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-rw-r--r--src/classes/share/com/sun/j3d/loaders/Loader.java8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/classes/share/com/sun/j3d/loaders/Loader.java b/src/classes/share/com/sun/j3d/loaders/Loader.java
index 0a30f86..cd719bc 100644
--- a/src/classes/share/com/sun/j3d/loaders/Loader.java
+++ b/src/classes/share/com/sun/j3d/loaders/Loader.java
@@ -50,7 +50,7 @@ import java.io.FileNotFoundException;
/**
* The Loader interface is used to specify the location
- * and elements of a file format to load.
+ * and elements of a file format to load.
* The interface is used to give loaders of various
* file formats a common public interface. Ideally
* the Scene interface will be implemented to give
@@ -66,7 +66,7 @@ public interface Loader {
// values together to construct an aggregate flag integer
// (see the setFlags() method). Users wishing to load all
// data in a file should use the LOAD_ALL specifier.
-
+
/** This flag enables the loading of light objects into the scene.*/
public static final int LOAD_LIGHT_NODES = 1;
@@ -120,7 +120,7 @@ public interface Loader {
public Scene load(Reader reader)
throws FileNotFoundException, IncorrectFormatException,
ParsingErrorException;
-
+
// Variable get/set methods
@@ -157,7 +157,7 @@ public interface Loader {
* method.
*/
public String getBasePath();
-
+
/**
* This method sets the load flags for the file. The flags should
* equal 0 by default (which tells the loader to only load geometry).