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-rw-r--r--src/classes/org/jdesktop/j3d/examples/background/BackgroundGeometry.form37
-rw-r--r--src/classes/org/jdesktop/j3d/examples/background/BackgroundGeometry.java280
-rw-r--r--src/classes/org/jdesktop/j3d/examples/background/BackgroundGeometryGL2ES2.java263
3 files changed, 0 insertions, 580 deletions
diff --git a/src/classes/org/jdesktop/j3d/examples/background/BackgroundGeometry.form b/src/classes/org/jdesktop/j3d/examples/background/BackgroundGeometry.form
deleted file mode 100644
index 9e76404..0000000
--- a/src/classes/org/jdesktop/j3d/examples/background/BackgroundGeometry.form
+++ /dev/null
@@ -1,37 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" ?>
-
-<Form version="1.0" type="org.netbeans.modules.form.forminfo.JFrameFormInfo">
- <Properties>
- <Property name="defaultCloseOperation" type="int" value="3"/>
- <Property name="title" type="java.lang.String" value="BackgroundGeometry"/>
- </Properties>
- <SyntheticProperties>
- <SyntheticProperty name="formSizePolicy" type="int" value="1"/>
- </SyntheticProperties>
- <AuxValues>
- <AuxValue name="FormSettings_generateMnemonicsCode" type="java.lang.Boolean" value="false"/>
- <AuxValue name="FormSettings_listenerGenerationStyle" type="java.lang.Integer" value="0"/>
- <AuxValue name="FormSettings_variablesLocal" type="java.lang.Boolean" value="false"/>
- <AuxValue name="FormSettings_variablesModifier" type="java.lang.Integer" value="2"/>
- <AuxValue name="designerSize" type="java.awt.Dimension" value="-84,-19,0,5,115,114,0,18,106,97,118,97,46,97,119,116,46,68,105,109,101,110,115,105,111,110,65,-114,-39,-41,-84,95,68,20,2,0,2,73,0,6,104,101,105,103,104,116,73,0,5,119,105,100,116,104,120,112,0,0,1,44,0,0,1,-112"/>
- </AuxValues>
-
- <Layout class="org.netbeans.modules.form.compat2.layouts.DesignBorderLayout"/>
- <SubComponents>
- <Container class="javax.swing.JPanel" name="drawingPanel">
- <Properties>
- <Property name="opaque" type="boolean" value="false"/>
- <Property name="preferredSize" type="java.awt.Dimension" editor="org.netbeans.beaninfo.editors.DimensionEditor">
- <Dimension value="[700, 700]"/>
- </Property>
- </Properties>
- <Constraints>
- <Constraint layoutClass="org.netbeans.modules.form.compat2.layouts.DesignBorderLayout" value="org.netbeans.modules.form.compat2.layouts.DesignBorderLayout$BorderConstraintsDescription">
- <BorderConstraints direction="Center"/>
- </Constraint>
- </Constraints>
-
- <Layout class="org.netbeans.modules.form.compat2.layouts.DesignBorderLayout"/>
- </Container>
- </SubComponents>
-</Form>
diff --git a/src/classes/org/jdesktop/j3d/examples/background/BackgroundGeometry.java b/src/classes/org/jdesktop/j3d/examples/background/BackgroundGeometry.java
deleted file mode 100644
index 18d2f5f..0000000
--- a/src/classes/org/jdesktop/j3d/examples/background/BackgroundGeometry.java
+++ /dev/null
@@ -1,280 +0,0 @@
-/*
- * $RCSfile$
- *
- * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- *
- * - Redistribution of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in
- * the documentation and/or other materials provided with the
- * distribution.
- *
- * Neither the name of Sun Microsystems, Inc. or the names of
- * contributors may be used to endorse or promote products derived
- * from this software without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any
- * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
- * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
- * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
- * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
- * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
- * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
- * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
- * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
- * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
- * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
- * POSSIBILITY OF SUCH DAMAGES.
- *
- * You acknowledge that this software is not designed, licensed or
- * intended for use in the design, construction, operation or
- * maintenance of any nuclear facility.
