aboutsummaryrefslogtreecommitdiffstats
path: root/src/classes/com/sun/opengl/impl/windows/WindowsGLContext.java
diff options
context:
space:
mode:
authorKenneth Russel <[email protected]>2005-10-24 19:21:03 +0000
committerKenneth Russel <[email protected]>2005-10-24 19:21:03 +0000
commitd6f9dbc493df725d3d574403549de142c5e1222a (patch)
tree8eb152b0627f8d1897a27c5204d6ce2efb4963e4 /src/classes/com/sun/opengl/impl/windows/WindowsGLContext.java
parent42843c3290d64c41c9c8a18b93f5ad3c00d35ddc (diff)
Merged JSR-231 branch on to the main JOGL trunk. The main trunk now
contains the evolving JSR-231 Reference Implementation and the JSR-231 branch is permanently closed. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@401 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/classes/com/sun/opengl/impl/windows/WindowsGLContext.java')
-rw-r--r--src/classes/com/sun/opengl/impl/windows/WindowsGLContext.java286
1 files changed, 286 insertions, 0 deletions
diff --git a/src/classes/com/sun/opengl/impl/windows/WindowsGLContext.java b/src/classes/com/sun/opengl/impl/windows/WindowsGLContext.java
new file mode 100644
index 000000000..d4b10dbfb
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/windows/WindowsGLContext.java
@@ -0,0 +1,286 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.sun.opengl.impl.windows;
+
+import java.nio.*;
+import java.util.*;
+import javax.media.opengl.*;
+import com.sun.opengl.impl.*;
+
+public class WindowsGLContext extends GLContextImpl {
+ protected WindowsGLDrawable drawable;
+ protected long hglrc;
+ private boolean wglGetExtensionsStringEXTInitialized;
+ private boolean wglGetExtensionsStringEXTAvailable;
+ private static final Map/*<String, String>*/ functionNameMap;
+ private static final Map/*<String, String>*/ extensionNameMap;
+ private WGLExt wglExt;
+ // Table that holds the addresses of the native C-language entry points for
+ // WGL extension functions.
+ private WGLExtProcAddressTable wglExtProcAddressTable;
+
+ static {
+ functionNameMap = new HashMap();
+ functionNameMap.put("glAllocateMemoryNV", "wglAllocateMemoryNV");
+ functionNameMap.put("glFreeMemoryNV", "wglFreeMemoryNV");
+
+ extensionNameMap = new HashMap();
+ extensionNameMap.put("GL_ARB_pbuffer", "WGL_ARB_pbuffer");
+ extensionNameMap.put("GL_ARB_pixel_format", "WGL_ARB_pixel_format");
+ }
+
+ public WindowsGLContext(WindowsGLDrawable drawable,
+ GLContext shareWith) {
+ super(shareWith);
+ this.drawable = drawable;
+ }
+
+ public Object getPlatformGLExtensions() {
+ return getWGLExt();
+ }
+
+ public WGLExt getWGLExt() {
+ if (wglExt == null) {
+ wglExt = new WGLExtImpl(this);
+ }
+ return wglExt;
+ }
+
+ public GLDrawable getGLDrawable() {
+ return drawable;
+ }
+
+ protected String mapToRealGLFunctionName(String glFunctionName) {
+ String lookup = (String) functionNameMap.get(glFunctionName);
+ if (lookup != null) {
+ return lookup;
+ }
+ return glFunctionName;
+ }
+
+ protected String mapToRealGLExtensionName(String glExtensionName) {
+ String lookup = (String) extensionNameMap.get(glExtensionName);
+ if (lookup != null) {
+ return lookup;
+ }
+ return glExtensionName;
+ }
+
+ /**
+ * Creates and initializes an appropriate OpenGL context. Should only be
+ * called by {@link #makeCurrentImpl()}.
