {@link GLException}. The semantics of the rejection + process are (unfortunately) left unspecified for now. The current + implementation will cause a {@link GLException} to be raised + during the first repaint of the {@link GLCanvas} or {@link + GLJPanel} if the capabilities can not be met. Pbuffers are always + created immediately and their creation will fail with a {@link + GLException} if errors occur. </P> + + <P> The concrete GLDrawableFactory subclass instantiated by {@link + #getFactory getFactory} can be changed by setting the system + property <code>opengl.factory.class.name</code> to the + fully-qualified name of the desired class. </P> +*/ + +public abstract class GLDrawableFactory { + /** Creates a new GLDrawableFactory instance. End users do not need + to call this method. */ + protected GLDrawableFactory() { + } + + private static final GLDrawableFactory eglFactory; + private static final GLDrawableFactory nativeOSFactory; + private static final String nativeOSType; + + /** + * Instantiate singleton factories if available, EGLES1, EGLES2 and the OS native ones. + */ + static { + GLDrawableFactory tmp = null; + try { + tmp = (GLDrawableFactory) NWReflection.createInstance("com.sun.opengl.impl.egl.EGLDrawableFactory"); + } catch (Throwable t) { + if (GLProfile.DEBUG) { + System.err.println("GLDrawableFactory.static - EGLDrawableFactory - not available"); + t.printStackTrace(); + } + } + eglFactory = tmp; + + nativeOSType = NativeWindowFactory.getNativeWindowType(false); + + String factoryClassName = null; + tmp = null; + try { + factoryClassName = + (String) AccessController.doPrivileged(new PrivilegedAction() { + public Object run() { + return System.getProperty("opengl.factory.class.name"); + } + }); + + if (null == factoryClassName) { + if ( nativeOSType.equals(NativeWindowFactory.TYPE_EGL) ) { + // use egl*Factory .. + } else if ( nativeOSType.equals(NativeWindowFactory.TYPE_X11) ) { + factoryClassName = "com.sun.opengl.impl.x11.glx.X11GLXDrawableFactory"; + } else if ( nativeOSType.equals(NativeWindowFactory.TYPE_WINDOWS) ) { + factoryClassName = "com.sun.opengl.impl.windows.wgl.WindowsWGLDrawableFactory"; + } else if ( nativeOSType.equals(NativeWindowFactory.TYPE_MACOSX) ) { + // FIXME: remove this residual dependence on the AWT + factoryClassName = "com.sun.opengl.impl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory"; + } else { + throw new GLException("Unsupported NativeWindow type: "+nativeOSType); + } + } + if (null != factoryClassName) { + tmp = (GLDrawableFactory) NWReflection.createInstance(factoryClassName); + } + } catch (Throwable t) { + if (GLProfile.DEBUG) { + System.err.println("GLDrawableFactory.static - Native Platform: "+nativeOSType+" - not available: "+factoryClassName); + t.printStackTrace(); + } + } + nativeOSFactory = tmp; + } + + /** + * Returns the sole GLDrawableFactory instance. + * + * @arg glProfile GLProfile to determine the factory type, ie EGLDrawableFactory, + * or one of the native GLDrawableFactory's, ie X11/GLX, Windows/WGL or MacOSX/CGL. + */ + public static GLDrawableFactory getFactory(GLProfile glProfile) throws GLException { + return getFactoryImpl(glProfile.getImplName()); + } + + protected static GLDrawableFactory getFactoryImpl(String glProfileImplName) throws GLException { + if ( GLProfile.usesNativeGLES(glProfileImplName) ) { + if(null==eglFactory) throw new GLException("GLDrawableFactory unavailable for EGL: "+glProfileImplName); + return eglFactory; + } + if(null==nativeOSFactory) throw new GLException("GLDrawableFactory unavailable for Native Platform "+nativeOSType); + return nativeOSFactory; + } + + /** Shuts down this GLDrawableFactory, releasing resources + associated with it. Before calling this method you should first + destroy any GLContexts and GLDrawables that have been created + and are still in use. No further OpenGL calls may be made after + shutting down the GLDrawableFactory. */ + public void shutdown() { + } + + /** + * Returns a GLDrawable that wraps a platform-specific window system + * object, such as an AWT or LCDUI Canvas. + * On platforms which support pixel format, the NativeWindow's AbstractGraphicsConfiguration + * is being used. + * support it, selects a pixel format compatible with the supplied + * GLCapabilities, or if the passed GLCapabilities object is null, + * uses a default set of capabilities. On these platforms, uses + * either the supplied GLCapabilitiesChooser object, or if the + * passed GLCapabilitiesChooser object is null, uses a + * DefaultGLCapabilitiesChooser instance. + * + * @throws IllegalArgumentException if the passed target is null + * @throws GLException if any window system-specific