- *
- * $Revision$
- * $Date$
- * $State$
- */
-
-package org.jdesktop.j3d.examples.background;
-
-import java.awt.GraphicsConfiguration;
-
-import org.jdesktop.j3d.examples.Resources;
-import org.jogamp.java3d.Appearance;
-import org.jogamp.java3d.Background;
-import org.jogamp.java3d.BoundingSphere;
-import org.jogamp.java3d.BranchGroup;
-import org.jogamp.java3d.Canvas3D;
-import org.jogamp.java3d.DirectionalLight;
-import org.jogamp.java3d.Material;
-import org.jogamp.java3d.Transform3D;
-import org.jogamp.java3d.TransformGroup;
-import org.jogamp.java3d.utils.behaviors.mouse.MouseRotate;
-import org.jogamp.java3d.utils.behaviors.mouse.MouseTranslate;
-import org.jogamp.java3d.utils.behaviors.mouse.MouseZoom;
-import org.jogamp.java3d.utils.geometry.Box;
-import org.jogamp.java3d.utils.geometry.Sphere;
-import org.jogamp.java3d.utils.image.TextureLoader;
-import org.jogamp.java3d.utils.universe.SimpleUniverse;
-import org.jogamp.vecmath.Color3f;
-import org.jogamp.vecmath.Point3d;
-import org.jogamp.vecmath.Vector3f;
-
-public class BackgroundGeometry extends javax.swing.JFrame {
-
- private SimpleUniverse univ = null;
- private BranchGroup scene = null;
- private java.net.URL bgImage = null;
- private BoundingSphere bounds = new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);
-
- public BranchGroup createSceneGraph() {
-
- // Create the root of the branch graph
- BranchGroup objRoot = new BranchGroup();
-
- // Create a Transformgroup to scale all objects so they
- // appear in the scene.
- TransformGroup objScale = new TransformGroup();
- Transform3D t3d = new Transform3D();
- t3d.setScale(0.4);
- objScale.setTransform(t3d);
- objRoot.addChild(objScale);
-
- // Create the transform group node and initialize it to the
- // identity. Enable the TRANSFORM_WRITE capability so that
- // our behavior code can modify it at runtime.
- TransformGroup objTrans = new TransformGroup();
- objScale.addChild(objTrans);
-
- Background bg = new Background();
- bg.setApplicationBounds(bounds);
- BranchGroup backGeoBranch = new BranchGroup();
- Sphere sphereObj = new Sphere(1.0f, Sphere.GENERATE_NORMALS |
- Sphere.GENERATE_NORMALS_INWARD |
- Sphere.GENERATE_TEXTURE_COORDS |
- Sphere.GENERATE_TEXTURE_COORDS_Y_UP, 45);
- Appearance backgroundApp = sphereObj.getAppearance();
- backGeoBranch.addChild(sphereObj);
- bg.setGeometry(backGeoBranch);
- objTrans.addChild(bg);
-
- TextureLoader tex = new TextureLoader(bgImage,
- new String("RGB"),
- TextureLoader.BY_REFERENCE | TextureLoader.Y_UP,
- this);
- if (tex != null)
- backgroundApp.setTexture(tex.getTexture());
-
- Vector3f tranlation = new Vector3f(2.0f, 0.0f, 0.0f);
- Transform3D modelTransform = new Transform3D();
- Transform3D tmpTransform = new Transform3D();
- double angleInc = Math.PI/8.0;
- double angle = 0.0;
- int numBoxes = 16;
-
- float scaleX[] = {0.1f, 0.2f, 0.2f, 0.3f,
- 0.2f, 0.1f, 0.2f, 0.3f,
- 0.1f, 0.3f, 0.2f, 0.3f,
- 0.1f, 0.3f, 0.2f, 0.3f};
-
- float scaleY[] = {0.3f, 0.4f, 0.3f, 0.4f,
- 0.3f, 0.4f, 0.3f, 0.4f,
- 0.3f, 0.3f, 0.3f, 0.3f,
- 0.3f, 0.3f, 0.3f, 0.4f};
-
- float scaleZ[] = {0.3f, 0.2f, 0.1f, 0.1f,
- 0.3f, 0.2f, 0.1f, 0.3f,
- 0.3f, 0.2f, 0.1f, 0.3f,
- 0.3f, 0.2f, 0.1f, 0.2f};
-
- Appearance a1 = new Appearance();
- Color3f eColor = new Color3f(0.0f, 0.0f, 0.0f);
- Color3f sColor = new Color3f(0.5f, 0.5f, 1.0f);
- Color3f oColor = new Color3f(0.5f, 0.5f, 0.3f);
-
- Material m = new Material(oColor, eColor, oColor, sColor, 100.0f);
- m.setLightingEnable(true);
- a1.setMaterial(m);
-
- for (int i=0; i<numBoxes; i++, angle += angleInc) {
- modelTransform.rotY(angle);
- tmpTransform.set(tranlation);
- modelTransform.mul(tmpTransform);
-
- TransformGroup tgroup = new TransformGroup(modelTransform);
- objTrans.addChild(tgroup);
-
- tgroup.addChild( new Box(scaleX[i],scaleY[i],scaleZ[i],
- Box.GENERATE_NORMALS,a1));
- }
-
-
- // Shine it with two lights.
