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authorSven Gothel <[email protected]>2015-03-06 10:03:59 +0100
committerSven Gothel <[email protected]>2015-03-06 10:03:59 +0100
commit23f7addf6eefde27efe7e47c320ad31b7f81dc2c (patch)
tree354c1cb7a88f82ad36b4856b05c2eb01e9923c7a /src/jogl/classes/com/jogamp/opengl/awt
parent27ebb38b9ffd3cc8f4ee3b97509b0f32ef2680aa (diff)
Bug 1135 - Cleanup: Class ownership change of static GL enumerates
GLBufferStateTracker now also supports GL4.GL_QUERY_BUFFER
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/awt')
-rw-r--r--src/jogl/classes/com/jogamp/opengl/awt/GLJPanel.java10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/awt/GLJPanel.java b/src/jogl/classes/com/jogamp/opengl/awt/GLJPanel.java
index 91b2f5e0c..5bf4c106c 100644
--- a/src/jogl/classes/com/jogamp/opengl/awt/GLJPanel.java
+++ b/src/jogl/classes/com/jogamp/opengl/awt/GLJPanel.java
@@ -1994,7 +1994,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
System.err.println(getThreadName()+": GLJPanel.OffscreenBackend.postGL.0.0: isGL2ES3, readBuffer 0x"+Integer.toHexString(gl2es3.getDefaultReadBuffer()));
System.err.println(getThreadName()+": GLJPanel.OffscreenBackend.postGL.0.0: def-readBuffer 0x"+Integer.toHexString(gl2es3.getDefaultReadBuffer()));
System.err.println(getThreadName()+": GLJPanel.OffscreenBackend.postGL.0.0: def-readFBO 0x"+Integer.toHexString(gl2es3.getDefaultReadFramebuffer()));
- System.err.println(getThreadName()+": GLJPanel.OffscreenBackend.postGL.0.0: bound-readFBO 0x"+Integer.toHexString(gl2es3.getBoundFramebuffer(GL2ES3.GL_READ_FRAMEBUFFER)));
+ System.err.println(getThreadName()+": GLJPanel.OffscreenBackend.postGL.0.0: bound-readFBO 0x"+Integer.toHexString(gl2es3.getBoundFramebuffer(GL.GL_READ_FRAMEBUFFER)));
}
}
@@ -2030,7 +2030,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
System.err.println(getThreadName()+": GLJPanel.OffscreenBackend.postGL.0.1: isGL2ES3, readBuffer 0x"+Integer.toHexString(gl.getDefaultReadBuffer()));
System.err.println(getThreadName()+": GLJPanel.OffscreenBackend.postGL.0.1: def-readBuffer 0x"+Integer.toHexString(gl.getDefaultReadBuffer()));
System.err.println(getThreadName()+": GLJPanel.OffscreenBackend.postGL.0.1: def-readFBO 0x"+Integer.toHexString(gl.getDefaultReadFramebuffer()));
- System.err.println(getThreadName()+": GLJPanel.OffscreenBackend.postGL.0.1: bound-readFBO 0x"+Integer.toHexString(gl.getBoundFramebuffer(GL2ES3.GL_READ_FRAMEBUFFER)));
+ System.err.println(getThreadName()+": GLJPanel.OffscreenBackend.postGL.0.1: bound-readFBO 0x"+Integer.toHexString(gl.getBoundFramebuffer(GL.GL_READ_FRAMEBUFFER)));
System.err.println(getThreadName()+": GLJPanel.OffscreenBackend.postGL.0.1: "+GLJPanel.this.getName()+" pixelAttribs "+pixelAttribs);
}
gl.glReadPixels(0, 0, panelWidth, panelHeight, pixelAttribs.format, pixelAttribs.type, readBackInts);
@@ -2042,7 +2042,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
System.err.println(getThreadName()+": GLJPanel.OffscreenBackend.postGL.0.2: isGL2ES3, readBuffer 0x"+Integer.toHexString(gl.getDefaultReadBuffer()));
System.err.println(getThreadName()+": GLJPanel.OffscreenBackend.postGL.0.2: def-readBuffer 0x"+Integer.toHexString(gl.getDefaultReadBuffer()));
System.err.println(getThreadName()+": GLJPanel.OffscreenBackend.postGL.0.2: def-readFBO 0x"+Integer.toHexString(gl.getDefaultReadFramebuffer()));
- System.err.println(getThreadName()+": GLJPanel.OffscreenBackend.postGL.0.2: bound-readFBO 0x"+Integer.toHexString(gl.getBoundFramebuffer(GL2ES3.GL_READ_FRAMEBUFFER)));
+ System.err.println(getThreadName()+": GLJPanel.OffscreenBackend.postGL.0.2: bound-readFBO 0x"+Integer.toHexString(gl.getBoundFramebuffer(GL.GL_READ_FRAMEBUFFER)));
}
if( viewportChange ) {
gl.glViewport(usrViewport[0], usrViewport[1], usrViewport[2], usrViewport[3]);
@@ -2391,8 +2391,8 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
gl.glBindTexture(fboTextureTarget, frameBufferTexture[0]);
final int[] width = new int[1];
final int[] height = new int[1];
- gl.glGetTexLevelParameteriv(fboTextureTarget, 0, GL2GL3.GL_TEXTURE_WIDTH, width, 0);
- gl.glGetTexLevelParameteriv(fboTextureTarget, 0, GL2GL3.GL_TEXTURE_HEIGHT, height, 0);
+ gl.glGetTexLevelParameteriv(fboTextureTarget, 0, GL2ES3.GL_TEXTURE_WIDTH, width, 0);
+ gl.glGetTexLevelParameteriv(fboTextureTarget, 0, GL2ES3.GL_TEXTURE_HEIGHT, height, 0);
gl.glGenRenderbuffers(1, frameBufferDepthBuffer, 0);
if (DEBUG) {