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authorKenneth Russel <[email protected]>2009-06-15 22:52:34 +0000
committerKenneth Russel <[email protected]>2009-06-15 22:52:34 +0000
commit506b634b780dcd23aa61015c2ceba3e687196abf (patch)
tree897649a36cc769351704a050828f8e0e994c5686 /src/classes/com/sun/opengl/util/texture/TextureCoords.java
parent04c0c10bfee764dbd0301ae83a0fae695dcb5b23 (diff)
Deleted obsolete source code in preparation for copying JOGL_2_SANDBOX
on to trunk git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1958 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/classes/com/sun/opengl/util/texture/TextureCoords.java')
-rwxr-xr-xsrc/classes/com/sun/opengl/util/texture/TextureCoords.java79
1 files changed, 0 insertions, 79 deletions
diff --git a/src/classes/com/sun/opengl/util/texture/TextureCoords.java b/src/classes/com/sun/opengl/util/texture/TextureCoords.java
deleted file mode 100755
index dca1d1e01..000000000
--- a/src/classes/com/sun/opengl/util/texture/TextureCoords.java
+++ /dev/null
@@ -1,79 +0,0 @@
-/*
- * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * - Redistribution of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * Neither the name of Sun Microsystems, Inc. or the names of
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any kind. ALL
- * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
- * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
- * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
- * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
- * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
- * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
- * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
- * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
- * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
- * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
- * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
- * You acknowledge that this software is not designed or intended for use
- * in the design, construction, operation or maintenance of any nuclear
- * facility.
- */
-
-package com.sun.opengl.util.texture;
-
-/** Specifies texture coordinates for a rectangular area of a
- texture. Note that some textures are inherently flipped vertically
- from OpenGL's standard coordinate system. This class takes care of
- this vertical flip so that the "bottom" and "top" coordinates may
- sometimes be reversed. From the point of view of code rendering
- textured polygons, it can always map the bottom and left texture
- coordinates from the TextureCoords to the lower left point of the
- textured polygon and achieve correct results. */
-
-public class TextureCoords {
- // These represent the lower-left point
- private float left;
- private float bottom;
- // These represent the upper-right point
- private float right;
- private float top;
-
- public TextureCoords(float left, float bottom,
- float right, float top) {
- this.left = left;
- this.bottom = bottom;
- this.right = right;
- this.top = top;
- }
-
- /** Returns the leftmost (x) texture coordinate of this
- rectangle. */
- public float left() { return left; }
-
- /** Returns the rightmost (x) texture coordinate of this
- rectangle. */
- public float right() { return right; }
-
- /** Returns the bottommost (y) texture coordinate of this
- rectangle. */
- public float bottom() { return bottom; }
-
- /** Returns the topmost (y) texture coordinate of this
- rectangle. */
- public float top() { return top; }
-}