- Color3f lColor1 = new Color3f(0.7f, 0.7f, 0.7f);
- Color3f lColor2 = new Color3f(0.2f, 0.2f, 0.1f);
- Vector3f lDir1 = new Vector3f(-1.0f, -1.0f, -1.0f);
- Vector3f lDir2 = new Vector3f(0.0f, 0.0f, -1.0f);
- DirectionalLight lgt1 = new DirectionalLight(lColor1, lDir1);
- DirectionalLight lgt2 = new DirectionalLight(lColor2, lDir2);
- lgt1.setInfluencingBounds(bounds);
- lgt2.setInfluencingBounds(bounds);
- objScale.addChild(lgt1);
- objScale.addChild(lgt2);
-
- return objRoot;
- }
-
- private Canvas3D createUniverse() {
- // Get the preferred graphics configuration for the default screen
- GraphicsConfiguration config =
- SimpleUniverse.getPreferredConfiguration();
-
- // Create a Canvas3D using the preferred configuration
- Canvas3D c = new Canvas3D(config);
-
- // Create simple universe with view branch
- univ = new SimpleUniverse(c);
-
- // This will move the ViewPlatform back a bit so the
- // objects in the scene can be viewed.
- univ.getViewingPlatform().setNominalViewingTransform();
-
- // Ensure at least 5 msec per frame (i.e., < 200Hz)
- univ.getViewer().getView().setMinimumFrameCycleTime(5);
-
- TransformGroup viewTrans =
- univ.getViewingPlatform().getViewPlatformTransform();
-
- // Create the rotate behavior node
- MouseRotate behavior1 = new MouseRotate(viewTrans);
- scene.addChild(behavior1);
- behavior1.setSchedulingBounds(bounds);
-
- // Create the zoom behavior node
- MouseZoom behavior2 = new MouseZoom(viewTrans);
- scene.addChild(behavior2);
- behavior2.setSchedulingBounds(bounds);
-
- // Create the translate behavior node
- MouseTranslate behavior3 = new MouseTranslate(viewTrans);
- scene.addChild(behavior3);
- behavior3.setSchedulingBounds(bounds);
-
- return c;
- }
-
- /**
- * Creates new form BackgroundGeometry
- */
- public BackgroundGeometry() {
-
- if (bgImage == null) {
- // the path to the image for an applet
- bgImage = Resources.getResource("resources/images/bg.jpg");
- if (bgImage == null) {
- System.err.println("resources/images/bg.jpg not found");
- System.exit(1);
- }
- }
-
- // Initialize the GUI components
- initComponents();
-
- // Create the content branch and add it to the universe
- scene = createSceneGraph();
-
- // Create Canvas3D and SimpleUniverse; add canvas to drawing panel
- Canvas3D c = createUniverse();
- drawingPanel.add(c, java.awt.BorderLayout.CENTER);
-
- // Let Java 3D perform optimizations on this scene graph.
