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authorSven Gothel <[email protected]>2014-12-06 21:12:18 +0100
committerSven Gothel <[email protected]>2014-12-06 21:12:18 +0100
commita53e87a84c92444e8a3173f25ce86dcfd536d6a8 (patch)
treebd19e9f40e4c67203d579c28b3775a5c17adc106 /src/jogl/classes/com/jogamp/opengl/util/GLReadBufferUtil.java
parent241d505749b7d2bd383673a378fdca268989d2fd (diff)
Bug 1107 - Refine PixelFormat, GLPixelBuffer and DirectDataBufferInt/BufferedImageInt
- PixelFormat Refine definition allowing complete format conversion by its attributes instead of static 'knowledge'. - PixelFormat has_a *new* PixelFormat.Composition - PixelFormat.Composition contains all pixel component layout information as required for inspection and conversion. Component names are enumerated via PixelFormat.CType. - PixelFormatUtil.convert(..) utilizes generic conversion based on PixelFormat.Composition rather static type mapping. However, a int32 RGBA static conversion is still supported for performance. Utilizes Bitstream for varying pixel component bit-width. - Complete w/ hashCode() and equals(..) - GLPixelBuffer - Take 'pack' mode into account when determine GLPixelAttributes, i.e. on GLES pack=true (e.g. glReadPixel) only RGBA is guaranteed to work. Hence querying GLPixelAttributes requires the GLProfile, PixelFormat and pack mode. - Complete GLPixelAttributes conversions from PixelFormat or GL format/data-type, while taking GL data-type into account, as well as pack-mode. - Complete w/ hashCode() and equals(..) - SingletonGLPixelBufferProvider queries singleton GLPixelBuffer via - PixelFormat.Composition hostPixelComp, - GLPixelAttributes pixelAttributes, - boolean pack which comprise a unique key, allowing the implementation to utilize a hash map. This is implemented in AWTSingletonGLPixelBufferProvider. This allows distinct singleton GLPixelBuffer for different host PixelFormat (conversion) and GLPixelAttributes (depending on GLProfile). - Removes field 'componentCount' which was 'hacked in' to pass information about an optional host memory layout. Implementations utilizing conversion, e.g. AWTGLPixelBuffer, can implement GLPixelBufferProvider's 'PixelFormat.Composition getHostPixelComp(final GLProfile glp, final int componentCount)' and manage such implementation details, see use-case GLJPanel. - DirectDataBufferInt/BufferedImageInt: Expose underlying NIO ByteBuffer - AWTMisc.createCursor(..) uses DirectDataBufferInt.BufferedImageInt exposed NIO ByteBuffer, allowing to use generic PixelFormatUtil.convert(..).
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/util/GLReadBufferUtil.java')
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/GLReadBufferUtil.java26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLReadBufferUtil.java b/src/jogl/classes/com/jogamp/opengl/util/GLReadBufferUtil.java
index e84a1d874..597498c9d 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/GLReadBufferUtil.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/GLReadBufferUtil.java
@@ -31,6 +31,7 @@ package com.jogamp.opengl.util;
import java.io.File;
import java.io.IOException;
+import javax.media.nativewindow.util.PixelFormat;
import javax.media.opengl.GL;
import javax.media.opengl.GL2ES3;
import javax.media.opengl.GLAutoDrawable;
@@ -51,10 +52,10 @@ import com.jogamp.opengl.util.texture.TextureIO;
*/
public class GLReadBufferUtil {
protected final GLPixelBufferProvider pixelBufferProvider;
- protected final int componentCount, alignment;
protected final Texture readTexture;
protected final GLPixelStorageModes psm;
+ protected boolean hasAlpha;
protected GLPixelBuffer readPixelBuffer = null;
protected TextureData readTextureData = null;
@@ -68,10 +69,9 @@ public class GLReadBufferUtil {
public GLReadBufferUtil(final GLPixelBufferProvider pixelBufferProvider, final boolean alpha, final boolean write2Texture) {
this.pixelBufferProvider = pixelBufferProvider;
- this.componentCount = alpha ? 4 : 3 ;
- this.alignment = alpha ? 4 : 1 ;
this.readTexture = write2Texture ? new Texture(GL.GL_TEXTURE_2D) : null ;
this.psm = new GLPixelStorageModes();
+ this.hasAlpha = alpha; // preset
}
/** Returns the {@link GLPixelBufferProvider} used by this instance. */
@@ -81,7 +81,7 @@ public class GLReadBufferUtil {
return null!=readTextureData && null!=readPixelBuffer && readPixelBuffer.isValid();
}
- public boolean hasAlpha() { return 4 == componentCount ? true : false ; }
+ public boolean hasAlpha() { return hasAlpha; }
public GLPixelStorageModes getGLPixelStorageModes() { return psm; }
@@ -173,13 +173,13 @@ public class GLReadBufferUtil {
if(GL.GL_NO_ERROR != glerr0) {
System.err.println("Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x"+Integer.toHexString(glerr0));
}
- final GLPixelAttributes pixelAttribs = pixelBufferProvider.getAttributes(gl, componentCount);
- final int internalFormat;
- if(gl.isGL2GL3() && 3 == componentCount) {
- internalFormat = GL.GL_RGB;
- } else {
- internalFormat = (4 == componentCount) ? GL.GL_RGBA : GL.GL_RGB;
- }
+ final int reqCompCount = hasAlpha ? 4 : 3;
+ final PixelFormat.Composition hostPixelComp = pixelBufferProvider.getHostPixelComp(gl.getGLProfile(), reqCompCount);
+ final GLPixelAttributes pixelAttribs = pixelBufferProvider.getAttributes(gl, reqCompCount, true);
+ final int componentCount = pixelAttribs.pfmt.comp.componenCount();
+ hasAlpha = 0 <= pixelAttribs.pfmt.comp.find(PixelFormat.CType.A);
+ final int alignment = 4 == componentCount ? 4 : 1 ;
+ final int internalFormat = 4 == componentCount ? GL.GL_RGBA : GL.GL_RGB;
final boolean flipVertically;
if( drawable.isGLOriented() ) {
@@ -189,11 +189,11 @@ public class GLReadBufferUtil {
}
final int tmp[] = new int[1];
- final int readPixelSize = GLBuffers.sizeof(gl, tmp, pixelAttribs.bytesPerPixel, width, height, 1, true);
+ final int readPixelSize = GLBuffers.sizeof(gl, tmp, pixelAttribs.pfmt.comp.bytesPerPixel(), width, height, 1, true);
boolean newData = false;
if( null == readPixelBuffer || readPixelBuffer.requiresNewBuffer(gl, width, height, readPixelSize) ) {
- readPixelBuffer = pixelBufferProvider.allocate(gl, pixelAttribs, width, height, 1, true, readPixelSize);
+ readPixelBuffer = pixelBufferProvider.allocate(gl, hostPixelComp, pixelAttribs, true, width, height, 1, readPixelSize);
Buffers.rangeCheckBytes(readPixelBuffer.buffer, readPixelSize);
try {
readTextureData = new TextureData(