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Diffstat (limited to 'src/classes/share/com/sun/j3d/audioengines/AudioEngineThread.java')
-rw-r--r-- | src/classes/share/com/sun/j3d/audioengines/AudioEngineThread.java | 270 |
1 files changed, 0 insertions, 270 deletions
diff --git a/src/classes/share/com/sun/j3d/audioengines/AudioEngineThread.java b/src/classes/share/com/sun/j3d/audioengines/AudioEngineThread.java deleted file mode 100644 index be16a6e..0000000 --- a/src/classes/share/com/sun/j3d/audioengines/AudioEngineThread.java +++ /dev/null @@ -1,270 +0,0 @@ -/* - * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions - * are met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in - * the documentation and/or other materials provided with the - * distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived - * from this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any - * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND - * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY - * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL - * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF - * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS - * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR - * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, - * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND - * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR - * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE - * POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed, licensed or - * intended for use in the design, construction, operation or - * maintenance of any nuclear facility. - * - */ - -package com.sun.j3d.audioengines; - -/* - * Audio Engine Thread - */ - - -/** - * The Thread Class extended for Audio Device engines that must process - * calls dynamically, in 'real-time" to asynchronously change engine - * parameters. - * - * <p> - * NOTE: this class is probably not needed for those Audio Device implementations - * that handle all dynamic parameters in the low-level audio library. - */ -public class AudioEngineThread extends Thread { - - // Debug print flag - static final protected boolean debugFlag = false; - - - protected void debugPrint(String message) { - if (debugFlag) - System.out.println(message); - } - - /** - * The classification types. - */ - protected static final int WORK_THREAD = 0x01; - protected static final int UPDATE_THREAD = 0x02; - - /** - * This runMonitor action puts the thread into an initial wait state - */ - protected static final int WAIT = 0; - - /** - * This runMonitor action notifies MasterControl that this thread - * has completed and wait. - */ - protected static final int NOTIFY_AND_WAIT = 1; - - /** - * This runMonitor action tells the thread to run N number of - * iterations. - */ - protected static final int RUN = 2; - - /** - * This runMonitor action tells the thread to stop running - */ - protected static final int STOP = 3; - - /** - * This indicates that this thread has been activated by MC - */ - protected boolean active = false; - - /** - * This indicates that this thread is alive and running - */ - protected boolean running = true; - - - /** - * This indicates that this thread is ready - */ - protected boolean started = false; - - /** - * The time values passed into this thread - */ - protected long referenceTime; - - /** - * Use to assign threadOpts WAIT_ALL_THREADS - */ - protected long lastWaitTimestamp = 0; - - /** - * The type of this thread. It is one of the above constants. - */ - protected int type; - - /** - * The classification of this thread. It is one of the above constants. - */ - protected int classification = WORK_THREAD; - - /** - * The arguments passed in for this thread - */ - protected Object[] args = null; - - /** - * Flag to indicate that user initiate a thread stop - */ - protected boolean userStop = false; - - /** - * Flag to indicate that this thread is waiting to be notify - */ - protected boolean waiting = false; - - /** - * Some variables used to name threads correctly - */ - protected static int numInstances = 0; - protected int instanceNum = -1; - - /** - * This constructor simply assigns the given id. - */ - public AudioEngineThread(ThreadGroup t, String threadName) { - super(t, threadName); - if (debugFlag) - debugPrint("AudioEngineThread.constructor("+threadName +")"); - } - - synchronized int newInstanceNum() { - return (++numInstances); - } - - int getInstanceNum() { - if (instanceNum == -1) - instanceNum = newInstanceNum(); - return instanceNum; - } - - /** - * This method is defined by all slave threads to implement - * one iteration of work. - */ - synchronized public void doWork() { - if (debugFlag) - debugPrint("AudioEngineThread.doWork()"); - } - - /** - * This initializes this thread. Once this method returns, the thread is - * ready to do work. - */ - public void initialize() { - if (debugFlag) - debugPrint("AudioEngineThread.initialize()"); - this.start(); - while (!started) { - try { - Thread.currentThread().sleep(1, 0); - } catch (InterruptedException e) { - } - } - } - - /** - * This causes the threads run method to exit. - */ - public void finish() { - while (!waiting) { - try { - Thread.sleep(10); - } catch (InterruptedException e) {} - } - runMonitor(STOP, 0,null); - } - - /* - * This thread controls the syncing of all the canvases attached to - * this view. - */ - @Override - public void run() { - if (debugFlag) - debugPrint("AudioEngineThread.run"); - runMonitor(WAIT, 0, null); - while (running) { - doWork(); - runMonitor(WAIT, 0, null); - } - // resource clean up - shutdown(); - } - - synchronized public void runMonitor(int action, long referenceTime, Object[] args){ - switch (action) { - case WAIT: - if (debugFlag) - debugPrint("AudioEngineThread.runMonitor(WAIT)"); - try { - started = true; - waiting = true; - wait(); - } catch (InterruptedException e) { - System.err.println(e); - } - waiting = false; - break; - case RUN: - if (debugFlag) - debugPrint("AudioEngineThread.runMonitor(RUN)"); - this.referenceTime = referenceTime; - this.args = args; - notify(); - break; - case STOP: - if (debugFlag) - debugPrint("AudioEngineThread.runMonitor(STOP)"); - running = false; - notify(); - break; - } - } - - public void shutdown() { - } - - // default resource clean up method - public void cleanup() { - active = false; - running = true; - started = true; - lastWaitTimestamp = 0; - classification = WORK_THREAD; - args = null; - userStop = false; - referenceTime = 0; - - } -} |