- scene.compile();
-
- univ.addBranchGraph(scene);
- }
-
- // ----------------------------------------------------------------
-
- /** This method is called from within the constructor to
- * initialize the form.
- * WARNING: Do NOT modify this code. The content of this method is
- * always regenerated by the Form Editor.
- */
- // <editor-fold defaultstate="collapsed" desc=" Generated Code ">//GEN-BEGIN:initComponents
- private void initComponents() {
- drawingPanel = new javax.swing.JPanel();
-
- setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE);
- setTitle("BackgroundGeometry");
- drawingPanel.setLayout(new java.awt.BorderLayout());
-
- drawingPanel.setOpaque(false);
- drawingPanel.setPreferredSize(new java.awt.Dimension(700, 700));
- getContentPane().add(drawingPanel, java.awt.BorderLayout.CENTER);
-
- pack();
- }// </editor-fold>//GEN-END:initComponents
-
- /**
- * @param args the command line arguments
- */
- public static void main(String args[]) {System.setProperty("sun.awt.noerasebackground", "true");
- java.awt.EventQueue.invokeLater(new Runnable() {
- public void run() {
- new BackgroundGeometry().setVisible(true);
- }
- });
- }
-
- // Variables declaration - do not modify//GEN-BEGIN:variables
- private javax.swing.JPanel drawingPanel;
- // End of variables declaration//GEN-END:variables
-
-}
diff --git a/src/classes/org/jdesktop/j3d/examples/background/BackgroundGeometryGL2ES2.java b/src/classes/org/jdesktop/j3d/examples/background/BackgroundGeometryGL2ES2.java
deleted file mode 100644
index 709dd78..0000000
--- a/src/classes/org/jdesktop/j3d/examples/background/BackgroundGeometryGL2ES2.java
+++ /dev/null
@@ -1,263 +0,0 @@
-/*
- * Copyright (c) 2016 JogAmp Community. All rights reserved.
- * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
- *
- * This code is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License version 2 only, as
- * published by the Free Software Foundation. Sun designates this
- * particular file as subject to the "Classpath" exception as provided
- * by Sun in the LICENSE file that accompanied this code.
- *
- * This code is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
- * version 2 for more details (a copy is included in the LICENSE file that
- * accompanied this code).
- *
- * You should have received a copy of the GNU General Public License version
- * 2 along with this work; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
- *
- */
-
-package org.jdesktop.j3d.examples.background;
-
-import java.awt.GraphicsConfiguration;
-
-import org.jdesktop.j3d.examples.Resources;
-import org.jdesktop.j3d.examples.gl2es2pipeline.SimpleShaderAppearance;
-import org.jogamp.java3d.Appearance;
-import org.jogamp.java3d.Background;
-import org.jogamp.java3d.BoundingSphere;
-import org.jogamp.java3d.BranchGroup;
-import org.jogamp.java3d.Canvas3D;
-import org.jogamp.java3d.DirectionalLight;
-import org.jogamp.java3d.Material;
-import org.jogamp.java3d.Transform3D;
-import org.jogamp.java3d.TransformGroup;
-import org.jogamp.java3d.utils.behaviors.mouse.MouseRotate;
-import org.jogamp.java3d.utils.behaviors.mouse.MouseTranslate;
-import org.jogamp.java3d.utils.behaviors.mouse.MouseZoom;
-import org.jogamp.java3d.utils.geometry.Box;
-import org.jogamp.java3d.utils.geometry.Sphere;
-import org.jogamp.java3d.utils.image.TextureLoader;
-import org.jogamp.java3d.utils.universe.SimpleUniverse;
-import org.jogamp.vecmath.Color3f;
-import org.jogamp.vecmath.Point3d;
-import org.jogamp.vecmath.Vector3f;
-
-public class BackgroundGeometryGL2ES2 extends javax.swing.JFrame {
-
- private SimpleUniverse univ = null;
- private BranchGroup scene = null;
- private java.net.URL bgImage = null;
- private BoundingSphere bounds = new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);
-
- public BranchGroup createSceneGraph() {
-
- // Create the root of the branch graph
- BranchGroup objRoot = new BranchGroup();
-
- // Create a Transformgroup to scale all objects so they
- // appear in the scene.
