diff options
author | Sven Gothel <[email protected]> | 2014-07-03 16:21:36 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2014-07-03 16:21:36 +0200 |
commit | 556d92b63555a085b25e32b1cd55afce24edd07a (patch) | |
tree | 6be2b02c62a77d5aba81ffbe34c46960608be163 /src/jogl/classes/com/jogamp/opengl/util/Animator.java | |
parent | a90f4a51dffec3247278e3c683ed4462b1dd9ab5 (diff) |
Code Clean-Up based on our Recommended Settings (jogamp-scripting c47bc86ae2ee268a1f38c5580d11f93d7f8d6e74)
- Change non static accesses to static members using declaring type
- Change indirect accesses to static members to direct accesses (accesses through subtypes)
- Add final modifier to private fields
- Add final modifier to method parameters
- Add final modifier to local variables
- Remove unnecessary casts
- Remove unnecessary '$NON-NLS$' tags
- Remove trailing white spaces on all lines
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/util/Animator.java')
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/util/Animator.java | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/Animator.java b/src/jogl/classes/com/jogamp/opengl/util/Animator.java index 31938612a..ae09d81a4 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/Animator.java +++ b/src/jogl/classes/com/jogamp/opengl/util/Animator.java @@ -78,7 +78,7 @@ public class Animator extends AnimatorBase { /** * Creates a new Animator w/ an associated ThreadGroup. */ - public Animator(ThreadGroup tg) { + public Animator(final ThreadGroup tg) { super(); setThreadGroup(tg); if(DEBUG) { @@ -89,7 +89,7 @@ public class Animator extends AnimatorBase { /** * Creates a new Animator for a particular drawable. */ - public Animator(GLAutoDrawable drawable) { + public Animator(final GLAutoDrawable drawable) { super(); add(drawable); if(DEBUG) { @@ -100,7 +100,7 @@ public class Animator extends AnimatorBase { /** * Creates a new Animator w/ an associated ThreadGroup for a particular drawable. */ - public Animator(ThreadGroup tg, GLAutoDrawable drawable) { + public Animator(final ThreadGroup tg, final GLAutoDrawable drawable) { super(); setThreadGroup(tg); add(drawable); @@ -110,7 +110,7 @@ public class Animator extends AnimatorBase { } @Override - protected final String getBaseName(String prefix) { + protected final String getBaseName(final String prefix) { return prefix + "Animator" ; } @@ -120,7 +120,7 @@ public class Animator extends AnimatorBase { * animation loop which prevents the CPU from getting swamped. * This method may not have an effect on subclasses. */ - public final synchronized void setRunAsFastAsPossible(boolean runFast) { + public final synchronized void setRunAsFastAsPossible(final boolean runFast) { runAsFastAsPossible = runFast; } @@ -151,7 +151,7 @@ public class Animator extends AnimatorBase { if( drawablesEmpty ) { pauseIssued = true; } - boolean wasPaused = pauseIssued; + final boolean wasPaused = pauseIssued; if (DEBUG) { System.err.println("Animator pause on " + animThread.getName() + ": " + toString()); } @@ -164,7 +164,7 @@ public class Animator extends AnimatorBase { Animator.this.notifyAll(); try { Animator.this.wait(); - } catch (InterruptedException e) { + } catch (final InterruptedException e) { } if (wasPaused) { // resume from pause -> reset counter @@ -192,7 +192,7 @@ public class Animator extends AnimatorBase { Thread.yield(); } } - } catch( ThreadDeath td) { + } catch( final ThreadDeath td) { if(DEBUG) { System.err.println("Animator caught: "+td.getClass().getName()+": "+td.getMessage()); td.printStackTrace(); @@ -232,7 +232,7 @@ public class Animator extends AnimatorBase { * @param tg the {@link ThreadGroup} * @throws GLException if the animator has already been started */ - public final synchronized void setThreadGroup(ThreadGroup tg) throws GLException { + public final synchronized void setThreadGroup(final ThreadGroup tg) throws GLException { if ( isStarted() ) { throw new GLException("Animator already started."); } @@ -248,7 +248,7 @@ public class Animator extends AnimatorBase { runnable = new MainLoop(); } fpsCounter.resetFPSCounter(); - String threadName = getThreadName()+"-"+baseName; + final String threadName = getThreadName()+"-"+baseName; Thread thread; if(null==threadGroup) { thread = new Thread(runnable, threadName); |