+ */
+ protected void create() {
+ if (drawable.getHDC() == 0) {
+ throw new GLException("Internal error: attempted to create OpenGL context without an associated drawable");
+ }
+ hglrc = WGL.wglCreateContext(drawable.getHDC());
+ if (hglrc == 0) {
+ throw new GLException("Unable to create OpenGL context for device context " + toHexString(drawable.getHDC()));
+ }
+ // Windows can set up sharing of display lists after creation time
+ WindowsGLContext other = (WindowsGLContext) GLContextShareSet.getShareContext(this);
+ long hglrc2 = 0;
+ if (other != null) {
+ hglrc2 = other.getHGLRC();
+ if (hglrc2 == 0) {
+ throw new GLException("GLContextShareSet returned an invalid OpenGL context");
+ }
+ if (!WGL.wglShareLists(hglrc2, hglrc)) {
+ throw new GLException("wglShareLists(" + toHexString(hglrc2) +
+ ", " + toHexString(hglrc) + ") failed: error code " +
+ WGL.GetLastError());
+ }
+ }
+ GLContextShareSet.contextCreated(this);
+ if (DEBUG) {
+ System.err.println(getThreadName() + ": !!! Created OpenGL context " + toHexString(hglrc) + " for " + this + ", device context " + toHexString(drawable.getHDC()) + ", sharing with " + toHexString(hglrc2));
+ }
+ }
+
+ protected int makeCurrentImpl() throws GLException {
+ boolean created = false;
+ if (hglrc == 0) {
+ create();
+ if (DEBUG) {
+ System.err.println(getThreadName() + ": !!! Created GL context for " + getClass().getName());
+ }
+ created = true;
+ }
+
+ boolean skipMakeCurrent = false;
+ if (NO_FREE) {
+ if (WGL.wglGetCurrentContext() == hglrc) {
+ if (DEBUG && VERBOSE) {
+ System.err.println(getThreadName() + ": skipping wglMakeCurrent because context already current");
+ }
+ skipMakeCurrent = true;
+ }
+ }
+
+ if (!skipMakeCurrent) {
+ if (!WGL.wglMakeCurrent(drawable.getHDC(), hglrc)) {
+ throw new GLException("Error making context current: " + WGL.GetLastError());
+ } else {
+ if (DEBUG && VERBOSE) {
+ System.err.println(getThreadName() + ": wglMakeCurrent(hdc " + toHexString(drawable.getHDC()) +
+ ", hglrc " + toHexString(hglrc) + ") succeeded");
+ }
+ }
+ }
+
+ if (created) {
+ resetGLFunctionAvailability();
+ return CONTEXT_CURRENT_NEW;
+ }
+ return CONTEXT_CURRENT;
+ }
+
+ protected void releaseImpl() throws GLException {
+ if (!NO_FREE) {
+ if (!WGL.wglMakeCurrent(0, 0)) {
+ throw new GLException("Error freeing OpenGL context: " + WGL.GetLastError());
+ }
+ }
+ }
+
+ protected void destroyImpl() throws GLException {
+ if (hglrc != 0) {
+ if (!WGL.wglDeleteContext(hglrc)) {
+ throw new GLException("Unable to delete OpenGL context");
+ }
+ if (DEBUG) {
+ System.err.println(getThreadName() + ": !!! Destroyed OpenGL context " + toHexString(hglrc));
+ }
+ hglrc = 0;
+ GLContextShareSet.contextDestroyed(this);
+ }
+ }
+
+ public boolean isCreated() {
+ return (hglrc != 0);
+ }
+
+ protected void resetGLFunctionAvailability() {
+ super.resetGLFunctionAvailability();
+ if (DEBUG) {
+ System.err.println(getThreadName() + ": !!! Initializing WGL extension address table for " + this);
+ }
+ resetProcAddressTable(getWGLExtProcAddressTable());
+ }
+
+ public WGLExtProcAddressTable getWGLExtProcAddressTable() {
+ if (wglExtProcAddressTable == null) {
+ // FIXME: cache ProcAddressTables by capability bits so we can
+ // share them among contexts with the same capabilities
+ wglExtProcAddressTable = new WGLExtProcAddressTable();
+ }
+ return wglExtProcAddressTable;
+ }
+
+ public String getPlatformExtensionsString() {
+ if (!wglGetExtensionsStringEXTInitialized) {
+ wglGetExtensionsStringEXTAvailable = (WGL.wglGetProcAddress("wglGetExtensionsStringEXT") != 0);
+ wglGetExtensionsStringEXTInitialized = true;
+ }
+ if (wglGetExtensionsStringEXTAvailable) {
+ return getWGLExt().wglGetExtensionsStringEXT();
+ } else {
+ return "";
+ }
+ }
+
+ protected boolean isFunctionAvailable(String glFunctionName)
+ {
+ boolean available = super.isFunctionAvailable(glFunctionName);
+
+ // Sanity check for implementations that use proc addresses for run-time
+ // linking: if the function IS available, then make sure there's a proc
+ // address for it if it's an extension or not part of the OpenGL 1.1 core
+ // (post GL 1.1 functions are run-time linked on windows).
+ assert(!available ||
+ (getGLProcAddressTable().getAddressFor(mapToRealGLFunctionName(glFunctionName)) != 0 ||
+ FunctionAvailabilityCache.isPartOfGLCore("1.1", mapToRealGLFunctionName(glFunctionName)))
+ );
+
+ return available;
+ }
+
+ public void setSwapInterval(int interval) {
+ // FIXME: make the context current first? Currently assumes that
+ // will not be necessary. Make the caller do this?
+ WGLExt wglExt = getWGLExt();
+ if (wglExt.isExtensionAvailable("WGL_EXT_swap_control")) {
+ wglExt.wglSwapIntervalEXT(interval);
+ }
+ }
+
+ public ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) {
+ return getWGLExt().wglAllocateMemoryNV(arg0, arg1, arg2, arg3);
+ }
+
+ public int getOffscreenContextPixelDataType() {
+ throw new GLException("Should not call this");
+ }
+
+ public int getOffscreenContextReadBuffer() {
+ throw new GLException("Should not call this");
+ }
+
+ public boolean offscreenImageNeedsVerticalFlip() {
+ throw new GLException("Should not call this");
+ }
+
+ public void bindPbufferToTexture() {
+ throw new GLException("Should not call this");
+ }
+
+ public void releasePbufferFromTexture() {
+ throw new GLException("Should not call this");
+ }
+
+ //----------------------------------------------------------------------
+ // Internals only below this point
+ //
+
+ protected long getHGLRC() {
+ return hglrc;
+ }
+}