- TransformGroup objScale = new TransformGroup();
- Transform3D t3d = new Transform3D();
- t3d.setScale(0.4);
- objScale.setTransform(t3d);
- objRoot.addChild(objScale);
-
- // Create the transform group node and initialize it to the
- // identity. Enable the TRANSFORM_WRITE capability so that
- // our behavior code can modify it at runtime.
- TransformGroup objTrans = new TransformGroup();
- objScale.addChild(objTrans);
-
- Background bg = new Background();
- bg.setApplicationBounds(bounds);
- BranchGroup backGeoBranch = new BranchGroup();
- Sphere sphereObj = new Sphere(1.0f, Sphere.GENERATE_NORMALS |
- Sphere.GENERATE_NORMALS_INWARD |
- Sphere.GENERATE_TEXTURE_COORDS |
- Sphere.GENERATE_TEXTURE_COORDS_Y_UP, 45);
- Appearance backgroundApp = new SimpleShaderAppearance(true, false);//sphereObj.getAppearance();
- sphereObj.setAppearance(backgroundApp);
- backGeoBranch.addChild(sphereObj);
- bg.setGeometry(backGeoBranch);
- objTrans.addChild(bg);
-
- TextureLoader tex = new TextureLoader(bgImage,
- new String("RGB"),
- TextureLoader.BY_REFERENCE | TextureLoader.Y_UP,
- this);
- if (tex != null)
- backgroundApp.setTexture(tex.getTexture());
-
- Vector3f tranlation = new Vector3f(2.0f, 0.0f, 0.0f);
- Transform3D modelTransform = new Transform3D();
- Transform3D tmpTransform = new Transform3D();
- double angleInc = Math.PI/8.0;
- double angle = 0.0;
- int numBoxes = 16;
-
- float scaleX[] = {0.1f, 0.2f, 0.2f, 0.3f,
- 0.2f, 0.1f, 0.2f, 0.3f,
- 0.1f, 0.3f, 0.2f, 0.3f,
- 0.1f, 0.3f, 0.2f, 0.3f};
-
- float scaleY[] = {0.3f, 0.4f, 0.3f, 0.4f,
- 0.3f, 0.4f, 0.3f, 0.4f,
- 0.3f, 0.3f, 0.3f, 0.3f,
- 0.3f, 0.3f, 0.3f, 0.4f};
-
- float scaleZ[] = {0.3f, 0.2f, 0.1f, 0.1f,
- 0.3f, 0.2f, 0.1f, 0.3f,
- 0.3f, 0.2f, 0.1f, 0.3f,
- 0.3f, 0.2f, 0.1f, 0.2f};
-
- Appearance a1 = new SimpleShaderAppearance(true, false);
-
- Color3f eColor = new Color3f(0.0f, 0.0f, 0.0f);
- Color3f sColor = new Color3f(0.5f, 0.5f, 1.0f);
- Color3f oColor = new Color3f(0.5f, 0.5f, 0.3f);
-
- Material m = new Material(oColor, eColor, oColor, sColor, 100.0f);
- m.setLightingEnable(true);
- a1.setMaterial(m);
-
- for (int i=0; i<numBoxes; i++, angle += angleInc) {
- modelTransform.rotY(angle);
- tmpTransform.set(tranlation);
- modelTransform.mul(tmpTransform);
-
- TransformGroup tgroup = new TransformGroup(modelTransform);
- objTrans.addChild(tgroup);
-
- tgroup.addChild( new Box(scaleX[i],scaleY[i],scaleZ[i],
- Box.GENERATE_NORMALS,a1));
- }
-
-
- // Shine it with two lights.
