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Diffstat (limited to 'src/classes/share/com/sun/j3d/loaders/Loader.java')
-rw-r--r-- | src/classes/share/com/sun/j3d/loaders/Loader.java | 176 |
1 files changed, 176 insertions, 0 deletions
diff --git a/src/classes/share/com/sun/j3d/loaders/Loader.java b/src/classes/share/com/sun/j3d/loaders/Loader.java new file mode 100644 index 0000000..aeab387 --- /dev/null +++ b/src/classes/share/com/sun/j3d/loaders/Loader.java @@ -0,0 +1,176 @@ +/* + * $RCSfile$ + * + * Copyright (c) 2004 Sun Microsystems, Inc. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any + * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND + * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY + * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL + * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF + * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS + * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR + * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, + * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND + * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR + * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE + * POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed, licensed or + * intended for use in the design, construction, operation or + * maintenance of any nuclear facility. + * + * $Revision$ + * $Date$ + * $State$ + */ + +package com.sun.j3d.loaders; + +import java.net.URL; +import java.io.Reader; +import java.io.FileNotFoundException; + +/** + * The Loader interface is used to specify the location + * and elements of a file format to load. + * The interface is used to give loaders of various + * file formats a common public interface. Ideally + * the Scene interface will be implemented to give + * the user a consistent interface to extract the + * data. + * + * @see com.sun.j3d.loaders.Scene + */ +public interface Loader { + + // These are the values to be used in constructing the + // load flags for the loader. Users should OR the selected + // values together to construct an aggregate flag integer + // (see the setFlags() method). Users wishing to load all + // data in a file should use the LOAD_ALL specifier. + + /** This flag enables the loading of light objects into the scene.*/ + public static final int LOAD_LIGHT_NODES = 1; + + /** This flag enables the loading of fog objects into the scene.*/ + public static final int LOAD_FOG_NODES = 2; + + /** This flag enables the loading of background objects into the scene.*/ + public static final int LOAD_BACKGROUND_NODES = 4; + + /** This flag enables the loading of behaviors into the scene.*/ + public static final int LOAD_BEHAVIOR_NODES = 8; + + /** This flag enables the loading of view (camera) objects into + * the scene.*/ + public static final int LOAD_VIEW_GROUPS = 16; + + /** This flag enables the loading of sound objects into the scene.*/ + public static final int LOAD_SOUND_NODES = 32; + + /** This flag enables the loading of all objects into the scene.*/ + public static final int LOAD_ALL = 0xffffffff; + + + // Loading methods + + /** + * This method loads the named file and returns the Scene + * containing the scene. Any data files referenced by this + * file should be located in the same place as the named file; + * otherwise users should specify an alternate base path with + * the setBasePath(String) method. + */ + public Scene load(String fileName) throws FileNotFoundException, + IncorrectFormatException, ParsingErrorException; + + /** + * This method loads the named file and returns the Scene + * containing the scene. Any data files referenced by the Reader + * should be located in the same place as the named file; otherwise, + * users should specify an alternate base path with the setBaseUrl(URL) + * method. + */ + public Scene load(URL url) throws FileNotFoundException, + IncorrectFormatException, ParsingErrorException; + + /** + * This method loads the Reader and returns the Scene + * containing the scene. Any data files referenced by the Reader should + * be located in the user's current working directory. + */ + public Scene load(Reader reader) + throws FileNotFoundException, IncorrectFormatException, + ParsingErrorException; + + + // Variable get/set methods + + /** + * This method sets the base URL name for data files associated with + * the file passed into the load(URL) method. + * The basePath should be null by default, which is an indicator + * to the loader that it should look for any associated files starting + * from the same directory as the file passed into the load(URL) method. + */ + public void setBaseUrl(URL url); + + /** + * This method sets the base path name for data files associated with + * the file passed into the load(String) method. + * The basePath should be null by default, which is an indicator + * to the loader that it should look for any associated files starting + * from the same directory as the file passed into the load(String) + * method. + */ + public void setBasePath(String pathName); + + /** + * Returns the current base URL setting. By default this is null, + * implying the loader should look for associated files starting + * from the same directory as the file passed into the load(URL) method. + */ + public URL getBaseUrl(); + + /** + * Returns the current base path setting. By default this is null, + * implying the loader should look for associated files starting + * from the same directory as the file passed into the load(String) + * method. + */ + public String getBasePath(); + + /** + * This method sets the load flags for the file. The flags should + * equal 0 by default (which tells the loader to only load geometry). + * To enable the loading of any particular scene elements, pass + * in a logical OR of the LOAD values specified above. + */ + public void setFlags(int flags); + + /** + * Returns the current loading flags setting. + */ + public int getFlags(); +} + + + |