diff options
author | Kenneth Russel <[email protected]> | 2005-10-24 19:21:03 +0000 |
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committer | Kenneth Russel <[email protected]> | 2005-10-24 19:21:03 +0000 |
commit | d6f9dbc493df725d3d574403549de142c5e1222a (patch) | |
tree | 8eb152b0627f8d1897a27c5204d6ce2efb4963e4 /src/classes/com/sun/opengl/impl/windows/WindowsGLContext.java | |
parent | 42843c3290d64c41c9c8a18b93f5ad3c00d35ddc (diff) |
Merged JSR-231 branch on to the main JOGL trunk. The main trunk now
contains the evolving JSR-231 Reference Implementation and the JSR-231
branch is permanently closed.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@401 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/classes/com/sun/opengl/impl/windows/WindowsGLContext.java')
-rw-r--r-- | src/classes/com/sun/opengl/impl/windows/WindowsGLContext.java | 286 |
1 files changed, 286 insertions, 0 deletions
diff --git a/src/classes/com/sun/opengl/impl/windows/WindowsGLContext.java b/src/classes/com/sun/opengl/impl/windows/WindowsGLContext.java new file mode 100644 index 000000000..d4b10dbfb --- /dev/null +++ b/src/classes/com/sun/opengl/impl/windows/WindowsGLContext.java @@ -0,0 +1,286 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.sun.opengl.impl.windows; + +import java.nio.*; +import java.util.*; +import javax.media.opengl.*; +import com.sun.opengl.impl.*; + +public class WindowsGLContext extends GLContextImpl { + protected WindowsGLDrawable drawable; + protected long hglrc; + private boolean wglGetExtensionsStringEXTInitialized; + private boolean wglGetExtensionsStringEXTAvailable; + private static final Map/*<String, String>*/ functionNameMap; + private static final Map/*<String, String>*/ extensionNameMap; + private WGLExt wglExt; + // Table that holds the addresses of the native C-language entry points for + // WGL extension functions. + private WGLExtProcAddressTable wglExtProcAddressTable; + + static { + functionNameMap = new HashMap(); + functionNameMap.put("glAllocateMemoryNV", "wglAllocateMemoryNV"); + functionNameMap.put("glFreeMemoryNV", "wglFreeMemoryNV"); + + extensionNameMap = new HashMap(); + extensionNameMap.put("GL_ARB_pbuffer", "WGL_ARB_pbuffer"); + extensionNameMap.put("GL_ARB_pixel_format", "WGL_ARB_pixel_format"); + } + + public WindowsGLContext(WindowsGLDrawable drawable, + GLContext shareWith) { + super(shareWith); + this.drawable = drawable; + } + + public Object getPlatformGLExtensions() { + return getWGLExt(); + } + + public WGLExt getWGLExt() { + if (wglExt == null) { + wglExt = new WGLExtImpl(this); + } + return wglExt; + } + + public GLDrawable getGLDrawable() { + return drawable; + } + + protected String mapToRealGLFunctionName(String glFunctionName) { + String lookup = (String) functionNameMap.get(glFunctionName); + if (lookup != null) { + return lookup; + } + return glFunctionName; + } + + protected String mapToRealGLExtensionName(String glExtensionName) { + String lookup = (String) extensionNameMap.get(glExtensionName); + if (lookup != null) { + return lookup; + } + return glExtensionName; + } + + /** + * Creates and initializes an appropriate OpenGL context. Should only be + * called by {@link #makeCurrentImpl()}. + */ + protected void create() { + if (drawable.getHDC() == 0) { + throw new GLException("Internal error: attempted to create OpenGL context without an associated drawable"); + } + hglrc = WGL.wglCreateContext(drawable.getHDC()); + if (hglrc == 0) { + throw new GLException("Unable to create OpenGL context for device context " + toHexString(drawable.getHDC())); + } + // Windows can set up sharing of display lists after creation time + WindowsGLContext other = (WindowsGLContext) GLContextShareSet.getShareContext(this); + long hglrc2 = 0; + if (other != null) { + hglrc2 = other.getHGLRC(); + if (hglrc2 == 0) { + throw new GLException("GLContextShareSet returned an invalid OpenGL context"); + } + if (!WGL.wglShareLists(hglrc2, hglrc)) { + throw new GLException("wglShareLists(" + toHexString(hglrc2) + + ", " + toHexString(hglrc) + ") failed: error code " + + WGL.GetLastError()); + } + } + GLContextShareSet.contextCreated(this); + if (DEBUG) { + System.err.println(getThreadName() + ": !!! Created OpenGL context " + toHexString(hglrc) + " for " + this + ", device context " + toHexString(drawable.getHDC()) + ", sharing