errors caused + * the creation of the GLDrawable to fail. + * + * @see javax.media.nativewindow.GraphicsConfigurationFactory#chooseGraphicsConfiguration(Capabilities, CapabilitiesChooser, AbstractGraphicsScreen) + */ + public abstract GLDrawable createGLDrawable(NativeWindow target) + throws IllegalArgumentException, GLException; + + //---------------------------------------------------------------------- + // Methods to create high-level objects + + /** + * Returns true if it is possible to create a GLPbuffer. Some older + * graphics cards do not have this capability. + */ + public abstract boolean canCreateGLPbuffer(); + + /** + * Creates a GLPbuffer with the given capabilites and dimensions. <P> + * + * See the note in the overview documentation on + * <a href="../../../overview-summary.html#SHARING">context sharing</a>. + * + * @throws GLException if any window system-specific errors caused + * the creation of the GLPbuffer to fail. + */ + public abstract GLPbuffer createGLPbuffer(GLCapabilities capabilities, + GLCapabilitiesChooser chooser, + int initialWidth, + int initialHeight, + GLContext shareWith) + throws GLException; + + //---------------------------------------------------------------------- + // Methods for interacting with third-party OpenGL libraries + + /** + * <P> Creates a GLContext object representing an existing OpenGL + * context in an external (third-party) OpenGL-based library. This + * GLContext object may be used to draw into this preexisting + * context using its {@link GL} and {@link + * javax.media.opengl.glu.GLU} objects. New contexts created through + * {@link GLDrawable}s may share textures and display lists with + * this external context. </P> + * + * <P> The underlying OpenGL context must be current on the current + * thread at the time this method is called. The user is responsible + * for the maintenance of the underlying OpenGL context; calls to + * <code>makeCurrent</code> and <code>release</code> on the returned + * GLContext object have no effect. If the underlying OpenGL context + * is destroyed, the <code>destroy</code> method should be called on + * the <code>GLContext</code>. A new <code>GLContext</code> object + * should be created for each newly-created underlying OpenGL + * context. + * + * @throws GLException if any window system-specific errors caused + * the creation of the external GLContext to fail. + */ + public abstract GLContext createExternalGLContext() + throws GLException; + + /** + * Returns true if it is possible to create an external GLDrawable + * object via {@link #createExternalGLDrawable}. + */ + public abstract boolean canCreateExternalGLDrawable(); + + /** + * <P> Creates a {@link GLDrawable} object representing an existing + * OpenGL drawable in an external (third-party) OpenGL-based + * library. This GLDrawable object may be used to create new, + * fully-functional {@link GLContext}s on the OpenGL drawable. This + * is useful when interoperating with a third-party OpenGL-based + * library and it is essential to not perturb the state of the + * library's existing context, even to the point of not sharing + * textures or display lists with that context. </P> + * + * <P> An underlying OpenGL context must be current on the desired + * drawable and the current thread at the time this method is + * called. The user is responsible for the maintenance of the + * underlying drawable. If one or more contexts are created on the + * drawable using {@link GLDrawable#createContext}, and the drawable + * is deleted by the third-party library, the user is responsible + * for calling {@link GLContext#destroy} on these contexts. </P> + * + * <P> Calls to <code>setSize</code>, <code>getWidth</code> and + * <code>getHeight</code> are illegal on the returned GLDrawable. If + * these operations are required by the user, they must be performed + * by the third-party library. </P> + * + * <P> It is legal to create both an external GLContext and + * GLDrawable representing the same third-party OpenGL entities. + * This can be used, for example, to query current state information + * using the external GLContext and then create and set up new + * GLContexts using the external GLDrawable. </P> + * + * <P> This functionality may not be available on all platforms and + * {@link #canCreateExternalGLDrawable} should be called first to + * see if it is present. For example, on X11 platforms, this API + * requires the presence of GLX 1.3 or later. + * + * @throws GLException if any window system-specific errors caused + * the creation of the external GLDrawable to fail. + */ + public abstract GLDrawable createExternalGLDrawable() + throws GLException; +} |