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author | Sven Göthel <[email protected]> | 2024-02-12 02:31:13 +0100 |
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committer | Sven Göthel <[email protected]> | 2024-02-12 02:31:13 +0100 |
commit | 277ad1ba1453b7e2e0164f1a609482a36469b2ea (patch) | |
tree | ff016d71be66f9e86c6335fef973829063c890b5 /src/jogl/classes/com/jogamp/opengl/GLPipelineFactory.java | |
parent | 499d8474247053f47e1f217f5e78fc0f5397f2d9 (diff) |
Bug 1501: Graph Delaunay: Add double triAreaVec2() and isInCircleVec2() version, overcome float precision; Loop: Pass edgeType not Winding, simplify findClosestValidNeighbor() -> isValidNeighbor(); CDTriangulator2D.addCurve() enforces Winding.CCW on BOUNDARY null == loop case
Add double version of triAreaVec2() and isInCircleVec2() in VectorUtil, overcoming float precision limits
- Analysis exposed float precision limits within isInCircleVec2()
Loop: Pass edgeType not Winding, simplify findClosestValidNeighbor() -> isValidNeighbor()
- Enhance code clarity
CDTriangulator2D.addCurve() enforces Winding.CCW on BOUNDARY null == loop case
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/GLPipelineFactory.java')
0 files changed, 0 insertions, 0 deletions