with " + toHexString(hglrc2)); + } + } + + protected int makeCurrentImpl() throws GLException { + boolean created = false; + if (hglrc == 0) { + create(); + if (DEBUG) { + System.err.println(getThreadName() + ": !!! Created GL context for " + getClass().getName()); + } + created = true; + } + + boolean skipMakeCurrent = false; + if (NO_FREE) { + if (WGL.wglGetCurrentContext() == hglrc) { + if (DEBUG && VERBOSE) { + System.err.println(getThreadName() + ": skipping wglMakeCurrent because context already current"); + } + skipMakeCurrent = true; + } + } + + if (!skipMakeCurrent) { + if (!WGL.wglMakeCurrent(drawable.getHDC(), hglrc)) { + throw new GLException("Error making context current: " + WGL.GetLastError()); + } else { + if (DEBUG && VERBOSE) { + System.err.println(getThreadName() + ": wglMakeCurrent(hdc " + toHexString(drawable.getHDC()) + + ", hglrc " + toHexString(hglrc) + ") succeeded"); + } + } + } + + if (created) { + resetGLFunctionAvailability(); + return CONTEXT_CURRENT_NEW; + } + return CONTEXT_CURRENT; + } + + protected void releaseImpl() throws GLException { + if (!NO_FREE) { + if (!WGL.wglMakeCurrent(0, 0)) { + throw new GLException("Error freeing OpenGL context: " + WGL.GetLastError()); + } + } + } + + protected void destroyImpl() throws GLException { + if (hglrc != 0) { + if (!WGL.wglDeleteContext(hglrc)) { + throw new GLException("Unable to delete OpenGL context"); + } + if (DEBUG) { + System.err.println(getThreadName() + ": !!! Destroyed OpenGL context " + toHexString(hglrc)); + } + hglrc = 0; + GLContextShareSet.contextDestroyed(this); + } + } + + public boolean isCreated() { + return (hglrc != 0); + } + + protected void resetGLFunctionAvailability() { + super.resetGLFunctionAvailability(); + if (DEBUG) { + System.err.println(getThreadName() + ": !!! Initializing WGL extension address table for " + this); + } + resetProcAddressTable(getWGLExtProcAddressTable()); + } + + public WGLExtProcAddressTable getWGLExtProcAddressTable() { + if (wglExtProcAddressTable == null) { + // FIXME: cache ProcAddressTables by capability bits so we can + // share them among contexts with the same capabilities + wglExtProcAddressTable = new WGLExtProcAddressTable(); + } + return wglExtProcAddressTable; + } + + public String getPlatformExtensionsString() { + if (!wglGetExtensionsStringEXTInitialized) { + wglGetExtensionsStringEXTAvailable = (WGL.wglGetProcAddress("wglGetExtensionsStringEXT") != 0); + wglGetExtensionsStringEXTInitialized = true; + } + if (wglGetExtensionsStringEXTAvailable) { + return getWGLExt().wglGetExtensionsStringEXT(); + } else { + return ""; + } + } + + protected boolean isFunctionAvailable(String glFunctionName) + { + boolean available = super.isFunctionAvailable(glFunctionName); + + // Sanity check for implementations that use proc addresses for run-time + // linking: if the function IS available, then make sure there's a proc + // address for it if it's an extension or not part of the OpenGL 1.1 core + // (post GL 1.1 functions are run-time linked on windows). + assert(!available || + (getGLProcAddressTable().getAddressFor(mapToRealGLFunctionName(glFunctionName)) != 0 || + FunctionAvailabilityCache.isPartOfGLCore("1.1", mapToRealGLFunctionName(glFunctionName))) + ); + + return available; + } + + public void setSwapInterval(int interval) { + // FIXME: make the context current first? Currently assumes that + // will not be necessary. Make the caller do this? + WGLExt wglExt = getWGLExt(); + if (wglExt.isExtensionAvailable("WGL_EXT_swap_control")) { + wglExt.wglSwapIntervalEXT(interval); + } + } + + public ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) { + return getWGLExt().wglAllocateMemoryNV(arg0, arg1, arg2, arg3); + } + + public int getOffscreenContextPixelDataType() { + throw new GLException("Should not call this"); + } + + public int getOffscreenContextReadBuffer() { + throw new GLException("Should not call this"); + } + + public boolean offscreenImageNeedsVerticalFlip() { + throw new GLException("Should not call this"); + } + + public void bindPbufferToTexture() { + throw new GLException("Should not call this"); + } + + public void releasePbufferFromTexture() { + throw new GLException("Should not call this"); + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + protected long getHGLRC() { + return hglrc; + } +} |