diff options
Diffstat (limited to 'src/com/jogamp/opencl/demos/julia3d/structs/RenderingConfig32.java')
-rw-r--r-- | src/com/jogamp/opencl/demos/julia3d/structs/RenderingConfig32.java | 102 |
1 files changed, 102 insertions, 0 deletions
diff --git a/src/com/jogamp/opencl/demos/julia3d/structs/RenderingConfig32.java b/src/com/jogamp/opencl/demos/julia3d/structs/RenderingConfig32.java new file mode 100644 index 0000000..27f40e6 --- /dev/null +++ b/src/com/jogamp/opencl/demos/julia3d/structs/RenderingConfig32.java @@ -0,0 +1,102 @@ +/* !---- DO NOT EDIT: This file autogenerated by com/sun/gluegen/JavaEmitter.java on Tue Feb 09 18:20:26 CET 2010 ----! */ + + +package com.jogamp.opencl.demos.julia3d.structs; + + +class RenderingConfig32 extends RenderingConfig { + + public static int size() { + return 140; + } + + RenderingConfig32(java.nio.ByteBuffer buf) { + super(buf); + } + + + public RenderingConfig setWidth(int val) { + accessor.setIntAt(0, val); + return this; + } + + public int getWidth() { + return accessor.getIntAt(0); + } + + public RenderingConfig setHeight(int val) { + accessor.setIntAt(1, val); + return this; + } + + public int getHeight() { + return accessor.getIntAt(1); + } + + public RenderingConfig setSuperSamplingSize(int val) { + accessor.setIntAt(2, val); + return this; + } + + public int getSuperSamplingSize() { + return accessor.getIntAt(2); + } + + public RenderingConfig setActvateFastRendering(int val) { + accessor.setIntAt(3, val); + return this; + } + + public int getActvateFastRendering() { + return accessor.getIntAt(3); + } + + public RenderingConfig setEnableShadow(int val) { + accessor.setIntAt(4, val); + return this; + } + + public int getEnableShadow() { + return accessor.getIntAt(4); + } + + public RenderingConfig setMaxIterations(int val) { + accessor.setIntAt(5, val); + return this; + } + + public int getMaxIterations() { + return accessor.getIntAt(5); + } + + public RenderingConfig setEpsilon(float val) { + accessor.setFloatAt(6, val); + return this; + } + + public float getEpsilon() { + return accessor.getFloatAt(6); + } + + public RenderingConfig setMu(float[] val) { + accessor.setFloatsAt(8, val); + return this; + } + + public float[] getMu() { + return accessor.getFloatsAt(8, new float[4]); + } + + public RenderingConfig setLight(float[] val) { + accessor.setFloatsAt(12, val); + return this; + } + + public float[] getLight() { + return accessor.getFloatsAt(12, new float[3]); + } + + public Camera getCamera() { + return Camera.create(accessor.slice(64, 76)); + } +} |