- Color3f lColor1 = new Color3f(0.7f, 0.7f, 0.7f);
- Color3f lColor2 = new Color3f(0.2f, 0.2f, 0.1f);
- Vector3f lDir1 = new Vector3f(-1.0f, -1.0f, -1.0f);
- Vector3f lDir2 = new Vector3f(0.0f, 0.0f, -1.0f);
- DirectionalLight lgt1 = new DirectionalLight(lColor1, lDir1);
- DirectionalLight lgt2 = new DirectionalLight(lColor2, lDir2);
- lgt1.setInfluencingBounds(bounds);
- lgt2.setInfluencingBounds(bounds);
- objScale.addChild(lgt1);
- objScale.addChild(lgt2);
-
- return objRoot;
- }
-
- private Canvas3D createUniverse() {
- // Get the preferred graphics configuration for the default screen
- GraphicsConfiguration config =
- SimpleUniverse.getPreferredConfiguration();
-
- // Create a Canvas3D using the preferred configuration
- Canvas3D c = new Canvas3D(config);
-
- // Create simple universe with view branch
- univ = new SimpleUniverse(c);
-
- // This will move the ViewPlatform back a bit so the
- // objects in the scene can be viewed.
- univ.getViewingPlatform().setNominalViewingTransform();
-
- // Ensure at least 5 msec per frame (i.e., < 200Hz)
- univ.getViewer().getView().setMinimumFrameCycleTime(5);
-
- TransformGroup viewTrans =
- univ.getViewingPlatform().getViewPlatformTransform();
-
- // Create the rotate behavior node
- MouseRotate behavior1 = new MouseRotate(viewTrans);
- scene.addChild(behavior1);
- behavior1.setSchedulingBounds(bounds);
-
- // Create the zoom behavior node
- MouseZoom behavior2 = new MouseZoom(viewTrans);
- scene.addChild(behavior2);
- behavior2.setSchedulingBounds(bounds);
-
- // Create the translate behavior node
- MouseTranslate behavior3 = new MouseTranslate(viewTrans);
- scene.addChild(behavior3);
- behavior3.setSchedulingBounds(bounds);
-
- return c;
- }
-
- /**
- * Creates new form BackgroundGeometry
- */
- public BackgroundGeometryGL2ES2() {
-
- if (bgImage == null) {
- // the path to the image for an applet
- bgImage = Resources.getResource("resources/images/bg.jpg");
- if (bgImage == null) {
- System.err.println("resources/images/bg.jpg not found");
- System.exit(1);
- }
- }
-
- // Initialize the GUI components
- initComponents();
-
- // Create the content branch and add it to the universe
- scene = createSceneGraph();
-
- // Create Canvas3D and SimpleUniverse; add canvas to drawing panel
- Canvas3D c = createUniverse();
- drawingPanel.add(c, java.awt.BorderLayout.CENTER);
-
- // Let Java 3D perform optimizations on this scene graph.
- scene.compile();
-
- univ.addBranchGraph(scene);
- }
-
- // ----------------------------------------------------------------
-
- /** This method is called from within the constructor to
- * initialize the form.
- * WARNING: Do NOT modify this code. The content of this method is
- * always regenerated by the Form Editor.
- */
- // <editor-fold defaultstate="collapsed" desc=" Generated Code ">//GEN-BEGIN:initComponents
- private void initComponents() {
- drawingPanel = new javax.swing.JPanel();
-
- setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE);
- setTitle("BackgroundGeometry");
- drawingPanel.setLayout(new java.awt.BorderLayout());
-
- drawingPanel.setOpaque(false);
- drawingPanel.setPreferredSize(new java.awt.Dimension(700, 700));
- getContentPane().add(drawingPanel, java.awt.BorderLayout.CENTER);
-
- pack();
- }// </editor-fold>//GEN-END:initComponents
-
- /**
- * @param args the command line arguments
- */
- public static void main(String args[]) {System.setProperty("sun.awt.noerasebackground", "true");
- System.setProperty("j3d.rend", "jogl2es2");System.setProperty("j3d.displaylist", "false");
- java.awt.EventQueue.invokeLater(new Runnable() {
- @Override
- public void run() {
- new BackgroundGeometryGL2ES2().setVisible(true);
- }
- });
- }
-
- // Variables declaration - do not modify//GEN-BEGIN:variables
- private javax.swing.JPanel drawingPanel;
- // End of variables declaration//GEN-END:variables
-
-}